• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:07
CEST 11:07
KST 18:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)14Reynor: GSL Loss Wasn't About Preparation Format13[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) BGE Stara Zagora to be held again in June 2025
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ screpdb: new Starcraft reporting tool
Tourneys
Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Beyond All Reason Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7452 users

Another mapmaking adventure

Blogs > Meavis
Post a Reply
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2015-03-13 15:36:44
March 13 2015 15:25 GMT
#1
Continuing the trend of doing map related blogs, heres another entry.

Today is a somewhat special day to me as it will be the first time a map I made will be played in a tournament, which doesn't feel all that weird to me right now as I've been making a more than acceptable level of maps more recently, but it still took about 2 years time to get here, which gives a bit of a weird feeling after all.

My last blog left off at retiring from mapmaking, and as you can probably see, didn't go as expected, and will mostly be what I'll write about in this blog.

While I wasn't doing any more mapping after the last blog, I still had lots of mapmaking thoughts circling in my head remaining.
and with that, from day to day slowly puzzled out some mapmaking things subconsciously.

Alongside this occasionaly some new ideas came up which I would scribble down on post-it's, slowly becoming a little pile on my desk.

What happend next is that I got a lot more free time in my life, to much time to handle probably, as I was slowly growing bored of whatever I was doing at the time

So there I was sitting at my desk, no desire to really hit up any games, and on my desk a pile of ideas for maps.
The decision to fire up the editor was an easy one at that point, I dug through the pile of post-it's and picked the one that stood most out to what I felt like making at the time.

And so I began working on maps again, after a few minutes in, I considered that I might as well stream this so I can have instant feedback and maybe entertain someone at the same time.
Suprisingly enough, the stream actualy got a good small following.

During this stream session, I also had a little talk with Baz, who was sitting in the chat at the time.
For those who don't know, Baz is a 2v2 community figure that also hosted a 2v2 tournament recently.
What the talk involved was showcasing a bit of 2v2 maps/works in progress, and the opportunity to get a map in the next edition of his tournament, which sadly enough is still being prolonged until more interest in 2v2 pops up.

And at the end of the stream session, the scribbling I picked up ended up as this
[image loading]
Which may not seem as much but it definitly felt like a huge jump in my mapmaking abilities, despite not having done any work in the editor during that time.

With the possibilty of actually getting maps played, new ideas pilled up, and available time, I started working a bit more seriously on maps again.

Delivering to Baz, I updated an older map that he was interested in.
going from this:
[image loading]
to this:
[image loading]

However, motivation quickly started dropping again, and despite that decided to pick up what would end up being quite a big task.

One of the scribblings, which I decided to pick up next, was a rework of Annihilation Station
[image loading]
I was quite content with the design philosophy, but it didn't really end up working well on the map.
Outside of the location of bases, I didn't really plan the rest of the layout well before making this one.
The scribbling contained mostly new ideas to approach what I didn't like it, and so I went to work on it, first trying some small modifications to the original, but before I knew it had 3 different map files, each with multiple versions of their layout.

Hours and hours went by, as well as multiple layouts and designs being scrapped over and over but to no avail.
The next step I decided to take was gather more feedback before continuing, out of this came something a little funny to me.

When asked what size the map was I came with what seemed to be an absurd measurement, which to me made sense at the time.
What turned out to be the case is that I had been measuring map boundries completely wrong during all of my mapmaking from day1, and ofcoures, the new measurements made a lot more sense, though the work in process was still fairly big, and I cut out some refinements.

With a smaller map size, the options became somewhat more limited, but also made it more clear what the right moves were and I felt more confident about the layout.

A few more adaptions later, the layout was finaly finished, but this was only the layout, and so began the process of decorating, which took quite a few more versions and hours.

About at this time, the next team liquid map contest was announced, which really made me pick up the pace.

Finalizing the artwork, the end result was this
[image loading]

Looking around for new ideas, none I felt could really match the reputation of TLMC.
One option which I ended up going for was a rework of Mahatma, my last map before the break in my activity.
Tinkering around it a bit, I changed it from this:
[image loading]
To this:
[image loading]
The map didn't have much going for it that made it exciting, but at least it was an entry on level.
And as final entry a bit of a joke map
[image loading]
A rotational Frost.

And so the waiting began for TLMC.
It was exciting to see what fellow mappers came up with during this period, but skipping forward a bit, TLMC results were still slightly dissapointing.
While Kantu's, IeZ's and ferisii's were all good candidates, adun's shrine and timberwolf were really ruining the mood here.
When 2 more mediocre maps end up between the finalists of what is supposedly the holy grail and only clear route mapmakers have to ladder, you can imagine this causing quite some fustration to all contestants.

This especialy when word was given that "we learned our lesson" when it came to high ammounts of free bases like on deadwing, only to see it happen again anyway on adun's shrine.

After this impact, upon an already low motivation to make maps, I'm doubtfull about where my activity status will go.

For now, I'm happy Dune Trenches ended up in the map pool of 2 tournaments, one of which will be later on today, hosted by basetradetv, definitly recommend you check it out: http://www.teamliquid.net/forum/sc2-tournaments/479533-twovstwournament-tweurope-edition

Besides this, along with the other mapmakers out of the community, I will be helping a bit in organizing the map pool for the next shoutcraft clanwars, and I reall hope we can deliver on viewer expectations.

As said before, I have no idea what I'll be doing next, but should my adventures in mapmaking continue, I will probably write another blog.
I hope you all enjoyed the read.

***
"Not you."
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
Crank Gathers S4: Group Stage
CranKy Ducklings18
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft611
SortOf 118
StarCraft: Brood War
Hyuk 861
BeSt 495
Mini 363
Shuttle 316
Hyun 198
sorry 126
NaDa 49
soO 27
ZergMaN 20
NotJumperer 19
[ Show more ]
Bale 17
zelot 16
Sharp 15
Hm[arnc] 15
Purpose 7
IntoTheRainbow 6
Dota 2
NeuroSwarm168
Fuzer 97
febbydoto11
League of Legends
JimRising 530
Other Games
gofns9491
summit1g4610
ceh91209
crisheroes306
XaKoH 189
Trikslyr8
Organizations
Other Games
gamesdonequick2113
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH330
• LUISG 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2108
League of Legends
• Stunt658
Upcoming Events
CrankTV Team League
1h 53m
WardiTV Qualifier
2h 53m
Epic.LAN
3h 53m
Big Brain Bouts
6h 53m
SHIN vs Elazer
Percival vs Nicoract
Reynor vs Lambo
Replay Cast
14h 53m
RSL Revival
23h 53m
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d
Epic.LAN
1d 3h
IPSL
1d 6h
Dragon vs Hawk
RSL Revival
1d 23h
Classic vs Trap
herO vs SHIN
[ Show More ]
Sparkling Tuna Cup
2 days
OSC
2 days
IPSL
2 days
Bonyth vs Ret
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
5 days
Replay Cast
5 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.