• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:49
CEST 03:49
KST 10:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners1Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection6Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection Code S Season 2 (2026): RO4 and Finals Preview
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026 GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW fans in southern Sweden, look here! 25 Years Since Brood War Patch 1.08 BW General Discussion BW animated web series: seeking contributors
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread PC Games Sales Thread Nintendo Switch Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6289 users

Another mapmaking adventure

Blogs > Meavis
Post a Reply
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2015-03-13 15:36:44
March 13 2015 15:25 GMT
#1
Continuing the trend of doing map related blogs, heres another entry.

Today is a somewhat special day to me as it will be the first time a map I made will be played in a tournament, which doesn't feel all that weird to me right now as I've been making a more than acceptable level of maps more recently, but it still took about 2 years time to get here, which gives a bit of a weird feeling after all.

My last blog left off at retiring from mapmaking, and as you can probably see, didn't go as expected, and will mostly be what I'll write about in this blog.

While I wasn't doing any more mapping after the last blog, I still had lots of mapmaking thoughts circling in my head remaining.
and with that, from day to day slowly puzzled out some mapmaking things subconsciously.

Alongside this occasionaly some new ideas came up which I would scribble down on post-it's, slowly becoming a little pile on my desk.

What happend next is that I got a lot more free time in my life, to much time to handle probably, as I was slowly growing bored of whatever I was doing at the time

So there I was sitting at my desk, no desire to really hit up any games, and on my desk a pile of ideas for maps.
The decision to fire up the editor was an easy one at that point, I dug through the pile of post-it's and picked the one that stood most out to what I felt like making at the time.

And so I began working on maps again, after a few minutes in, I considered that I might as well stream this so I can have instant feedback and maybe entertain someone at the same time.
Suprisingly enough, the stream actualy got a good small following.

During this stream session, I also had a little talk with Baz, who was sitting in the chat at the time.
For those who don't know, Baz is a 2v2 community figure that also hosted a 2v2 tournament recently.
What the talk involved was showcasing a bit of 2v2 maps/works in progress, and the opportunity to get a map in the next edition of his tournament, which sadly enough is still being prolonged until more interest in 2v2 pops up.

And at the end of the stream session, the scribbling I picked up ended up as this
[image loading]
Which may not seem as much but it definitly felt like a huge jump in my mapmaking abilities, despite not having done any work in the editor during that time.

With the possibilty of actually getting maps played, new ideas pilled up, and available time, I started working a bit more seriously on maps again.

Delivering to Baz, I updated an older map that he was interested in.
going from this:
[image loading]
to this:
[image loading]

However, motivation quickly started dropping again, and despite that decided to pick up what would end up being quite a big task.

One of the scribblings, which I decided to pick up next, was a rework of Annihilation Station
[image loading]
I was quite content with the design philosophy, but it didn't really end up working well on the map.
Outside of the location of bases, I didn't really plan the rest of the layout well before making this one.
The scribbling contained mostly new ideas to approach what I didn't like it, and so I went to work on it, first trying some small modifications to the original, but before I knew it had 3 different map files, each with multiple versions of their layout.

Hours and hours went by, as well as multiple layouts and designs being scrapped over and over but to no avail.
The next step I decided to take was gather more feedback before continuing, out of this came something a little funny to me.

When asked what size the map was I came with what seemed to be an absurd measurement, which to me made sense at the time.
What turned out to be the case is that I had been measuring map boundries completely wrong during all of my mapmaking from day1, and ofcoures, the new measurements made a lot more sense, though the work in process was still fairly big, and I cut out some refinements.

With a smaller map size, the options became somewhat more limited, but also made it more clear what the right moves were and I felt more confident about the layout.

A few more adaptions later, the layout was finaly finished, but this was only the layout, and so began the process of decorating, which took quite a few more versions and hours.

About at this time, the next team liquid map contest was announced, which really made me pick up the pace.

Finalizing the artwork, the end result was this
[image loading]

Looking around for new ideas, none I felt could really match the reputation of TLMC.
One option which I ended up going for was a rework of Mahatma, my last map before the break in my activity.
Tinkering around it a bit, I changed it from this:
[image loading]
To this:
[image loading]
The map didn't have much going for it that made it exciting, but at least it was an entry on level.
And as final entry a bit of a joke map
[image loading]
A rotational Frost.

And so the waiting began for TLMC.
It was exciting to see what fellow mappers came up with during this period, but skipping forward a bit, TLMC results were still slightly dissapointing.
While Kantu's, IeZ's and ferisii's were all good candidates, adun's shrine and timberwolf were really ruining the mood here.
When 2 more mediocre maps end up between the finalists of what is supposedly the holy grail and only clear route mapmakers have to ladder, you can imagine this causing quite some fustration to all contestants.

This especialy when word was given that "we learned our lesson" when it came to high ammounts of free bases like on deadwing, only to see it happen again anyway on adun's shrine.

After this impact, upon an already low motivation to make maps, I'm doubtfull about where my activity status will go.

For now, I'm happy Dune Trenches ended up in the map pool of 2 tournaments, one of which will be later on today, hosted by basetradetv, definitly recommend you check it out: http://www.teamliquid.net/forum/sc2-tournaments/479533-twovstwournament-tweurope-edition

Besides this, along with the other mapmakers out of the community, I will be helping a bit in organizing the map pool for the next shoutcraft clanwars, and I reall hope we can deliver on viewer expectations.

As said before, I have no idea what I'll be doing next, but should my adventures in mapmaking continue, I will probably write another blog.
I hope you all enjoyed the read.

***
"Not you."
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL Season 2: Playoffs
CranKy Ducklings82
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech59
RuFF_SC2 24
StarCraft: Brood War
Rain 4307
GuemChi 3635
Sea 1355
Artosis 691
NaDa 48
Mind 19
BeSt 1
Dota 2
monkeys_forever629
NeuroSwarm44
League of Legends
JimRising 513
Super Smash Bros
hungrybox1238
Other Games
summit1g11199
Doublelift3144
Day[9].tv1410
shahzam718
C9.Mang0466
PiGStarcraft398
ViBE150
Maynarde107
kaitlyn36
JuggernautJason24
Organizations
Other Games
gamesdonequick780
BasetradeTV203
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 122
• davetesta8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv1410
Upcoming Events
The PondCast
8h 11m
Maestros of the Game
13h 11m
Serral vs Rogue
herO vs SHIN
OSC
20h 41m
Replay Cast
22h 11m
Maestros of the Game
1d 12h
Replay Cast
1d 22h
CranKy Ducklings
2 days
uThermal 2v2 Circuit
2 days
BSL22 NKC (BSL vs China)
2 days
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
Sparkling Tuna Cup
3 days
[ Show More ]
uThermal 2v2 Circuit
3 days
BSL22 NKC (BSL vs China)
3 days
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
OSC
3 days
Wardi Open
4 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.