• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:14
CET 02:14
KST 10:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation13Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t RSL Season 3 - RO16 Groups C & D Preview
Tourneys
2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Path of Exile Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2184 users

Another mapmaking adventure

Blogs > Meavis
Post a Reply
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2015-03-13 15:36:44
March 13 2015 15:25 GMT
#1
Continuing the trend of doing map related blogs, heres another entry.

Today is a somewhat special day to me as it will be the first time a map I made will be played in a tournament, which doesn't feel all that weird to me right now as I've been making a more than acceptable level of maps more recently, but it still took about 2 years time to get here, which gives a bit of a weird feeling after all.

My last blog left off at retiring from mapmaking, and as you can probably see, didn't go as expected, and will mostly be what I'll write about in this blog.

While I wasn't doing any more mapping after the last blog, I still had lots of mapmaking thoughts circling in my head remaining.
and with that, from day to day slowly puzzled out some mapmaking things subconsciously.

Alongside this occasionaly some new ideas came up which I would scribble down on post-it's, slowly becoming a little pile on my desk.

What happend next is that I got a lot more free time in my life, to much time to handle probably, as I was slowly growing bored of whatever I was doing at the time

So there I was sitting at my desk, no desire to really hit up any games, and on my desk a pile of ideas for maps.
The decision to fire up the editor was an easy one at that point, I dug through the pile of post-it's and picked the one that stood most out to what I felt like making at the time.

And so I began working on maps again, after a few minutes in, I considered that I might as well stream this so I can have instant feedback and maybe entertain someone at the same time.
Suprisingly enough, the stream actualy got a good small following.

During this stream session, I also had a little talk with Baz, who was sitting in the chat at the time.
For those who don't know, Baz is a 2v2 community figure that also hosted a 2v2 tournament recently.
What the talk involved was showcasing a bit of 2v2 maps/works in progress, and the opportunity to get a map in the next edition of his tournament, which sadly enough is still being prolonged until more interest in 2v2 pops up.

And at the end of the stream session, the scribbling I picked up ended up as this
[image loading]
Which may not seem as much but it definitly felt like a huge jump in my mapmaking abilities, despite not having done any work in the editor during that time.

With the possibilty of actually getting maps played, new ideas pilled up, and available time, I started working a bit more seriously on maps again.

Delivering to Baz, I updated an older map that he was interested in.
going from this:
[image loading]
to this:
[image loading]

However, motivation quickly started dropping again, and despite that decided to pick up what would end up being quite a big task.

One of the scribblings, which I decided to pick up next, was a rework of Annihilation Station
[image loading]
I was quite content with the design philosophy, but it didn't really end up working well on the map.
Outside of the location of bases, I didn't really plan the rest of the layout well before making this one.
The scribbling contained mostly new ideas to approach what I didn't like it, and so I went to work on it, first trying some small modifications to the original, but before I knew it had 3 different map files, each with multiple versions of their layout.

Hours and hours went by, as well as multiple layouts and designs being scrapped over and over but to no avail.
The next step I decided to take was gather more feedback before continuing, out of this came something a little funny to me.

When asked what size the map was I came with what seemed to be an absurd measurement, which to me made sense at the time.
What turned out to be the case is that I had been measuring map boundries completely wrong during all of my mapmaking from day1, and ofcoures, the new measurements made a lot more sense, though the work in process was still fairly big, and I cut out some refinements.

With a smaller map size, the options became somewhat more limited, but also made it more clear what the right moves were and I felt more confident about the layout.

A few more adaptions later, the layout was finaly finished, but this was only the layout, and so began the process of decorating, which took quite a few more versions and hours.

About at this time, the next team liquid map contest was announced, which really made me pick up the pace.

Finalizing the artwork, the end result was this
[image loading]

Looking around for new ideas, none I felt could really match the reputation of TLMC.
One option which I ended up going for was a rework of Mahatma, my last map before the break in my activity.
Tinkering around it a bit, I changed it from this:
[image loading]
To this:
[image loading]
The map didn't have much going for it that made it exciting, but at least it was an entry on level.
And as final entry a bit of a joke map
[image loading]
A rotational Frost.

And so the waiting began for TLMC.
It was exciting to see what fellow mappers came up with during this period, but skipping forward a bit, TLMC results were still slightly dissapointing.
While Kantu's, IeZ's and ferisii's were all good candidates, adun's shrine and timberwolf were really ruining the mood here.
When 2 more mediocre maps end up between the finalists of what is supposedly the holy grail and only clear route mapmakers have to ladder, you can imagine this causing quite some fustration to all contestants.

This especialy when word was given that "we learned our lesson" when it came to high ammounts of free bases like on deadwing, only to see it happen again anyway on adun's shrine.

After this impact, upon an already low motivation to make maps, I'm doubtfull about where my activity status will go.

For now, I'm happy Dune Trenches ended up in the map pool of 2 tournaments, one of which will be later on today, hosted by basetradetv, definitly recommend you check it out: http://www.teamliquid.net/forum/sc2-tournaments/479533-twovstwournament-tweurope-edition

Besides this, along with the other mapmakers out of the community, I will be helping a bit in organizing the map pool for the next shoutcraft clanwars, and I reall hope we can deliver on viewer expectations.

As said before, I have no idea what I'll be doing next, but should my adventures in mapmaking continue, I will probably write another blog.
I hope you all enjoyed the read.

***
"Not you."
Please log in or register to reply.
Live Events Refresh
ChoboTeamLeague
01:00
S33 Finals FxB vs Chumpions
Discussion
Replay Cast
23:00
WardiTV Mondays #60
CranKy Ducklings122
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft459
Nina 59
Nathanias 13
trigger 3
StarCraft: Brood War
NaDa 58
Sexy 32
yabsab 6
Dota 2
monkeys_forever214
NeuroSwarm76
League of Legends
Cuddl3bear1
Super Smash Bros
hungrybox380
AZ_Axe69
PPMD23
Other Games
summit1g6695
Grubby3488
JimRising 359
C9.Mang0255
Maynarde154
Trikslyr38
ToD17
febbydoto4
Organizations
Other Games
gamesdonequick856
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 75
• davetesta12
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 43
• Azhi_Dahaki29
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21098
League of Legends
• Doublelift2690
• Scarra998
Other Games
• imaqtpie1181
Upcoming Events
WardiTV Korean Royale
10h 46m
BSL: GosuLeague
19h 46m
PiGosaur Cup
23h 46m
The PondCast
1d 8h
Replay Cast
1d 21h
RSL Revival
2 days
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
2 days
RSL Revival
3 days
WardiTV Korean Royale
3 days
RSL Revival
4 days
[ Show More ]
WardiTV Korean Royale
4 days
IPSL
4 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
5 days
Wardi Open
5 days
IPSL
5 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.