• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:22
CEST 06:22
KST 13:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 12-18): 5.0.17 era begins0[$1250] International ShieldBattery League36Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War1385.0.17 Patch Notes - October 7, 202624
StarCraft 2
General
Weekly Cups (October 12-18): 5.0.17 era begins No more SC2 streamers on team liquid? Server Blocker SCII needs to put more weight on strategy and tact Stellar Fest 2 Replay Pack
Tourneys
WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Mineral gathering rate (boosted) for each patch Rollback Netcode in Brood War BW General Discussion SOOP Announces New Women's Monthly Tournament [Megathread] Daily Funny Videos
Tourneys
[ASL22] Grand Finals [Women's StarCraft] Tier 8 CK 2026-10-20 [$1250] International ShieldBattery League [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9385 users

Another mapmaking adventure

Blogs > Meavis
Post a Reply
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2015-03-13 15:36:44
March 13 2015 15:25 GMT
#1
Continuing the trend of doing map related blogs, heres another entry.

Today is a somewhat special day to me as it will be the first time a map I made will be played in a tournament, which doesn't feel all that weird to me right now as I've been making a more than acceptable level of maps more recently, but it still took about 2 years time to get here, which gives a bit of a weird feeling after all.

My last blog left off at retiring from mapmaking, and as you can probably see, didn't go as expected, and will mostly be what I'll write about in this blog.

While I wasn't doing any more mapping after the last blog, I still had lots of mapmaking thoughts circling in my head remaining.
and with that, from day to day slowly puzzled out some mapmaking things subconsciously.

Alongside this occasionaly some new ideas came up which I would scribble down on post-it's, slowly becoming a little pile on my desk.

What happend next is that I got a lot more free time in my life, to much time to handle probably, as I was slowly growing bored of whatever I was doing at the time

So there I was sitting at my desk, no desire to really hit up any games, and on my desk a pile of ideas for maps.
The decision to fire up the editor was an easy one at that point, I dug through the pile of post-it's and picked the one that stood most out to what I felt like making at the time.

And so I began working on maps again, after a few minutes in, I considered that I might as well stream this so I can have instant feedback and maybe entertain someone at the same time.
Suprisingly enough, the stream actualy got a good small following.

During this stream session, I also had a little talk with Baz, who was sitting in the chat at the time.
For those who don't know, Baz is a 2v2 community figure that also hosted a 2v2 tournament recently.
What the talk involved was showcasing a bit of 2v2 maps/works in progress, and the opportunity to get a map in the next edition of his tournament, which sadly enough is still being prolonged until more interest in 2v2 pops up.

And at the end of the stream session, the scribbling I picked up ended up as this
[image loading]
Which may not seem as much but it definitly felt like a huge jump in my mapmaking abilities, despite not having done any work in the editor during that time.

With the possibilty of actually getting maps played, new ideas pilled up, and available time, I started working a bit more seriously on maps again.

Delivering to Baz, I updated an older map that he was interested in.
going from this:
[image loading]
to this:
[image loading]

However, motivation quickly started dropping again, and despite that decided to pick up what would end up being quite a big task.

One of the scribblings, which I decided to pick up next, was a rework of Annihilation Station
[image loading]
I was quite content with the design philosophy, but it didn't really end up working well on the map.
Outside of the location of bases, I didn't really plan the rest of the layout well before making this one.
The scribbling contained mostly new ideas to approach what I didn't like it, and so I went to work on it, first trying some small modifications to the original, but before I knew it had 3 different map files, each with multiple versions of their layout.

Hours and hours went by, as well as multiple layouts and designs being scrapped over and over but to no avail.
The next step I decided to take was gather more feedback before continuing, out of this came something a little funny to me.

When asked what size the map was I came with what seemed to be an absurd measurement, which to me made sense at the time.
What turned out to be the case is that I had been measuring map boundries completely wrong during all of my mapmaking from day1, and ofcoures, the new measurements made a lot more sense, though the work in process was still fairly big, and I cut out some refinements.

With a smaller map size, the options became somewhat more limited, but also made it more clear what the right moves were and I felt more confident about the layout.

A few more adaptions later, the layout was finaly finished, but this was only the layout, and so began the process of decorating, which took quite a few more versions and hours.

About at this time, the next team liquid map contest was announced, which really made me pick up the pace.

Finalizing the artwork, the end result was this
[image loading]

Looking around for new ideas, none I felt could really match the reputation of TLMC.
One option which I ended up going for was a rework of Mahatma, my last map before the break in my activity.
Tinkering around it a bit, I changed it from this:
[image loading]
To this:
[image loading]
The map didn't have much going for it that made it exciting, but at least it was an entry on level.
And as final entry a bit of a joke map
[image loading]
A rotational Frost.

And so the waiting began for TLMC.
It was exciting to see what fellow mappers came up with during this period, but skipping forward a bit, TLMC results were still slightly dissapointing.
While Kantu's, IeZ's and ferisii's were all good candidates, adun's shrine and timberwolf were really ruining the mood here.
When 2 more mediocre maps end up between the finalists of what is supposedly the holy grail and only clear route mapmakers have to ladder, you can imagine this causing quite some fustration to all contestants.

This especialy when word was given that "we learned our lesson" when it came to high ammounts of free bases like on deadwing, only to see it happen again anyway on adun's shrine.

After this impact, upon an already low motivation to make maps, I'm doubtfull about where my activity status will go.

For now, I'm happy Dune Trenches ended up in the map pool of 2 tournaments, one of which will be later on today, hosted by basetradetv, definitly recommend you check it out: http://www.teamliquid.net/forum/sc2-tournaments/479533-twovstwournament-tweurope-edition

Besides this, along with the other mapmakers out of the community, I will be helping a bit in organizing the map pool for the next shoutcraft clanwars, and I reall hope we can deliver on viewer expectations.

As said before, I have no idea what I'll be doing next, but should my adventures in mapmaking continue, I will probably write another blog.
I hope you all enjoyed the read.

***
"Not you."
Please log in or register to reply.
Live Events Refresh
Next event in 6h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft439
RuFF_SC2 213
Nina 166
StarCraft: Brood War
Rain 2640
ProTech113
sOs 16
Icarus 5
Dota 2
NeuroSwarm208
League of Legends
JimRising 659
Counter-Strike
taco 360
Other Games
summit1g6668
PiGStarcraft790
C9.Mang0307
Livibee200
Maynarde100
Organizations
Other Games
gamesdonequick836
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH104
• practicex 28
• Mapu4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota274
League of Legends
• Lourlo1033
• Rush802
• Stunt300
Other Games
• Shiphtur686
Upcoming Events
IntoTheTV X SOOP
6h 38m
PiGosaur Cup
19h 38m
The PondCast
1d 5h
Kung Fu Cup
1d 6h
IntoTheTV X SOOP
2 days
FEL
4 days
Patches Events
4 days
FEL
5 days
Sparkling Tuna Cup
5 days
Replay Cast
5 days
[ Show More ]
WardiTV Weekly
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.