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Haha that's great. Sounds like you're having fun if you're L6 already! I think it took me about a month to get there..
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Sweden5554 Posts
zat is ze deutche efficiency for you.
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If you have high portal density areas near you it's very easy to level quickly. I hit level 8 in 12 days and I may be able to get my friend there just as fast, got him to 6 in 3 days.
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I totally don't get the game. A friendly explanation?
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Zurich15313 Posts
On March 05 2015 11:50 CarltonBeener wrote: If you have high portal density areas near you it's very easy to level quickly. I hit level 8 in 12 days and I may be able to get my friend there just as fast, got him to 6 in 3 days. Yeah, I am living right in the middle of the contested zone with hundreds of portals in walking distance. I am estimating I get up to 40k AP per hour of dedicated playing here. Now that I am actually able to combat that rate might even go up further.
I am still having trouble keeping my neighborhood blue though because there are too many L15 enlighteneds walking through tearing everything apart.
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On March 05 2015 18:11 zatic wrote:Show nested quote +On March 05 2015 11:50 CarltonBeener wrote: If you have high portal density areas near you it's very easy to level quickly. I hit level 8 in 12 days and I may be able to get my friend there just as fast, got him to 6 in 3 days. Yeah, I am living right in the middle of the contested zone with hundreds of portals in walking distance. I am estimating I get up to 40k AP per hour of dedicated playing here. Now that I am actually able to combat that rate might even go up further. I am still having trouble keeping my neighborhood blue though because there are too many L15 enlighteneds walking through tearing everything apart. If you haven't already, you should get in touch with the local Resistance. Working together with others will at least let you fight back more efficiently, and, given time, you might flip the situation like has happened here. :D
On March 05 2015 15:46 alukarD wrote: I totally don't get the game. A friendly explanation? The game is played via an app on your mobile, using GPS location. Walking around in your town, keep your eyes open for street art, public ornamentation and areas of cultural or historical significance - these are usually portals in the game, which you can hack and capture if you're near enough. While hacking yields resources such as resonators for capturing and bursters for attacking, capturing a portal will let you link the portal to other portals also controlled by your team. Linking portals lets you create fields, which results in mind control fields giving Mind Units, or MU. MU is, more or less, the point system for the game score board.
And that's the short of it, really. You go around capturing portals and linking them to others, and attempt to capture the portals of the opposing team. It's an endless game of area control, more or less, and to me, at least, it's very appealing.
The long of it is that there's a lot more to the game than just capturing portals, but you'll get to that eventually if the basic concept intrigues you.
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On February 26 2015 07:54 R1CH wrote: achievement category for invites So you are playing a farmville-clone and trying to lure the rest of the site into your pyramid scheme?? :o
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This is a little more physically exerting than farmville
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Sweden5554 Posts
Does it have micro transactions though?
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Can you give each other gifts over goolge+?
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You can only gift by dropping items while standing next to someone. It would be a bit unfair otherwise.
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So I started on Thursday, after creating about 100 fields for a total of only 350 MU until yesterday, I finally made my first bunch of bigger fields, with 5 fields covering about 4,5k MU. That was awesome ^.^
RICH, I blame you for my lost spare time. But at the same time I'm probably losing some weight, in those 5 days I walked more then I usually do during a month :D
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I started playing back in Beta..hit L15 a little while ago but i think I'm getting to the point where I'm getting bored. I am simply not a fan of the way check points work and while I realize doing an average over the course of the time might be a bit taxing on the servers its really the only thing that make sense. I really despise losing an entire cycle to one BAF over my city that I have to drive 1 hour to take down.
I did go Green though way back when...I MIGHT try to get the Obsidian Purifier badge to hit L16 before quitting but I still need something like 20000 resonator kills to manage this.
I did meet a bunch of cool people through this game though and going to the anomalies has always been a blast. I'll probably still play just for the anomalies because those really make the game for me.
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Wait, you DRIVE an hour for this game!? I thought it should promote exercise, not carbon emissions... >_>
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Zurich15313 Posts
On March 10 2015 20:10 Cascade wrote: Wait, you DRIVE an hour for this game!? I thought it should promote exercise, not carbon emissions... >_> Linking fields over several hundreds of kilometers is somewhat challenging on foot....
Anyway, the game doesn't really promote any particular way to play. There is an achievement in the game for kilometers walked, but that's about it. It's just that in high density urban areas walking or cycling is the most efficient way to play.
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On March 10 2015 20:30 zatic wrote:Show nested quote +On March 10 2015 20:10 Cascade wrote: Wait, you DRIVE an hour for this game!? I thought it should promote exercise, not carbon emissions... >_> Linking fields over several hundreds of kilometers is somewhat challenging on foot.... Anyway, the game doesn't really promote any particular way to play. There is an achievement in the game for kilometers walked, but that's about it. It's just that in high density urban areas walking or cycling is the most efficient way to play.
most efficient way to play depends on your goal... To gain AP, yes... graveyards, and main attraction points with tons of portals are probably your target. But if you care about your cell, linking those 1-10 MU fields won't matter at all but suddenly those longer links, which are usually are anchored in much less dense areas are the important thing.
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Zurich15313 Posts
After a two week break I starting playing again this week. I should hit level 8 this weekend, and have the badges for level 9 pretty much all secured. My previous Guardian was destroyed just 2 days before Gold I have another one going now in a more remote location, that will hopefully survive the next week to get me the gold Guardian.
Recharger, Sojourner and Tracker make an easy 3 additional silvers for level 9.
I am studying the intel map all the time for opportunities to create a larger field, but my area is just soooo dense. In every direction there are friendly links blocking larger fields. Biggest one I got so far was 3440MU.
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There are some people who go out of their way to destroy guardians so always be ready to recharge in the days leading up to a medal. My biggest field is only 56MU, I guess I need to go further outside of the city .
Have you been following any of the in game events like anomalies and shards? There's an anomaly in Hanover this weekend - https://plus.google.com/events/c6c6nppn0c7b88iot3gil50r2f4 but I don't think I'm at the point where I will travel to another country for the game .
One of the shards passed through Utrecht quite near to me, so I cycled to Maarsen to help fight for control over it. There were probably about 50 other people all in this tiny street surrounding a piece of playground equipment, desperately trying to take it over. I burned through all my AXA and VR shields (they pop off awfully fast when you have L8 XMPs going off constantly) and a lot of R8s / X8s. We managed to hold control of it and prevent them from taking the shard further towards Rotterdam, and after a few more jumps finally shot the shard out of the country so it's no longer as risky.
Report (our shard was #1, but took the same path as #19): https://plus.google.com/ ErwinBoogert/posts/5RVm9aJNpXP
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