• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:30
CET 07:30
KST 15:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival10TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Crank Gathers Season 2: SC II Pro Teams4Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou22Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET11
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Could we add "Avoid Matchup" Feature for rankgame Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4 Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BSL Team A vs Koreans - Sat-Sun 16:00 CET ASL Runner-Up Race Stats ASL20 Pre-season Tier List ranking! [ASL20] Finals Preview: Arrival Is there anyway to get a private coach?
Tourneys
[ASL20] Grand Finals ASL final tickets help [ASL20] Semifinal A Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Roaring Currents ASL final Relatively freeroll strategies
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1501 users

LoL: Thoughts on Rage

Blogs > Basic
Post a Reply
Basic
Profile Blog Joined June 2010
Canada288 Posts
Last Edited: 2015-01-02 11:23:06
January 02 2015 11:19 GMT
#1
Hey Liquiders,

So I had a rather rage filled few games this past evening, starting with one in particular where I was playing Udyr in the jungle. This got me to thinking after the game, talking with Hero that I should take a moment to perhaps evaluate why these games cause such blood boiling anger and whether I should avoid it or perhaps it has its place?

Pressure

The number one reason people get upset, comes down to the simple social element of this game. There is pressure to perform, both coming from your self but especially from your peers. Some times the pressure is tangibly voiced, other times it is just silently expected, but none the less it is there looming over you in every game. When things occur that increase these feeling of pressure, this is where the rage begins.

It works both on your own decision and the decisions of your teammates but there is also some weird interplay. Pressure and rage can build even when you are doing well, even when your whole team is doing well.

Your Performance

+ Show Spoiler +
Obviously when you are doing poorly you will instantly feel increased pressure to make up for past bad decisions. Common pit fall is to be over aggressive as a means of edging out a kill. This rarely turns out well, turning in to a snowballed feeding fest where the only thing increasing is your frustration and your opponent's ladder points. The appropriate reaction is to play safer, allowing for opponents slip ups, team fight stage and late game farming to mitigate handing your lane opponent a few undeserved kills. There is no point in feeling anxiety over past events, but instead being sure to not repeat them. It is always good to just buy a lot of wards and stay safe regardless of what role or lane you are in, when you're in this position.

You are always going to put pressure on your self to win, the key is to not let your desire to victory turn in to tilt and frustration.


Their Performance

+ Show Spoiler +
This one I believe is a far bit more complex than we let on. It sounds simple that we get mad when our teammates do poorly, but there is another element to it that I do not think is thought about all that often. When you perceive your team mates as being bad, this puts the instant pressure of your need to make up for their short comings. Added pressure plus poor team mate performance often leads to a compounding ball of energy drink fueled nerd rage.

This is a misconception, your teammates early mistakes don't by any means mean imminent defeat on the basis on a pure lack of skill. All be it, there are times they are drunk and or high and you are just fucked, but such is league. However, most of the time they make a slip up or are in a lane match up they are uncomfortable with. This is a situation we all find ourselves in to, probably more than we would like and fill our teammates head with vitriolic remarks and hate, increases their anxiety and yours. This leads to poor decision on both your parts.

Remember how I mentioned how you may become over aggressive to over compensate for bad past decisions? Well the same can be true when your teammates are biting the big one. You instinctively feel like you must do more to win the game, more is on your shoulders and you start making the brash high risk plays to win. This is often not the path to victory, instead cautious play, being understanding of your teammate and saying things to calm them or negate their own frustration is the best course of action.

It is good to remember that no one is perfect at this game and we have all had bad games. Keeping a level head and empathizing with your teammates with help get more wins and you keep more hair


Your Lane

+ Show Spoiler +
Bottom Lane and Jungle is where the high pressure lies. Why not mid and top? Well both of those lanes you can choose to play champions and play styles that are safe and a farm focused. Really if you are finding these lanes high pressure you can adjust your approach to the lane and champ selection to make sure you are not giving your self a heart attack in a lane where it is not necessary.

Bottom and jungle on the other hand are a different story. Bottom lane is higher pressure by nature as small mistakes and miss plays are usually punished with death.

Example: Blitzcrank landing a one of five grabs, still results in instant death in many cases.

Lots of vision and playing to respect your opponent's abilities and your own positioning relative to them will make it an easier lane to breathe in. Buy lots of pots and do not be scared to get wards as an ADC if will help you stay safe.

Jungle receives the scorn of everyone in the game, and is likely why it is the last lane a lot of people choose to learn. Small mistakes receive enormous piles of ridicule, people losing their lane can often be blamed on the jungler, whether it is warranted or not. As a result on person feilds the burdens of four other players at all times and it can be terrifying. Deep breathes and ignoring what you know is just your own teammates synthesized frustrations at you is the key. You cannot let their rage turn in to your rage.


Your Role

+ Show Spoiler +
Players serve different purposes in the team fight phase, damage dealers usually have it easy as their decisions are reflexive on what their team does. Their only priorities are do damage and don't die.

Peeler's, a role often confused with initiators must use CC reflexively to keep carries alive, sometimes they may initiate but this is undesirable most of the time.

It is the initiators who feel the burden in the team fight phase. It is often the decision to engage, how to engage, where to engage, when to engage, and why you are engaging that makes or breaks the game. When there is only one engage on your team and it is you the pressure is rank, and you are going to get mad at your team for not working with you in those team fights to make that game a win.

It is better to look for free engages and be patient, if you are getting poked out, type out a brief plan or what you want the team to do on the engage so you make the most of it. Raging at your team's lack of follow up is only going to make you shit your self in vapid disappointment.


The key to this game is to have fun, and win in ways that you are having fun. Do not let the losses get to you and you are going to win more than you will lose on sheer force of good will alone. This is often easier said than done, as a demonstration of pure rage, with this I included a game where I play jungle Udyr, the only initiator with a team that is doing very well but relies on me to make the team fight happen. I fall victim to many of the previously mentioned pitfalls and rage ensues.

Pressure is not all bad, it makes you strive to better and causes you to engage in intense focus but too much stress will lead to poor decision making and a shorter life span, in and outside the game!



Thanks for watching and reading!

Regards,

Basic

***
Uldridge
Profile Blog Joined January 2011
Belgium4936 Posts
January 02 2015 12:35 GMT
#2
This is why I like to play supporting/initiating/.. adc's like Sivir/Ashe/Varus/.. They have some inherent tool to make you not only able to fend for yourself, but also to make the team's often difficult decision to initiate a lot easier if you, as damage dealer, push the button.
Taxes are for Terrans
SoSexy
Profile Blog Joined February 2011
Italy3725 Posts
January 02 2015 13:07 GMT
#3
Good read, thanks!
Dating thread on TL LUL
Basic
Profile Blog Joined June 2010
Canada288 Posts
January 02 2015 16:21 GMT
#4
On January 02 2015 21:35 Uldridge wrote:
This is why I like to play supporting/initiating/.. adc's like Sivir/Ashe/Varus/.. They have some inherent tool to make you not only able to fend for yourself, but also to make the team's often difficult decision to initiate a lot easier if you, as damage dealer, push the button.


The added utility on the ADC is a definite bonus. Ideally getting to use the abilities a secondary engage or for self peel, leaves the ADC in a lot safer of a position in general.

Thanks for the comments!
Psyonic_Reaver
Profile Blog Joined June 2007
United States4337 Posts
January 03 2015 06:54 GMT
#5
Just don't pull a PsyonicReaver. Keep it in check. Reach out and ask for help if you have to. I did. Find a way to calm yourself, taking a deep breath after a death or bad play. It does wonders. Good luck!
So wait? I'm bad? =(
Basic
Profile Blog Joined June 2010
Canada288 Posts
January 03 2015 22:03 GMT
#6
Haha, thanks, classical music and maintaining a strong constitution are my keys to success.
Please log in or register to reply.
Live Events Refresh
Next event in 5h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 209
StarCraft: Brood War
Icarus 16
NotJumperer 5
Dota 2
XaKoH 647
League of Legends
JimRising 704
Counter-Strike
Stewie2K920
Heroes of the Storm
Khaldor87
Other Games
summit1g7843
NeuroSwarm150
Mew2King55
Organizations
Other Games
gamesdonequick647
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• OhrlRock 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1488
• HappyZerGling49
Other Games
• Shiphtur497
Upcoming Events
Wardi Open
5h 30m
CrankTV Team League
6h 30m
Streamerzone vs Shopify Rebellion
TBD vs Team Vitality
Monday Night Weeklies
10h 30m
Replay Cast
1d 3h
WardiTV Invitational
1d 5h
CrankTV Team League
1d 6h
BASILISK vs TBD
Team Liquid vs Team Falcon
Replay Cast
2 days
OSC
2 days
CrankTV Team League
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
WardiTV Invitational
4 days
CrankTV Team League
4 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
CSL 2025 AUTUMN (S18)
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.