• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:19
CEST 08:19
KST 15:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play0Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)49ZeroSpace at Steam NextFest - Last free demo25Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) take on 5.0.16 ?Bug in new patch ByuL, and the Limitations of Standard Play Daily SC2 Player Grid - feedback wanted
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June Douyu Cup 2026: $20,000 Legends Event (June 26-28) Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
STARCRAFT MOVIE - Last Night at the Command center Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Battle cruiser feet vs Carrier fleet
Tourneys
[BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST [Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Rogue Command ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7119 users

Dev Diary - The Art of Dying #5: Release (DL here)

Blogs > NihiLStarcraft
Post a Reply
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
Last Edited: 2013-12-20 17:06:20
December 20 2013 16:58 GMT
#1
Hello there, dear Reader!

Previous blogs:

Dev Diary - The Art of Dying #1: Movement
Dev Diary - The Art of Dying #2: Attacking
Dev Diary - The Art of Dying #3: Enemies
Dev Diary - The Art of Dying #4: Editor



[image loading]
Click the picture for full scale!


It's done! I did it! I released my own little game!

The Art of Dying is a challenging retro platformer that I developed on my own in about 10 weeks. I made several development diary entries in the form of little video segments that you can find above, in my previous blogs. Each one focuses on one particular aspect of the game or design process and explains my view on them. And now, after a lot of hard work, it's over! I couldn't be more happy!

There's already a 20-minute Let's Play out by the wonderful Things We Play youtube channel. If you're interested in finding out how the game looks, feels and plays before you commit to a download, this might be your best option:





If you're interested in playing my game (it's free of course), go ahead and grab it HERE!

The game also features a build-in level editor so you can make your own levels and challenges with it and share them with other people! I even made an official website for people to put levels publicly!

Please let me know what you think!

Cheers,

NihiL

*****
sundersoft
Profile Joined November 2011
91 Posts
December 21 2013 22:25 GMT
#2
You might want to add checkpoints on the easy difficulty. You may also want to add more than 2 difficulty levels.

Right now I doubt very many people are going to get past the first level.
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
Last Edited: 2013-12-22 00:18:36
December 22 2013 00:17 GMT
#3
Thanks for playing my game! I maybe should have emphasized that it's supposed to be very challenging, along the lines of Super Meat Boy - and then some. Having said that, if you take a look at the Let's Play I linked to, you can see that the player, having never played my game before, can do it pretty effortlessly in a couple of attempts. I've also had several of my beta testers share their screens with me on their first experience with the game and they could all do it within a reasonable time frame (<15 min)! It's not easy but it's certainly doable for most players!

As far as checkpoints are concerned, I totally see where you're coming from, but you need to consider that the levels each take 15-45 seconds to finish if you don't die. If you put checkpoints in that, it gets a bit ridiculous and can lead to people just trying to 'brute force' the level, run, die, respawn, run, die, respawn etc. without any tension, adrenaline or thought. I didn't want that, that's why there are no checkpoints in the game.

If you'd like an easier difficulty, there is a level editor you can access from the main menu, you can easily load in the levels that give you trouble and simplify them to your liking - and you can also make your own challenges that are geared more towards your skill if you like!
Please log in or register to reply.
Live Events Refresh
Next event in 3h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft673
Nina 130
SortOf 125
StateSC2 49
StarCraft: Brood War
Rain 4088
GuemChi 3037
Shuttle 913
Tasteless 191
Yoon 116
Aegong 55
Icarus 6
Dota 2
Fuzer 31
LuMiX1
Counter-Strike
summit1g8493
Coldzera 1136
Super Smash Bros
hungrybox528
Mew2King53
Other Games
Doublelift504
ViBE150
Happy106
RuFF_SC22
Organizations
Other Games
gamesdonequick629
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH101
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush910
• Stunt805
Upcoming Events
The PondCast
3h 41m
OSC
10h 41m
Douyu Cup 2020
22h 41m
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
1d 9h
Douyu Cup 2020
1d 22h
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
2 days
Maestros of the Game
3 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
3 days
Douyu Cup 2020
3 days
BSL22 NKC (BSL vs China)
4 days
[ Show More ]
Online Event
4 days
RSL Revival
4 days
RSL Revival
5 days
WardiTV Weekly
5 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.