• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:22
CEST 19:22
KST 02:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup4StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)66Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2315
StarCraft 2
General
October World Ranking: herO stays #1, ByuN returns SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Awesome/Confusing SC2 BM
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
RepMastered™: replay sharing and analyzer site BSL Season 23 Klaucher discontinued / in-game color settings BW General Discussion Bot on ladder
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9255 users

Dumb AI

Blogs > Hesmyrr
Post a Reply
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
September 13 2013 16:17 GMT
#1
Usually, when we speak of the dumb AI around here, it's to mock their poor performance against human players. With exception of purely calculable games such as Chess and Checkers, AI has always been a punching bag in the gaming community, rapidly losing their value as viable opponent the instant you find any sort of the gamer that knows what they are doing.

Sure - they might dominate FPS & fighting games or have crazy mutalisk micro, but everyone knows they fall pathetically flat when it comes to actual intelligence. Even as our technology evolve in amazing rate, poor AI keeps returning to damper our enjoyment in innumerable titles.


[image loading]
Me versus alliance of seven computers? I'll actually win a game of Brood War for once!
image shamelessly pilfered from random youtube VOD


Still, I must admit that when thinking of artificial intelligence, it had often been limited to what was on front of my monitor. They do have important applications in real life such as in airliner industry, but it's difficult to imagine kind of impact they would have in one's lifestyle.

Or so it had been. For I had underestimated capability of bad AI to ruin one's day.

      OH YES THIS IS A civilized RANT BLOG.


There is one computerized machinery prevalent on everyday life whose efficiency is heavily AI-dependent. Even worse, though it waste minutes of my time every day, it's extremely inconvenient to avoid using it. What is that you may ask:

+ Show Spoiler +
[image loading]
These jerks.


There are three elevators on the 20-floor apartment I live in. It wasn't too bad at first. However, upon undergoing some kind of upgrade past month, these contraptions has caught the idiot virus. Maybe it's some efficiency measure but if so they are utterly incomprehensible to me.

When you press the button on the main floor, often only one elevator moves up and down while other elevators stay still (on basement, 7th, 15th floor etc.), even when it is being used for a long time. So if somebody's holding elevator for awhile moving stuff on basement or something, we are forced to wait even if there are another elevator available like six floors above us.
Sometimes the elevator goes fully down to the basement before coming back up. At least that I could understand if the building had single elevator, but why not send one elevator to the basement and another to the main floor since more than one aren't being used? And last straw on the back happened today, where elevator went down to pick someone up in the basement, and simply skipped the main floor on it's ascent to the destination.

What in the flying sandwiches?

No, seriously, does anyone who are knowledgeable about the elevator AI know what's going on? I used them for a month yet I'm still clueless about the 'logic' behind them (it doesn't help that the main floor is the only floor which reveal the location of every elevators). My uttermost hope is that I can find some way to exploit the system in place.

"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Roe
Profile Blog Joined June 2010
Canada6002 Posts
September 13 2013 17:06 GMT
#2
That reminds me I should play Sim Tower when I go home for my birthday :p
hp.Shell
Profile Blog Joined April 2010
United States2527 Posts
September 13 2013 19:03 GMT
#3
My best guess at an exploit would be, instead of attempting entry on the main floor, which I assume is L/0, is to simply go to B1 and call from there. You said the elevator went down to pick someone up in the basement, bypassing L, your usual entry. Take the stairs to B1 and see how you fare there. If not, there is certainly some button-code being pressed by someone in the know.

Barring that, take some time and go to different floors and call the elevator at different states (moving, not moving, above, below, etc). Write down what happens in each circumstance. For example, would the ele on 7th come to 1 (L+1) if you called? What is the lowest floor that 7 will come to? 3? How many basement levels are there and what are the idling floors for the other 2 elevators?

I assume it works something like this:
Ele A: idles on L, moves between B(9?) and (3?)
Ele B: idles on 7, moves between 3 and 14
Ele C: idles on 15, moves between 14 and 20

If you figured out how many floors each elevator is travelling between, or even ALLOWED to travel between, then maybe you could figure that it is split evenly, or the top elevator is handling more floors as there is less load up there. It sounds like a system where you will have to hop between elevators to get to the 20th.

Anyway, it could be a fun puzzle if you provided more data about the elevator behaviors.
Please PM me with any songs you like that you think I haven't heard before!
MarlieChurphy
Profile Blog Joined January 2013
United States2065 Posts
Last Edited: 2013-09-13 19:51:21
September 13 2013 19:06 GMT
#4
lol that screenshot is from my video from years ago. So many haters in the comments.

SC2 AI is pretty fucking annoying, arguably more so than in bw. For example; when using lings early game to surround stuff or attack specific targets, they tend to not fit as many as they can, or they attack some other target too quickly, or they just sit there running around back and forth attacking nothing (when they can attack something). They also tend to double back or fuck up just due to the nature of 3d terrain. It's pretty wack.
RIP SPOR 11/24/11 NEVAR FORGET
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
September 13 2013 23:45 GMT
#5
The only reason artificial "Intelligence" can win at fighting games, is because the computer can sense what button you are pressing, react inhumanly fast, and counter it. If you take that away from them, they have nothing, because then they have to actually think. And we all know they can't do that very well yet.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
September 14 2013 00:17 GMT
#6
      @ hp.Shell
Fortunately the elevators aren't that crazy

Your statement probably has grain of a truth though, where other elevators are on standby for those coming down on higher floors regardless of how much traffic there may be below. It's pretty bad when a (part of) troll theory is what's actually happening in RL!

There are four stories below the main floor by the way, if you're still curious. The fact that you can only track the movement of elevator on the main floor makes it surprisngly annoying to puzzlify things.

      @ MarlieChurphy
I would say small world, but this is TeamLiquid so... :p

Surprising you figured out that from looking at just one frame. It might not be yours since 1v7 BGH is pretty common; at least I hope so because background music on that video was really really bad.

I didn't know SC2 AI had their pathing - attacking? - issues as well! I only played a bit of WoL before quitting, so most of what I know is unfortunately just unfounded stereotypes. The idea that SC2 AI is more annoying than that of SC1 pathing is certainly quite novel.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
MarlieChurphy
Profile Blog Joined January 2013
United States2065 Posts
Last Edited: 2013-09-14 02:16:28
September 14 2013 02:14 GMT
#7
Even though I have a watermark in the unit portrait, that's not what tipped me off. I remember that game very well because it is a popular video on YT. You can actually watch me abuse the 4pool rushing zergling AI to buy me time until my sunkens and shit finish. Necro is still better than Kpop and all the other shit sc players listen to lol
RIP SPOR 11/24/11 NEVAR FORGET
ETisME
Profile Blog Joined April 2011
12888 Posts
September 14 2013 04:54 GMT
#8
I am pretty sure it's not AI (as in they constantly readjust like the SC BW AI), there is a defined pattern that it follows based upon someone's logistic formula.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
September 14 2013 05:13 GMT
#9
Elevators are awful.

My law school is in a 40 story building... in between classes is a nightmare. I usually just take 10 flights of stairs rather than wait 20 mins while a completely full elevator stops at our floor every time.
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
02:00
Swiss - Round 4
Laughngamez YouTube
FEL
01:00
ScienceCraft Qualifier
IndyStarCraft 200
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 582
IndyStarCraft 200
BRAT_OK 61
MindelVK 12
StarCraft: Brood War
Britney 26213
Shuttle 955
Mini 426
Hyuk 286
firebathero 190
ggaemo 97
Liquid`Ret 60
Mong 44
Hyun 39
Killer 34
[ Show more ]
PianO 28
ToSsGirL 25
Rock 23
zelot 13
Bale 9
Sacsri 7
ajuk12(nOOB) 6
Dota 2
Gorgc9665
qojqva1699
Heroes of the Storm
Khaldor1318
crisheroes1150
Liquid`Hasu691
Other Games
Grubby2159
FrodaN1965
fl0m1215
Beastyqt707
Mlord457
Livibee198
Liquid`VortiX190
KnowMe132
ArmadaUGS128
Mew2King65
Trikslyr43
ToD30
CosmosSc2 15
Chillindude4
Organizations
Other Games
gamesdonequick864
Dota 2
PGL Dota 2 - Main Stream37
StarCraft 2
angryscii 2
[ Show 19 non-featured ]
StarCraft 2
• StrangeGG 45
• printf 35
• mYiSmile125
• Adnapsc2 14
• LUISG 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki20
• Michael_bg 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 8403
Other Games
• imaqtpie437
• Shiphtur299
• WagamamaTV254
Upcoming Events
BSL: Ladder Tournament
1h 38m
Sparkling Tuna Cup
16h 38m
INu's Battles
18h 38m
herO vs Classic
Percival vs Rogue
Shopify Rebellion Sundays
21h 38m
MilkiCow vs TBD
Clem vs TBD
BSL Open Qualifier
1d 1h
BSL Open Qualifier
1d 1h
Replay Cast
1d 6h
Afreeca Starleague
1d 16h
Rush vs Light
WardiTV Weekly
1d 17h
Monday Night Weeklies
1d 22h
[ Show More ]
Afreeca Starleague
2 days
Soma vs Soulkey
INu's Battles
2 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
3 days
The PondCast
4 days
INu's Battles
4 days
Liquipedia Results

Completed

Proleague 2026-10-02
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.