• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:27
CEST 11:27
KST 18:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)54Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) SC4ALL: II SC2 Complete Invited Player Lineup StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Fantasy returning? Bot on ladder BW General Discussion ASL22 General Discussion a Announcement on the JEDI Ringing
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9850 users

Daily Ladder-age #15: How to handle 4-gate

Blogs > Sir.Phalanx
Post a Reply
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
May 23 2013 13:26 GMT
#1
Ick I didn't have time to actually play a game today... (my parents freak out if I even just use the computer past 9 pm >>)... So i'll cheat a bit and write up about a game that I played a couple days ago instead. This write up will probably be pretty boring for anyone who's not lower league, but for anyone who struggles against a 4gate this may be a good learning experience. My long promised proxy-tempest rushes will definitely be done tomorrow, when I finally have a day off of school.

Lower league players; struggle with the 4-gate? I honestly had such a hard time dealing with 4-gates in PvP during my WoL days, especially because I was a die hard phoenix opener. Sometimes I just wouldn't have the firepower to hold off the 4-gate... Oh the tears I wept!

I feel that to properly learn how to defeat a 4-gate, first you must understand what exactly the situation you're put in is; I've come up with a handy dandy metaphor to guide you little sheep along.
A 4-gate, in it's core element, is comparable to a man who doesn't own a microwave purchasing frozen food products for his meal.
Allow me to elaborate. A man who doesn't own a microwave purchases a choice frozen food product from the store. Without a microwave to cook his frozen food product, the food is doomed to slowly thaw and eventually turn into a puddle of mush, inedible to the poor man who wanted to enjoy a meal. How can this man avoid the terrible fate he would have to meet? Well, there are 2 steps to it; delay the thawing process, and go buy a microwave. The thawing process must be delayed by the man through usage of a freezer and/or refrigerator, buying time for him to run to his nearest Walmart to purchase a microwave. Now he can take out the frozen food and cook it up with his microwave, enjoying a great meal.

I'm sure that anyone who's followed along by now should be an expert in the theory of stopping a 4-gate; delay the 4-gate (mushy food) with a freezer (force fields) and refrigerator (photon overcharge) until a robotics facility (microwave) can be purchased. I compare force fields to the freezer because as long as the force field is on the ramp correctly it will completely deny entry into your base; however, in case the freezer runs out of energy, the refrigerator can be used. The photon overcharge ability can still allow the enemy to get a tiny bit of damage in, but for the most part it will be unable to truely commit to an attack without the risk of losing everything. Finally, the robo facility will be able to churn out immortals once purchased, cooking up his 4-gate into toast.

Here's an analysis of me holding off a 4-gate after planning on opening stargate; the most important part to this is to plan ahead and get your sentries/MSC out. Scouting a 4-gate is really easy, and even if you're not completely sure that it's a 4-gate that's coming at you, you still should change plans ASAP to get a robo before your stargate (if, like me, you just feel the need to still go stargate).

replay : http://drop.sc/336636

The Frozen Food Product
+ Show Spoiler +

Up to the point at which I scout my enemy's base, I proceed in the game as if I'm following a phoenix build order; 13 gate, 15 double gas, 17 pylon and cybercore while keeping 2 probes in gas.

[image loading]

The best and fastest ways to scout a 4-gate are 2 key elements; does the enemy have lots of chrono boost saved up, and does the enemy have a good probe count? Chrono boost is a very easy criteria for even the lowest level of players to identify, and is most often a common tell-tale sign. A skill that may take a little bit more time to acquire is seeing if the enemy has enough probes as he should. If he doesn't have a 2nd gas by the time you're at 20 supply, he is very likely to do a very aggressive build. If you look at his probes in his mineral line and it looks like there's less than there are in yours, that means that he's saving up money so that he can make more gateways... like, maybe 4 of them.

[image loading]
1, 2, 3, 4.... less than me.

My particular scout, Johnson, moved away just before he could actually catch the 4-gateways going down.

[image loading]
Protoss only needs to know 2 numbers; 1, for control groups, and 4, for the 4-gate.

Even without having confirmed the 4-gate, since I saw the undeniable evidence of early aggression, I delay my stargate to get an earlier robo. This is CRITICAL. No matter how much you want to play stargate, you need to put down your robotics facility before your stargate, because immortals were made to creme Protoss ground units.

[image loading]
A robo opening in PvP? What is this, WoL?

At this point I've managed to confirm the 4gate coming in, so I begin to chrono boost my warpgate tech, and with my next available 100 gas, start warping in good gal Emily (MSC). You may also notice that I never put the remaining 2 probes into my gas geysers; if you know an attack is coming, and you need money to build up more gateways for defense, it's never a bad idea to only keep 2 probes in each assimilator. Make sure not to over-mine gas, while it's still ok to over-mine minerals.

[image loading]
Lets go Emily, it's time to get your ass to my base!

Chrono boost out immortals ASAP, and prepare for impact. You need to play it safe until you have about 2 or 3 immortals, although if you're able to get up to that point you've just as good as won the game. Because I was able to start immortal production so quickly, I neglected some earlier sentries; if you don't scout it as soon, your build order should always make sure to have at least 1 sentry fairly early on to prepare for such problems that may arise. Remember, your freezer can hold off the 4-gate until the microwave arrives.

[image loading]
Don't forget about your refrigerator too!

Build up 3 more gateways to warp in sentries/zealots while never halting your immortal production. Immortals will counter gateway units so hard that once you have 2 or 3 you can begin confidently fighting towards enemy armies.

[image loading]
Cute taktiks of "force field half their army out" also is a great plus.

Your probe advantage should now be able to let you run ahead of your enemy in production, resulting in a subsequent rofl stomp that I won't even bother posting here.

Potential threats (rare, but none the less dangerous)!!!
PROXY IN YOUR FACE PYLONS

This can be annoying as all hell, with a suicide probe running down placing pylons like a maniac. Make sure you scout around the inside of your base as soon as your first unit is out, and keep and eye on your ramp for incoming probes (make sure to also scout around your base to make sure probes aren't hiding). If they do get in, calmly assess the situation by using your zealots to focus pylons that are closer to completion while using other units to take down pylons that are further from completion.

[image loading]
Calmly slice shit up.

Remember, always, that enough immortals will blast shit up so fast.


I hope, that now a few of those who read my post may be a little better at PvPs! Knowing the struggles of fighting 4-gates, the least I can do is to bring some more enlightenment on how to destroy them. Happy laddering folks, and I hope to actually do the promised proxy tempest rush tomorrow! GL, HF, QWERTY, ASDF!!! Thanks as usual for checking me out!

P.S.
www.facebook.com/DarkOnyxFTW
nothing witty to say today

P.S.S.
Corgi rush.

****
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
Please log in or register to reply.
Live Events Refresh
Next event in 3h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
firebathero 2276
Bisu 470
Hyuk 422
Killer 105
Dewaltoss 94
Larva 91
Leta 80
Sexy 78
EffOrt 76
Soma 68
[ Show more ]
ZerO 62
Light 49
ToSsGirL 47
soO 41
Yoon 34
Sharp 34
Aegong 28
Sacsri 22
Bale 20
NaDa 16
Hm[arnc] 15
sorry 14
Shinee 13
JulyZerg 10
Rush 8
Terrorterran 2
Dota 2
Fuzer 135
League of Legends
JimRising 365
Counter-Strike
shoxiejesuss854
byalli749
kRYSTAL_35
Heroes of the Storm
Khaldor949
crisheroes554
Other Games
gofns29737
singsing1473
olofmeister999
ceh9641
Mew2King86
ArmadaUGS46
ZerO(Twitch)11
B2W.Neo1
Organizations
Dota 2
PGL Dota 2 - Main Stream149
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2389
League of Legends
• Stunt404
Upcoming Events
Stellar Fest
3h 33m
OSC
12h 33m
CranKy Ducklings
1d
Online Event
1d 1h
FEL
1d 6h
AI Arena Tournament
1d 7h
BSL: Ladder Tournament
1d 9h
Sparkling Tuna Cup
2 days
INu's Battles
2 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
2 days
[ Show More ]
BSL Open Qualifier
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Rush vs Light
WardiTV Weekly
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Soma vs Soulkey
INu's Battles
4 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
4 days
The PondCast
6 days
INu's Battles
6 days
Liquipedia Results

Completed

Proleague 2026-09-30
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.