• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:54
CEST 05:54
KST 12:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Syncronization issues and can't find games [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Why Protoss Struggles on ASL (Ft. Shuttle, Tulbo)
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7537 users

Why people suck, and why that's a useful thing...

Blogs > Novawulfen
Post a Reply
Novawulfen
Profile Blog Joined December 2011
Great Britain29 Posts
February 03 2013 00:31 GMT
#1
Preface - I'm aware that I might have gotten parts of this wrong . If I'm wrong, I welcome being told so, but please explain why as well...

It's important to understand that for the most part, people who play Starcraft or, actually when I think about it, most other games that have a high skill ceiling, are bad at those games. The reason this is important is that the only way to get better seems to be to work out how you suck and how you can do something about it. In fact, it might be worth writing a sentence about why people suck...

As far as I can tell, it starts as "You suck because...". It isn't just "You suck, because that's not going to tell you anything, let alone what you need to do to improve.

Let's use Starcraft as an example.

In Bronze, you suck. This is probably because you have no idea how to play the game, and you probably only build off one base. You probably don't saturate your base, and you probably don't build enough production to even use the poor income that you have.


So the sentence here reads...

"You suck because you aren't building enough stuff."

From what I can tell, getting around this will get you out of bronze. Spend money on workers, and spend the resulting money on anything at all, and chances are you'll be fine. If you're Terran, just build marines. All the marines. If you build constantly, you'll en up with enough stuff to just overrun your opponent. If necessary, have a timing of "attack at 10 minutes". Chances are, if your opponent is in bronze, you'll just flat kill them."

So you struggle and work and spend and BAM, you're in silver. Which means you suck, but you suck less and you suck for different reasons.

In silver, you get the the point where people can beat the "Kill them with marines" thing. Your macro may have improved, but you need to keep working at it, and then making sure that the things that you are build work well together. So marine/tank or MMM or ling/bling or something on that order. You still suck, but working on macro will probably carry the day again. What does that do to the sentence?

"You suck because you aren't building enough stuff, and you need to look at composition."

So you work hard and hopefully you get the promotion screen which tells you that you have ascended to the height of gold.

Congrats, your macro is getting good, but you still suck. That's OK because the reason has changed yet again. At this point, scouting starts to become an issue. You can get the units to the fight, but if your opponent build something that you don't see coming, you're going to suffer and die, so the sentence changes.

"You suck because you sometimes aren't building enough stuff and you need to know basically what your opponent is doing."

The joy of having fixed most of the macro problems now means that you need to know what your opponent's tech path is and hopefully you can have enough stuff in place to beat them down and take all their ladder points.


Which hopefully will land you in Plat!

BY this point, your macro is getting good. It's not perfect, but it's good. You need to polish it off and start focussing on micro. Really good micro can make the difference between a bad engagement and crushing your opponent beneath your sandalled boots. So what does the sentence look like now?

"You suck because you rarely aren't building enough stuff and you need to know basically what your opponent is doing, and need to work on positioning and micro."

Cost effiency is the name of the game, and if you can micro well enough to lose 2 marines to a baneling or blink your stalkers back to well that none of them take any hull damage, then you end up doing so much better. It's also working out how to attack without just amoving into your enemy and how to dodge storms and banelings. Caster use is starting to become useful, as ghosts and infestors and templar are not somethig you can even amove with.

Target firing specific units rather than attacking the mass of enemy. This isn't a bad time to slip on your macro.

But you can sort that, so you can get into diamond.

Then you find out that you still suck, but far less. This doesn't mean that there's less to work on. Macro shoudldn't be an issue anymore, so the sentnce is going to change dramatically. It's now...

"You suck because you don't know when just go kill them, and need to work on your late to end game."

This includes a lot of things from knowing how much damage you've done with attacks, knowing when you're ahead and how to capitalise, knowing when youre behind and how to recover if you are. If you know when to put down your forth and fifth base, hen you can end up with an advantage in the end game and thus be able to remax after engagements a lot faster. This big things herre though, seems to be the game sense, as it's really easy to get to the stage where the commentators would be yelling to just go kill your opponent, because they can see you have twice their supply or something like that.

But then that's the difference that game sense can make. Anyone spectating the game can tell exactly what's going on, because they technically have perfect game vision, being able to see everything on the map. So when a player doesn't know they've won, and allows their opponent to come back from the brink, the spectators know it. So if you can get game sense up to the point that you can tell when you've dealt a fatal blow and just need to finish, or that you've done some damage, ut now's not the time to go all in, you can win games that otherwise would have been a lot closer.

At that point, you're knocking on the doors to master league, and there's nothing to stop you getting in. Your game sense, micro and macro are all good, and you can start polishing everything.

So I guess you don't suck anymore. It's still important to follow the meta and keep up on any balance patches, but at this point you're in a good place and can honsetly say you know what you're doing.

And to think, that makes it sound so simple.

Oh well, back to the grindstone. Need to work on my macro...

*
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
February 03 2013 01:44 GMT
#2
I was masters when I was active and I sucked and didnt know a lot. I had no polish to my builds at all, but I did have good game sense/macro (kinda OK micro)
esReveR
Profile Joined February 2010
United States568 Posts
February 03 2013 03:05 GMT
#3
Nice blog. I enjoyed reading it, and it's pretty accurate.
Skill is relative.
docvoc
Profile Blog Joined July 2011
United States5491 Posts
February 03 2013 03:15 GMT
#4
I quit play SC2 for a bit since I didn't have the time to practice at all, but i have to say that most of what you say is true, except the detail you go into about it is kind of half-way there. You do a good job explaining what the issue is, but you don't describe the causes of it, so it isn't really a, "why people suck" and why its useful as much as it is a, "what people do that makes them suck."
User was warned for too many mimes.
alQahira
Profile Joined June 2011
United States511 Posts
February 03 2013 03:24 GMT
#5
Mid-diamond still has pretty mediocre to crappy macro (I am one). I think Masters is where macro starts getting fairly solid.
sLideSC2
Profile Joined July 2012
United States225 Posts
February 03 2013 04:21 GMT
#6
got something like 1280 masters last season. I can confirm that macro is still a major problem for me, and most of the people I play against.

I'm terrible in my book.
https://twitter.com/sLideSC2 | (NA)sLide.635 | coL_Sasqautch ~ coL_QXC ~ coL_TriMaster
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
February 03 2013 13:09 GMT
#7
So I see you did find something you feel comfortable writing about :D

Great write-up. Really enjoyed it.
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Wild Card
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 208
StarCraft: Brood War
Rain 1709
GuemChi 1232
NaDa 27
Britney 0
Dota 2
monkeys_forever420
NeuroSwarm154
LuMiX1
League of Legends
JimRising 762
Counter-Strike
taco 485
Super Smash Bros
hungrybox1600
Mew2King70
Other Games
summit1g11268
WinterStarcraft433
PiGStarcraft334
C9.Mang0243
XaKoH 240
Livibee122
Maynarde107
ViBE94
Organizations
Other Games
gamesdonequick1706
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 85
• Light_VIP 39
• davetesta18
• practicex 11
• Letter147
• Response 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo889
Upcoming Events
IntoTheTV X SOOP
7h 6m
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
18h 6m
Replay Cast
20h 6m
IntoTheTV X SOOP
1d 7h
Replay Cast
1d 20h
GSL
2 days
Replay Cast
2 days
GSL
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
4 days
Shine vs Rush
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.