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Ludum Dare, Day 2

Blogs > 0x64
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0x64
Profile Blog Joined September 2002
Finland4637 Posts
Last Edited: 2012-12-16 23:47:15
December 16 2012 20:31 GMT
#1
Ok, the last few hours are starting now.
5 hours 30 minutes.

I don't have a game yet done.
I have worked on all kind of useless things while I ponder what will be the game about.

I just did a scripting system, the beginning of a story I had in mind. I've rarely done stories so I wanted to use the occasion to work that side.

The other thing I worked on was the helicopter and it's control on mobile phone, feels quite good now.

but enough of talk, screenshot time.

[image loading]


[image loading]

Anyway, I think I'll work now on mechanics with my mind at rest, the basic building blocks are done.
Now I can make something in the remaining time, but not something I'll like and tomorrow morning I have to go to work very early.

EDIT: the shadow was not properly recorded by the screenshot for some reason, the black became white!?

*****
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
Deleuze
Profile Blog Joined December 2010
United Kingdom2102 Posts
December 16 2012 20:55 GMT
#2
I like the trees. They remind me of the ones in Cannon Fodder.
“An image of thought called philosophy has been formed historically and it effectively stops people from thinking.” ― Gilles Deleuze, Dialogues II
0x64
Profile Blog Joined September 2002
Finland4637 Posts
December 17 2012 02:48 GMT
#3
Selected this music for the intro:
http://opengameart.org/sites/default/files/00 intro_0.ogg
+ some helicopter sounds

Helicopter sounds play just 8 seconds... I think it would be annoying to fly with copter sounds...
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
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