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Chargelots... Woo!

Blogs > Faldinerous
Post a Reply
Faldinerous
Profile Blog Joined October 2012
United States62 Posts
December 12 2012 10:04 GMT
#1
End of day feelings: Speed Zealots Rule!
Things focused on: Protoss step 2 and 3
Completion of Focus: Completed Step 2 and lovin' step 3
End of Day Placement: Silver somewhere below I was yesterday

Okay, so I have spent a lot of time kind of annoyed today with slow zealots. I was focusing on SQ and supply blocks. (My Chrono boosts aren't excellent in mid to late game but that's okay) My SQ was actually relatively excellent for the most part. (Average of 85.48 with my goal being 80 per game, so I'm really happy with that) My supply blocks were the thing holding me back for the most part because there was no "oh shit" supply calldowns when I screw up, which apparently I used them a lot more than I think because I was TERRIBLE at supply. Some of that was probably because of the new race, but I'm sure it wasn't all of it.

So anyway, I spent a lot of time playing with only slow zealots. Which zealots are great, but I was against people who like using roaches and marines and would LOVE the chance to micro kite my zealots for hours on end. I managed to win one of those games because while he was microing he wouldn't macro and I destroyed him, but other than that it was a slow drawn out game of me macroing while watching him try and ktie my slow zealots. Even focusing on my goals and ignoring wins those were still long annoying games.

Then I got to step 3 and had a whole other system to learn. The warpgate thing was kinda weird at first as it's backwards to what I'm used to (and you have to look at where you're making things), so I did some build order testing for a while to get used to building things and try out a couple things and after 40 minutes or so I felt kinda comfortable and played against the computer for a couple games, then moved on to play on the ladder.

First game on ladder as step 3 was against a terran who turtled in his base and wouldn't leave until he got a 200 food army of marines and tanks. I was able to make it take a long time for him to get there, but he did and beat me, oh well, I did well other than supply blocks. Next game was a PvP... and I won! I love winning mirror matchups, especially when I'm on low macro steps because that means that I macroed so much better than him that even with his micro and tech advantages I STILL overwhelmed him, just feels nice.

I've been going zealot stalker (obviously) but probably 3:1 chargelot:stalker. I LOVE zealots with charge, they are so much more badass than they were without. I'm still working on the best time to get charge for them compared to getting 1/1/1 upgardes. That will definitely take some work but I'm really enjoying Protoss so far and looking forward to getting to play with stalkers and speedlots a bit more tomorrow.

"i should have warmed up against the AI 1st... getting beaten by such a noob is embarassing"
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
December 12 2012 11:20 GMT
#2
Shields upgrades are actually quite bad for Protoss. You should only be getting them after you already have +3 attack and +3 armor.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
December 12 2012 11:23 GMT
#3
On December 12 2012 20:20 Salivanth wrote:
Shields upgrades are actually quite bad for Protoss. You should only be getting them after you already have +3 attack and +3 armor.


But what if you want to hit a certain timing? If you have alot of Zealots already, maybe spending the minerals and gas on a shield upgrade instead of another unit could make sense.
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
December 12 2012 11:33 GMT
#4
No, preferably, if your timing has time to wait for shields, you are better off doing it earlier, or getting some heavier tech
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
December 12 2012 12:46 GMT
#5
Also, if you make tons of zealots you want a council for Charge anyway, so might as well skip shields and go striaght for +2
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
ETisME
Profile Blog Joined April 2011
12698 Posts
Last Edited: 2012-12-12 12:53:01
December 12 2012 12:52 GMT
#6
you can try 2 base chargelot HT archon all in against both T and Z.
It's the only build I used until Plat :D

they are ridiculously strong and you can just out produce them
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
JDub
Profile Joined December 2010
United States976 Posts
December 12 2012 18:42 GMT
#7
FYI for those who don't know, the "steps" he is referring to is from TheStaircase, an alternative improvement method posted on TL. So when he says he's only making zealots+stalkers, it's because that's all he is allowed to make at this point in TheStaircase.

And I agree, you should probably not spend your money on shields upgrades unless you are massing archons (which you aren't at this early Step).
meadbert
Profile Blog Joined October 2010
United States681 Posts
December 12 2012 21:40 GMT
#8
Shields are bad in generally and especially bad with Zealots.
Zealots have a lot of HP and little shields compared to other units.
Also Protoss units start at 1 armour but 0 shield and decreasing a Marine under guardian shield from 3 to 2 is much better than decreasing from 4 to 3.

Also, if you are researching shields then either you are not researching attack or armor or you have a 3rd forge.

The way to deal with guy you can kite reasonably well with Roaches is to just send your Zealots to many different places.
Against Zerg just send the Zealots to all 3 of his mineral lines. He can kite in one place, but in the other place you will do a ton of damage.
OmniEulogy
Profile Blog Joined July 2010
Canada6600 Posts
December 13 2012 02:09 GMT
#9
if you want to transition into archons you can go 2/2 into 3/2/1 - 3/3/2 and then cap shields. It maximizes your forges but again is only really worth it if you are transitioning into archons as JDub has said but 2/2 first is always the best choice.
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