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Estimating the average skill gap in code A

Blogs > TheBB
Post a Reply
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
Last Edited: 2012-11-12 16:04:38
November 12 2012 15:44 GMT
#1
This bit of number crunching was inspired by this question. Why is a best of 3 always more likely to end in a 2-0 to the better player, than a 2-1?

From now we will be working under the assumption that the better player has a probability p of winning any single game, and the worse player has probability 1-p. Of course p ≥ 0.5, and the games are assumed to be independent.

(By the way, the answer to the original question is here.)

Thus, the relevant probabilities are:
  • 2-0 for better player: p²
  • 2-1 for better player: 2p²(1-p)
  • 2-1 for worse player: 2p(1-p)²
  • 2-0 for worse player: (1-p)²
Thus we expect a ratio

      [p²+(1-p)²] / [2p²(1-p) + 2p(1-p)²]

of matches ending 2-0 to matches ending 2-1. If we write q = 2p(1-p), we find that the above ratio can be expressed as

      (1+q)/q = K

So I went through the last five seasons of code A. There are 52 matches per season, but there were four walkovers, so I looked at 256 games in total. Of those, there were 101 2-1's and 155 2-0's. Thus we have our estimate for K:

      K = 155/101 = 1.5347.

Solving the equation for q, we find

      q = 1/(K+1) = 0.39453.

To find p, write p = 0.5 + r. Then we get q/2 = p(1-p) = 0.25 - r², or in other words

      r = sqrt[0.25 - q/2] = 0.22964,

so

      p = 0.72964.

What does this mean in practical terms? In an average code A match, the better player is so much better that he has about 73% to win a single game over his unfortunate opponent.

Let's translate this to a rating gap. With a rating gap D, we have

      p = 1/(1+10^(-D/400))

or

      D = -400 log(1/p-1) = 172.47.

So the average skill gap in code A is a whooping 172 points! That's quite a lot.

Disclaimer: I know this is back-of-the-napkin maths and I've pretty much disregarded all nonlinear effects. "Average" here does not mean "mean."

Edit: Did the same for code S.

      K = 124/116 = 1.069

      p = 0.591287

      D = 64.152

As you can see, it seems a lot closer.

****
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
ragz_gt
Profile Blog Joined April 2012
9172 Posts
November 12 2012 15:50 GMT
#2
Great! BTW, you might want check out a lot of work Bill James did on baseball.
I'm not an otaku, I'm a specialist.
LightTemplar
Profile Blog Joined August 2011
Ireland481 Posts
November 12 2012 21:38 GMT
#3
Huh, thats super interesting, great blog post, thanks
"Thoughts are always there, the mind can't stop" - Grubby
hfsrj
Profile Joined October 2012
Germany166 Posts
November 13 2012 15:07 GMT
#4
I just did the computation. Then I looked at your post. Couldn't do better
Thanks a lot, very interesting stuff.
Najda
Profile Joined June 2010
United States3765 Posts
November 13 2012 19:48 GMT
#5
And they said you'd never need math in the real world... :D
Recognizable
Profile Blog Joined December 2011
Netherlands1552 Posts
November 13 2012 20:34 GMT
#6
On November 14 2012 04:48 Najda wrote:
And they said you'd never need math in the real world... :D


You wouldn't be able to type that post without some of the greatest math wizards in the world. Math really is underappreciated
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