• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:31
CET 09:31
KST 17:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 2-8): ByuN overcomes PvT block0GSL CK - New online series11BSL Season 224Vitality ends partnership with ONSYDE20Team Liquid Map Contest - Preparation Notice6
StarCraft 2
General
Weekly Cups (March 2-8): ByuN overcomes PvT block GSL CK - New online series Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza Vitality ends partnership with ONSYDE How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BSL 22 Map Contest — Submissions OPEN to March 10 BSL Season 22 BGH Auto Balance -> http://bghmmr.eu/ battle.net problems ASL21 General Discussion
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1383 users

Game Dev Blog VIII

Blogs > Latedi
Post a Reply
Latedi
Profile Blog Joined November 2010
Sweden1027 Posts
Last Edited: 2012-11-09 16:44:51
November 09 2012 16:43 GMT
#1
I’m back
So I have been quite busy with school and I also attended this LAN and I haven’t been working for about 2 weeks It wasn’t all that bad though the War Z is an amazing game haha. One of my dream games to make was very similar but then Day Z alpha was released and it kind of went down the drain, I’m not sure if I’ll pursue it later as this new genre might very well be overcrowded in a few years when I have the expertise required for games that large. However I still have ideas for randomly generating unique cities ^^ I just need to learn a lot more about programming before I can try.

Before I had to study a ton I implemented some stuff though. The movement system is upgraded so that forward, up and so on, is based on the character’s rotation instead of the world. This makes it a lot more intuitive to move around and I feel like it was a good choice overall. However there are still some problems with it but I’ll fix that some other time lol. I also made the pillar catplanetcatplanet suggested but sadly I couldn’t get it working as intended. I’d probably have to recode a lot of stuff to have the players be able to change the position of their opponent.

I also have a new “machine gun” spell, firing icicles. At level one it simply fires in a straight line, level 2 fires with rotation like a chain gun so it looks like a DNA string and level 3 does the same but with three lines. I also created another summoning spell which I’m calling proxy cannon for now. Basically the player press once to place down the cannon and presses again to fire it. It simply uses the same targeting AI as the other summoned creatures so nothing crazy going on there.

The design for this is pretty interesting though in my opinion as it can create more angles to attack from, just like the meteors or the level 2 lightning spell (markers are thrown onto the ground and at the impact location, lightning strikes).

An idea I have for the level 3 fire discipline spell is creating an invisible area from the firing location or possibly around the player. In this area, at random points in it, “bombs” would materialize from nothing and explode after a set amount of time. Just enough to give the other player time to actually dodge them.

That’s it for now. My courses recently ended so there were some papers to write and new ones will begin this Monday I believe. Hopefully I’ll have time to continue updating but we’ll see

Amazing Graphics
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]


I am Latedi.
Fyodor
Profile Blog Joined September 2010
Canada971 Posts
November 09 2012 16:58 GMT
#2
Good stuff bro. Working with Unity too here.

What scripting language did you pick?
llllllllllllllllllllllllllllllllllllllllllll
Latedi
Profile Blog Joined November 2010
Sweden1027 Posts
November 09 2012 21:23 GMT
#3
On November 10 2012 01:58 Fyodor wrote:
Good stuff bro. Working with Unity too here.

What scripting language did you pick?


I'm going with C# since I know C++. Still I'm trying to learn java but it feels pretty weird :p
I am Latedi.
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
November 09 2012 21:42 GMT
#4
On November 10 2012 06:23 Latedi wrote:
Show nested quote +
On November 10 2012 01:58 Fyodor wrote:
Good stuff bro. Working with Unity too here.

What scripting language did you pick?


I'm going with C# since I know C++. Still I'm trying to learn java but it feels pretty weird :p

I am the other way around. I know Java, but I find C++ weird. But maybe that's because the compiler I was trying to learn C++ on was over 10 years old.
Latedi
Profile Blog Joined November 2010
Sweden1027 Posts
November 09 2012 22:03 GMT
#5
On November 10 2012 06:42 ClysmiC wrote:
Show nested quote +
On November 10 2012 06:23 Latedi wrote:
On November 10 2012 01:58 Fyodor wrote:
Good stuff bro. Working with Unity too here.

What scripting language did you pick?


I'm going with C# since I know C++. Still I'm trying to learn java but it feels pretty weird :p

I am the other way around. I know Java, but I find C++ weird. But maybe that's because the compiler I was trying to learn C++ on was over 10 years old.


Haha, actually I was using this pretty old version of eclipse before realizing I couldn't export JARs. I asked on stackoverflow and some guy was like wtf? why are you using a version from 2006 or something.
I am Latedi.
Please log in or register to reply.
Live Events Refresh
Next event in 3h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 153
ProTech131
StarCraft: Brood War
Calm 5037
Hyuk 306
Shuttle 298
Larva 194
Hyun 139
Leta 112
Aegong 77
ToSsGirL 57
Sharp 56
Killer 32
[ Show more ]
Shine 28
yabsab 23
910 15
JulyZerg 15
Free 15
Hm[arnc] 14
GoRush 12
SilentControl 9
Noble 6
Light 0
Dota 2
XaKoH 266
NeuroSwarm118
League of Legends
JimRising 482
Counter-Strike
Stewie2K1181
m0e_tv614
shoxiejesuss147
Other Games
summit1g8743
WinterStarcraft495
Liquid`RaSZi414
ceh9351
Happy252
Mew2King60
Organizations
Dota 2
PGL Dota 2 - Main Stream5993
PGL Dota 2 - Secondary Stream1237
Other Games
gamesdonequick818
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH118
• LUISG 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• iopq 0
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Wardi Open
3h 29m
PiGosaur Monday
15h 29m
GSL
1d 1h
WardiTV Team League
1d 3h
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
2 days
Replay Cast
3 days
CranKy Ducklings
4 days
WardiTV Team League
4 days
[ Show More ]
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 21: Qualifier #2
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.