So first the players can now level up. Once you have cast some fireballs the fire spells level up and the next spell is unlocked which is a meteor. The player can aim at the ground and see this red dot where the meteor is going to strike and once pressed, a fireball of 15x the size (yeah I know, I was lazy this time) comes down at a random angle from the sky. Upon impact with a player or terrain, it will explode and damage the opponent if he's close enough.
I've been thinking if maybe I should add health to the meteor? It would be pretty cool to shoot them out of the sky. Next I'm going to add a level 2 version of the standard fireball and I was thinking of having 3 normal fireballs flying forward in a triangle but spinning, so they fly in a spiral. Possibly with another one flying straight in the middle. I'm not sure how to solve the math yet haha, it was 2 years since i graduated highschool and I'm forgetting it faster than I'd like to.
If you have any cool suggestions, do tell me. Or if you have any questions just ask. I'll try to add this but we'll see how it goes.
Amazing Graphics
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