DO NOT play a dominated strategy. Play the dominating strategy.
i guess before i move on, i should clarify a few things. Yes I did cannon rush and "cheese" a lot of season 1. But i in no way think that cheesing is a winning strategy. unless you know your enemies build and strategy before hand, in which case i would say, you DO NOT control the actions of others and others do NOT controll your actions. so i would advise against using the "meta game" or any earlier knowledge to sway your gameplay in real time.
The main thing i want to clarify is that a player in this case is thought to know the pay outs, and is thought to know several strategies and facts about the game. of course as the game progresses, the meta game evolves and players learn more and more about what is and what is not a dominating strategy. This of course, requires a LOT of testing, playing, failing, tweeking, trying, guessing. but for any and all of these lessons, the player is thought to be at a high level of understanding and have a decent level of mechanis and game strategy.
I.E. you will not be able to properly execute a dominating strategy if you do not have the proper mechanics (know your hot keys, enough APM, playing a different race/style, playing on a server with lag, etcetcetc). I am assuming that you all know by now, that you can not cannon rush without a forge

The second point that i want to make, is that everyone has a really hard time letting go of the term "cheese". i know that that is what people call early rushes and really anoying easy "high risk, low reward" strategies. But the fact of the matter is, people just decided to call it cheese. Ill go ahead and repeat a point from yesterday. I used to cannon rush. for about 2 seasons. beta, season 1 and maybe some of season 2. I cannon rushed so much that not only did i cannon rush, but i cannon defended, i cannon contained, and most importantly, i cannon EXPANDED. The reason this is so important is that i was FFE'ing since season 1. very early in the game, protoss players realized that cannons were good. and guess what, they are very good against zerg and units with short range. If you are going to call a cannon rush cheese, then you might as well call a forge fast expand cheese because it is almost the exact same opening. pylong. forge. canon. think about that long and hard.
DO NOT play a dominated strategy. Play a Dominating strategy.
1 more thing i want to clarify.
Playing a dominating strategy will lead to results which are inefficient.
believe it or not, playing a long drawn out macro, 1hour long game, is INEFFICIENT. In the ideal scenario, you would make 10 probes, pull all your probes, attack with 10 probes, and you would win..... the ideal strategy for any protoss player is a 10 probe rush.
OF COURSE IT IS. we all know that if you tried that in game, in the real world, it would NOT WORK. The idea of having a dominating strategy is that it gives you the best odds of winning no matter what. I like what someone said yesterday about all ins and long strategies. If you play a short all in strategy, the problem with that is that you have 1 chance, if player 2 does not make a mistake and plays a better strategy, the game is over, (or your left waaaaay behind) and you do not win. The good thing about playing a dominating strategy, is you play long enough where your oponent has MANY chances to skrew up, you have many chances at winning the game. your chances of winning outweigh the risks.
your reward must be much bigger than the amount of risk it took to get it.
so i guess i can use this as a conclusion for today
Risk<reward
do not risk something, if you are not sure that you have a very high chance or reward.

DO NOT play a dominated strategy. Play a Dominating strategy.
play to win





