• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:52
CEST 10:52
KST 17:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 20269Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
RSL: S6 Finals played at BlizzCon 2026 TL Poll: How do you feel about the 5.0.16 PTR balance changes? Weekly Cups (June 8-14): Clem and Solar double, PTR tested Team Liquid Map Contest #22: Results and Winners High level ptr replays? where can I find them?
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Where is EffOrt? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
ZeroSpace Megathread Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
UK Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10228 users

Some math on late-game PvZ

Blogs > RemarK
Post a Reply
RemarK
Profile Blog Joined April 2011
United States452 Posts
Last Edited: 2012-06-27 09:56:40
June 27 2012 03:27 GMT
#1
This is going to be a really short blog post, but I was wondering how quickly Protoss needs to start teching to Stargate / Fleet Beacon / Mothership in order to have a vortex ready for a Brood lord + infestor push. Here's what I found - the timings I used start from a typical midgame scenario

Zerg

50 seconds infestation pit

100 seconds to start hive

100 seconds to greater spire

Corruptor morph to BL time = 34 seconds

Rush distance? give or take 30 seconds? (rush distance is relevant because the Zerg will be morphing his brood lords on his half of the map, and brood lords are slow)

Zerg total time to OP: 284 seconds (314 with rush distance factored in)

Protoss

60 seconds to build stargate

60 seconds to build fleet bacon

160 seconds to build mothership (you can fit 5 chronoboosts in, each one takes off 10 seconds of build time) = 110 seconds with constant CB

89 seconds to have vortex

Protoss total time to OP: 319 seconds

Protoss total time to OP without Stargate build time factored in: 259 seconds


What does all this mean? Well, put simply, if you want to have a mothership with energy for a vortex by the time the Zerg has brood lords on the field, you have to either:

1) Match his infestation pit timing with your stargate

or

2) Match his hive timing with your fleet beacon

If you do either of those and don't miss a beat on starting the mothership, chronoing it constantly, etc, then you'll have it out in time and with enough energy for a vortex.

Another thing to look at is when the Zerg starts his hive, that means he will have brood lords on the field in 234 seconds (about 4 minutes). So if you want to hit a timing attack before brood lords, that's your window to be killing him.

*****
I <3 StarCraft.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
June 27 2012 04:26 GMT
#2
Nice benchmark to have
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
June 27 2012 05:28 GMT
#3
This is good information. I think there are a lot more things you can do with this info, apart from the two you present. Some things that comes to my mind as a low diamond zerg:

3) (feign) agression at about the time the corruptors are being built, to force him to use the gas for defensive units, or at least morph the BLs in a defensive position, which will give you more time. Back off as soon as BLs are out, and retreat to vortex.

4) try to snipe infestors as he will be weak. He will not have gas to rebuild infestor and BLs.

5) Attack distant expansion just as BLs are morphing. Specially if you can spot where the corruptors are well in time. He will either have to start chasing you around (dance a bit all over the map until vortex done), or base-trade (build MS on the last base he will get to in a base-race, so you can come back and take out his army when you got vortex).
morlakaix
Profile Joined February 2011
United States860 Posts
June 27 2012 07:12 GMT
#4
it really is sad that PvZ has come to this...they even said it on ItG, PvZ has turned into broodlords vs mothership
mazqo
Profile Joined September 2010
Finland368 Posts
June 27 2012 07:32 GMT
#5
On June 27 2012 16:12 morlakaix wrote:
it really is sad that PvZ has come to this...they even said it on ItG, PvZ has turned into broodlords vs mothership

Just wait, soon TvZ will turn into broodlord+corruptor+infestor vs mass ravens.
StatikKhaos
Profile Joined January 2011
United States214 Posts
Last Edited: 2012-06-27 07:49:01
June 27 2012 07:48 GMT
#6
dude, this game is almost perfectly balanced,

people only bitch to vent, so this math isnt even worth that much time, ps the game has fine balance only pro's should complain
edit: i didnt finish what i ment to say
Those Bitches
las91
Profile Blog Joined May 2011
United States5080 Posts
June 27 2012 08:32 GMT
#7
On June 27 2012 16:48 StatikKhaos wrote:
dude, this game is almost perfectly balanced,

people only bitch to vent, so this math isnt even worth that much time, ps the game has fine balance only pro's should complain
edit: i didnt finish what i ment to say


Even if he is complaining about balance, he's giving incredibly useful timings for both Z and P players when you are transitioning out of the mid-game and into late-game, which is actually how I see his post.

Thank you for the timings, although I kinda knew the "start the fleet beacon when he starts his hive" thing.
In Inca we trust
Th1rdEye
Profile Blog Joined December 2006
United States1074 Posts
Last Edited: 2012-06-27 09:30:41
June 27 2012 09:27 GMT
#8
Telling people to attack before broods come out is an easy way to teach toss players to lose

If you attack before broods come, and you lose your army, you might as well just leave ^^

Sorry for you toss users who play a broken race with a broken design...basically, any time you attack, its all in.. and It sucks for you

Zerg builds are meant to have enough to hold off an all in before broods, with spines infestors and ling/corruptor ^^

Toss's better option is to use warp prism at this point to harass and deny bases and be where the zerg isnt. Also picking off the greater spire, which only good protoss do to me and scout properly. 8-10 zealots cannot be stopped if they attacking the GS before it dies....Ive also lost hives at this point in the game before, which puts you back quite a bit.

Then your whole "timing" thing goes out the window.
from the days of: TheMarine [NC]...YellOw [H.O.T.]-Forever99 OgOgO [_MuMyung_] ChRh PlayGrrrr.... SlayerS_`BoxeR` [Oops]Reach [ReD]NaDa [DF]zergboy..!! Pusan[S.G] Nal_rA GARIMTO SSamJJang ChoJJa JinSu Silent_Control iloveoov H_PauL_WII JulyZerg [DaK]JoYo
Skyda
Profile Joined November 2011
United Kingdom23 Posts
June 27 2012 10:12 GMT
#9
On June 27 2012 16:48 StatikKhaos wrote:
dude, this game is almost perfectly balanced,

people only bitch to vent, so this math isnt even worth that much time, ps the game has fine balance only pro's should complain
edit: i didnt finish what i ment to say


lmao so ignorant
http://www.fm-esports.org
SeriouR
Profile Joined November 2010
Spain622 Posts
June 27 2012 10:53 GMT
#10
Wow, I was really off in my timings here. Thank you very much :D
Trance music makes the fairys dance
Cronusd
Profile Joined May 2011
Finland19 Posts
Last Edited: 2012-06-27 11:14:38
June 27 2012 11:14 GMT
#11
On June 27 2012 18:27 Th1rdEye wrote:
Toss's better option is to use warp prism at this point to harass and deny bases and be where the zerg isnt. Also picking off the greater spire, which only good protoss do to me and scout properly. 8-10 zealots cannot be stopped if they attacking the GS before it dies....Ive also lost hives at this point in the game before, which puts you back quite a bit.


If the zerg is any good he wont let you kill the GS with warp prism. It's incredibly dumb to base you're builds assuming your enemy will make a major mistake.
ErAsc2
Profile Joined May 2012
Sweden256 Posts
June 27 2012 11:37 GMT
#12
I dont think that's a good rule of thumb. I just get my stargate as soon as i feel like my 3rd is secure and the fleet beacon as soon as my stargate finishes. 2 Vortexes are 2x better than 1 Vortex.
Swedish GM Protoss http://eu.battle.net/sc2/en/profile/2336142/1/MilkEA/
TheBamf
Profile Joined June 2011
Denmark366 Posts
June 27 2012 14:40 GMT
#13
Simple but important stuff, thanks a lot!
IM.Nestea | IM.MvP | MvP.DongRaeGu. | Genius | ST.Parting I SlayerS.MMA
how
Profile Blog Joined January 2011
United States538 Posts
June 27 2012 15:32 GMT
#14
Really cool man, good shit to know.
http://twitter.com/howsc
RemarK
Profile Blog Joined April 2011
United States452 Posts
June 28 2012 04:16 GMT
#15
On June 27 2012 20:37 ErAsc2 wrote:
I dont think that's a good rule of thumb. I just get my stargate as soon as i feel like my 3rd is secure and the fleet beacon as soon as my stargate finishes. 2 Vortexes are 2x better than 1 Vortex.


That sounds like excellent advice / timing to me.

Also, I think there's a little confusion about this blog post - it's not meant to have advice, or tell anyone to do anything. It's just math :p
I <3 StarCraft.
Please log in or register to reply.
Live Events Refresh
Next event in 15h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 33544
Sea 3752
Tasteless 376
Soma 141
Larva 137
Zeus 135
Mind 65
sorry 48
Nal_rA 35
ZergMaN 27
[ Show more ]
Bale 25
yabsab 21
soO 15
Dota 2
Fuzer 0
League of Legends
JimRising 484
Counter-Strike
summit1g10875
olofmeister927
shoxiejesuss832
Super Smash Bros
Mew2King115
Westballz16
Heroes of the Storm
Trikslyr55
Other Games
WinterStarcraft807
Liquid`RaSZi561
Sick232
Dewaltoss33
RuFF_SC226
Organizations
Dota 2
PGL Dota 2 - Secondary Stream2186
Other Games
gamesdonequick576
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH289
• LUISG 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1781
Upcoming Events
PiGosaur Cup
15h 8m
Replay Cast
1d
The PondCast
2 days
OSC
2 days
CranKy Ducklings
3 days
GSL
4 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
4 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
4 days
GSL
5 days
Patches Events
5 days
[ Show More ]
BSL22 NKC (BSL vs China)
5 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-06-15
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.