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Blogs > Failsafe
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Failsafe
Profile Blog Joined July 2006
United States1298 Posts
June 02 2012 07:12 GMT
#1
So I'm permanently stuck in high masters without yet conquering the apparently insurmountable barrier that separates a true 8+ master player from GM. Nonetheless, at the inception of the league I once held the title "#1 in the world". I've attended some regional events in Starcraft I and also have some casting experience (some of my tracks are somewhere out there).

I'm looking to do a pilot on E-Sports viability, particularly Starcraft rising to the height of a competitive spectator sport in the West (North America, Europe). Although there's a sort of niche interest in E-Sports here with IPL, MLG, NASL and TL's own TSL, I think E-Sports, especially RTS-genre games like Starcraft have the potential to reach a much larger audience.

Major league athletics are an industry that produces hundreds of billions USD in revenue each year, and yet these activities are not very accessible, at least in comparison to video games. While it's quite a challenge to arrange a true game of football, jerseys, pitch, pads, players, and coordinate the event, anyone may wake up in the morning and within minutes be playing Starcraft.

Computer games and video games are very accessible from a spectator perspective because streaming technology is readily available (and can even profit players whose streams feature ad-revenue). So friends may watch friends ladder, and it's not a stretch of the imagination that soon a streamlined system of casting may be available direct from game producers. Friends could be able to easily coordinate player-caster groups, producing their own high-quality content and reaching great audiences. And this player-caster production could be available integrated into game interfaces so that popular casts are accessible to all who are interested.

My vision is that in the next decade(s) E-Sports will grow to be orders of magnitude larger than it currently is. E-Sports is destined to be "big business".

Being a very experienced Starcraft player and a skilled caster, I'd like to include in my Starcraft proposal some live casts of high-level Starcraft II play. My vision is to create an competitive RTS that is viable at all levels of play, with an especial focus on the highest levels of competitive play.

I'd like to find at least 1 co-caster interested in putting together a featured stream and casting some games. My ideal is 3-casters, although interest pending I'd be willing to try 2.

If there are any experienced casters interested in working with me to create a high-quality cast, please rep here or PM

*
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
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