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Some recent 3D stuff

Blogs > suffeli
Post a Reply
suffeli *
Profile Blog Joined October 2002
Finland772 Posts
May 11 2012 11:51 GMT
#1
Oohh... a blog. I recently finished my job working as a lead env. artist @ Ridge Racer Unbounded. Most u guys probably recognize me from my photoshop threads. I finally got some time to finish some err... personal stuff.

[image loading]
[image loading]

The poster is a tribute to Lucio Fulci and his gruesome psychedelic movies.

[image loading]

The Hipster artist

A cartoonish portrait of me.

I hope you like em. Comments and questions are welcome! I'll try to answer any sensible questions. Both rendered in Vray, modeled in Zbrush.

*****
UltimateHurl
Profile Blog Joined September 2010
Ireland591 Posts
May 11 2012 12:16 GMT
#2
Great work, really impressive!

3D seems so much slower than my traditional painting/sketching preferences, though ZBrush is a lot of fun to mess around with.
suffeli *
Profile Blog Joined October 2002
Finland772 Posts
May 11 2012 12:41 GMT
#3
Hi!

Zbrush is really really good especially if you're into organic modeling: monsters and such. You just have to get thru the quirky UI and you are all set. If you know how to work with clay you can work with Zbrush. It's as simple as that. And 4.0 R- is much more stable than 3.0 which had lot of annoying crash bugs. I'll post some Zbrush shots when I get home so you can see everything untextured.

Thanks for visiting.
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
Last Edited: 2012-05-11 12:52:49
May 11 2012 12:51 GMT
#4
Is it possible to self teach oneself decent 3D modelling? I have no real artistic skills as in i cant draw for shit, but my proffessor said that didn't matter. I've taken a basic 3D class and that's about it. Also for skintones and such, do u ahve a texture pack for that or do u like paint the textures on with something like Zbrush?
sob3k
Profile Blog Joined August 2009
United States7572 Posts
May 11 2012 12:52 GMT
#5
Very nice, there is something wrong with the dudes hand in the second pic though...its looks very off to me
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
May 11 2012 13:52 GMT
#6
On May 11 2012 21:52 sob3k wrote:
Very nice, there is something wrong with the dudes hand in the second pic though...its looks very off to me


It's extremely bulky compared to his head, xP.
Very nice work suffeli. Gotta love vray, D.
The setting was on max or maya?
My dick has shrunk to the point where it looks like I have 3 balls.
suffeli *
Profile Blog Joined October 2002
Finland772 Posts
May 11 2012 14:37 GMT
#7
unkkz: It's possible, but if you don't have any drawing skills you probably have limited modeling skills too. Good drawing skills will help you notice errors, get the right "mass" and muscle definition for a creature. You can still make good images just by modeling from technical blueprints or just do architectural visualization. You need to have patience and learn to handle technical stuff too. Hmm... doing 3D is not easy and it's definitely not everyone's cup of tea.

sob3k: I've noticed that too. The other problem with the hand is that it's cut and pasted there. I moved his shoulder a bit so it would look natural. The other problem is that the hand isn't cropped that well from a photographic perspective. I can live with that problem though...

Steveling: Max and Vray.


Here are some wip shots if anyone want's to take a look:

[image loading]
[image loading]

Mental ray this time btw.

Thanks all for the comments.
suffeli *
Profile Blog Joined October 2002
Finland772 Posts
May 11 2012 14:42 GMT
#8
[image loading]
[image loading]

Also mental ray. I this shader used only one map for overall color, spec. I won't get any more technical than that. This is a gaming forum after all.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
May 11 2012 15:09 GMT
#9
Very nice suffeli, though I would agree that the hand is somewhat odd. (metacarpals of the ring and pinky finger are too long? also the wrist bends oddly, like as if it were reversed from how it should look (dorsal vs. ventral bend)). Really like the composition though.
Administrator
Jasper-
Profile Blog Joined October 2009
Canada184 Posts
May 11 2012 17:40 GMT
#10
The hand itself is too long, just the palm.
Jasper-
Profile Blog Joined October 2009
Canada184 Posts
May 11 2012 17:45 GMT
#11
Yeah either make the palm shorter or fingers longer ^^
Sigrun
Profile Blog Joined February 2007
United States1655 Posts
May 11 2012 18:37 GMT
#12
Jeez that's awesome. I could never wrap my head around 3D when I tried it, so this makes me very jealous. Nice work!
Graphics
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
May 11 2012 21:34 GMT
#13
wow thats some amazing stuff!
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
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