• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:16
CEST 04:16
KST 11:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!39Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Which box art did your first copy of StarCraft 1 have? ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5087 users

Confessions of an Uncreative Player

Blogs > ticklishmusic
Post a Reply
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2012-04-11 02:15:31
April 11 2012 01:47 GMT
#1
It gives me a little bit of pride to say that I've probably been playing Starcraft longer than most people here.

For a long time, that was it. I played BW. I looked up builds on TL and some other fansites which have since shut down. I didn't follow proleague of have a TL account, no, all I wanted to do was play. Eventually as I got older and had less time to actually play, I began to read TL more often and watch more pro games.

Then SC2 came out. I wasn't one of the lucky ones to get a beta, so I waited to get the game. With years of BW experience, I had a pretty good base to work off of-- by the end of the year I was high platinum, a little after I was diamond, and I made the push to Masters last winter break.

Yeah, I'm pretty happy with my SC skills. But there's one thing I'm not happy about. I am not a creative player.

Sure, I have my own style of simcity (warpgates all nicely lined u with a spine of pylons). I can make a decision based on what my opponent is doing ingame as well. But that's not really creativity is it? It's like I'm an AI which can respond to ingame situations, but not create them if that makes any sense. I've never really made my own build-- all I do is copy stuff I see. I guess you could say I've got a pretty decent library of various builds and cheeses-- books and magazines if you will.

All I've been doing is using things that have more or less been proven to work. There's nothing wrong with doing things that work, right? But good god, I've been playing BW for YEARS. In theory, I'm better than 90%+ of people who play SC2. I see guides by people in "high masters" or "mid diamond" for a certain MU. And yeah, I watch games by pros and see all the neat stuff they do. For the former, I can look and think and be like "hmm, this is a good build, but xxx might counter it", or "no, this build kind of stinks because of x, y and maybe z." The latter... well they don't matter in this post.

I myself cannot come up with a build to save my life. I know almost all the basic info for Toss, like how long upgrades and research take, how long units take to build, how much production I can support off a base, the works. Still, even armed with this info and a blank sheet of paper and pencil, I can't think of any build. I think the farthest I've gotten is advocating for use of warp prisms for harass. *puts on hipster glasses*. Even when they were kind of paper planes.

I think it might be a side effect of playing BW so long. In BW, builds and strats (at the lower levels) were pretty freaking established. Games took a lot longer (or at least they felt a lot longer). So, winning was comparatively more important. Every action-- micro, macro, whatever, FELT more important than in SC2, nevermind the one engagement and win design of the game. So, I just did what worked for so long, and that's pretty much hampered my ability to be truly creative.

But yeah. I'm uncreative.

*
(╯°□°)╯︵ ┻━┻
DarkPlasmaBall
Profile Blog Joined March 2010
United States46310 Posts
April 11 2012 01:51 GMT
#2
I don't know if there's any solution to *not* being creative, unfortunately.

Play custom games against some of your friends who are fucking terrible at the game... the point being that you won't have to worry about winning, and so you'll be open to trying new and interesting strategies just for fun, and might stumble across some interesting timings or strategies that could be used in actual ladder matches.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
April 11 2012 01:52 GMT
#3
I think it is harder to be creative when you play to win. You use more solid builds, or what you know will work, to make sure that you will win.

Myself, I play completely for fun and play random. Every game, I just go with the flow and do something that I think will be fun. Ghost rush, burrowed roaches, mass spines, sky 'Toss, speed reapers. It's all in good fun and it actually works out some times.

I'm also only in Platinum, so that may have something to do with it.
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
Alacast
Profile Joined December 2011
United States205 Posts
April 11 2012 02:05 GMT
#4
Just like the builds you're using now, any new build needs to have a goal or be designed to deal with something specific. Most one-base builds are simply "openers" that allow you to get set up for later in the game or just end it outright, and it makes sense to "copy" them because they're solid and flexible. As you play games, try to identify situations where you were beaten by your opponent and look to find a single way you can change your build to address that situation. This includes which units you builds, where you put them, how you scout, when you're aggressive, when to be defensive, etc. . .. Try to consistently make that same change every time you face the same strategy from your opponent in the future. These little variations to "basic" builds allow you to custom tailor your play into a "personalized" version that fits your abilities and personality.
Let us not rail about justice as long as we have arms and the freedom to use them. -Frank Herbert
kaisr
Profile Joined October 2007
Canada715 Posts
April 11 2012 03:31 GMT
#5
Creativity is overrated. I had way more fun in BW doing a 2base arbiter build every single PvT than anything else in BW or SC2
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
April 11 2012 04:03 GMT
#6
On April 11 2012 12:31 kaisr wrote:
Creativity is overrated. I had way more fun in BW doing a 2base arbiter build every single PvT than anything else in BW or SC2


Or...the stove!
Jaedong :3
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
April 11 2012 06:01 GMT
#7
I think creativity in making builds stems from knowledge of standard play and the inner workings of the game. Reactor hellion expand was once considered creative, but it wasn't made because someone was feeling hipster; it was made to solve early game problems like baneling busts and mass lings whilst keeping some pressure and scouting when not facing an agressive Zerg.

Sure there's still creative boundaries where someone comes up with solutions for problems others wouldn't, but overall all builds have an obvious goal.
I think esports is pretty nice.
run.at.me
Profile Joined December 2011
Australia550 Posts
April 11 2012 06:38 GMT
#8
You don't have to be innovative to be successful. Just because you cant think of creative ways to defeat your opponent, there's no reason you can't win with straight up rehearsed, solid strategies with boss mechanics. Not all pros are creative either. The best thing to do is take what you see from streams and use it in your own games. Things won't go exactly how you saw it, and you will have to adapt. When you win, you will feel a sense of creativity, just by logically adapting to the game. Most 'creative' wins are gimmicky anyway, like 8 min dt warp prism drops or what ever. Just steal shit you see and try to re-enact that in your games.
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
April 11 2012 06:41 GMT
#9
aah, back before the snipe nerf i had an awesome ghost cloak-snipe-drop expand play that was totally bitchin' in TvT.


Now it's just kinda bland T____________T;

I feel thy painigus
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#97
PiGStarcraft438
CranKy Ducklings90
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft438
RuFF_SC2 160
FoxeR 21
StarCraft: Brood War
Britney 11032
Rain 2165
GuemChi 1750
Artosis 643
Dota 2
LuMiX1
League of Legends
Cuddl3bear3
Counter-Strike
summit1g10765
taco 504
m0e_tv309
minikerr249
Other Games
Day[9].tv741
JimRising 605
C9.Mang0444
XaKoH 207
Maynarde148
ViBE117
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP85
• EnkiAlexander 42
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22131
Other Games
• Scarra984
• Day9tv741
Upcoming Events
Kung Fu Cup
8h 44m
RotterdaM Event
13h 59m
Replay Cast
21h 44m
The PondCast
1d 7h
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
Shopify Rebellion Sundays
4 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
5 days
Soma vs Shuttle
BeSt vs Rush
[ Show More ]
WardiTV Weekly
5 days
Afreeca Starleague
6 days
Leta vs ggaemo
Jaedong vs Queen
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.