• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:32
CEST 14:32
KST 21:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1135.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners SCII needs to put more weight on strategy and tact How do you feel about the mass reverts in the 5.0.17 PTR? Server Blocker Stellar Fest 2 Replay Pack
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
[Megathread] Daily Funny Videos Rollback Netcode in Brood War Bot on ladder BW General Discussion Sagi.gg Launcher Released
Tourneys
ASL 22 Finals 2v2v2v2 Tournament Small VOD Thread 2.0 [Women's StarCraft] MonstarZ vs Dreams 2026-10-15
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6839 users

Check me

Blogs > Valnus
Post a Reply
Valnus
Profile Blog Joined January 2012
South Africa17 Posts
March 04 2012 06:07 GMT
#1
Hey guys

Today I want to ask for a little help.

I am doing something critically wrong in my games and because of it. I cant seem to take a game in the ladder even against the A.I

Below is a replay of me VS a Terran A.I on very hard mode. Please have a look and give me your opinion. This is one of those times where me watching my own replays does not help at all

http://drop.sc/125927

Please help Bob kill some people

Thanks

If your not haveing fun.....your missing the point
divito
Profile Blog Joined January 2011
Canada1213 Posts
March 04 2012 06:26 GMT
#2
I feel your pain, I'm in a terrible slump right now.
Skype: divito7
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
March 04 2012 06:46 GMT
#3
ai on very hard mode and up get extra minerals for each so while you get 5 they get 7.

if you play standard vs very hard or insane A.I. you will lose
"Cause ya know, Style before victory." -The greatest mafia player alive
phiinix
Profile Blog Joined February 2011
United States1169 Posts
Last Edited: 2012-03-04 06:52:13
March 04 2012 06:48 GMT
#4
Mostly just macro stuff. The game ended and terran had 70 scvs, and you had 27 or something. I try not to mention macro to lower level players because it's kind of a given, but your micro for the most part was pretty good.

I would recommend getting the extra 2 gateways a little later. int his game, they started at 4:15, finished by 5:20, and you got 2 zealots out at around 6:10. If you had built those extra gateways as late as 5:10 or 5:20, you would have gotten out those 2 zealots at nearly the same time, since warp ins are instant and that's around when warp gate finishes. by delaying them, you can build more units and probes in the early game, which helps you defend.

In general, try to have at least 6-8 gateways, 3 nexi, and 60 probes by 15:00. The easiest way to check your probe count is to box all the ones at your main, then hold shift and box all the probes at your natural, and then hit ctrl+2, and it'll tell you how many units are in that control group in the tab. Forgetting the logistics and build orders and junk, if you aim for that infrastructure, you should be winning more games.

Also, don't listen to mystery meat, he's misinformed. Only insane AI gets additional minerals, very hard AI still gets 5 minerals per mineral trip
G_G
Profile Blog Joined February 2010
Canada178 Posts
March 04 2012 07:03 GMT
#5
On March 04 2012 15:46 MysteryMeat1 wrote:
ai on very hard mode and up get extra minerals for each so while you get 5 they get 7.

if you play standard vs very hard or insane A.I. you will lose


Only the insane AI gets 7, not very hard. Also, that AI was a badass. I wouldn't feel too bad losing to an opponent that is consantly balancing SCVs distribution between mainland and island expansions with medivacs while attacking your natural and not really missing a beat in any other aspect either. The main way to beat the AI is basic unit counters, which you did, and out produce it on workers early on (AIs cap out at certain worker numbers per base, you don't have to).

Seriously though, you need to significantly improve your Probe production. Play a bunch of games, vs AI is fine, and focus 100% on keeping your Probe production concious. This means that even when placing a gateway you should be thinking "my probes are probably about half way done by now, I have time for one more thing" and then maybe do a round of warp-ins or something. While doing that think, "that was the one thing, now I need to queue up some more Probes. Okay, now I can do a few things before needing more Probes." So do a few more things, while thinking about how much time you have until you need to make Probes again etc, etc, etc. Don't worry about build or even winning, just always be concious of the progress of your Probes. By forcing it to be concious under all circumstances you begin to not have to think about it conciously and all of a sudden you will be doing something like pulling back a hurt immortal and you'll just get the urge to build probes just before the last ones finish.

There are always many things you can improve on, like that first attack you did at his ramp that seemed like a random decision. What were you going to gain from winning that battle? Even if you won it, you would die to the reinforcements coming straight outta his base, and you will have accomplished nothing. One of the most important decision making aspects of SC is to avoid fights you gain little or nothing from, and to force fights where you can gain something from especially in the form of your opponent losing something valueble.

Just focus on Probe production though, and then change the exercise to constant concious thought under all circumstances for army unit production, and so on and so on.
Alacast
Profile Joined December 2011
United States205 Posts
Last Edited: 2012-03-04 07:59:04
March 04 2012 07:58 GMT
#6
You were floating 2k minerals at some point in the game and you're probe production was really low. The bigger your economy (more probes) the more stuff you can build. As your economy increases, you need the production or tech structures to back it up so you can spend your money efficiently. Try doing something ridiculous like 8 gateways on 1 base and see how many you can constantly produce out of. I think the number is ~4 but trying for too much helps you whittle down what you can actually use. Eventually you get to the point of knowing about how much "stuff" you can afford on a set number of bases.

But really important stuff=don't stop making shit. You can literally get to platinum by making sure you keep making probes, don't get supply blocked, and keep your money low. You could a-click huge armies at your opponent's base in a lot of scenarios and still win because you, because of your better production, simply have more stuff.
Let us not rail about justice as long as we have arms and the freedom to use them. -Frank Herbert
Valnus
Profile Blog Joined January 2012
South Africa17 Posts
March 04 2012 11:30 GMT
#7
Alacast , G_G , Phiinix

Thanks for the info, I will make sure my probe production stays on par. And my follow up question was pretty much answered by Phiinix

How do I know when I have enough probes ?

Thanks for the feedback guys. I am going to line up a few games and work strictly on my probe production and unit deployment

If your not haveing fun.....your missing the point
SockArms
Profile Blog Joined November 2010
United States591 Posts
March 04 2012 11:39 GMT
#8
On March 04 2012 20:30 Valnus wrote:
Alacast , G_G , Phiinix

Thanks for the info, I will make sure my probe production stays on par. And my follow up question was pretty much answered by Phiinix

How do I know when I have enough probes ?

Thanks for the feedback guys. I am going to line up a few games and work strictly on my probe production and unit deployment



If I want to know my approx worker count i just box each mineral line and count in my head

just don't click anywhere when you have them boxed XD I've done that with every single one of my workers once

but once you get a enough experience you can get a good idea of how many you have just by looking at your mineral lines as you have 6 in gas and about 20 looks saturated
| Cloud9 | DK | Liquid |
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
20:00
WardiTV Not-Summer Championshi
IntoTheiNu 786
WardiTV631
OGKoka 310
TKL 205
LamboSC2120
Liquipedia
Online Event
20:00
BamsPatch 1.0 Weekly #4
SHIN 16
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 310
ByuN 281
TKL 205
LamboSC2 120
SHIN 16
StarCraft: Brood War
Calm 6847
Bisu 1464
Jaedong 877
Horang2 707
FanTaSy 493
Stork 435
BeSt 381
actioN 311
EffOrt 303
Larva 226
[ Show more ]
Light 181
ZerO 174
ggaemo 168
Hyuk 155
Snow 144
Dewaltoss 141
Zeus 140
Mind 113
firebathero 98
Leta 94
Hyun 76
Sea.KH 75
Barracks 72
Pusan 53
Sharp 47
Killer 46
910 46
hero 42
ToSsGirL 37
Bishop 35
Shinee 32
Free 31
sSak 26
soO 25
ajuk12(nOOB) 20
zelot 19
Hm[arnc] 18
Bale 18
sorry 18
Yoon 16
Terrorterran 13
Noble 10
Icarus 4
Dota 2
qojqva130
canceldota104
Counter-Strike
olofmeister1313
kennyS1158
kRYSTAL_27
Other Games
gofns40093
singsing2035
Coldzera 762
B2W.Neo751
Lowko305
DeMusliM208
Pyrionflax192
crisheroes139
Khaldor117
ZerO(Twitch)6
Organizations
StarCraft: Brood War
UltimateBattle 15
lovetv 7
[ Show 10 non-featured ]
StarCraft 2
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Korean StarCraft League
14h 28m
Afreeca Starleague
17h 28m
Rush vs Soulkey
CranKy Ducklings
21h 28m
WardiTV Invitational
22h 28m
AI Arena Tournament
1d 3h
BSL Open Qualifier
1d 6h
Sparkling Tuna Cup
1d 21h
OSC
2 days
IPSL
2 days
BSL Open Qualifier
2 days
[ Show More ]
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
KCM Race Survival 2026 Season 4
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.