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Wings of Broodwar: Battle for Arrakis - Page 5

Blogs > lorkac
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
leviathan400
Profile Joined November 2006
United Kingdom393 Posts
January 26 2012 00:58 GMT
#81
Good read. Read it all.

Gotta love the skill it takes to play BW
:o
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
January 26 2012 01:29 GMT
#82
Well that was entertaining, thanks OP.
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Non0
Profile Joined April 2010
United States100 Posts
January 26 2012 02:23 GMT
#83
Thank you for this, it was a great read :D
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2012-01-26 02:48:43
January 26 2012 02:43 GMT
#84
Lol, welcome to the 90s when we were retarded but the games were really poorly designed and hard as hell.

Its ironic that we aren't quite as retarded now but the games are too frigging easy... *sigh*

Atreides 4 Life

Finished:
Great blog and if more people had to go through the process of solving their own problems, the SCII strat forum would be liveable.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
ArchDC
Profile Joined May 2011
Malaysia1996 Posts
January 26 2012 03:07 GMT
#85
I love Dune 2, was super fun to play. But BW is better!
ArchDC
Profile Joined May 2011
Malaysia1996 Posts
January 26 2012 03:24 GMT
#86
On January 26 2012 11:43 Antisocialmunky wrote:
Lol, welcome to the 90s when we were retarded but the games were really poorly designed and hard as hell.

Its ironic that we aren't quite as retarded now but the games are too frigging easy... *sigh*

Atreides 4 Life

Finished:
Great blog and if more people had to go through the process of solving their own problems, the SCII strat forum would be liveable.



Atreides, love the sonic tank! Ordos hate no missile launcher, but I like that launcher that converts them temporarily. I used to build ornithopters to discover all their rocket turrets, then i would convert their siege tanks n click the 'attack' button. Just as they revert back i would click on their rocket turret so the siege tank's last command upon reverting is to destroy his own rocket turret aha. Then once all turrets down, i build ornithopters to lay waste to everything. Good times....

Harkonnen, errr, devastator is not cost-effective. I still go for siege tank.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
January 26 2012 03:27 GMT
#87
I played Emperor. That game was interesting, there were so many imbas from the allied houses.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Subversive
Profile Joined October 2009
Australia2229 Posts
January 26 2012 04:06 GMT
#88
On January 26 2012 08:37 EternaLLegacy wrote:
I never had the luxury of playing those Dune games. I started with C&C and TA myself. Good times though...

I just wish that SC2 had more depth to it. I think it's a very good game for casuals, just like MOBAs, but there's just not that element of pure execution skill that BW had. It's just never going to last if it remains this accessible. The fact is, I don't watch pro BW because I can go out and copy all the strats pros use. I watch BW because I know what they're doing and that I'll never be able to execute it. It's also the reason I keep playing BW, because I know there's always more to work towards.

SC2 is a good game for casual players and fun games between friends. It is not a good esport, despite the amount of time, money, and energy people are putting towards it. It doesn't have what it takes to last as an esport, because it's missing that execution element. Sports are about pushing people to the limits of their abilities, and SC2 almost always does not do that at high level. It's much more like poker than BW, where people simply throw down what they perceive is the best move with incomplete information, and if things work out well the best player will win.. most of the time. I can beat anyone in the world in poker. I can't ever beat any NBA player.

yeah poker's doing well as a televised game/sport.
#1 Great fan ~ // Khan // FlaSh // JangBi // EffOrt //
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
January 26 2012 04:09 GMT
#89
Read the whole thing,
Well done
I've been planning to write about my journey as an RTS player and a gamer, though I'm afraid it might not be as interesting
Oh well, we'll see; one day.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
GreenFaction
Profile Joined June 2010
United States82 Posts
January 26 2012 04:40 GMT
#90
Thanks for the post!! haha at first I was like, oh lord where is this going. And then later I was like, oh man where is this going. And then at the end I was like, wait what? how did we get here? And I don't agree with very much of what you say, but I just kept reading even though I was like, stop reading and go do something else. I'm glad I finished it! Dune 2 sounds crazy, and I loved hearing your broodwar recollections. lol that guy who posted about your "chess isn't strategy" comment. double lol that guy who posted "is this how you get 100 posts a week?
gg
Incanus
Profile Joined October 2009
Canada695 Posts
January 26 2012 05:01 GMT
#91
On January 25 2012 17:52 lorkac wrote:Of those three games I honestly believe that a Dune II: Battle for Arrakis game engine and UI with some balance tweaks would be the best competitive RTS game ever. Harvesting has to be done manually for both returning and harvesting resources. No hotkeys, single unit selection, units get slower and deal less damage the more hurt they get. Artillery is inaccurate and you can’t control what units get repaired and which carry-alls pick up the harvester. Imagine playing broodwar, but with 10 times less ease of play and being able to hide units behind buildings so even fighting inside a base is different from fighting outside a base (mechanically) You’d need to be on the ball 150% of the time otherwise you’ll end up with your army target firing the ground as a nuke lands on your wind vanes. You push out and suddenly 10 packs of Fremen are in the middle of your base focus firing the Construction Yard. Only the best possible player could win. And it’d be great—if it wasn’t so boring watching Rocket Tanks fire missiles that sometimes 180 mid-air and lands back on the original Rocket Tank killing it. (And you thought Scarabs were finicky!)

Classic paragraph. :D
Flash: "Why am I so good?" *sob sob*
Skwid1g
Profile Joined April 2011
United States953 Posts
Last Edited: 2012-01-26 05:22:44
January 26 2012 05:19 GMT
#92
On January 26 2012 08:37 EternaLLegacy wrote:
I never had the luxury of playing those Dune games. I started with C&C and TA myself. Good times though...

I just wish that SC2 had more depth to it. I think it's a very good game for casuals, just like MOBAs, but there's just not that element of pure execution skill that BW had. It's just never going to last if it remains this accessible. The fact is, I don't watch pro BW because I can go out and copy all the strats pros use. I watch BW because I know what they're doing and that I'll never be able to execute it. It's also the reason I keep playing BW, because I know there's always more to work towards.

SC2 is a good game for casual players and fun games between friends. It is not a good esport, despite the amount of time, money, and energy people are putting towards it. It doesn't have what it takes to last as an esport, because it's missing that execution element. Sports are about pushing people to the limits of their abilities, and SC2 almost always does not do that at high level. It's much more like poker than BW, where people simply throw down what they perceive is the best move with incomplete information, and if things work out well the best player will win.. most of the time. I can beat anyone in the world in poker. I can't ever beat any NBA player.


But that same situation happens all the time in BW. You have imperfect information and have to judge it as well as you can; people lose in BW all the time due to proxies, all-ins, random tech switches, etc. A scarab shot can end a game or dud out and cost you the game, but that doesn't prevent BW from being an "e-sport." In fact, the proxies, all-ins, etc. are some of the most exciting moments in BW. They may not be the best for finding out who the "better player" is, but they add a lot to the game in other areas.

As for the execution... I can't see how you could actually say this. No current sc2 player is anywhere near the execution cap, they're closer to it than anyone is in BW, but it'll still never be reached. Not even close.
NaDa/Fantasy/Zero/Soulkey pls
KneeDeeP
Profile Joined July 2010
United States256 Posts
January 26 2012 05:21 GMT
#93
Really enjoyed this read, thanks for the post hopefully it won't be the last!
"the virtuous man is content to dream what a wicked man really does"
Gonff
Profile Joined May 2010
United States686 Posts
January 26 2012 05:48 GMT
#94
Thank you for taking the time to write this all down, it was really a fantastic read. Also, thanks so much to the person who spotlighted it. The spotlight tells people that this blog is worth making time for, and it really is.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
January 26 2012 06:54 GMT
#95
Oh man, I remember how I played StarCraft in 1998.

Terran was completely imbalanced,of course. You just turtled down on one base (you get a second later, but only one at a time) with rings of Bunkers, Turrets and Siege Tanks and then pump out a control group of fully upgraded Battlecruisers.

Of course, being the revolutionary genius that I was, I developed a strategy that I still employ on the SC2 ladder to this day: blind countering. I cannot describe the shock that was in store for me when I eventually learned that Scouts were useless.

Then for years until I discovered progaming, I employed a strategy based on this also revolutionary discovery I made: You can build from multiple Gateways AT THE SAME TIME and get your 12 unit control group out before anyone else. This was the era of 2-Gate Zealot all-ins (not that I knew what an all-in was at the time) and it worked like a charm.

Then I saw my first progaming series, Lecaf Oz vs. KTF MagicNs. Tempest proxied Dark Templar and Lomo lifted a Factory into Tempest's main to produce Vultures, and my mind was forever blown by my first glimpse of true genius. No wonder these people were pro-gamers. (The series also had a Flash-Jaedong Ace Match, which was ridiculously hyped and left me disappointed with these players forever. Pool first vs. 14 CC.)
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
catleaves
Profile Joined December 2010
United States506 Posts
January 26 2012 07:33 GMT
#96
thank you for an awesome read.
^^
feardragon
Profile Blog Joined October 2010
United States972 Posts
January 26 2012 08:39 GMT
#97
Took me a while to read but I read it all and I have to say completely worth it.
Ok Starcraft 2 Commentator
Uriel_SVK
Profile Joined April 2010
Slovakia427 Posts
January 26 2012 11:42 GMT
#98
Oh maaan ... you just destroyed my lunch break,, but it was worth it.
Gyger
Profile Joined September 2011
Norway18 Posts
January 26 2012 11:47 GMT
#99
I can't belive I read all thoose words! A very nice read!
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
January 26 2012 12:17 GMT
#100
Wow. Fuck Broodwar, I'm switching to Dune 2.
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