• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:47
CEST 15:47
KST 22:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Official StarCraft website teases new content ahead of BlizzCon?33Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Weekly Cups (August 24-30): Patches' balance mod takes over SC4ALL: II Winner Will Earn a Spot at HSC 30! Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
KCM Race Survival 2026 Season 3 Brood War in Budapest ! WORTEX 2026 BW Finals [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6609 users

Making a game, progress

Blogs > shannn
Post a Reply
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
January 05 2012 10:57 GMT
#1
For anyone who hasn't read my previous blogs about my game then read on here and here.

First of all I thank everyone who replied in my previous blog. It was quite interesting how people think what makes a game interesting and I've got it all written and placed next to my 30 inch (I think 30 inch) monitor when I'm coding.

So this is my 3rd blog about my game making progress. Sorry I can't show screenshots but it's a school assignment and they're pretty strict about this. Some rule if other students copies my code and then when caught me and every other student that uses the code will fail (lol I know stupid rule). Probably when it's finished and reviewed that I'll be able to show it to everyone.

Anyways the status of my game and what I've managed to succeed so far:

Battle Engine:
- Managed to make a dynamic attack, i.e. a player can choose a character and target any other character on the field and attack him.
- Dynamic magic attack (same as a dynamic attack except with spells)
- Using spells!!! Right now I have a water explosion spell which you can see a cast at the player casting it and then exploding at the target
- Progress bars in which you see when a character can attack with a modifier (depending on the character's attack speed it will go faster/slower).
- Health/mana status with color (yellow for mid level range of health/red for low health/ green for max health).
- Auto select character when a character is ready to attack
- A chooser button for character and target
- A label with the amount of damage/heal a target receives with a character fading in and out to show they're taking heals/damage.

Miscellaneous:
- Optimizing code for casting spells (seriously I had 1k lines of code in 1 class which has now been reduced to 400).
- Optimizing battery life usage

Spells:
- Water explosion spell
- Boss explosion spell
- Monster explosion spell

Quite a lot of stuff I've managed to make so far in the game.

Things I want to get done asap.

Battle Engine:
As far as I can tell for the battle engine I still need to implement an item button with a menu of choosing a certain item in which it does something to a character or whole group (e.g. heal/restore life etc.) and the same thing with magic spells (choosing a magic spell from a menu not the cast/spell itself).

Spells:
Atleast 10 different spells with customized images incorporated.

Items:
Make atleast 3 different kinds of items (heal potion,mana potion,restore life potion) with spells embedded when used.

The above mentioned things I want to do shouldn't take me long since I got all other stuff which are way harder.

Then I can finally work on game events outside battles and of course other things like making spells, levels, battle backgrounds, character images, music, storyline etc.

For anyone wondering, I'm using Particle Designer for Cocos2D for making particles (particles makes up for spells). I had to pay 8 dollars but it's so worth it. Normally you're going to be busy for an hour or so making 1 nice particle but now I manage to create nice particles within minutes.

I'm not experienced enough with stuff like music and drawing so I ask you readers:
Where do I actually have to look out for if I were to make this (or if you know a site for free commercial use music/drawings then tell me ).

Thanks for reading this blog and feel free to give suggestions!

*
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Grndr101
Profile Joined March 2011
Belgium125 Posts
January 05 2012 12:54 GMT
#2
I'm not sure exactly where, but I'm sure there are a lot of indies who would be willing to help with music and artwork. I don't know if deviantart is a good idea, but I imagine there's ton of artist communities around where you could ask.
Heck you might even get lucky and find a helpful soul right here on TL.

Anyway glad to see you're making progress, gl on finishing the battle engine. Remember, you're not a development team, keep it simple.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
January 05 2012 14:15 GMT
#3
Hey man,

I just might do that :D
I know I'm not a development team, that's why I've been solely focussing on programming for the most part since the other main points aren't my strong ones But I like to do research and get to know those things as well.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Felo
Profile Blog Joined October 2010
Germany392 Posts
January 05 2012 14:16 GMT
#4
I don't have a lot to contribute as I suck when it comes to art or music but I wanted to tell you my admiration for doing what you do - carry on, good sir - I'm sure that it'll be great!

I've read all of your blogs up to now and I'm really looking forward to your coming progress
EU GML P | Check my Stream (with commentary!) -> www.twitch.tv/xFelo
ZeromuS
Profile Blog Joined October 2010
Canada13412 Posts
January 05 2012 14:55 GMT
#5
Keep up the good work I will totally play this game when its done :D
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
eodynn
Profile Joined December 2010
Germany44 Posts
Last Edited: 2012-01-05 16:11:24
January 05 2012 16:10 GMT
#6
http://incompetech.com/m/c/royalty-free/index.html?feels
could be a good place to find music. last time i checked you were allowed to use them.
And after checking again, you're still allowed to.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
January 05 2012 16:30 GMT
#7
On January 06 2012 01:10 eodynn wrote:
http://incompetech.com/m/c/royalty-free/index.html?feels
could be a good place to find music. last time i checked you were allowed to use them.
And after checking again, you're still allowed to.

Hey man thanks!

Just listened to a few songs and some could definitely be used for a game :D
Much appreciated
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
ISSL Weekly #3
IntoTheiNu 1188
WardiTV716
Rex129
CranKy Ducklings108
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 262
Rex 129
ByuN (SOOP) 33
Trap 12
StarCraft: Brood War
Britney 44166
Calm 20991
Shuttle 2647
Horang2 1084
Hyuk 769
firebathero 334
Rush 255
Larva 191
actioN 100
Pusan 93
[ Show more ]
Mong 67
Barracks 47
910 29
Free 20
zelot 19
HiyA 18
Sharp 18
scan(afreeca) 12
ajuk12(nOOB) 11
Rock 9
Noble 8
Dota 2
Gorgc4549
syndereN300
Counter-Strike
fl0m2018
olofmeister1536
byalli1013
markeloff150
dupreeh148
kRYSTAL_28
Heroes of the Storm
Liquid`Hasu239
Other Games
singsing2618
B2W.Neo713
crisheroes415
Lowko286
Happy226
XaKoH 217
Liquid`VortiX209
mouzStarbuck150
Livibee150
Mew2King72
djWHEAT62
QueenE41
Organizations
StarCraft: Brood War
lovetv 7
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 34
• CranKy Ducklings SOOP20
• AfreecaTV YouTube
• intothetv
• Kozan
• Hinosc 0
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1857
• TFBlade741
Other Games
• WagamamaTV282
Upcoming Events
Replay Cast
10h 13m
Rogue vs Cure
Big Brain Bouts
20h 13m
Garitos vs ArT
Lambo vs Percival
TriGGeR vs ByuN
Sparkling Tuna Cup
1d 20h
OSC
1d 22h
Shopify Rebellion Sundays
2 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
2 days
Afreeca Starleague
2 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
2 days
Afreeca Starleague
3 days
Leta vs ggaemo
Jaedong vs Queen
GSL
3 days
[ Show More ]
PiGosaur Cup
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Escore
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.