• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:47
CEST 16:47
KST 23:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)6Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!38Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
ASL22 General Discussion Which box art did your first copy of StarCraft 1 have? BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! XUN appreciation thread
Tourneys
Escore Tournament - Season 3 [ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7898 users

Analyzing a replay ?

Blogs > achristes
Post a Reply
achristes
Profile Blog Joined March 2011
Norway653 Posts
December 30 2011 06:22 GMT
#1
So yeah, I've been watching Artosis' stream alot lately, and his habit of checking the replay after the game and analyzing it has spread to me. But really, I don't now what to look for, I'm a Diamond EU zerg that plays really good sometimes, and other times I don't.
I was wondering what you generally look for in a replay when you are trying to analyze it and improve your play?

And please, don't link me to Day9 dailies becuase I've watched alot of them, maybe all of the SC2 ones up to 310 or smth.

Yes, there is/was a thread about this, but it was really old and I don't know what level those guys were talking about, so sorry if this is not a "worthy" post.

If you answer you are awesome

*
youtube.com/spooderm4n | twitch.tv/spooderm4n | Random videos and games I feel like uploading
mache
Profile Joined December 2011
47 Posts
December 30 2011 06:46 GMT
#2
umm generally when I try to analyze my replays Im looking for 1) My injects 2) My scouting activity and map control 3) Unit composition (How it works against hes composition)


I am not that high level so there is no need to have special time for improving strategys. I think you know yourself what to look in your replay, just dont overthink about anything.
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
December 30 2011 06:59 GMT
#3
Rather than point out every mistake you did try to find: 1. the points in the game when you are ahead, in economy or army or whatever, knowing when you are ahead and not are crucial to making correct decisions! Hopefully you can remember when you are in similar positions in games and be able to capitalize better on it. 2. mistakes you make that are easiest to correct, never do more than 1 or maybe two from a game and fix those, nobody ever plays a perfect game so if you point out every little thing you could have done better your focus will be too spread out and you will still not fix the big ones
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
December 30 2011 07:43 GMT
#4
Ah, well when I analyze replays I go through a process that I came up with:
1.) go over the replay on x4(try to never slow it down or pay attention to minute details, because in this stage we are only looking for large, general mistakes), pay attention to how many workers you have, how well you are spending your money, and how you move your army around. A lot of the time if you find any major mistakes here, they are the ones that likely contributed to your loss the most.
2.) The purpose of stage one is to determine if your loss was the result of bad mechanics, but mechanics are not always the issue, the second highest reason for losses is bad decision making (at least in my opinion)--go to any point in the game that you suspect contributed to your loss and look at it more closely. One of these moments could be as simple as you making a silly mistake like move commanding your mutas into a batch of marines you didn't see and losing too many. Or something more complicated (for example I lost a game because a Zerg counter attacked a base and I lost more probes then I had suspected, so my macro fell behind and I slowly lost the game from there).
3.) if you are still confused on why you lost at this point, you will need to be more thorough in your analysis. Start by scrutinizing your opening, and the first ten or so minutes of the game--then go and look at every single interaction between you and your opponent, try your best to mark down what you and your opponent had going in, and what you and your opponent had going out; and what things occurred because of that interaction (for example, in a game I did a warp prism drop against a zerg players third, and was able to force 30 lings, sadly I could have killed the hatchery but I made the mistake of fighting the Zerglings rather than focusing the hatch, which I could have killed if I did, this of course is and easy mistake to spot and rectify)
4.) if at this point you still are not sure why you lost; open Notepad and start to draft a TL strategy forum post for help--write down all of the things you spotted while doing the above steps--most of the time you may find that while writing about the match and all of the things in step 1-3, you realize your mistake and the problem in your play, thus you won't even have to post it! You'd be surprised at how effective writing down all that information and your own personal assessment can clear things up.

Hope this helps!
This is the first time I've written this process down so I hope it is clear.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
achristes
Profile Blog Joined March 2011
Norway653 Posts
December 30 2011 11:33 GMT
#5
On December 30 2011 16:43 CrazyF1r3f0x wrote:
Ah, well when I analyze replays I go through a process that I came up with:
1.) go over the replay on x4(try to never slow it down or pay attention to minute details, because in this stage we are only looking for large, general mistakes), pay attention to how many workers you have, how well you are spending your money, and how you move your army around. A lot of the time if you find any major mistakes here, they are the ones that likely contributed to your loss the most.
2.) The purpose of stage one is to determine if your loss was the result of bad mechanics, but mechanics are not always the issue, the second highest reason for losses is bad decision making (at least in my opinion)--go to any point in the game that you suspect contributed to your loss and look at it more closely. One of these moments could be as simple as you making a silly mistake like move commanding your mutas into a batch of marines you didn't see and losing too many. Or something more complicated (for example I lost a game because a Zerg counter attacked a base and I lost more probes then I had suspected, so my macro fell behind and I slowly lost the game from there).
3.) if you are still confused on why you lost at this point, you will need to be more thorough in your analysis. Start by scrutinizing your opening, and the first ten or so minutes of the game--then go and look at every single interaction between you and your opponent, try your best to mark down what you and your opponent had going in, and what you and your opponent had going out; and what things occurred because of that interaction (for example, in a game I did a warp prism drop against a zerg players third, and was able to force 30 lings, sadly I could have killed the hatchery but I made the mistake of fighting the Zerglings rather than focusing the hatch, which I could have killed if I did, this of course is and easy mistake to spot and rectify)
4.) if at this point you still are not sure why you lost; open Notepad and start to draft a TL strategy forum post for help--write down all of the things you spotted while doing the above steps--most of the time you may find that while writing about the match and all of the things in step 1-3, you realize your mistake and the problem in your play, thus you won't even have to post it! You'd be surprised at how effective writing down all that information and your own personal assessment can clear things up.

Hope this helps!
This is the first time I've written this process down so I hope it is clear.

Sounds like a very good way to go about it IMO, will try it for sure, thanks :D
youtube.com/spooderm4n | twitch.tv/spooderm4n | Random videos and games I feel like uploading
Humanfails
Profile Blog Joined November 2011
224 Posts
Last Edited: 2011-12-30 15:30:18
December 30 2011 15:25 GMT
#6
It also helps (and is confidence boosting) to watch replays where you won. Seeing what you did wrong is only half the story. Scientists attempt to recreate from successes, not failures. See what works in a replay, and analyze why. You can't get to the truth with only one side of the story. If you accidentally succeed, you've got a shortcut ticket to success in that replay. If you fail, then look at what not to do, and then fail again , and repeat ad nauseum, you get to the "right" solution a lot slower. Always check your successes. They'll tell you whats good.

As an additional note. New players should take replay saves from the moment they start bronze to the moment they hit master/GM. The effect of seeing yourself and what you used to do vs what you do now can be amazing. Luckily even though I wiped all my saves I have some from lower leagues on the net somewhere.

Just remember to put a time/date stamp on your replays every time you do it.
hyperknight
Profile Joined May 2011
294 Posts
December 30 2011 16:28 GMT
#7
On December 30 2011 16:43 CrazyF1r3f0x wrote:
Ah, well when I analyze replays I go through a process that I came up with:
1.) go over the replay on x4(try to never slow it down or pay attention to minute details, because in this stage we are only looking for large, general mistakes), pay attention to how many workers you have, how well you are spending your money, and how you move your army around. A lot of the time if you find any major mistakes here, they are the ones that likely contributed to your loss the most.
2.) The purpose of stage one is to determine if your loss was the result of bad mechanics, but mechanics are not always the issue, the second highest reason for losses is bad decision making (at least in my opinion)--go to any point in the game that you suspect contributed to your loss and look at it more closely. One of these moments could be as simple as you making a silly mistake like move commanding your mutas into a batch of marines you didn't see and losing too many. Or something more complicated (for example I lost a game because a Zerg counter attacked a base and I lost more probes then I had suspected, so my macro fell behind and I slowly lost the game from there).
3.) if you are still confused on why you lost at this point, you will need to be more thorough in your analysis. Start by scrutinizing your opening, and the first ten or so minutes of the game--then go and look at every single interaction between you and your opponent, try your best to mark down what you and your opponent had going in, and what you and your opponent had going out; and what things occurred because of that interaction (for example, in a game I did a warp prism drop against a zerg players third, and was able to force 30 lings, sadly I could have killed the hatchery but I made the mistake of fighting the Zerglings rather than focusing the hatch, which I could have killed if I did, this of course is and easy mistake to spot and rectify)
4.) if at this point you still are not sure why you lost; open Notepad and start to draft a TL strategy forum post for help--write down all of the things you spotted while doing the above steps--most of the time you may find that while writing about the match and all of the things in step 1-3, you realize your mistake and the problem in your play, thus you won't even have to post it! You'd be surprised at how effective writing down all that information and your own personal assessment can clear things up.

Hope this helps!
This is the first time I've written this process down so I hope it is clear.



On December 31 2011 00:25 Humanfails wrote:
It also helps (and is confidence boosting) to watch replays where you won. Seeing what you did wrong is only half the story. Scientists attempt to recreate from successes, not failures. See what works in a replay, and analyze why. You can't get to the truth with only one side of the story. If you accidentally succeed, you've got a shortcut ticket to success in that replay. If you fail, then look at what not to do, and then fail again , and repeat ad nauseum, you get to the "right" solution a lot slower. Always check your successes. They'll tell you whats good.

As an additional note. New players should take replay saves from the moment they start bronze to the moment they hit master/GM. The effect of seeing yourself and what you used to do vs what you do now can be amazing. Luckily even though I wiped all my saves I have some from lower leagues on the net somewhere.

Just remember to put a time/date stamp on your replays every time you do it.


Absolutely fantastic set of suggestions! Wow, thanks! I never really analyze my replays because I never honestly knew what to look for. I'm going to start looking at them now =)
"you 6poll?" - aLive to IdrA on NASL Sunday Showmatch, Feb 2012
Count9
Profile Blog Joined May 2009
China10928 Posts
December 30 2011 16:50 GMT
#8
I usually pick out one thing I did wrong and only one or two things (usually big things) and work on only those. I feel like if I scrutinize everything in my play and try and fix all my mistakes at once I end up forgetting a lot of things as time goes on. I'd rather get really really good at one thing at a time. For example, if I lose horrendously to drops in PvT I'll spend a week or two only focusing on mini-map awareness and stalker micro vs. drops. Then, once those weeks are over I move on to the next thing and I automatically have stalkers waiting for drops.

It's actually really funny to watch very old replays of myself and now, the core strategies are the same but I have made so many adaptations when I play now that it's not even conscious. The reason I like this method is because there are way too many things I do need to be conscious about like responding to build orders, taking map control, when it's safe to take expansions that I can't keep reminding myself "watch out for drops. watch out for drops, watch out for drops" Just like I don't have to keep telling myself to not get supply blocked and I only need to glance at the upper right corner and instinctively know whether to add pylons or not, there are a lot of things you should internalize and I feel working on one thing at a time until it's automatic is the best way to go about it.
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #261
EmpressLilyy38
Liquipedia
GSL
11:00
2026 GSTL: Main Stage Day 4
IntoTheiNu 1250
CranKy Ducklings SOOP213
Rex32
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Maru 84
BRAT_OK 61
SHIN 52
Rex 32
herO (SOOP) 27
Zoun (SOOP) 24
Trap 18
StarCraft: Brood War
Britney 43712
Shuttle 3160
Bisu 2568
EffOrt 651
Light 483
Mini 482
Horang2 462
BeSt 451
Larva 364
Soulkey 298
[ Show more ]
Snow 243
Rush 232
Stork 217
Hyuk 155
Dewaltoss 99
Sea.KH 87
Mind 75
Leta 70
Zeus 68
Pusan 56
ToSsGirL 38
Barracks 31
soO 30
Yoon 29
Sexy 23
NotJumperer 23
Shine 21
Hm[arnc] 18
Terrorterran 18
Aegong 18
sorry 16
Sacsri 14
Rock 13
zelot 12
SilentControl 12
ajuk12(nOOB) 12
Noble 10
Dota 2
Gorgc5817
qojqva2839
Dendi1594
syndereN1131
Other Games
singsing1634
hiko856
B2W.Neo726
Lowko299
OGKoka 135
RotterdaM120
Pyrionflax100
Mew2King56
ArmadaUGS48
QueenE27
Trikslyr3
Organizations
Other Games
BasetradeTV28
[ Show 11 non-featured ]
StarCraft 2
• mYiSmile15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3457
• TFBlade771
Upcoming Events
PiGosaur Cup
9h 14m
Kung Fu Cup
20h 14m
Replay Cast
1d 9h
The PondCast
1d 19h
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
Afreeca Starleague
5 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
5 days
[ Show More ]
Afreeca Starleague
6 days
Leta vs ggaemo
Jaedong vs Queen
GSL
6 days
Liquipedia Results

Completed

BSL 2026 LAN: Kraków
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.