• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:07
CEST 23:07
KST 06:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection3Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
My starcraft 2 changes StarCraft II 5.0.16 PTR Patch Notes may 26th The Death of Cheese: From a Professional Cheeser TL.net Map Contest #22 - Voting & Ladder Map Selection Oliveira Would Have Returned If EWC Continued
Tourneys
Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ 14k games analyzed: Cross Spawn Nexus first good? Tesagi Viewer - A new era of replay watching FlaSh's ASL S21 Finals Review VPN experiences
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Path of Exile Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread How cold is too cold to be outdoors? Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5943 users

Is Cheese Ruining eSports in the West? - Page 2

Blogs > Jermstuddog
Post a Reply
Prev 1 2 All
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
December 30 2011 10:03 GMT
#21
Complex things like faking your upgrades on cyber core even. Or remember the infamous forum post on here about damaging your own spire to make it look less complete.
iamke55
Profile Blog Joined April 2004
United States2806 Posts
December 30 2011 12:34 GMT
#22
While I know deep down that cheese is good for me and will improve my skill as a player much more than turtling to 200/200 colossus deathballs all day, I still rage whenever I die to proxy buildings, cannon rush, 6 pool, etc. I hope to eventually purge my mindset of these Western influences so I can improve faster when laddering, but it will be hard.
During practice session, I discovered very good build against zerg. -Bisu[Shield]
CakeSauc3
Profile Joined February 2011
United States1437 Posts
December 30 2011 12:40 GMT
#23
I agree with the OP - I've been playing on the Chinese server the last couple of weeks, and wow, I see more cheeses there each day than in a whole week of playing on the NA server. Sure, at first, it would bug me a bit. But now, I feel like it's actually helping me to improve. My early-game awareness is being sharpened and my willingness to use my own cheese against opponents has increased as well. As I'm adjusting my play style, I'm starting to believe that the general consensus of "cheese doesn't help you improve" is wrong.

Think back to the early days of GSL - most games were won off of one base timing attacks, sometimes they would go up to two base timing attacks (a lot of times these "timing attacks" were just funky cheeses), but very rarely would we ever see a true macro game. Why? Because the pros weren't yet capable of playing a perfect early game. Against a player who doesn't know all of the in's and out's of the early game, you can use aggressive play to capitalize on their mistakes and get a free win. Only after thousands of hours of experimentation have professional players moved beyond that point to where they can play a "standard macro game" - but that's because they first learned how to cheese and how to counter cheese.

That's the way I see it. If I want to improve at sc2, then I need to first concentrate on the early game. If I'm still losing to cheeses on a regular basis, then it's because I need to improve that aspect of my game. And if I want to be a player that can execute a late-game macro strategy, I'd better be able to execute the simpler early-game strategies first. As a player who has always heavily preferred macro games over rushes, I think I'm noticing this flaw in my ability to play the game. A pro wouldn't have this flaw, because before that pro became a pro, that pro had to learn how to cheese. Trying to skip ahead into being a "macro player" without first ever learning how to play the early game is just cheating yourself.

On December 30 2011 15:34 Ripps wrote:
Just a quick question: What league are you in? If you're in gold or silver, go ahead and cheese but know that it is not the best way to improve.
Once you're in diamond or higher, your cheese will simply not have the same win rate because we've seen it before and know how to respond after we scout it. All my builds crush early pools,, 4 gates, and can do well against 1-1-1 all ins.


I'm Diamond in both the NA and Chinese servers. And I'm telling you, there's a cheese out there to beat every build you can come up with. It's actually amazing to me how many low level masters players still get smashed by a proxy void ray or a 7 roach rush, not to mention proxy factories and simple 2 rax play. And I think cheesing does help you to improve the most because it forces you to make quick decisions and have to fall back on plan B when you fail, which can often teach you the most about the game and improve your crisis management skills. Plus, having good mechanics while executing a cheese strat is ten times more difficult than having good mechanics while both players just sit in their bases and macro. Being a reactionary cheeser who can voluntarily fall back into a "standard macro game" is the way to go - and that's actually how I would classify most pros.
Lw247_
Profile Joined December 2011
38 Posts
Last Edited: 2011-12-30 14:49:26
December 30 2011 14:43 GMT
#24
I have no respect towards cheesy players whatsoever or at least not when they depend on it. If I see someone doing a 6 pool, I just can't be arsed continuing the game & I tell them that as well, that if they really think that cheesing is an equivalent to skill then they'll hit a big brick wall sooner than later but I give them the game as I just can't be bothered with those kind of players.

I just don't waste my time on those kind of players but then again I hardly play ladder & I hardly play sc2 to begin with as it's far from being better than bw.


and just for the record, I'm very capable of stopping cheeses and it just makes me pull the legendary "-_-" face behind my screen so.. I just don't think people should get too obsessed with it as I think cheesing (at least for me) is rather easy to pull off but then again, since I have no respect for cheesy all-in players, I don't cheese, ever. Unless it's a guy who's tried to cheese before, then I just show him how it's done but being smart enough to be able to continue the game without getting too far behind if it would fail, unlike A LOT of cheesy players. (bw & sc2, though sc2 is a game I only play when I really don't have anything better to do).
Velr
Profile Blog Joined July 2008
Switzerland10900 Posts
December 30 2011 14:55 GMT
#25
Cheese >>> Boring ball vs ball which happens more often anyway.
Lw247_
Profile Joined December 2011
38 Posts
December 30 2011 14:58 GMT
#26
Funny how people are bringing up the cheese & ball vs ball discussion... It's not like when it's not a cheese game that it's automaticly going to be a ball vs ball game, unless you really don't know any better like..
Jibba
Profile Blog Joined October 2007
United States22883 Posts
December 30 2011 15:32 GMT
#27
On December 30 2011 21:40 CakeSauc3 wrote:
I agree with the OP - I've been playing on the Chinese server the last couple of weeks, and wow, I see more cheeses there each day than in a whole week of playing on the NA server. Sure, at first, it would bug me a bit. But now, I feel like it's actually helping me to improve. My early-game awareness is being sharpened and my willingness to use my own cheese against opponents has increased as well. As I'm adjusting my play style, I'm starting to believe that the general consensus of "cheese doesn't help you improve" is wrong.

Think back to the early days of GSL - most games were won off of one base timing attacks, sometimes they would go up to two base timing attacks (a lot of times these "timing attacks" were just funky cheeses), but very rarely would we ever see a true macro game. Why? Because the pros weren't yet capable of playing a perfect early game. Against a player who doesn't know all of the in's and out's of the early game, you can use aggressive play to capitalize on their mistakes and get a free win. Only after thousands of hours of experimentation have professional players moved beyond that point to where they can play a "standard macro game" - but that's because they first learned how to cheese and how to counter cheese.

That's the way I see it. If I want to improve at sc2, then I need to first concentrate on the early game. If I'm still losing to cheeses on a regular basis, then it's because I need to improve that aspect of my game. And if I want to be a player that can execute a late-game macro strategy, I'd better be able to execute the simpler early-game strategies first. As a player who has always heavily preferred macro games over rushes, I think I'm noticing this flaw in my ability to play the game. A pro wouldn't have this flaw, because before that pro became a pro, that pro had to learn how to cheese. Trying to skip ahead into being a "macro player" without first ever learning how to play the early game is just cheating yourself.

This is exactly how it should be, and largely how it was around D on iCCup (at least for me.) I don't think anyone has said cheese doesn't help you improve. It's that while building up your skill, performing it yourself won't help you very much. The people who cheese largely do it just for wins, which is the wrong mentality for practice, and they'll eventually hit a wall where that cheese doesn't work anymore. Of course they can practice it further and further (and many end up cheating in order to make it work) but eventually they'll hit a skill level where opponents can deflect it, and because they had only practiced cheesing up to that point, they have no regular game skill/awareness to fall back on.

It's monumentally important to practice against, however, for becoming a well rounded player. If I were serious about training and had those two accounts, I would use the Chinese one mostly to practice defending cheese and use the NA one to practice performing it myself.
ModeratorNow I'm distant, dark in this anthrobeat
DocNemesis
Profile Blog Joined April 2011
Philippines446 Posts
December 30 2011 16:00 GMT
#28
Cheeses, while frustrating can be worthwhile if you are the victim of the cheese. If you are able to fend off a cheese, whether it be cannon rush, 6 Pool or all in, it makes taking down the opponent worthwhile.
Here to kick ass....with Violence. And I got a blog site: http://nemesistrestkon.wordpress.com
fusefuse
Profile Blog Joined February 2011
Estonia4644 Posts
Last Edited: 2011-12-30 16:11:13
December 30 2011 16:10 GMT
#29
we actually need MORE cheese, based on the responses, and i kind of agree
Liquipedia@jkursk
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 140
ZombieGrub89
ProTech86
Codebar 23
StarCraft: Brood War
Calm 4444
Dewaltoss 129
ajuk12(nOOB) 12
NaDa 9
League of Legends
Doublelift1410
Heroes of the Storm
Khaldor153
Other Games
Grubby3655
summit1g3408
fl0m2951
FrodaN2212
RotterdaM654
Liquid`Hasu252
mouzStarbuck227
C9.Mang0163
JimRising 131
KnowMe124
UpATreeSC60
QueenE37
Mew2King27
PPMD12
ViBE12
OptimusSC27
Organizations
Other Games
BasetradeTV149
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• musti20045 85
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota263
Other Games
• imaqtpie760
• Shiphtur236
• tFFMrPink 11
Upcoming Events
Replay Cast
2h 53m
PSISTORM Gaming Misc
2h 53m
Replay Cast
11h 53m
Solar vs Classic
uThermal 2v2 Circuit
17h 53m
Grudge Match
18h 53m
FlaShFTW vs A.Alm
OSC
23h 53m
MaxPax vs YoungYakov
Krystianer vs Shameless
GgMaChine vs Creature
LetaleX vs MiniZergUA
ReBellioN vs TBD
ArT vs HiGhDrA
Nicoract vs Azura
GSL
1d 10h
herO vs Rogue
Maru vs Cure
Patches Events
1d 15h
uThermal 2v2 Circuit
1d 17h
BSL
1d 21h
[ Show More ]
OSC
2 days
Monday Night Weeklies
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Maestros of the Game
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.