• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:24
CEST 15:24
KST 22:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters9[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism5Official StarCraft website teases new content ahead of BlizzCon?118Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters ASL22 General Discussion Pros React To: Calm's Big Brain Play Vs Mini New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[ASL22] Ro16 Group B [Megathread] Daily Proleagues 2v2v2v2 Tournament [ASL22] Ro16 Group A
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6174 users

Blizzard Cup - Leenock vs MC analysis

Blogs > Azzur
Post a Reply
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
Last Edited: 2011-12-14 18:12:51
December 14 2011 15:15 GMT
#1
So, I watched the Leenock vs MC series in the Blizzard Cup and had the urge to put down my thoughts regarding the series. Not only in these games, but in countless others, I see players showing a strong, solid defensive performance, only to lose when they try something gimmicky. I think some kind of analysis would be a contrast from all the drama going on!

Set1 - Dual Sight
Dual Sight is a map zergs like to play against protoss (perhaps 2nd only to bel'shir beach). Thus, it is quite a surprise that leenock chose to open rather aggressively by making alot of lings. However, those lings could have been intended to punish a 1-gate FE. Since MC did a 3-gate expand, they were not useful at all. However, the delayed expo meant that the lings were not too bad. Leenock gets a roach warren, but I have a feeling that they were only going to be used defensively. MC builds a stargate and was probably trying to followup with some kind of +2 blink stalker timing push. Although chastised alot of all-inish play, I'm ok with MC's strategy for this map since it's seen as a tough map in PvZ.

Seeing the VR, leenock immediately builds a hydra den to defend. After doing little damage (probably killed in total 5 drones) with his pheonixes, leenock masses a lot of hydras and has 3-bases-to-2. This is the point where I didn't understand his decision making. He was up a base but yet chose to do an attack with hydras, and hence have no chance of retreating should the attack go wrong. I didn't understand why he couldn't have teched, get some infestors and maybe do this attack 2-3 minutes later this time with infestor support?

MC easily wins the battle and a counter-attack wins the game.

Set2 - Shakuras Plateau
MC does his "standard" "timing attack" - 2-base 7-gate, stargate blink all-in. Leenock holds at his 3rd base handily and is WAY ahead. However, he makes the inexplicable decision to press his advantage with minimal infestor support. I didn't understand why he couldn't mass infestor, tech to BL and win easily (he was 3-base-to-2 and have another on the way). I attribute this to the red mists in front of his eyes. MC holds and gets colossus in preparation for a 2-base all-or-nothing which he suceeds after leenock overmade corrupters.

Set3 - Daybreak
Leenock, who is clearly tilting, loses an early overlord to a cannon. He proceeds to get an early 3-base when his natural was pylon and gateway blocked. Although the casters were saying how far behind leenock was, I was not convinced that the block was really worth it. Anyways, MC being MC, does another "standard" "timing attack" in order to kill the 3rd but leenock holds with good defence. MC does more gimmicks with a WP + DT drops but was not effective. Leenock gets into the lead and snipes MC's 3rd base. A mismicro means that his roach army takes more damage than it really should. Also, instead of backing away, he retreats slowly and gets his army caught which helps put MC back into the game. Leenock is still ahead though but not as much as before.

This time however, Leenock does the sensible tech to hive and play defensively with a roach/infestor/BL army. MC pushes on 3-bases but leenock's defenses hold and destroys MC's army after a prolonged engagement. Leenock's army then marches in for an easy win. He celebrates with a burrow/unburrow BM at the end of the game - which is a bit rich considering he's still behind.

In my mind, Leenock played this game the way he should have done in set2.

Set4 - Tal D'arim Altar
Having demonstrated that solidness wins game, and poor offence loses them, leenock makes the "sensible" decision to commit to a gimmicky hydra-nydus bust on MC's front base. Leenock plays a nice transfuse to keep the nydus alive but MC holds and is definitely in the lead. Instead of doing a timing attack, this time MC expands and gets a strong gateway/colossus/HT army. Leenock for some reason thought that it's best to put a critical tech structure (spire) in a difficult to defend base and manages to get it sniped. After that, MC rolls in with a powerful 200/200 army and wins easily.

Thoughts
Leenock showed that he can be an excellent defensive player and manages to hold off MC "standard" "timing attacks" time-and-time again - netting him good positions in the first 3 games. In fact, he may have won 3-0 if he didn't have the red mists in front of his eyes. MC played a reasonable game but I don't think he should've have won the series since this gimmicks were handily held by leenock. When watching many GSL games in the LR threads, I'm frequently bemused by the comments of the various posters when it was really clear why leenock lost even though he had winning positions. Also, I'm also bewildered that many of these players would get overly excited and choke away wins when there is a clear path to victory. Also, some bizzare decision making (e.g. set1) where there was 0 justification for that attack.

Leenock, however, still has a fantastic year and is very young. Perhaps it's understandable that he sometimes get the red mists in front of his eyes and goes for blood when there are clear-cut alternatives available. However, why I'm bemused is that time-after-time, a strong, solid defensive performance nets the win and then the players decide that gimmicky is the way-to-go and proceeds to lose. Perhaps it's the tension and tiredness from playing many tough games - hence the best players will be ones who can hold their nerve and consistency over a long series.

***
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
December 14 2011 16:34 GMT
#2
That's indecision for you, people see these gimicky strats scraping a win and half way through a series they just decide to go for it without any prior planning and any idea how to overall conduct the strat.

You remember the 1 in a 100 gimicky wins

You don't the 1000/1000 solid wins.
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
December 14 2011 17:43 GMT
#3
Leenock is a very agressive player, that is just who he is as a player. Case in point, MLG Providence finals, where he roach-ling busted 5 times in a row. Most zerg players (except July) would not have done that. Call it cheesy or whatever, he ended up winning and that was what mattered. He did the same thing here, but failed.

Truth be said, Protoss to me seems like a very timing oriented race anyway, due to the warp mechanic. In game 1, while MC's air play did not do tremendous damage, he did not lose any air units (to my knowledge). He killed several overlords and 5 drones, without losing any VR or phoenix, that is a good trade. Had he lost his VR immediately it would have been a different story.
Team Slayers, Axiom-Acer and Vile forever
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 22
IntoTheiNu 1553
WardiTV598
RotterdaM436
IndyStarCraft 189
TKL 153
Rex124
SteadfastSC88
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 436
IndyStarCraft 189
TKL 153
ProTech140
Rex 124
SteadfastSC 88
Trap 5
StarCraft: Brood War
Bisu 6180
Jaedong 4047
Soulkey 2263
Horang2 1039
Mini 691
Shuttle 559
Hyuk 475
Light 462
Snow 415
BeSt 362
[ Show more ]
EffOrt 329
Stork 217
firebathero 183
Last 177
Barracks 110
Pusan 80
hero 59
Sharp 56
Hm[arnc] 53
PianO 43
sSak 38
Mind 35
ToSsGirL 30
soO 28
Bale 23
Terrorterran 23
910 19
Sacsri 12
SilentControl 10
scan(afreeca) 9
Icarus 8
ajuk12(nOOB) 8
Rock 4
Dota 2
qojqva2043
Dendi1653
syndereN637
LuMiX1
Counter-Strike
olofmeister1602
Super Smash Bros
hungrybox905
Other Games
singsing2052
B2W.Neo612
crisheroes388
Lowko385
DeMusliM318
XaKoH 190
Sick124
Liquid`VortiX118
ArmadaUGS70
QueenE40
[ Show 12 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1563
• WagamamaTV643
League of Legends
• Jankos2224
• TFBlade611
Upcoming Events
Replay Cast
10h 37m
The PondCast
20h 37m
KCM Race Survival
20h 37m
OSC
1d 9h
Escore
1d 20h
IntoTheTV X SOOP
1d 21h
CranKy Ducklings
2 days
Sparkling Tuna Cup
3 days
Shopify Rebellion Sundays
4 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
4 days
Serral vs Rogue
[ Show More ]
BlizzCon
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
WardiTV Weekly
4 days
Afreeca Starleague
5 days
GSL
5 days
PiGosaur Cup
6 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-08
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.