• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:41
CEST 02:41
KST 09:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors6Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
RSL Revival: Season 5 - Qualifiers and Main Event10Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament $1,400 SEL Season 3 Ladder Invitational RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
ASL21 General Discussion [ASL21] Ro8 Preview Pt2: Progenitors Why there arent any 256x256 pro maps? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro8 Day 3 [ASL21] Ro8 Day 2 Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1335 users

Nasl Regular Season Suggestion

Blogs > cablesc
Post a Reply
cablesc
Profile Blog Joined August 2009
United States1540 Posts
December 07 2011 01:46 GMT
#1
TL:DR
+ Show Spoiler +
There's too much SC2 content out there to keep track of. Nasl's drawn out regular season format ends up getting lost in the shuffle. They should scrap their current group format and play out their groups(or brackets) in the course of a week so that there is more at stake for each broadcast. For example in week one they can play out groups A and B to it's winners. Then week two you play out groups C and D etc. That way you're qualifying players each week instead of drawing it out.

P.S. And get those Koreans back.


So Nasl 2 has come and gone and it was the subject of a lot of criticism. Much of it was deserved but Nasl did some good things too: The games at the grand finals were quite good overall (the bo5 in the ro16 was a great idea imo), they brought in a great lineup of casters, the player entrances were pretty cool and the produced pieces/interviews were nicely done.

Unfortunately I think all of that was brought down by the low crowd turnout. Nasl had other problems (low quality free stream, lighting issues, lack of top Koreans) but the crowd was by far the most noticeable issue. The other issues could have been downplayed (the Nasl free stream is still much better than the GSL, the player lineup was comparable to Dreamhack etc.) but the low fan turnout made everything so awkward and depressing.

I think it has to do with the regular season nature of the Nasl. It's so drawn out and doesn't build up any momentum. I don't think a league format like this can work in SC2 when there's so much content out there. Between the GSL and other major tournaments, and online cups and streaming and regular content from IGN, Nasl just gets lost in the shuffle.

Also they had to change their playing schedule to accommodate the players or production, by playing multiple weeks at the same time. This really hurt their product by broadcasting games weeks after they've already been played. People don't want to watch games that are based around older patches and metagame. And if the viewer isn't hyped for your regular season then how can you sell them on your finals.

I think Nasl playing out their brackets/pools each week would solve a lot of their issues (week 1 play out groups A and B, week 2 play out groups C and D etc.). At the end of each week, you're qualifying players to the championship bracket, so the viewers are getting weekly satisfaction and can see that progress is being made in the tournament.

Also the players just have to devote one day to your tournament to play out their groups, and then they know if:

1. They made the final bracket
2. They need to go to the playoff qualifier bracket
3. They're out of the tournament completely.

It's much easier for player commitment. Which I'm thinking was one of the reasons why Nasl went to playing out multiple weeks on the same day.

I would suggest either a weekly 8 man double elimination or 10 groups of 4.

Weekly 8 man double elimination bracket
5 weeks, (40 players total)
Qualifying 2 players per week
Start out with Bo3. Then Bo5 for Winners Finals and Loser Finals
Broadcast schedule per week:
Day 1: Opening round. 4 matchups
Day 2: Winners R1, Losers R1. 4 matchups
Day 3: Losers R2, Losers R3, 3 matchups
Day 4: Winners Finals (Bo5), Losers Finals (Bo5), 2 Bo5's, no grand finals because you're qualifying two and double-elim finals are usually anti-climactic.

10 groups of 4 (40 players).
Qualifying 1 player per group
Bo3 with Bo1 tiebreakers (you could do Bo5 but that might be a bit much)
Broadcast schedule:
Two Groups a week
Day 1: Group A day 1, (3 matchups)
Day 2: Group A day 2, (3 matchups plus tie-breakers if needed.)
Day 3: Group B day 1, (3 matchups)
Day 4: Group B day 2, (3 matchups plus tie-breakers if needed.)

This would give you 4 broadcasts a week for 5 weeks for the regular season, while the playoffs and championship bracket remain unchanged. I think this would make it easier for viewers to follow the Nasl and give them more hype and momentum heading into their grand finals.


P.S. Try and get those Koreans back. Just take IPL's tactic of including airfare and hotel accommodations for each finalist. A lot of these Korean teams are barely scraping by and it's more important for them to minimize costs, than to bank on making it back in prize winnings. Just bring down your prize pool. I'm pretty sure it wouldn't make a difference to the players if the prize pool was 80k instead of 100k if you were covering hotel and airfare. And for the viewer the size of the prize-pool is just a means to an end. It's the player lineup and the quality of the games that people care about.

Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Shaetan
Profile Blog Joined November 2010
United States1175 Posts
December 07 2011 02:00 GMT
#2
On December 07 2011 10:46 cablesc wrote:
P.S. Try and get those Koreans back. Just take IPL's tactic of including airfare and hotel accommodations for each finalist. A lot of these Korean teams are barely scraping by and it's more important for them to minimize costs, than to bank on making it back in prize winnings. Just bring down your prize pool. I'm pretty sure it wouldn't make a difference to the players if the prize pool was 80k instead of 100k if you were covering hotel and airfare. And for the viewer the size of the prize-pool is just a means to an end. It's the player lineup and the quality of the games that people care about.


They did that iirc.

I do like the rest of your suggestion though.
My Casts: www.youtube.com/Shaetan
shindigs
Profile Blog Joined May 2009
United States4795 Posts
Last Edited: 2011-12-07 02:38:58
December 07 2011 02:37 GMT
#3
The west coast has seen a total of 3 major ESPORTS events: 2 NASL finals (one in the summer, season 2 just now) and MLG Anaheim.

NASL Season 1 and MLG Anaheim both took place during the summer in which a ton of kids/college students were out of school, and I saw a lot of them during NASL S1 and Anaheim.

NASL Season 2 finals took place literally the weekend before finals week for a lot of students. I know the CSL gave out a ton of NASL tickets but very few of those people showed up because of finals studying.

Having ESPORTS events on Friday morning actually isn't the greatest idea either. This goes for all events, as IPL 3 had a pretty low turnout as well. People kept citing NASL's small crowd, but I can confidently say IPL 3's was unfortunately smaller. People who are available on a weekday morning is pretty scarce, and venue restrictions can play a big role. The Ontario Convention Center is tad obscure, but its less restrictive than a 21+ venue, and there is a direct airport to the venue. Ontario city on the other hand isn't a nice a place as Anaheim, but its probably much cheaper. The press room in the Ontario Convention center was pretty kick ass though.

MLG can draw the big numbers on weekdays because a lot of the competitors can double as spectators, so that guarantees almost all your open bracket participants as spectators day 1. Also since MLG has done like a bajillion live events at this point that people will gravitate toward that brand since they've proven themselves in the live event market. Once more organizations like IPL and NASL can prove they can do a solid live event, more people may take the initiative to show up.

Photographer@shindags || twitch.tv/shindigs
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2011-12-07 03:05:39
December 07 2011 02:49 GMT
#4
I know 4-5 people who specifically dont watch NASL because we dont know how long ago the games were played. I heard that some of the season 2 games were aired over a month after being played, and the MASSIVE delay moving to patch 1.4 seems to back that up. When a new patch hits that redefines a matchup, i dont want to sit around watching what people have been doing for the last year, i want to see what is possible with the ramp vision changes, etc. That is one example, but most people who play at even a kind of competitive level (masters) dont take NASL seriously at all, as games played 1 month ago do very little in helping a masters player advance his skill and gameplay. For this we have gsl, mlg, dreamhack etc all played live and with arguably better players (gsl is unquestionably better than all else) or even IPL with their far more recent replays.


All in all, games played 1 month ago can often hurt more than help players at masters level looking to improve, and when there are so many better alternatives out there, it just seems to be a joke league.


The finals are different, but all in all, it is still NASL, and when we compare it to IPL3, we have a ton of good players, a free 60fps 720p stream (more importantly, with far higher bitrate than nasl stream, nasl 360p has artifacts EVERYWHERE around moving objects) and even the option for a dual screen with both player cameras being streamed from seperate PC's with or without commentary overlayed. It is a different issue, but also another area where NASL simply does not compete.


They also scheduled their finals for 4am european time, which funnily enough, was late enough US time that liquid'tyler posted on twitter that it was too late for him to watch. Event-breaking failure.

"Bo7 finals at 10:15 EST on a Sunday night? I'll read about it tomorrow. GL HerO! =]"

There is also the issue that NASL uses twitch.tv resolution downscaling, which implements a 10-30 second delay, which means that if i am watching NASL with a group of 5 friends, and 2 of them have paid for the higher resolution streams, they will have to either be 10-30 seconds ahead of the 3 of us (and everybody who didnt pay) or not use the higher resolution options, the only reason they would pay to watch NASL in the first place.


There are so many issues this doenst even scratch the surface of what they need to fix to be competitive with others, and in this day where there are so many good tournaments, masters players seem more than happy to just drop NASL and use the time for practice instead, due to all of these issues, as everyone has limited time, even pro gamers, and following a sub-par league could actuly be detrimental to skill because of that.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
shindigs
Profile Blog Joined May 2009
United States4795 Posts
December 07 2011 03:03 GMT
#5
I honestly can't comprehend how time zone differences can be a complaint. Maybe this is why a lot of events aren't on the west coast? =S
Photographer@shindags || twitch.tv/shindigs
KhAmun
Profile Blog Joined September 2010
United States1005 Posts
December 07 2011 03:05 GMT
#6
I think that the drawn out season with repeated play is something NASL is doing extremely right.
If it were live and had all the top players it would be such an amazing format/tourney.
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #76
CranKy Ducklings6
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft470
JuggernautJason39
CosmosSc2 36
Ketroc 8
StarCraft: Brood War
Artosis 731
910 27
NaDa 24
League of Legends
JimRising 486
Counter-Strike
taco 321
minikerr14
Super Smash Bros
hungrybox1264
Mew2King72
Other Games
summit1g7653
Liquid`RaSZi1260
shahzam771
C9.Mang0557
monkeys_forever420
Maynarde106
Organizations
Other Games
gamesdonequick1164
BasetradeTV413
Dota 2
PGL Dota 2 - Main Stream51
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• davetesta48
• RyuSc2 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
9h 19m
Afreeca Starleague
9h 19m
Snow vs Flash
WardiTV Invitational
10h 19m
SHIN vs Nicoract
Solar vs Nice
PiGosaur Cup
23h 19m
GSL
1d 8h
Classic vs Cure
Maru vs Rogue
GSL
2 days
SHIN vs Zoun
ByuN vs herO
OSC
2 days
OSC
2 days
Replay Cast
2 days
Escore
3 days
[ Show More ]
The PondCast
3 days
WardiTV Invitational
3 days
Zoun vs Ryung
Lambo vs ShoWTimE
OSC
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
4 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
5 days
BSL
5 days
GSL
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.