• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:20
CET 19:20
KST 03:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win
Tourneys
RSL Offline Finals Info - Dec 13 and 14! StarCraft2.fi 15th Anniversary Cup Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
Let's talk about Metropolis [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Foreign Brood War
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Path of Exile ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1699 users

Looking to the Future

Blogs > IskatuMesk
Post a Reply
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2011-11-01 23:45:01
November 01 2011 23:44 GMT
#1
With Black Sun completed and out of the way, it's time to look to the future, and try to do decide what I will attempt to do next.

I was disappointed in how far I let Black Sun slip through quality control, but as I detailed in the Making Of, the last few months of the project were immensely difficult. I have become concerned with how deeply detached I became from my work, and how far I was allowing things to get by without revising them to meet my expectations. I had entered a horrific mental state.

But, at the end of the road, the project is done. I am left with crippling wrist and joint pain, a fresh windows installation to spoil with my modeling software and such again. I am, in a way, starting fresh.

Of course, my eyes turn to my next big project, my next dream to attempt to finish. I do not thinking my writing will ever be complete, and thus I desire to drift away from that world and the anguish associated with it. I need something I can devote myself to, something that won't burn me through and through like Black Sun did. Something that won't drain all of my emotional and creative energy when I need it to the most. Something that won't demand of me absolute perfection.

A time ago I spoke of 2042, a project I was attempting for Age of Wonders 2. Ultimately, that project died as many others did, due to the hardcoded limitations of the game holding me back. Fast forward a year and a half, and Black Sun itself is finally finished, ending my lineage of mods nearly a dozen years old. It seems like yesterday I was making my first total conversion for Brood War, back in 1999 and 2000. Everyone I know has moved on. There are no true to blood modders left in our community. Really, there is not even a community left. Just shadows of what once was.

I am alone in my desire to create, as I always have been alone. Forward I shall stride, however, to whatever ends. Though my world may end at a moment's notice, though any manner of machinations may destroy what I have fought to forge, I shall never cease desiring to create. It is in my blood, my code, to aspire higher and higher, even if I am constantly met with failure and shortcomings.

Knowing my strengths, my weaknesses, and areas I have yet to tackle or improve upon, I crumbled before the face of doubt when I first asked of myself the task I now demand. When I last spoke of this particular goal, I sought to create Armageddon Onslaught 2. A reimagination of one of my Starcraft gametype conversions. But I had no heart in this feeble world. I knew I would not see it through. For a short time I wandered, until deciding to complete Black Sun. So we have come full circle, with Black Sun completed, and much wisdom garnered from its victories and defeats.

And so I set before myself once more a most grand challenge.

[image loading]

I was not ready a year ago. I am probably not ready now. But the psychological pressure of leaving unfinished work behind is over. I am free, I am boundless, and forward I must stride if I am to ever create something I would be genuinely proud of creating. For the doubt, the uncertainty, and the hesitation of Black Sun spoke to me a tale of sorrow and madness. One I only fueled by allowing myself to give in to the obligation of dying worlds. So my bondage to such obligation is over. So my duty is done.

My ultimate goal for the UDK has not changed. I desire to create a God of War-styled game with an open world and RPG elements. I will create it in the Loladins of Legend: 2042 universe, the same one I created my Age of Wonders 2 conversion in. This means silliness, much silliness, but unbound creativity and no obligation to achieve perfection alongside my writing. By removing the obligation to do a perfect job, to live up to my life's work, I may allow myself to breathe a little more easily when I find I can't do things.

Yet, the challenge will remain no less grand. I can do almost nothing required for a UDK project. I am no programmer, and my modeling skills are only entry-level at best. As I planned to do for AO2, I will fill the gaps with user-made content, ripped assets, and, within time, new skills I will have to acquire. Above all, it will rest on my shoulders to improve and learn new talents, which will be directly reflected upon by the progress of my work.

By leaving modding and entering game design I virtually remove all engine-based restrictions. The UDK is so much more powerful than any mere mod or map could ever hope to achieve in any given game. The likes of Alice: Madness Returns, Hunted, and many more were made with earlier versions of this toolset. I can no longer use limitations as an excuse for inability. I remove one of the greatest barriers between me and my dreams, leaving behind only my learning disabilities and mental illnesses to defeat.

[image loading]

It is true; what I ask of myself few men, even those in their right mind, could accomplish. But I must try. Black Sun was not completed because I was afraid of not making something good enough, because I was too afraid people may not understand or like the work. It was completed because I sat down and did it, worrying not of semantics or conjecture. What matters is that I finished it, that I completed my goal.

Even if the UDK is to soundly defeat me, I may learn something in the process. Is that not reason enough for at least trying?

Team Liquid, I originally came here because your database of Brood War VOD's taught me an enormous amount of game design, interactivity, spectating, and so many other things that I could learn nowhere else. I owe to you and the efforts of your people much of what I know. I can only hope that, one day, I can produce something worthy of those efforts.

Until then, I look to the future, of what little I have, and I aspire to build my dreams. Even if they may exist only for but a moment. Although this legacy may mean nothing to you, for it is silent amongst the sea of noise that is life and its motion, it does exist, and it struggles even now, searching for purpose.

The road before me is clear.

*****
Please log in or register to reply.
Live Events Refresh
StarCraft2.fi
16:00
15V Cup / Playoffs Day 2
starcraft2fi 186
Reevou 2
LiquipediaDiscussion
WardiTV 2025
12:00
Group Stage 1 - Group C
WardiTV1491
ComeBackTV 616
TaKeTV 438
IndyStarCraft 348
Rex77
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 348
ProTech128
BRAT_OK 95
Rex 77
MindelVK 28
StarCraft: Brood War
Sea 1296
Larva 355
Mini 313
Bonyth 217
BeSt 199
Dewaltoss 145
ggaemo 71
actioN 62
PianO 60
Hyun 55
[ Show more ]
Mind 26
JulyZerg 24
ajuk12(nOOB) 14
Bale 7
Dota 2
Gorgc5691
qojqva4334
Dendi1130
Counter-Strike
chrisJcsgo90
Other Games
Beastyqt923
B2W.Neo675
Lowko313
Fuzer 198
DeMusliM130
Hui .128
KnowMe121
QueenE92
ArmadaUGS88
XaKoH 75
Trikslyr74
Sick67
C9.Mang039
trigger2
Organizations
Other Games
BasetradeTV46
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV588
League of Legends
• TFBlade1241
Other Games
• imaqtpie558
• Shiphtur67
Upcoming Events
PiGosaur Monday
6h 40m
StarCraft2.fi
22h 40m
Tenacious Turtle Tussle
1d 5h
The PondCast
1d 15h
WardiTV 2025
1d 17h
StarCraft2.fi
1d 22h
WardiTV 2025
2 days
StarCraft2.fi
3 days
RSL Revival
3 days
IPSL
3 days
Sziky vs JDConan
[ Show More ]
RSL Revival
4 days
Classic vs TBD
herO vs Zoun
WardiTV 2025
4 days
IPSL
4 days
Tarson vs DragOn
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.