• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:17
CEST 11:17
KST 18:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach2[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon103Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
https://www.facebook.com/ZeroWatticPowerSaver.Offi StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16)
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder PLAYzone Challenge - open offline tour in Prague [ASL22] Ro8 Preview: Within Reach an AI researcher's take on the ladder bot BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9527 users

That Touhou Game - Part 2

Blogs > OmiDeLta
Post a Reply
tMomiji
Profile Blog Joined July 2011
United States1115 Posts
Last Edited: 2011-10-19 22:19:38
October 19 2011 22:01 GMT
#1
Hello again. It's time for part two of the fan-game Michael and I have been making up ever since I had a strange dream about it: Touhou "13.5" - Dangerous Star Sound. I'm quite disheartened by the sheer lack of attention this has gotten; the two of us have been working very hard to make a plausible game. If you do read this please take your time to tell me what you think. Also check back on part one to see the descriptions of all the bombs as well as a list of things Michael and I need in order to make this happen; both of these should be up later today - 10/19/11.

Before we go on to Stage One, however, there are some mechanics that must be gone over. Remember Perfect Cherry Blossom and Imperishable Night? Dangerous Star Sound has a combination of those two systems. Michael and I decided to call them "Chime Points" - they look like little silver sparkles. Every boss has a "final" spell card of sorts and if you collect enough Chime Points to fill the meter, you get to see it. The meter gets higher every level. You gain some Chime Points every time you defeat an enemy. If you remain focused for long enough, you start to collect extra Chime Points for grazing bullets. If you remain unfocused long enough, you start to collect extra Chime Points just for shooting enemies. Exactly like the system in Touhou Eight.

However, Chime Points have a bonus effect. Once you collect 3/4 of the Chime Points required to see the boss's final spell, you get an aura around you that lasts for ten seconds. If you are hit or use a bomb during these ten seconds, all bullets on the screen will be cleared and you will not lose a life or a bomb. HOWEVER, all of the Chime Points that you collected will be LOST and you will not be able to get enough back to see the boss's final spell. If, however, you hold this aura for all ten seconds, you get to keep your Chime Points, and doing this three times in a row (the pattern carries over between stages) earns you an extra life. Similar, but not identical to, the system in Touhou Seven.

And now finally on to Stage One!

We currently have no clever ideas for trash mobs on ANY of the stages so I will only be writing down the bosses - and minibosses - that appear. Whatever reason your character has for embarking on this journey, halfway through the first stage, you run into Daiyousei - and she's looking for Cirno. She fights you in order to try and make you help look for her. Since she is a miniboss, she only gets one spell card and that is "Spring Growth: New Flowers". It's basically expanding circles of yellow and green bullets shaped to look like flowers. It's nothing special. (It doesn't have to be - she's a miniboss) After defeating her, you continue on to the end of the stage, only to run into - Cirno?! This is the Stage One boss?

...Nope!! Right as Cirno prepares to fight you, Daiyousei flies out of nowhere and tackles Cirno off screen. That's when the true boss of Stage One appears and it's someone you all haven't seen in quite some time...

Elly! Yep, that minor character in Touhou 4 who nobody has seen since. (Why did we pick her? Because her theme song is AWESOME that's why!) Apparently Yuka heard about the waves that destroyed the shrine and was concerned that the source might damage her flowers, so she sent Elly out to find information. Elly has three spells; two normal and one final. First is "Mist: Years of Loyalty" which is a pretty easy card as long as you know what you're doing. It's a rain of fast-moving red bullets but the safe spots are easy to find - although they get smaller and smaller as the levels go up. Her second is "Bloody: Creeping Sickle" which is my personal favorite. She fires a huge bullet shaped like a scythe at you, aimed, but it moves really slowly so it's easy to avoid - just don't get caught in the pattern of bullets raining down! Her final spell, if you manage to collect enough Chime Points, is "Duality: Spinning Blades". She fires two crescent shaped bullets that rotate and very slowly move around while also firing out rings of bullets. It's essentially a much easier version of Flandre's "Counter Clock" card. Once you defeat Elly, Yuka will show up for some dialogue, and then it's on to Stage Two. ...But that will come next entry. See you all soon!

Currently listening to: "Bad Apple!!" - ELLY'S THEME~!

**
"I wonder if there is a league below copper? If so, I would like to inhabit it." -TotalBiscuit "In the event of a sudden change in cabin pressure, ROOF FLIES OFF!" -George Carlin <3 HerO <3 Kiwikaki <3 MKP
Chronopolis
Profile Joined April 2009
Canada1484 Posts
Last Edited: 2011-11-03 05:24:39
November 03 2011 05:22 GMT
#2
Imho, making a straight up 6-stage game is bloody hard, (though I wholey endorse you on your project :D) simply because everything is secondary to gameplay. Your mechanics are simple, but heck, simple mechanics are the best ones. However,in the end what makes the game fun are the patterns (especially stage). It's cool to see you have plentiful ideas for the story and spellcards, I like the idea of bringing back PC-98 characters (their not OC and thefore sort of "exist" but they're not really familiar). I have minor ability in danmakufu, just messed around with it a bit. I suggest you try it else:
if a programmer is interested in Touhou he'd probably rather make his own game
There is a ton of truth to this. If your curious...
+ Show Spoiler +
My idea for a touhou game was a top-down (up is the sky, down is the ground) versus game. It would have abilities and spellcards regulated by some kind of MP/AP. There would be no melee attacks; the closest would be maybe a "shotgun" spray, with some kind of visual warning. All attacks are dodgeable because they are projectiles, there is some sort of movement system that allows for both a focused and an unfocused, macrododging style, as well as some ground movement. The main thing element I found missing with from the fighters and phantamogoria was the lack of actual dodging and actual versus, respectively. The game could have linear stages, or even a world map (serveral "top-down" view maps connected to a very large "standard touhou" view map. Multiplayer would be both the primary and ultimate goal, with about 2-5 playable characters.

I would lightly suggest making 1 boss script first and then going from there. I'm not sure in what form you've layed out your ideas, but start small. If you only get 1-2 bosses and not even a stage done, well that's ok, because you still have something. I could contribute and make one spell card (for fun and for practice), but I wouldn't commit. By the way, you could also try: http://www.shrinemaiden.org/forum/index.php/board,9.0.html
Please log in or register to reply.
Live Events Refresh
Next event in 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 64
StarCraft: Brood War
BeSt 762
Horang2 482
Hyuk 410
soO 407
Bisu 326
Mini 304
Larva 288
ZerO 221
Killer 63
Zeus 59
[ Show more ]
Shinee 56
EffOrt 43
Mind 40
Bale 30
PianO 25
Mong 20
Rush 16
Terrorterran 15
ZergMaN 15
ToSsGirL 13
Sacsri 11
Stork 9
HiyA 8
Dota 2
XaKoH 752
XcaliburYe285
Counter-Strike
byalli707
Other Games
singsing1283
olofmeister1009
ceh9698
Happy359
crisheroes215
Livibee181
Mew2King59
ArmadaUGS53
ZerO(Twitch)5
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH367
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2291
League of Legends
• Jankos1571
• Stunt410
Upcoming Events
Afreeca Starleague
43m
Soma vs Jaedong
WardiTV Weekly
1h 43m
Monday Night Weeklies
6h 43m
Sparkling Tuna Cup
1d
Afreeca Starleague
1d
Leta vs Soulkey
PiGosaur Cup
1d 14h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
CranKy Ducklings
5 days
[ Show More ]
Online Event
5 days
FEL
5 days
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.