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TL, let's talk geoblocking and DRM

Blogs > Clbull
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Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2011-09-30 00:21:24
September 30 2011 00:07 GMT
#1
I was thinking of a subject to do this blog on, so I was trying to look for things that have affected me lately. After a while, I decided to do it on something that pissed me off.

Geoblocking was one of the subjects I wanted to blog about today, the second was something called Digital Rights Management.

For the better half of this decade, we've seen the rise of media (such as videos, music and games) coming to us through the following formats:
  • P2P programs like KaZaa, Limewire etc
  • Torrenting
  • Streaming videos on demand
  • Live streams
  • Subscription based streaming services.

However, I think despite the while it's taken, copyright holders have finally found a pretty acceptable medium to publish their content and still make money from it, namely VODs and livestreams funded via advertising,or subscription services such as Spotify and Pandora.

However, I wish to raise the first big issue today.

Geoblocking:

I remember my first taste of geoblocking when the South Park Studios website began to allow their viewers to watch South Park episodes for free. I was thrilled, I was willing to watch through advertisements to watch the content I wanted to watch and indirectly fund their new system.

A day later, I got a douchey "Sorry England, new episodes coming soon" with a picture of the Queen. I was livid because they had basically stuck up their middle fingers and said "Fuck you" to any of the 6,000,000,000 or so people in the world that weren't living in the United States or Canada via blocking them from content.

The second example of when geoblocking pissed me off was some home brewed cock blocking as the UK Performing Rights Society basically demanded higher royalties from views on YouTube. How did Google respond to this? By blocking all music video content from record labels in the UK.

Basically, for months, whenever I say.... wanted to view a RHCP video, I'd get the message "This video is not available in your country due to copyright restrictions" pop up. It angered me so much that I not only stopped using YouTube and switched to Dailymotion (where all the music videos were NOT geoblocked), but I also thought of a new, appropriate slogan for the video streaming giant.

YouTube™ - Not Available In Your Country.

The only thing that drew me back to YT was the fact that Dailymotion kinda sucked in terms of content, had many videos that weren't in English, and had some ridiculously slow load times. Plus so many more people used YouTube for uploading content and it was basically where everything was.

And now onto the third example of what pissed me off about geoblocking. I was watching Fullmetal Alchemist on FUNimation's YouTube channel, because I've heard nothing but praise about the series and was recommended by a few friends to watch it. By the time I had finished Episode 51, I heard about FMA: Brotherhood, how it had stuck true to the anime, and that it was better than the original.

So I tried to watch it. What's that. "FUNimation have blocked this video on copyright grounds?" Oh for fuck's sake.

Why do you think I even turned to YouTube to watch content like anime? Because there are literally no television channels in the UK that actually show anime. As of the moment, I don't know of any UK TV channels that have actually aired FMA or FMA: Brotherhood.

The final example has to be games like MapleStory. I was lucky enough to get a GMS account before they closed the floodgates to new European players and forced them to play on a European version that is over a year behind in terms of updates. They at least had the decency to let existing Europeans continue playing.

However, some regions (i.e. Hong Kong, Macau, Vietnam, Brazil etc) haven't been so lucky and have basically been told to gtfo and start anew. No character transfers, no reimbursement of their lost time. Nothing.

It;s called the World Wide Web for a reason, and I think when content owners upload their content, they should keep that in mind instead of discriminating viewers via geography.

And now the second issue that pisses me off.

Digital Rights Management:

Why does DRM piss me off? Well it's not the aspect that it's supposed to stop piracy that pisses me off because pirates are undoubtedly stealing the game and leaving that avenue wide opening is obviously a huge concern to game publishers.

However, is that a good excuse to fuck over the legitimate customer?

Okay, let me see if I can give a few examples.

Example A: The typical legit DVD you buy is an inferior experience to a pirated DVD

Now here's an image that has been reposted many times around the internet that perfectly describes this example.

[image loading]

Source: http://www.lauexplorer.com/wp-content/uploads/2010/02/legal-dvd-vs-pirate-dvd.jpg

Basically, when you buy a legit movie or go see one nowadays, you are greeted with the following:
  • Several commercials for products such as Blu-Ray which provide a better movie experience for the user.
  • Several unskippable trailers (around 3 - 5 minutes each) that you may fast forward over if you're watching on VHS (who honestly uses VHS now) or DVD.
  • Several unskippable copyright warnings. Which basically makes you feel like you're bring treated like a criminal.
  • FINALLY, the fucking movie.


What are you greeted with when you pirate the movie?
  • Just the movie.


Example B: Starcraft II (I know this is going to sound like blasphemy on a SC2 forum.)

As some of you may know, Starcraft II doesn't have Local Area Network support, and for some of you who have watched offline LAN tournaments like MLG and seen the following message appear "CONNECTING TO SERVER", it makes everybody give out a nice, collective facepalm at Blizzard.

While LAN isn't really utilised nowadays for anything but local LAN events whether it be a LAN party or an offline tournament, it makes the game far less playable for professionals who may be affected by latency and a bad connection to Battle.net. Furthermore, until 1.4, privacy concerns were actually real with Battle.net.

Semi-recently, a LAN hack for Starcraft 2 was released. I will not link it here to avoid any rule conflicts. I don't know the reliability of it nor how hard it is to install or use, but basically, the pirates have won by cracking the game somewhat, while the legit customers have been left disgruntled.

Or should I say the spectators of major tournaments, who are pissed off with seeing "CONNECTING TO SERVER" all the bloody time.

Example C: Recent Ubisoft PC titles and Diablo 3.

As some of you may know, the Ubisoft U-Play system, particularly for games like Driver: San Francisco and From Dust enforce a method of DRM where you have to always be online in order to play. Basically, if you disconnect, your game also disconnects and you cannot play.

The first time this was used was Assassin's Creed 2. What happened immediately after launch? DDOS!!!!!

Then Ubisoft tried to defend their crappy system by arguing the advantages, including the following:
  • Unlimited installs. Well guess what, a normal fucking PC game that isn't DRM'd to shit has this.
  • The ability to save your game online. Well haven't they heard of Steam Cloud? A much superior system for that?

After more "DDOS attacks", and pirates finally releasing a playable PC version of AC2 a month later, Ubisoft responded by removing and patching out the DRM, but have since tried reintroducing it in newer titles....

Just going to say this bluntly. SINGLE PLAYER GAMES ARE NOT FUCKING MMORPGS AND SHOULD NOT BE TREATED AS SUCH. There, I said it.

What happens when your internet connection goes down (A common occurance these days)? Well if mine goes down and I'm playing an MMO or an online multiplayer game, I usually try to fix the problem or play an offline video game if that problem cannot be fixed.

"If I cannot have a permanent connection, how the fuck will I be able to play your game?" basically. And what about when you're travelling with a laptop? How will we play your game then?

Publishers seem to act with such disregard towards the customer's experience that sooner or later, one internet boycott might finally work and make a game a failure.

NOTE: I do not condone piracy. In fact, I say support the official releases and buy legitimate copies of things. I am merely making an irate rant about digital rights management

Anyway, if you made it this far through my rant, well done. And now I ask you, the readers these questions:

1. What is your opinion on geoblocking?

2. What is your opinion on DRM?

3. What should I blog about next? I cannot think of new ideas that well.

Peace out.

***
GigaFlop
Profile Blog Joined October 2010
United States1146 Posts
September 30 2011 00:19 GMT
#2
Always-on DRM is BS, in my eyes. I agree, sometimes internet cuts out for whatever reason(looking at you, shitty ISP), and most games now require online authentication of some sort to access singleplayer at all. Thank goodness Bethesda hasn't succumbed to this yet...
(╯°□°)╯︵ ┻━┻ "Shift-Q oftentimes makes a capital Q" - Day[9] || iNcontrol - Alligator from heaven = ^
NathanSC
Profile Blog Joined February 2008
United States620 Posts
September 30 2011 00:22 GMT
#3
Yeah, I hate DRM passionately. Not much else to say. Good rant.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
September 30 2011 00:23 GMT
#4
On September 30 2011 09:19 GigaFlop wrote:
Always-on DRM is BS, in my eyes. I agree, sometimes internet cuts out for whatever reason(looking at you, shitty ISP), and most games now require online authentication of some sort to access singleplayer at all. Thank goodness Bethesda hasn't succumbed to this yet...


Steam is kinda online authentication. Fortunately, it's one time, the way it should be.
VATO_Gandair
Profile Blog Joined November 2010
United States232 Posts
Last Edited: 2011-09-30 00:30:16
September 30 2011 00:29 GMT
#5
My internet is pretty unstable. I stay away from most games made in the last 5 years. Why can't I play the games I buy offline? SC2 is my biggest complaint. When my net crashes I'd love to just sit and cast a reply, work on a map, or watch some replays, but I can't use it offline without logging into it first from the offline computer. Diablo 3 worries me for the same issue. I just want to play it for giggles, run around, kill monsters, and all that good stuff. It's more and more difficult to hack, emulate, and run games offline. To play games I already "own a copy of" it takes sometimes 40 hours or more of work to mimic servers, setup sandboxed copies of the game, or other stuff just to play a game I bought because my internet dies a lot.

Not everything needs to be online where a single connection hiccup or power outage disconnects you from the world leaving you bored in the dark despite a full laptop battery.
I like the purple bags of skittles.
GigaFlop
Profile Blog Joined October 2010
United States1146 Posts
September 30 2011 00:30 GMT
#6
On September 30 2011 09:23 Clbull wrote:
Show nested quote +
On September 30 2011 09:19 GigaFlop wrote:
Always-on DRM is BS, in my eyes. I agree, sometimes internet cuts out for whatever reason(looking at you, shitty ISP), and most games now require online authentication of some sort to access singleplayer at all. Thank goodness Bethesda hasn't succumbed to this yet...


Steam is kinda online authentication. Fortunately, it's one time, the way it should be.

I agree, it makes me wish that more games used Steam. It's such a nice platform. But no, EA needs to make Origin, so they can do it all themselves and require us to get separate accounts. I'm honestly considering not purchasing BF3 at this point, just because of Origin. That, and whatever Gamestop has plans for in regards to a digital marketplace. I don't think Steam should have a direct monopoly over digital game sales/distribution, but I would like for companies to offer their digital edition games through Steam as well as their own stores. I would have bought Diablo 2 + LoD a lot earlier than I did if it were on Steam as well as available through b.net store.
(╯°□°)╯︵ ┻━┻ "Shift-Q oftentimes makes a capital Q" - Day[9] || iNcontrol - Alligator from heaven = ^
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
September 30 2011 01:49 GMT
#7
On September 30 2011 09:30 GigaFlop wrote:
Show nested quote +
On September 30 2011 09:23 Clbull wrote:
On September 30 2011 09:19 GigaFlop wrote:
Always-on DRM is BS, in my eyes. I agree, sometimes internet cuts out for whatever reason(looking at you, shitty ISP), and most games now require online authentication of some sort to access singleplayer at all. Thank goodness Bethesda hasn't succumbed to this yet...


Steam is kinda online authentication. Fortunately, it's one time, the way it should be.

I agree, it makes me wish that more games used Steam. It's such a nice platform. But no, EA needs to make Origin, so they can do it all themselves and require us to get separate accounts. I'm honestly considering not purchasing BF3 at this point, just because of Origin. That, and whatever Gamestop has plans for in regards to a digital marketplace. I don't think Steam should have a direct monopoly over digital game sales/distribution, but I would like for companies to offer their digital edition games through Steam as well as their own stores. I would have bought Diablo 2 + LoD a lot earlier than I did if it were on Steam as well as available through b.net store.

I'm avoiding BF3 more because I don't really like FPS, but I can see your concern. I've seen a lot of criticism about how EA are approaching BF3, and the Origin store.

I think I'd honestly rather use Steam. At least Steam has been tried and tested, and actually runs like a dream on my computer, even if Offline Mode is a bit annoying to set up.
Warble
Profile Joined May 2011
137 Posts
September 30 2011 02:27 GMT
#8
I agree with everything you said, and it's something that annoys me too. I think one reason these annoyances have become so commonplace is because the people who make movies and video games don't actually use their own products.

The ones who make movies, sure, they watch their own movies - in their own private cinemas maybe. Or they have company viewings where they chat with their co-workers about their next project while the trailers play and they're basically being paid to sit through the trailers. How many of them actually watch the actual DVD they sell to customers in their own leisure time?

And similarly with computer games. Production schedules are so tight and overtime is so rampant I doubt many people who make video games actually play any. Because if game designers coming home from 12 hours at the office wanting to chill by playing their favourite game encounter DRM, they would quickly realise how badly they are turning off their customers.

Heck, you know how some DVDs have special animations when the menu loads? Unlike the trailers, it's supposed to be a "feature" but I wish they would just save themselves the money and not make them - they're incredibly annoying. Yes, the animations are only 5 seconds, but everything should be skippable. Aside from keeping a customer, they save money and I save time - we all win. But they never notice this because they don't actually use their own products.

And it doesn't make much sense, does it? The only people who see the anti-piracy warnings are those who choose not to pirate movies. But the warnings have the opposite effect on people...

Here's another sign that a game was made by people who don't play video games: unskippable logos. I bought the pre-order edition of Deus Ex: Human Revolution, and when the logos were unskippable I got a sinking feeling about the game. This is because I'm a huge fan of the original Deus Ex and still play through it about once a year when I get bored of other games. And I ended up not liking DEHR because all I could see afterwards were the other major design flaws. Was my perception coloured by the initial impression of the logos? Probably. But it doesn't change the fact that I won't be replaying it and will hesitate to buy their games in the future. And the unskippable logos means I won't forget whom I should avoid buying games from. If it wasn't for the fact that the original Deus Ex was so good I still play it, this would have been enough to add them to my no-buy list.

Compare this with SC2, which I play regularly: a simple loading screen that disappears the moment the game's loaded. I can play singleplayer offline. Yes, the LAN issue is a bit weird and ultimately pointless, but my overall impression is that Blizzard games are designed by people who actually play video games and know what's fun and what's not, and the LAN issue was just an issue where the game designers were on our side but lost the battle to corporate. Will I be buying Diablo 3 and HOTS? Yes, out of faith. If the DRM issues in those games annoy me, then I will stop buying Blizzard games out of faith.

For similar reasons, I don't mind Steam but will avoid games that require Games for Windows Live.
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