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Greatest GSL Game

Blogs > sjperera
Post a Reply
sjperera
Profile Blog Joined April 2011
Canada349 Posts
Last Edited: 2011-09-26 17:03:29
September 06 2011 15:55 GMT
#1
Game 5 between IMNesTea and sCfOu, is undeniable the greatest game to grace the Gom stream since the inception of the GSL. It was the rubber match, sC and NesTea had fought tooth and nail to enter the final game all square and they were left with everything to play for... For NesTea, the opportunity to join oGsMC on the young Pantheon of GSL gods and for sC, to prove himself as a Terran to be fear across the gaming universe.

While the series proved NesTea's skill and intellect, it announced sC has a top tier Terran, one capable of pushing the "God of Zerg" to the brink, not through cheese but sheer macro and micro skills. Crossfire was a new edition to the GSL but was already proving itself a map made for great games. Both players took the macro-root, sC getting up a command centre quickly while NesTea took extra precautions by moving his spine crawlers to the top of the ramp to protect his natural as he secured his third at 11 o'clock.

sC went for the TvZ tried and tested Marine-Tank on one factory, while NesTea went for a
roach-bane composition. Just as the spire, baneling speed and burrow are about to complete, sC launches a strong push towards NesTea's third with a large clump of marines supported by strategic seige tank placement. The attack is barely cleanup with NesTea losing all his attacking units including a massive clump of banlings to a double seige volley. However, just as NesTea breathes a sigh of relief, sC's second wave charges through Crossfire's narrow infamous ramps.
The second push is crushed and sC takes his own third at 5 which pays huge dividends as the game proceeds. But the sight of NesTea's bleeding third is too tempting for sC, who wanders through the map only to walk over a clump of baneling landmines. The explosion deters the 3rd push and erupts across the studio with Artosis yelling "I need a cigarette," one of many great lines that will make the game more memorable - the best being Artosis tank counting exercise that ends with "One fish, two fish, Red fish, BLUE tank."


[image loading]
"I need a cigarette"

sC rebounds by initiating a triple threat; a double drop on NesTea's third, a small marine contingent cancels NesTea's fourth at 2 o'clock, and a large tank-marine force sit alarmingly at the lower Xel'naga tower. Taking out the 3rd puts NesTea behind and to make matters worse, sC takes this moment to push his main force further up the map. The zerg forces withdraw giving up the newly spawned gold base but NesTea uses this opportunity to ravage sC's natural with his mutalisks. With sC's natural destroyed and NesTea still trying to re-establish his third, the game intensifies to a low econ TvZ, where every marine, tank, baneling, mutalisk and upgrade become crucial in shaping the ending.


[image loading]
The tale of a hatchery. sC's determination finally pays off with a well timed double marine-medivac drop.

NesTea's mutas discover sC's 3 but fail to cause any significant damage and are caught by a beautiful flank by sC's marines that demolishes the muta count.
NesTea falls further losing a number of banelings to scans and siege shots but with sC rebuilding his command center at the natural, the lack of scans and sC's perilous advantage dawns on the entralled viewers. A crucial scan uncovers more landmines and sC's forces finally move toward's the droneless gold causing panick amongst the zerg ranks as banelings, roaches, mutas and zerglings crash into the Terran force. As the spews of acid, blood and smoke clears, sC's marine count stands alarmingly high with a 7-hp Thor to boot forcing NesTea to retreat his wounded forces and finally cede his gold base. As sC shells the rebuilt third, a lone drone sneaks past a clump of Terran forces to establish a secret base at 3 o'clock, which goes unnotice for much of the game, providing another twist an already great game.


[image loading]
NesTea's clump of muta deliver the incisive painful blows while the zerglings, banelings and roaches slow the Terran advance.

As the third hatchery falls, NesTea counters against sC's equivalent base, basically shutting down significant mining for both players. sC replies by tank pushing onto the zerg natural as NesTea maynards drones to his secret base at 3 o'clock. The supplies are neck and neck, but with siege tanks on both low and high ground, puts the advantage clearly with the Terran hope sC. As NesTea bides his time collecting zerglings and banelings at his natural, another fearsome group of tanks and marines joins the Terran stronghold, leaving his base completely unprotected against mutalisks who subsequently eliminate sC's economy. But with every passing moment, the tanks draw closer and NesTea's natural hatchery is in the firing line causing a green avalache of banelings and zerglings on the Terran forces. Once again, despite significant marine losses, sC survives and NesTea's forces dwindle pushing him further back, now to his natural where this game began 20 minutes ago.


[image loading]
sC's drive the mutas away from his third, straight into the waiting arms of gos-wielding, stimmed marine force.

But NesTea, the smartest zerg on the planet still has two cards up his sleeve; a secret hatchery and a first set of infestors to sC's battle-scared force of tanks, marines and a pair of monstrous Thors. Patience is now the name of the game with sC slowly pushing forward while NesTea gathering his forces for one final hurrah. However, NesTea makes use of his mobile mutas to catch undefended siege tanks and rallied re-enforcements while pathogen glands is being researched. A clump of marines charge up NesTea’s ramp to be fungaled but as their bodies melt into the creep, they take a coupe of infestors with them. The match is at breaking point and sC charges up the ramp again with his Thors leading the way with marines and tanks on the low-ground to support. A zergling charge inflicts little damage on sC’s forces who are now in range of NesTea’s production facilities. NesTea collects his forces, mutas, infestors, zerglings, drones and queens, and makes one last dash for victory that breaks through the Thors and marines leaving sC’s tanks helpless against the mutalisk glaive wurms! sC ‘ggs’ as the crowd, the commentators, NesTea and streamers across the world erupt! Has anyone at the GSL ever seen a game like this before? A War to end all wars? A game of chess where every piece, whether a knight, a bishop or a pawn held the balance of power? I say “No!”


[image loading]
A mad dash to victory! Drones, Queens, Zerglings, Mutas and Infestors... the straws that broke the Terran's back.

The end left NesTea rejoicing with his screaming fans and teammates at the GOM Studio while sC sunk in his booth with Choya trying to comfort him. But sC need not hang his head in shame as he was a part of GSL, SC2, maybe even e-Sport history. He was part of the greatest game ever played but like every other, one must win and one must lose. Still, this game was bigger than sC and NesTea… the true victor was the game itself.


***
Stormbringer!!!
Kyhol
Profile Blog Joined October 2008
Canada2575 Posts
September 06 2011 16:05 GMT
#2
I agree, That game was really intense to watch. The last moments of the game I was like " it's over, WAIT, NO WAY! OOO MMYY GOOD " I love moments like that. : )
Wishing you well.
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
September 06 2011 16:16 GMT
#3
That was such a close game, intense stuff. I had my Zerg Tears ready and then it turns out they were but tears of joy.
Starleague Forever. RIP KT Violet~
Ushio
Profile Blog Joined June 2010
Canada868 Posts
September 06 2011 19:24 GMT
#4
That was like the greatest game of SC2 ever played.
http://myanimelist.net/profile/billng
NuclearWINtr
Profile Joined February 2011
United States125 Posts
September 06 2011 21:58 GMT
#5
You know it is a great game because ~90% of people thought it was amazing with the other ~10% being split on who should have won easily.

Just a piece of advice, read over it and correct spelling errors and misused words e.g. patients instead of patience.
nathangentzen
Profile Joined March 2011
United States41 Posts
September 21 2011 16:26 GMT
#6
Great write up. Pictures would be add to the effect.
sjperera
Profile Blog Joined April 2011
Canada349 Posts
September 24 2011 01:54 GMT
#7
Thanks for suggestions everyone... regarding the pictures... would that be legally possible (screenshots of GSL games)?
Stormbringer!!!
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 24 2011 02:06 GMT
#8
Go for it.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
sjperera
Profile Blog Joined April 2011
Canada349 Posts
September 26 2011 17:03 GMT
#9
hope that helps!
Stormbringer!!!
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