• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:32
CET 23:32
KST 07:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Gypsy to Korea mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Soulkey's decision to leave C9 How much money terran looses from gas steal?
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Darkest Dungeon Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1491 users

A quest for the build!

Blogs > GhandiEAGLE
Post a Reply
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
August 29 2011 06:30 GMT
#1
Ok, so after a few practice games with Glamdring (who is very epic) I slowly started to realize that fast hydras hold off 6gate surprisingly well. Due to bad luck (I made a round of drones right before he moved out T_T) I lost to his 6gate, but it made me really want to use hydras again.

So later that day on ladder I decided that, considering the effectiveness of roach/hydra before collosi come out, I decided to try out a timing push fairly early in the game. I played the first game and I lost horribly because I attacked at the 15 minute mark and he had about 3 collosi. So I tried it again the next game, moving out around 13:30, and I struck him right before any colossi came out. He was destroyed. I discovered that when a protoss fast expands in any way, the earliest they get a colossus out is 14:00 (around).

I was preparing for this attack the next game, when I scouted a 6gate. He pushed in and was absolutely DRUBBED by the shenanigans at my natural. I did not need more that one spine up front. Not even force fields could kill me, because I had enough time to get Hydra range, which really does a good job of deterring any sort of ff push. The rest of the game I just winged it and won handily.

Scouting is not a problem. The fast overseer (plus the upcoming lower gas cost for the overseer) is gained early, and is a GREAT tool for scouting. If they cost 50 gas, I would like to grab 4 overseers and go around delaying warp-ins before my assault.

So here I am right now, considering how to develop this build. In its current state it is a two-base timing push where I get a warren once I start lair and then a hydra den right when lair finishes. This gives me usually just enough time to get range and speed (for hydras and roaches, respectively) and a decent amount of hydras. However, although my macro is really bad (I am in platinum league ) I find I have enough resources to expand on this build. I am debating to either
A: Get a macro hatch, or
B: go for +1 +1, or
C: Take a third for a macro advantage in case of failure.


I would like to know what you guys think, or if any of you have discovered this build and made any different modifications. Also, if this build is used by professionals, I have no recollection of it. So for right now I consider this build my own, although if this build IS used by pros I would appreciate it if you would POLITELY tell me. I will be making more blogs on the current status of the build, which still has no name ( if it is of course my own build, if it was already made I am sure that there is a name). Thank you!

***
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Emporio
Profile Blog Joined December 2010
United States3069 Posts
August 29 2011 06:37 GMT
#2
Why did you make this topic here instead of the strategy forum?
How does it feel knowing you wasted another 3 seconds of your life reading this again?
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2011-08-29 06:40:39
August 29 2011 06:39 GMT
#3
Remember that contaminate will likely be another 2 minutes before ready to use, making it as far as I can tell, unusable to slow down 6 gates. God knows why they were afraid of a mass contaminate build.

Other than that, yup yup hydras melt stalkers. But colossus/forever to go anywhere yadayadayada

Edit: Emporio as is it doesn't really meet the standard for strategy and I don't think he's really trying to start a discussion on the merits of hydras or 6 gate defenses.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Itisis
Profile Blog Joined December 2010
Canada79 Posts
August 29 2011 06:40 GMT
#4
On August 29 2011 15:37 Emporio wrote:
Why did you make this topic here instead of the strategy forum?


Because he hasn't made the build yet, it's just an idea right now
Turo
Profile Blog Joined October 2010
Canada333 Posts
August 29 2011 08:16 GMT
#5
IMO 6 gate sucks unless zerg has gone for fast third base. Pretty much any tech destroys it (Hydras, infestors, burrow move roach) if zerg is still on 2 base.

Still as a counter for 6 gate, it's pretty solid.

Also, this is pretty much an allin. If you get lots of roaches and hydras, you can be very scary for the toss to deal with. But you're sacrificing a third base for all this aggression. If you fail to do any damage, ie. he FF's your army away and runs, starting from your nat to his nat, you can be in a pretty bad spot.

If you're intending to make this a build, try and squeeze some fast overlords in there to make yourself a creep highway, or use a queen to spread creep. That helps SO MUCH!

glhf
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
Last Edited: 2011-08-30 02:29:05
August 30 2011 02:27 GMT
#6
On August 29 2011 15:39 Probe1 wrote:
Remember that contaminate will likely be another 2 minutes before ready to use, making it as far as I can tell, unusable to slow down 6 gates. God knows why they were afraid of a mass contaminate build.

Other than that, yup yup hydras melt stalkers. But colossus/forever to go anywhere yadayadayada

Edit: Emporio as is it doesn't really meet the standard for strategy and I don't think he's really trying to start a discussion on the merits of hydras or 6 gate defenses.


Actually I saw at MLG a guy from VT ( or was, I guess) and he had like 8 overseers and stalled all of the gates before a push. Also, this build attacks the enemy RIGHT before their first colossus comes out. What if I were to contaminate the robo as I take down the nat?
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
HkPartyToss
Profile Blog Joined August 2011
United States13 Posts
September 10 2011 05:04 GMT
#7
Im not a zerg player has you can probably tell from my name but I would go for the 3rd because its like a macro hatch and expo all in one if its a map that you can easily or somewhat easily defend it. This is coming from a high plat protoss so idk reallly...
We'll bring the toss to your party
HkPartyToss
Profile Blog Joined August 2011
United States13 Posts
September 10 2011 05:06 GMT
#8
Btw Eagle that 8 overseers was @ mlg raleigh, i saw that 1st person hehe
We'll bring the toss to your party
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
September 11 2011 05:58 GMT
#9
On September 10 2011 14:06 HkPartyToss wrote:
Btw Eagle that 8 overseers was @ mlg raleigh, i saw that 1st person hehe



Lol yeah. Nice quote btw >.<
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
DystopiaX
Profile Joined October 2010
United States16236 Posts
September 11 2011 06:15 GMT
#10
IMO (and I'm not very good so take my advice with a heap of salt) you go for the macro hatch, pressure, and either decide to kill him or contain him from there, taking a 3rd if you can comfortably and otherwise making sure he can't push out. That or you attempt to scout robo bay and throw up a spire cause collossi kind of ruin the build.
MuffinFTW
Profile Blog Joined August 2010
United States235 Posts
September 11 2011 07:53 GMT
#11
The earliest Colossi out is at 14 minutes? Wtf?
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
September 18 2011 21:22 GMT
#12
If they fast expand and dont go fast collo, 13 mins. srry typo >.<
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
September 18 2011 21:23 GMT
#13
On September 11 2011 15:15 DystopiaX wrote:
IMO (and I'm not very good so take my advice with a heap of salt) you go for the macro hatch, pressure, and either decide to kill him or contain him from there, taking a 3rd if you can comfortably and otherwise making sure he can't push out. That or you attempt to scout robo bay and throw up a spire cause collossi kind of ruin the build.


He will have a colossus if I contain, and one colossus by itself could break that contain :/
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Please log in or register to reply.
Live Events Refresh
OSC
18:00
OSC Elite Rising Star #18
SteadfastSC121
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`TLO 380
UpATreeSC 132
SteadfastSC 121
StarCraft: Brood War
Backho 63
soO 27
Super Smash Bros
C9.Mang0194
Other Games
summit1g8780
tarik_tv4385
Grubby2530
shahzam418
ViBE35
ToD7
Organizations
Other Games
gamesdonequick1754
BasetradeTV90
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• davetesta30
• Reevou 4
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• RayReign 37
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV854
• lizZardDota279
League of Legends
• Doublelift3053
Other Games
• imaqtpie734
• Scarra527
• Shiphtur108
Upcoming Events
Replay Cast
1h 28m
WardiTV Team League
13h 28m
Big Brain Bouts
18h 28m
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
1d 11h
Cure vs Zoun
herO vs Rogue
WardiTV Team League
1d 13h
Platinum Heroes Events
1d 16h
BSL
1d 21h
RSL Revival
2 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
2 days
BSL
2 days
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Light vs Calm
Royal vs Mind
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Rush vs PianO
Flash vs Speed
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-25
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.