• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:33
CET 02:33
KST 10:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Soma Explains: JD's Unrelenting Aggro vs FlaSh Recent recommended BW games TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
BWCL Season 64 Announcement The Casual Games of the Week Thread [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Battle Aces/David Kim RTS Megathread Diablo 2 thread Nintendo Switch Thread Path of Exile Beyond All Reason
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread YouTube Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2209 users

I hate Blizzards Stalemate Detector

Blogs > dapierow
Post a Reply
1 2 Next All
dapierow
Profile Blog Joined April 2010
Serbia1316 Posts
August 22 2011 16:43 GMT
#1
So first of all I just want to say If i remember any one of my games for the rest of my life it will probably be this one... the rage it gave me... was just unbearable...

http://www.sc2replayed.com/replays/176063-1v1-zerg-backwater-gulch

In Spoiler is a description of the game
+ Show Spoiler +

I 14 pool, while opponent 6 pool all in's me... I manage to fend it off with one zerling left in the game... he proceedes to call me a hacker and blah blah... im happy just watching my one zergling chomp away at his hatchery then... I get a message saying a stalemate is detected... and game ends with his hatch having 2 hp...


***
Eat.Sleep.Starcraft 2
Esel
Profile Joined August 2010
Germany151 Posts
August 22 2011 16:50 GMT
#2
owned i guess
i like sc2 more than wc3 because of its mind games , in wc3 the only mind game you could do is go for a different hero than normal to make your opponent thing you are retarded
Existential
Profile Joined December 2010
Australia2107 Posts
August 22 2011 16:56 GMT
#3
Wow that is real unlucky... Sorry mate :/
Jaedong <3 | BW - The first game I ever loved
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
August 22 2011 17:03 GMT
#4
That really sucks. Why did Blizzard think it was stalemate anyhow?
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
bt545
Profile Joined February 2011
United Kingdom27 Posts
August 22 2011 17:05 GMT
#5
OMFG the hatch had 2 hp left. I feel for u.
OmniEulogy
Profile Blog Joined July 2010
Canada6596 Posts
August 22 2011 17:07 GMT
#6
wow.... thats brutal >.< better luck next time I guess
LiquidDota Staff
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
August 22 2011 17:11 GMT
#7
The stalemate detection activates when it sense no one mining for a certain amount of time if I remember right. There might be other conditions, but that is at least one of them.

I have a similar story from beta (before stalemate existed) where I was on that shitty lava map they used to have playing a PvT we get into an elimination race he kills my nexus, I hide pylons and have a much larger army, I saw him rebuilding CC in my main and needed to go kill it, but he was running around wiping out all my pylons so I had to hold my ground, killed his entire army, but by the time I got to his CC because I had to wait he floated it away. I killed all his army and had map control, but no workers or money, he had a command center but couldn't do shit because I was camping every expo. We sat there for 5 minutes and talked, and I ended up just leaving.

They have a lot of stupidly implemented things in sc2. The stalemate detection should take a LOT longer to kick in, or have better criterion. The revealing players with no nexcus/cc/hatch is just stupid. It's goal is to prevent pylon hiding homosexuality in games, but it actually just ruins elimination races and is just really annoying.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Artifice
Profile Joined May 2010
United States523 Posts
August 22 2011 17:18 GMT
#8
I thought one of the conditions for breaking a stalemate was doing damage to an enemy unit or structure... what the heck :|
Backpack
Profile Blog Joined March 2010
United States1776 Posts
August 22 2011 17:20 GMT
#9
Dont you get a 5 minute warning?

You couldnt kill any of his buildings in 5 minutes?
"You people need to just generally care a lot less about everything." -Zatic
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 22 2011 17:25 GMT
#10
On August 23 2011 02:20 Backpack wrote:
Dont you get a 5 minute warning?

You couldnt kill any of his buildings in 5 minutes?

He only had one zergling...it's gonna take a while to kill everything lol
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
August 22 2011 17:29 GMT
#11
When they announced the stalemate detector it was quite obviously flawed. So flawed it shocked me they would set it up this way.
moopie
Profile Joined July 2009
12605 Posts
August 22 2011 17:42 GMT
#12
Seems silly that it doesn't realize if damage is still being inflicted = not a stalemate.

:/
I'm going to sleep, let me get some of that carpet.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
August 22 2011 17:54 GMT
#13
--- Nuked ---
KazeHydra
Profile Blog Joined August 2010
Japan2788 Posts
August 22 2011 18:18 GMT
#14
On August 23 2011 02:54 krndandaman wrote:
they should make it so that they have to first fulfill the requirement of having no attacking units before announcing stalemate for not mining for a while.

that wouldn't work because if player 1 only has ground units and no mining ability and player 2 floats a building to the corner, it's still a stalemate. I like the idea of no damage being inflicted as an additional requirement to stalemate.
"Because I know this promise that won’t disappear will turn even a cause of tears into strength. You taught me that if I can believe, there is nothing that cannot come true." - Nana Mizuki (Yakusoku) 17:36 ils kaze got me into nana 17:36 ils by his blog
whitelly
Profile Joined May 2011
Czech Republic50 Posts
August 22 2011 18:37 GMT
#15
You rage over such boring game ?That is some serious I-have-to-win issue
And at any rate,you won,so you rage just over some number in ladder?
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
August 22 2011 18:49 GMT
#16
--- Nuked ---
Chill
Profile Blog Joined January 2005
Calgary25993 Posts
August 22 2011 19:06 GMT
#17
Shouldn't one of the criteria be nothing is taking damage?
Moderator
Tegin
Profile Joined November 2010
United States840 Posts
August 22 2011 19:48 GMT
#18
On August 23 2011 04:06 Chill wrote:
Shouldn't one of the criteria be nothing is taking damage?

Yes! If a building it under attack there obviously isn't a stalemate. Dunno why Blizzard implemented it this way. Sorry OP..that's brutal :/
Pain is weakness leaving the body.
CryMore
Profile Joined March 2010
United States497 Posts
August 22 2011 21:19 GMT
#19
Sadly it's not taking damage, its building destroyed. I think it's to prevent someone from infinitely stalling a game (i.e. zealot versus 1-ling, the ling constant hits a building to stall the game forever), but even then its a bit silly.

Stale Mate (From Liquipedia)
Generate income,
Produce a unit,
Construct a building,
Research an upgrade, or
Destroy an enemy building.
"What wins? 3-base Protoss or 2-base Zerg?" "1-base Terran"
Chill
Profile Blog Joined January 2005
Calgary25993 Posts
August 22 2011 21:23 GMT
#20
Ah I guess that makes sense. I never thought about one Muta flying around and dealing one shot worth of damage to stall a game forever.
Moderator
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 334
RuFF_SC2 221
StarCraft: Brood War
Sea 5905
GuemChi 1384
Artosis 811
Shuttle 302
Moletrap 14
Dota 2
monkeys_forever445
League of Legends
JimRising 458
Counter-Strike
Fnx 1877
taco 636
Super Smash Bros
hungrybox2551
Heroes of the Storm
Khaldor214
Other Games
summit1g12109
C9.Mang0353
Maynarde179
JuggernautJason20
Organizations
Other Games
gamesdonequick1145
Counter-Strike
PGL142
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 200
• davetesta23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 23
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21819
League of Legends
• Doublelift4095
Upcoming Events
Replay Cast
7h 27m
Wardi Open
10h 27m
Monday Night Weeklies
15h 27m
Replay Cast
22h 27m
Replay Cast
2 days
Replay Cast
2 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
3 days
Ultimate Battle
4 days
Light vs ZerO
[ Show More ]
Replay Cast
4 days
CranKy Ducklings
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS5
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.