• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:37
CET 02:37
KST 10:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Blizzard Classic Cup - Tastosis announced as captains2Weekly Cups (March 2-8): ByuN overcomes PvT block2GSL CK - New online series13BSL Season 224Vitality ends partnership with ONSYDE20
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains Weekly Cups (March 2-8): ByuN overcomes PvT block GSL CK - New online series Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza Vitality ends partnership with ONSYDE
Tourneys
Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
Recent recommended BW games ASL21 General Discussion BSL 22 Map Contest — Submissions OPEN to March 10 BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2122 users

Stuck in Silver

Blogs > zeOllie
Post a Reply
zeOllie
Profile Blog Joined May 2011
Australia486 Posts
July 12 2011 23:18 GMT
#1
So since the ladder lock, the holidays for myself has started, meaning more ladder time. During this time, I also got a computer that could run at more than 10fps, meaning easier playtime. Therefore, I have climbed to the top of my Silver League :D.

Now don't think of me as some kind of noob who only cheeses all game trying to piss off people. I am a zerg player who mostly macros and I can say that the percent of people who actually prefer to play heavy macro games to the standard of mine to be around 5% of BSG (Bronze Silver Gold).

The rest stay 1base until the fifteen minute mark turtling with their tanks/cannons and making stuff off their one base before I roll into their base with banelings/zerglings and completely pwn their face off.

This really frustrates me as at the start of every game I can't tell if the person is a noob who always turtles or someone who watches day9/big tournys and knows how to play the damn game. I get very little practice against decent people and when they do I usually have 5 base before they roll me over with their toss deathball or marine/tank/medivac combo.

I'm not whining about imbalance, I'm just stating that it sucks to be in Silver. Sometimes I even lose to stupid cheeses such as 4gate/2rax (I usually fend it off though) and this makes me lose points as zerg.

Another thing that sucks about playing as a zerg who macros in Silver is that the games usually ALWAYS run for more than 15mins unless someone cheeses or I go 5 Roach Rush (actually a viable strat still).

However when I off-race as protoss/terran I can just use easy win strategys such as 4gate (easy win against silvers) or 3rax/2rax (more easy wins).

I know that zerg is my main race (my macro with toss/terran is terrible) however its becoming increasingly harder to play macro games without myself becoming increasingly annoyed and pissed off at the game. If I had my way I would instantly place myself in Platinum.

Anyway, rant over. Does anyone else have/has had the same situation as me?

*
When you arise in the morning, think of what a precious privilege it is to be alive - to breathe, to think, to enjoy, to love.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2011-07-12 23:28:35
July 12 2011 23:27 GMT
#2
ive coached 4/5 friends from bronze up to plat / diamond and 100% of the time low level mistakes are mechanics.

as long as you dont get yourself into a situation where you cant shoot up or something ridiculous like that try your best to scout and counter attack and whatever, but never at the cost of your mechanics.

play safe with plenty of spines and spores if you feel 'something is up' (avoiding super stupid losses to random banshees and dts will improve your win rate massively) and then make plenty of lings and roaches or whatever. when your up to diamond then start refining your play and scouting, below that mechanics mechanics mechanics,
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2011-07-12 23:47:45
July 12 2011 23:45 GMT
#3
I'm currently playing Zerg in gold, mostly playing platinum players since the lock, and I can tell you that if you're currently in silver as Zerg you really do not want to be magically placed in platinum.

When I play my high-silver-league Zerg friends, they often take games off me for this or that reason, but the area where they just can't keep up is macro. The difference between silver and platinum players in terms of their macro is pretty dramatic.

There's no more or less cheese in platinum than there is in silver. Also, while it sounds like you have expanding down, as important is having a sense for when to drone vs. make units, what to make, quickly and efficiently reacting to what you see, but also knowing what to look for and when to expect various types of tech to pop out from your opponent. Zerg macro isn't just making a ton of drones and hitting your larva injects, it's knowing when and how to switch from econ to unit production, and that only comes with practice.

I'm probably slower at picking up Starcraft than most people, because it's taken me almost 2500 games from the start of Beta to claw my way from the bottom of the bottom of copper league to a solid gold-league MMR. (My first 40, yes, 40 games the first week of beta were all losses.) Almost all of my recent improvement has come from starting to develop an intuitive sense for when I need to be ready for what contingencies, and how to scout for them before they happen. That sense only comes from a ton of losses.

Edit: I should also say that it's probably taken me half those games to even start to develop a sense for what I need to be thinking about to improve.
http://en.wikipedia.org/wiki/Lysenkoism
Jumbled
Profile Joined September 2010
1543 Posts
July 13 2011 00:26 GMT
#4
If you don't want to play macro games, then don't play macro games. Zerg has the ability to be aggressive early, so don't complain just because you enjoy 3rax wins with Terran but aren't willing to do the same kind of all-ins as Zerg.

Don't go thinking "these cheesy players are unfairly holding me back" either. If a player can't handle whichever cheese strats are being used at their current level, they don't deserve to be promoted. It's as simple as that.
Skipper240
Profile Joined August 2010
140 Posts
July 13 2011 01:15 GMT
#5
I'd suggest trying to learn and refine a solid timing attack or other repeatable / pre-planned build. It sounds like you have the basics of economy down, you at least realize that you need to expand, but I'm guessing you have no idea why you're expanding at that time or what your opponent can do in reaction to your expansions.

Practicing a build that has pre-timed triggers will help you better understand how the various stages of the game progress and, more importantly, when it's the proper time to go kill your opponent.

I found this helped me alot while initially learning how to play the game. For reference, I didn't play until Season 2 started, and I ended up in silver after my placements. It took me about 50 games to get the basic mechanics down (basically to keep on building workers) and from there I just focused on economic / unit timings. I'm still terrible, but I did manage to get into masters after about 300 games, so I think my approach worked out pretty well. Good luck!
zeOllie
Profile Blog Joined May 2011
Australia486 Posts
Last Edited: 2011-07-13 03:19:15
July 13 2011 02:47 GMT
#6
Okay, before I go any further I should say I've been playing starcraft 2 actively for around 3 months. I understand why I expand and I can understand the difference between making drones and making units. I guess I could say my scouting suffers a bit but that should be a minor problem.

Seeing as you guys say there is the same amount of cheese in Platinum I guess I should be in plat... not to sound arrogant in any way, just saying I think my macro is very good as I can max out easily and roll the non-agressors who turtle.

The basic mechanics of inject/spend larvae/drone/keep money low I can keep up to until I get to 3-4 base where I see myself having 1k/500 or 2k/1k which is when I max out and make extra hatches, before moving out and rolling face.

Thanks for the insight though, very helpful

EDIT: I'm not losing to silver... I said I'm stuck in Silver because of the ladder lock. I lose very rarely against silver, and am more than 60% win rate against gold.
When you arise in the morning, think of what a precious privilege it is to be alive - to breathe, to think, to enjoy, to love.
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2011-07-13 02:54:36
July 13 2011 02:50 GMT
#7
On July 13 2011 11:47 zeOllie wrote:
Seeing as you guys say there is the same amount of cheese in Platinum I guess I should be in plat... not to sound arrogant in any way, just saying I think my macro is very good as I can max out easily and roll the non-agressors who turtle.


If you're losing vs. silver players, you should not be in platinum. From personal experience playing practice games, I win maybe 90% of my games vs. silver players, and I have not yet been promoted to platinum.

Edit: Everyone at our level thinks their macro is good. If you're anywhere under high Plat, it's not. Really.

Here's an interesting analysis that shows this graphically:
http://www.reddit.com/r/starcraft/comments/f7qw9/followup_to_macrostomping_with_mass_stalkers_more/

Edit 2: If you are good about avoiding supply block, making workers, and expanding, and you're still losing vs. silver players, it's because you do not know what to make and when. If you know what to make and when, you're probably screwing up your macro. You can't be good at both and lose.
http://en.wikipedia.org/wiki/Lysenkoism
Trufflez
Profile Blog Joined January 2011
Australia174 Posts
July 13 2011 03:01 GMT
#8
Mechanics. like gretorp said. All you have to know how to do is make units the fastest possible way and you'll ride that to mid-high masters.

And here is one piece of advice, if you are doing a standard cookie cutter build and know when to expand, then all you have to do to win up until diamond is a) fend off cheese and b) NEVER GET SUPPLY BLOCKED.

If you get to 200/200 without getting supply blocked once and never making more than 2 depots or pylons at once, you will find you max when he's at like 130 food (not including battles)

Supply block and hand speed to macro are the only things holding anybody below diamond down. Other than staying on 2 bases all game.
The winnings in life go to the people who show up.
Deja Thoris
Profile Blog Joined November 2010
South Africa646 Posts
July 13 2011 03:23 GMT
#9
Regardless of whether the ladders are locked or not, shouldn't you still find yourself playing players of similar ability? The only difference is you are temporarily stuck in your league.

It sounds like your scouting needs a bit of work. That way, 5 minutes into all games you will have an idea if its a turtle guy or a dude with a clue, you will also know whether to prep for early aggro or not. Holding off early aggro, along with decent mechanics is the key to moving up from where you are. Lots of players in sliver-ish rely on strong openings but generally have little followup either tech wise or econ wise.
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2011-07-13 03:28:22
July 13 2011 03:24 GMT
#10
On July 13 2011 12:01 Trufflez wrote:
Supply block and hand speed to macro are the only things holding anybody below diamond down. Other than staying on 2 bases all game.


I don't agree that that's necessarily true for Zerg players, because there's not a simple unit comp that works vs. everything unless you can count on being way ahead. Protoss and Terran have pretty survivable low-tier units that can hit both ground and air, Zerg doesn't. Also, Protoss and Terran macro ensure a good balance of workers and units, while an inexperienced Zerg can do something that seems reasonable and end up completely defenseless vs. an unanticipated attack.

What this means in practice is that Zerg players have to have enough game sense to know when and for what to scout so that they make good production choices.

(The one example I can think of of someone trying to demonstrate what you're talking about as Zerg was Destiny doing his all-queen thing a while back. While he did quite well at least to platinum with that approach, his success with that depended on strong creep spread and excellent transfuse micro in addition to macro performance, and arguably no other unit comp could do the job.)

I'd guess that perfect mechanics will only get a Zerg player to platinum because of the additional skills it takes to stay alive with the race. However, I'd love to be proven wrong by someone who's doing something other than a creep-spread and transfuse-intensive mass queen build.
http://en.wikipedia.org/wiki/Lysenkoism
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#72
davetesta34
EnkiAlexander 27
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft526
RuFF_SC2 174
ProTech140
gerald23 38
StarCraft: Brood War
GuemChi 2062
Artosis 721
Shuttle 290
NaDa 30
Dota 2
LuMiX0
Super Smash Bros
hungrybox1284
C9.Mang0357
AZ_Axe189
Other Games
summit1g12569
Maynarde100
ViBE59
Organizations
Other Games
gamesdonequick2125
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 97
• HeavenSC 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
GSL
8h 23m
WardiTV Team League
10h 23m
The PondCast
1d 8h
WardiTV Team League
1d 10h
Replay Cast
1d 22h
Replay Cast
2 days
CranKy Ducklings
3 days
RSL Revival
3 days
WardiTV Team League
3 days
uThermal 2v2 Circuit
3 days
[ Show More ]
BSL
3 days
Sparkling Tuna Cup
4 days
RSL Revival
4 days
WardiTV Team League
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Spring Cup 2026
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.