• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:03
CEST 12:03
KST 19:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt1: Fresh Flow5[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21ByuL: The Forgotten Master of ZvT30
Community News
MaNa leaves Team Liquid8$5,000 WardiTV TLMC tournament - Presented by Monster Energy5GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5
StarCraft 2
General
MaNa leaves Team Liquid Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV TLMC tournament - Presented by Monster Energy RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
[ASL21] Ro16 Preview Pt1: Fresh Flow BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion JD's Ro24 review The Korean Terminology Thread
Tourneys
[ASL21] Ro16 Group A Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread The China Politics Thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
lurker extra damage testi…
StaticNine
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1725 users

MorroW and the Case for Changing 1v1 Ladders - Page 2

Blogs > Tristan
Post a Reply
Prev 1 2 All
Omegalisk
Profile Blog Joined May 2010
United States337 Posts
June 18 2011 22:25 GMT
#21
On June 19 2011 07:10 deathly rat wrote:
Show nested quote +
On June 19 2011 06:43 Omegalisk wrote:
On June 19 2011 06:18 deathly rat wrote:
On June 19 2011 06:16 Chocolate wrote:
On June 19 2011 06:08 DamageControL wrote:
Idea is obviously good but blizzard is sorta a whore. So it won't ahppen

Yeah Blizzard aka Activision won't do anything if it doesn't make them money.


Tell me any business that is different.


1998 Blizzard was different. They created SC and BW, without all of the greedyness that "all" companies have. They created WC3 and WoW, both very good games (still are, BTW).

I don't understand exactly what your point is here. The big difference is that these games were created when new RTSs were potentially the most popular game title. SC2 was created at a time when RTSs are a niche market. If Blizzard wanted to make more big bucks they could easily make a FPS or another MMO. Of course they have to make money on SC2, but deciding to make it was surely either because they wanted to or it was a very brave business risk. Both worthy of praise.


There is a very big different between making enough money to have a profit and maximizing that profit. Yes, RTS's aren't a huge player in the market right now, but removing cross-realm play, etc will not improve their profits for that reason. I can agree with them appealing to the casual market, as it grows the community, but the only people who will buy multiple accounts are the people who truly care about the game and would buy it anyways.

Also, that doesn't explain WoW.


Show nested quote +
On June 19 2011 06:43 Omegalisk wrote:
However, people are worried that Blizzard is becoming too greedy, with microtransactions in WoW (for name changes and character customization) and for all the restrictions on SCII, such as a lack of cross-realm play, name changes, and single-user accounts (making people buy multiple games + expansions).

I don't like micro transactions, but name changes are a particular issue. In an online environment it is very important to know who you are talking to. If people were changing their name all the time then somebody could easily tell you that they are someone else who has just changed their name and use this to scam you. Also, it is a significant obstacle for known scammers.


I do agree that quickly changing names would be too easy and would cause problems, but it doesn't have to be that way. For instance, instead of a name change in WoW costing real money, it could cost a rather large amount of in-game money. I suppose that the cost of name changes could be attributed to the amount of server time needed to change, but they could easily be mitigated by the $15 a month that you pay for that server time.


Realms and servers are designed to be closed systems. In WoW it would destroy the economies of servers, and in SC2 regional servers reduce lag for players.


I do agree that having cross-realm interation on WoW would cause many problems with the economy (as WoW isn't designed that way) but that isn't an excuse for being able to create characters on different servers. In SC2, you could just connect to different servers, possibly with a new SC2 name, and play from there. The lag would be a side effect that players would accept, and could be reduced by playing on the same server.


deathly rat
Profile Blog Joined October 2010
United Kingdom911 Posts
Last Edited: 2011-06-18 22:45:05
June 18 2011 22:42 GMT
#22
On June 19 2011 07:25 Omegalisk wrote:
Show nested quote +
On June 19 2011 07:10 deathly rat wrote:
On June 19 2011 06:43 Omegalisk wrote:
On June 19 2011 06:18 deathly rat wrote:
On June 19 2011 06:16 Chocolate wrote:
On June 19 2011 06:08 DamageControL wrote:
Idea is obviously good but blizzard is sorta a whore. So it won't ahppen

Yeah Blizzard aka Activision won't do anything if it doesn't make them money.


Tell me any business that is different.


1998 Blizzard was different. They created SC and BW, without all of the greedyness that "all" companies have. They created WC3 and WoW, both very good games (still are, BTW).

I don't understand exactly what your point is here. The big difference is that these games were created when new RTSs were potentially the most popular game title. SC2 was created at a time when RTSs are a niche market. If Blizzard wanted to make more big bucks they could easily make a FPS or another MMO. Of course they have to make money on SC2, but deciding to make it was surely either because they wanted to or it was a very brave business risk. Both worthy of praise.


There is a very big different between making enough money to have a profit and maximizing that profit. Yes, RTS's aren't a huge player in the market right now, but removing cross-realm play, etc will not improve their profits for that reason. I can agree with them appealing to the casual market, as it grows the community, but the only people who will buy multiple accounts are the people who truly care about the game and would buy it anyways.

Also, that doesn't explain WoW.

Show nested quote +

On June 19 2011 06:43 Omegalisk wrote:
However, people are worried that Blizzard is becoming too greedy, with microtransactions in WoW (for name changes and character customization) and for all the restrictions on SCII, such as a lack of cross-realm play, name changes, and single-user accounts (making people buy multiple games + expansions).

I don't like micro transactions, but name changes are a particular issue. In an online environment it is very important to know who you are talking to. If people were changing their name all the time then somebody could easily tell you that they are someone else who has just changed their name and use this to scam you. Also, it is a significant obstacle for known scammers.


I do agree that quickly changing names would be too easy and would cause problems, but it doesn't have to be that way. For instance, instead of a name change in WoW costing real money, it could cost a rather large amount of in-game money. I suppose that the cost of name changes could be attributed to the amount of server time needed to change, but they could easily be mitigated by the $15 a month that you pay for that server time.

Show nested quote +

Realms and servers are designed to be closed systems. In WoW it would destroy the economies of servers, and in SC2 regional servers reduce lag for players.


I do agree that having cross-realm interation on WoW would cause many problems with the economy (as WoW isn't designed that way) but that isn't an excuse for being able to create characters on different servers. In SC2, you could just connect to different servers, possibly with a new SC2 name, and play from there. The lag would be a side effect that players would accept, and could be reduced by playing on the same server.




The only reason I can think that 99% of people would want to play cross realm is that these days people often have online friends around the world, with whom you might want to play SC2. I'm pretty sure there are technical reasons why it is less desireable to have people playing cross servers. The actual money they would make by a tiny percentage of people buying more than one copy for this reason seems outweighed by the simplicity of the task. I'm basically saying there must be more to this technically than we are seeing on the surface.

Using in game money to purchase name changes doesn't work because player incomes of the high earning players are at least 100x that of low level low earning players. The absolute top earning people are the money farmers. They will definately be able to change name whenever they want because the price would have to be set at a level which normal people could afford.

Also, making the game have in-built lag for playing across the world would only invite critcism.
No logo (logo)
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro16 Group A
Soma vs YSC
Sharp vs sSak
Afreeca ASL 3495
StarCastTV_EN5
Liquipedia
Replay Cast
09:00
WardiTV Mondays #78
CranKy Ducklings83
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft387
SortOf 140
ProTech31
StarCraft: Brood War
Sea 26213
Horang2 2601
Jaedong 2140
Calm 1611
Bisu 714
firebathero 498
BeSt 489
Larva 318
Zeus 283
actioN 209
[ Show more ]
Stork 190
Pusan 162
EffOrt 153
ZerO 114
Killer 95
Light 80
ToSsGirL 38
Mind 37
soO 23
Hm[arnc] 21
Soulkey 21
yabsab 20
GoRush 17
Terrorterran 14
Sacsri 14
ajuk12(nOOB) 14
Bale 14
SilentControl 5
Movie 3
Dota 2
XcaliburYe226
NeuroSwarm123
febbydoto11
League of Legends
JimRising 431
Counter-Strike
shoxiejesuss957
zeus858
kRYSTAL_46
byalli36
Other Games
singsing735
crisheroes270
Mew2King38
Organizations
Other Games
BasetradeTV654
Counter-Strike
PGL491
StarCraft: Brood War
UltimateBattle 87
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH211
• LUISG 23
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1213
• Stunt985
Upcoming Events
Wardi Open
57m
Monday Night Weeklies
5h 57m
OSC
13h 57m
Afreeca Starleague
23h 57m
Snow vs PianO
hero vs Rain
WardiTV Map Contest Tou…
23h 57m
GSL
1d 1h
Replay Cast
1d 22h
Kung Fu Cup
2 days
The PondCast
2 days
WardiTV Map Contest Tou…
3 days
[ Show More ]
Escore
3 days
WardiTV Map Contest Tou…
4 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
WardiTV Map Contest Tou…
5 days
IPSL
5 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
5 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
6 days
Ladder Legends
6 days
BSL
6 days
IPSL
6 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Bisu vs Ample
Jaedong vs Flash
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.