• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:11
CEST 22:11
KST 05:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast
Tourneys
SC2's Safe House 2 - October 18 & 19 RSL: Revival, a new crowdfunded tournament series Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL20 General Discussion Soulkey on ASL S20 BW General Discussion ASL TICKET LIVE help! :D NaDa's Body
Tourneys
[ASL20] Ro16 Group C Small VOD Thread 2.0 [ASL20] Ro16 Group D [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1951 users

What MLG Columbus 2011 means for ESPORTS

Blogs > tdhz77
Post a Reply
tdhz77
Profile Blog Joined July 2010
United States16 Posts
June 05 2011 07:16 GMT
#1
The story of Columbus should be new build, play styles and an evolution of competitive play. We might have been discussing the significance of Select's new tech upgrade build against Idra to keep alive, or Major's amazing spam drops that even made veteran caster Tasteless headspin. Instead, this story is lag.

We have lag, technical issues and this time MLG cannot be blamed. The only person, place, thing or corporation to be blame is Blizzard and Blizzard alone. I have never discussed the fact that LAN is not included in SC2 in any thread, discussion or comment, nor do I care. According to one source Blizzard designed the game particularly for low graphics rendering so that competitive play would be smooth. If this was their goal within the Battle.net system without without a doubt has failed. Regrettably, I don't believe we can say, or do anything to Bli$$ard ($=Z), but hopefully that in the new expansion pack that we get the ability to LAN.

The story here, is how Blizzard servers impact game play. Ruin Live gaming and significantly impact the credibility of ESPORTS and tournaments. Several times throughout the tournament lag screens came up, and if it wasn't for the unbelievably talented casters, any young or newcomer might have been turned off by all the difficulties. Let's just be glad that the sc2 casters are so damn good they set a standard that Halo and COD have not yet touched and continue to save Blizzard's reputation for such a failed system for competitive play.





**
Since 01'
buzzkill568
Profile Joined March 2011
Canada56 Posts
June 05 2011 07:20 GMT
#2
I have been watching the main stage for 2 straight days in person and I have seen 3 lag screens for approx. 10 seconds total. I mean no LAN sucks but the servers are handling it pretty well... but complaining about 10 seconds is pretty sad...
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
June 05 2011 07:29 GMT
#3
On June 05 2011 16:20 buzzkill568 wrote:
I have been watching the main stage for 2 straight days in person and I have seen 3 lag screens for approx. 10 seconds total. I mean no LAN sucks but the servers are handling it pretty well... but complaining about 10 seconds is pretty sad...


I don't remember any major incidents, but I haven't been streaming the entire thing straight. There's been worst instances of Blizzard's no LAN causing tournament problems than MLG Columbus, like that 4 hour wait between Jinro and TTOne.

Correct me if I'm wrong.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
June 05 2011 07:30 GMT
#4
Did you watch Incontrol vs Losira?

Three to four times Incontrol was just randomly timing out because of BNet issues. Then the connection lost thing comes up, but it restores.

Nothing tilts you faster than lag or a disconnect in a tournament environment. Maybe on your ladder you'll shrug it off after a "fucking lag" but in a tournament booth you are calculating things in your head over and over and over, in the zone, doing this that this that, you've found your groove and nothing is in your way.

Until the game freezes because the battle.net servers are having issues. You have to re-establish that mental trance. 10 seconds is a LONG time in that sense, so no, it doesn't make it "sad" it makes it frustrating.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
Last Edited: 2011-06-05 07:32:57
June 05 2011 07:31 GMT
#5
I don't think the lag this time caused as much crap as it did to the previous MLGs. I think it has been pretty good so far.
kibeth
Profile Joined August 2010
United States116 Posts
June 05 2011 07:35 GMT
#6
I'm not sure if you know this or not but....

Technology is the vehicle of E-sports. As you know, sometimes technology doesn't always work right, and we have to get in there and try our best to make it work.
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
June 05 2011 07:58 GMT
#7
On June 05 2011 16:35 kibeth wrote:
I'm not sure if you know this or not but....

Technology is the vehicle of E-sports. As you know, sometimes technology doesn't always work right, and we have to get in there and try our best to make it work.


lan was working pretty good before
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
June 05 2011 08:03 GMT
#8
In 12 years we will all have flawless internet... just think about how much internet has evolved since 1999. Blizzard is just tripping over its own feet in this case.

MLG has shown that a huge live tourny can force us into the future with reliability. LAN is cool, but so is a ladder full of pro players that don't just in house because of LAN.

Honestly all complaints can be resolved with a disconnect save game feature, where players can resume from a replay.
http://grooveshark.com/#/deltrus/music
DocNemesis
Profile Blog Joined April 2011
Philippines446 Posts
June 05 2011 08:49 GMT
#9
I heard that the main reason why Blizzard did not include LAN play in Starcraft 2 was because of what Garena did with Warcraft 3, and DotA. I heard from various sources that through Garena, you can play DotA and other WC3 custom maps without the need of buying Warcraft 3 legally. But I could be wrong on that

Lack of LAN play in competitive gaming can be a real drag. Though it's less of an issue because Blizzard's servers hardly give gamers a hard time.


Here to kick ass....with Violence. And I got a blog site: http://nemesistrestkon.wordpress.com
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
June 05 2011 09:03 GMT
#10
On June 05 2011 16:20 buzzkill568 wrote:
I have been watching the main stage for 2 straight days in person and I have seen 3 lag screens for approx. 10 seconds total. I mean no LAN sucks but the servers are handling it pretty well... but complaining about 10 seconds is pretty sad...


This.

I'm here in Columbus right now, the lag screens have shown up yes but they're not the end of the world.
Follow me: www.twitter.com/zlasher
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
June 05 2011 09:04 GMT
#11
the possibility of any lag at all is a pretty serious issue
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
StutteR
Profile Blog Joined January 2010
United States1903 Posts
Last Edited: 2011-06-05 09:12:49
June 05 2011 09:12 GMT
#12
On June 05 2011 16:16 tdhz77 wrote:
Let's just be glad that the sc2 casters are so damn good they set a standard that Halo and COD have not yet touched and continue to save Blizzard's reputation for such a failed system for competitive play.


To be fair, SC2 is a much more spectator friendly game than Halo or COD.
`~` | effOrt Movie sKyHigh forever & SEn
DocNemesis
Profile Blog Joined April 2011
Philippines446 Posts
June 05 2011 09:25 GMT
#13
I would agree on that. It's hard keeping track of which team is succeeding or something because it's usually in first person or something.
Here to kick ass....with Violence. And I got a blog site: http://nemesistrestkon.wordpress.com
qdenser
Profile Joined September 2010
Canada133 Posts
June 05 2011 13:51 GMT
#14
abandon blactivision and play sc:bw it has lan mode and even fancy lan latency in online games
BW is still out there and a lots of people still watch it. SC2 is a different game and different people. Please go back to BW if you think sc2 is not suited for you - Dustin Browder
The Final Boss
Profile Joined February 2011
United States1839 Posts
June 06 2011 02:03 GMT
#15
On June 05 2011 18:12 StutteR wrote:
Show nested quote +
On June 05 2011 16:16 tdhz77 wrote:
Let's just be glad that the sc2 casters are so damn good they set a standard that Halo and COD have not yet touched and continue to save Blizzard's reputation for such a failed system for competitive play.


To be fair, SC2 is a much more spectator friendly game than Halo or COD.

I disagree; anybody who has ever watched/played an FPS game before (basically everyone I think) can sit down and at least get some idea as to what is going on in a game of Halo of Call of Duty.

But I mean to somebody who has never watched StarCraft before it can be extremely confusing as to what on earth is going on. That being said, it's easier to follow then some games such as WarCraft 3 or DotA (I played DotA for years and watching professional DotA still confuses me sometimes). Also, during some games of StarCraft where two players are macroing very intensively and there is little action, the games can become very boring for spectators.

On the other hand, if you've played Call of Duty or at least have some understanding of the game, then you could sit down and watch Halo with some level of knowledge. Sure you may not know the specifics of the game, but you know the general goals behind each game. FPS games appear very similar to the audience, despite requiring completely different mechanics and mindset. And while they are very different to play, it is easy to enjoy watching many different games.

That being said, the casters (Tasteless especially) did a very good job of explaining the game to anyone who might be new to StarCraft 2. In the finals I remember him explaining things like what Gold Minerals do, which obviously is something that anyone who has played StarCraft 2 knows, but somebody who just finished watching Halo and decided to watch some StarCraft would not know that.

And on the topic of lag, in the finals of MMA vs LosirA there were a lot of points where the lag screen came up. It's exceedingly frustrating for both the audience and I'm sure for the players. Blizzard needs to just implement LAN to make events like this better.
Please log in or register to reply.
Live Events Refresh
Next event in 13h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 487
UpATreeSC 227
SteadfastSC 213
IndyStarCraft 151
NeuroSwarm 77
ForJumy 3
StarCraft: Brood War
Britney 17232
Dewaltoss 173
Larva 69
Aegong 33
Sexy 24
Dota 2
Fuzer 190
Counter-Strike
flusha135
Super Smash Bros
Mew2King51
Heroes of the Storm
Liquid`Hasu424
Other Games
summit1g2987
FrodaN1805
Sick1513
fl0m963
Beastyqt536
mouzStarbuck249
ToD185
C9.Mang0153
Trikslyr57
MindelVK15
PPMD2
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• davetesta28
• Reevou 5
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4294
• Noizen49
League of Legends
• Doublelift2769
• TFBlade940
Other Games
• imaqtpie783
• WagamamaTV549
• Shiphtur261
Upcoming Events
RSL Revival
13h 49m
Zoun vs Classic
Map Test Tournament
14h 49m
Korean StarCraft League
1d 6h
BSL Open LAN 2025 - War…
1d 11h
RSL Revival
1d 13h
Reynor vs Cure
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
Online Event
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
LiuLi Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.