• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:55
CEST 10:55
KST 17:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors11[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists17[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 Leta's ASL S21 Ro.16 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread Dawn of War IV Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1929 users

A simple way to vastly improve SC2.

Blogs > onmach
Post a Reply
onmach
Profile Blog Joined March 2009
United States1241 Posts
Last Edited: 2011-05-23 22:51:53
May 23 2011 22:50 GMT
#1
In brood war, you had to have multiple control groups to get along. In a way it was actually easier. If you had a group of zerglings, you'd select a bunch, get exactly 12, hotkey and move them away, and then repeat. But with sc2, it is so easy to group things in one control group, and so hard not to, that everyone does it most of the time unless there's a really good reason not to.

If I were a blizzard dev, I would add a function to the game "remove all of the selected units from all hotkey groups". So imagine you are a zerg and you've got roaches and lings in control group one, and you get to your opponent's base and you see banes. How do you remove your zerglings from the group so that they don't all die, while your roaches move in? There's no easy way to do it, you have to rekey both roaches and zerglings in the midst of getting ready for combat. If there are roaches still moving in the middle of the map, they will not get hotkeyed at all most likely.

With this function, say you bound it to ~ (tilde). Now you would control click your lings to select them all, then ~, ctrl+2, and now all your lings are in control group 2, but none of them are in control group 1 anymore, so it should just be roaches.

This would also be useful for flanking. Say you have a big group of units, you could box select half of them, ~, ctrl+2, then 1 move to the left, 2 move to the right and maybe get a good surround in. The way it is now, you have to box select half of them, ctrl 2, move them away, then try and box select everything else, if that is even possible, and ctrl+1 to remove all the other stuff from the first control group.

Or if you are protoss, and you see a drop in your main, you take maybe 6 stalkers off to deal with it, but they are still hotkeyed in ctrl group 1, and so you are like, do I take the time to rekey my entire ball or do I just not move my main group until the drop is taken care of? Most people just send in the entire group in and damn the consequences and you can't really blame them.

If nothing else it would make pro games a lot more interesting.

**
Bibdy
Profile Joined March 2010
United States3481 Posts
May 23 2011 22:52 GMT
#2
Well, you can double-click on a unit and it will select all units of the same type on-screen. I do (did) that pretty often, though its somewhat difficulty with a horde of rampaging speedlings.
green.at
Profile Blog Joined January 2010
Austria1459 Posts
Last Edited: 2011-05-23 22:59:03
May 23 2011 22:57 GMT
#3
How do you remove your zerglings from the group so that they don't all die, while your roaches move in?


select all lings with cntrl click on the small icons and move them back? (maybe even bind them to a seperate hotkey).


If nothing else it would make pro games a lot more interesting.

so taking away control makes things more interesting how? i want to see that a player is good if he can control his units and i want to see him lose due to poor control.

edit: also just use more than one control group. and these suggestions are not very welcome i think. what you want us to do? tell you it sucks/is good? and then nothing changes cause we are not blizzard. make a bnet thread about it -.-
Inputting special characters into chat should no longer cause the game to crash.
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
Last Edited: 2011-05-23 22:59:52
May 23 2011 22:57 GMT
#4
It already is possible to remove all units of one type from a unit group, by going to the unit group selection and press shift+ctrl+mouse button. It removes all units of the type you clicked.
You can also do it the other way with ctrl+click and only keep the selected unit type selected, for example if you only want to select all zerglings without double-clicking.

If you want to select half your units, well then box half your units.

About removing six stalkers and moving them to your main: I usually select my army, send all of it back, then remove six stalkers from the selection and re-group my army as well as sending it back to the front of the base.

Obviously that is a bad way for Zerg, curiously it seems that many Zerg players such as SlayerS Min simply don't bind most of their units used for drop defense anymore, but rather only attacking groups and special units like Muta, Infestor.
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
onmach
Profile Blog Joined March 2009
United States1241 Posts
Last Edited: 2011-05-23 23:08:40
May 23 2011 23:07 GMT
#5
If you just remove the lings from the first hotkey group, then you have to rekey them to another one somehow, or just fight without a hotkey at all. If they are all on the same screen, that's cool, but most of the time I have units like lings and mutas streaming in from a hatchery somewhere and they aren't even on the screen.

Fair enough about stalkers, I actually do that too, but then they are hotkeyless as well. And you don't even know which stalkers you removed, if you did it via portrait. You have to wait for them to get out of the main group before you can gather them up into a different hotkey group.

I'm beginning to wonder if this is a uniquely zerg problem.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
Last Edited: 2011-05-23 23:41:47
May 23 2011 23:11 GMT
#6
I misread OP.
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
May 23 2011 23:11 GMT
#7
I think you are really relying too much on hotkeys. I observed the same phenomena for myself, it's really not that important to have every single unit hotkeyed.
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
onmach
Profile Blog Joined March 2009
United States1241 Posts
May 23 2011 23:17 GMT
#8
Another thing this would be useful for is when you accidentally hotkey something into your control groups that you didn't intend. Like larvae, hatches, or whatever t and p accidentally hotkeys. You could just select all your hatches, ~ (remove them from all hot key groups) then shift+whatever, to put them back where they should be. The rest of your hotkey groups would be undisurbed, except that they would no longer have these things you never intended to hotkey.
Please log in or register to reply.
Live Events Refresh
Next event in 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech140
SortOf 106
StarCraft: Brood War
Sea 2647
Mind 1429
Horang2 1031
Hyuk 712
EffOrt 348
Jaedong 265
910 172
Larva 157
Killer 145
PianO 134
[ Show more ]
actioN 108
ToSsGirL 82
yabsab 36
Aegong 31
Nal_rA 23
Shine 19
Bale 14
ajuk12(nOOB) 13
SilentControl 10
Light 0
Dota 2
XaKoH 521
NeuroSwarm456
resolut1ontv 178
XcaliburYe59
League of Legends
JimRising 526
Counter-Strike
shoxiejesuss1745
olofmeister1678
allub347
Heroes of the Storm
Khaldor161
Other Games
ceh9533
Pyrionflax71
Mew2King58
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH207
• LUISG 31
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1108
• Stunt682
Other Games
• WagamamaTV172
Upcoming Events
Replay Cast
5m
CranKy Ducklings4
Afreeca Starleague
1h 5m
Soma vs hero
Wardi Open
2h 5m
Monday Night Weeklies
7h 5m
Replay Cast
15h 5m
Replay Cast
1d
Afreeca Starleague
1d 1h
Leta vs YSC
GSL
2 days
Replay Cast
2 days
GSL
3 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
3 days
Replay Cast
4 days
Escore
4 days
Replay Cast
4 days
Replay Cast
5 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.