• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:26
CEST 08:26
KST 15:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
SC4ALL II announced - $10,000 prize pool, Dec 5-62PIG STY FESTIVAL 8.0! (13 - 23 August)8Neeb returns to progaming; rejoins ONSYDE14Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly5
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 1/8 Balance hotfix patch 5.0.16b (July 16) Neeb returns to progaming; rejoins ONSYDE Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 20-26): Early returns on 5.0.16b
Tourneys
SC4ALL II announced - $10,000 prize pool, Dec 5-6 PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
ASL22 General Discussion BW General Discussion BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/ Making an Online Broodwar Manager Game
Tourneys
[Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3 2v2v2v2 Tournament
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Odyssey Mineral Stack Saturation PvT advise for noobs
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10900 users

A simple way to vastly improve SC2.

Blogs > onmach
Post a Reply
onmach
Profile Blog Joined March 2009
United States1241 Posts
Last Edited: 2011-05-23 22:51:53
May 23 2011 22:50 GMT
#1
In brood war, you had to have multiple control groups to get along. In a way it was actually easier. If you had a group of zerglings, you'd select a bunch, get exactly 12, hotkey and move them away, and then repeat. But with sc2, it is so easy to group things in one control group, and so hard not to, that everyone does it most of the time unless there's a really good reason not to.

If I were a blizzard dev, I would add a function to the game "remove all of the selected units from all hotkey groups". So imagine you are a zerg and you've got roaches and lings in control group one, and you get to your opponent's base and you see banes. How do you remove your zerglings from the group so that they don't all die, while your roaches move in? There's no easy way to do it, you have to rekey both roaches and zerglings in the midst of getting ready for combat. If there are roaches still moving in the middle of the map, they will not get hotkeyed at all most likely.

With this function, say you bound it to ~ (tilde). Now you would control click your lings to select them all, then ~, ctrl+2, and now all your lings are in control group 2, but none of them are in control group 1 anymore, so it should just be roaches.

This would also be useful for flanking. Say you have a big group of units, you could box select half of them, ~, ctrl+2, then 1 move to the left, 2 move to the right and maybe get a good surround in. The way it is now, you have to box select half of them, ctrl 2, move them away, then try and box select everything else, if that is even possible, and ctrl+1 to remove all the other stuff from the first control group.

Or if you are protoss, and you see a drop in your main, you take maybe 6 stalkers off to deal with it, but they are still hotkeyed in ctrl group 1, and so you are like, do I take the time to rekey my entire ball or do I just not move my main group until the drop is taken care of? Most people just send in the entire group in and damn the consequences and you can't really blame them.

If nothing else it would make pro games a lot more interesting.

**
Bibdy
Profile Joined March 2010
United States3481 Posts
May 23 2011 22:52 GMT
#2
Well, you can double-click on a unit and it will select all units of the same type on-screen. I do (did) that pretty often, though its somewhat difficulty with a horde of rampaging speedlings.
green.at
Profile Blog Joined January 2010
Austria1459 Posts
Last Edited: 2011-05-23 22:59:03
May 23 2011 22:57 GMT
#3
How do you remove your zerglings from the group so that they don't all die, while your roaches move in?


select all lings with cntrl click on the small icons and move them back? (maybe even bind them to a seperate hotkey).


If nothing else it would make pro games a lot more interesting.

so taking away control makes things more interesting how? i want to see that a player is good if he can control his units and i want to see him lose due to poor control.

edit: also just use more than one control group. and these suggestions are not very welcome i think. what you want us to do? tell you it sucks/is good? and then nothing changes cause we are not blizzard. make a bnet thread about it -.-
Inputting special characters into chat should no longer cause the game to crash.
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
Last Edited: 2011-05-23 22:59:52
May 23 2011 22:57 GMT
#4
It already is possible to remove all units of one type from a unit group, by going to the unit group selection and press shift+ctrl+mouse button. It removes all units of the type you clicked.
You can also do it the other way with ctrl+click and only keep the selected unit type selected, for example if you only want to select all zerglings without double-clicking.

If you want to select half your units, well then box half your units.

About removing six stalkers and moving them to your main: I usually select my army, send all of it back, then remove six stalkers from the selection and re-group my army as well as sending it back to the front of the base.

Obviously that is a bad way for Zerg, curiously it seems that many Zerg players such as SlayerS Min simply don't bind most of their units used for drop defense anymore, but rather only attacking groups and special units like Muta, Infestor.
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
onmach
Profile Blog Joined March 2009
United States1241 Posts
Last Edited: 2011-05-23 23:08:40
May 23 2011 23:07 GMT
#5
If you just remove the lings from the first hotkey group, then you have to rekey them to another one somehow, or just fight without a hotkey at all. If they are all on the same screen, that's cool, but most of the time I have units like lings and mutas streaming in from a hatchery somewhere and they aren't even on the screen.

Fair enough about stalkers, I actually do that too, but then they are hotkeyless as well. And you don't even know which stalkers you removed, if you did it via portrait. You have to wait for them to get out of the main group before you can gather them up into a different hotkey group.

I'm beginning to wonder if this is a uniquely zerg problem.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
Last Edited: 2011-05-23 23:41:47
May 23 2011 23:11 GMT
#6
I misread OP.
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
May 23 2011 23:11 GMT
#7
I think you are really relying too much on hotkeys. I observed the same phenomena for myself, it's really not that important to have every single unit hotkeyed.
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
onmach
Profile Blog Joined March 2009
United States1241 Posts
May 23 2011 23:17 GMT
#8
Another thing this would be useful for is when you accidentally hotkey something into your control groups that you didn't intend. Like larvae, hatches, or whatever t and p accidentally hotkeys. You could just select all your hatches, ~ (remove them from all hot key groups) then shift+whatever, to put them back where they should be. The rest of your hotkey groups would be undisurbed, except that they would no longer have these things you never intended to hotkey.
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
04:00
Qualifiers Day 1
Afreeca ASL 2754
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 121
FoxeR 54
StarCraft: Brood War
Bisu 5827
Leta 655
Zeus 571
Terrorterran 28
ZergMaN 17
Noble 15
League of Legends
JimRising 627
Counter-Strike
summit1g8646
Other Games
WinterStarcraft591
C9.Mang0372
Happy213
ROOTCatZ92
RuFF_SC269
Organizations
Other Games
gamesdonequick877
StarCraft: Brood War
UltimateBattle 143
Other Games
BasetradeTV35
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2204
League of Legends
• Stunt383
Upcoming Events
RSL Revival
2h 35m
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
4h 35m
Afreeca Starleague
21h 35m
RSL Revival
1d 2h
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
1d 5h
WardiTV Weekly
2 days
Sparkling Tuna Cup
3 days
PiGosaur Cup
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
[ Show More ]
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Escore Tournament S3: W5
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
ASL Season 22: Qualifier #1
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

ASL Season 22: Qualifier #2
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
CSLAN 4
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.