• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:18
CET 17:18
KST 01:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets3$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1825
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list? Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1687 users

Giving up to win

Blogs > Velinath
Post a Reply
Velinath
Profile Blog Joined March 2011
United States694 Posts
Last Edited: 2011-05-10 04:46:49
May 09 2011 21:07 GMT
#1
I definitely couldn't think of a good title.

Anyway, something that I've learned recently is that I can't necessarily hold my natural against strong enough early pushes. The two things that really put it together for me were 1) that I need to be ahead on econ for the most part, and that means making MAXIMUM drones; and 2) that by doing so (e.g. the traditional early zerg expand somewhere between 16 and 20), I'm pretty weak against very strong one-base pushes.

I actually lost a couple games due to this recently, but finally I figured out exactly what I was doing wrong. If I *see* when my opponent's pushing out, I have time to react. Throw down a couple spines at my natural to buy time, try and hold if I think I can, but if not pull back into my main. More often than not my opponent will kill my natural hatch before he pushes up into the main, which gives me a bunch of time to macro up some units. From there, as long as I have what I need (seems like usually banes against early Terran, roaches against early Toss), I can usually kill off the push, reexpand, and maybe apply some pressure of my own.

So, in other words, I need to be more active with scouting so I know when he's gonna show up on my doorstep to kill me (and, for me, this has meant sticking Zerglings outside his natural, on watchtowers, etc), and also I need to know when I can't save something, and not throw away too much trying to do something that ends up being futile.

I'm sure this is probably common knowledge to a lot of people, but it's something that I only really saw clearly a couple days ago. I was talking to a Masters-rank Zerg, and he mentioned that sometimes it's necessary to pull back and let them beat on my hatchery, along with really emphasizing the whole "know when your opponent is going to do something" thing. Once I started applying that, I started seeing serious benefits in my ladder games.

Edit: FTP fail. Fixed link now.

This is a link to the replay of a game I played this morning against a heavy one-base Terran. It wasn't perfect by any means, but I think that it really showcases what I learned.

The one thing that I haven't been doing is staying a couple Overlords ahead of where my supply is. I've ended up getting supply-blocked midgame when my opponent kills an Overlord. Maybe I need to be more forward-thinking when it comes to Overlord production, just in case something like that does happen.

Either way, I really think I'm starting to see beyond the build orders and look at more how exactly the game's played. It's an interesting transition for me, from mechanics to kind of a primitive game-sense.

On a completely unrelated note, SC2's matchmaking system is putting me up against gold-league players now, and things are becoming much more difficult. I've been in silver for something like three weeks (and have only played 8 or 9 games). Isn't this a bit soon?

Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Group C
GuMiho vs YoungYakovLIVE!
WardiTV1209
TKL 209
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko471
Harstem 263
TKL 209
DivinesiaTV 12
StarCraft: Brood War
Horang2 1423
Shuttle 942
Soma 437
BeSt 254
Light 239
Mong 204
Snow 195
actioN 174
Hyun 169
hero 155
[ Show more ]
Hyuk 108
Rush 102
Zeus 74
Barracks 40
Rock 36
JYJ 24
GoRush 24
910 17
Bale 12
Noble 9
Dota 2
qojqva2352
syndereN452
BananaSlamJamma63
Counter-Strike
fl0m2634
byalli352
Foxcn137
oskar114
edward99
adren_tv39
Other Games
singsing1921
Liquid`RaSZi1353
B2W.Neo1289
hiko709
Hui .327
FrodaN303
ArmadaUGS204
QueenE167
Mew2King84
KnowMe28
DeMusliM2
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• poizon28 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2350
League of Legends
• Jankos3799
• TFBlade970
Upcoming Events
The PondCast
17h 42m
OSC
19h 42m
Jumy vs sebesdes
Nicoract vs GgMaChine
ReBellioN vs MaNa
Lemon vs TriGGeR
Gerald vs Cure
Creator vs SHIN
OSC
1d 19h
All Star Teams
2 days
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
2 days
All Star Teams
3 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
3 days
OSC
3 days
Replay Cast
4 days
Wardi Open
4 days
[ Show More ]
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-13
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.