• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:35
CEST 22:35
KST 05:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors5[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists17[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 523 Firewall Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors Leta's ASL S21 Ro.16 review FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2500 users

Giving up to win

Blogs > Velinath
Post a Reply
Velinath
Profile Blog Joined March 2011
United States694 Posts
Last Edited: 2011-05-10 04:46:49
May 09 2011 21:07 GMT
#1
I definitely couldn't think of a good title.

Anyway, something that I've learned recently is that I can't necessarily hold my natural against strong enough early pushes. The two things that really put it together for me were 1) that I need to be ahead on econ for the most part, and that means making MAXIMUM drones; and 2) that by doing so (e.g. the traditional early zerg expand somewhere between 16 and 20), I'm pretty weak against very strong one-base pushes.

I actually lost a couple games due to this recently, but finally I figured out exactly what I was doing wrong. If I *see* when my opponent's pushing out, I have time to react. Throw down a couple spines at my natural to buy time, try and hold if I think I can, but if not pull back into my main. More often than not my opponent will kill my natural hatch before he pushes up into the main, which gives me a bunch of time to macro up some units. From there, as long as I have what I need (seems like usually banes against early Terran, roaches against early Toss), I can usually kill off the push, reexpand, and maybe apply some pressure of my own.

So, in other words, I need to be more active with scouting so I know when he's gonna show up on my doorstep to kill me (and, for me, this has meant sticking Zerglings outside his natural, on watchtowers, etc), and also I need to know when I can't save something, and not throw away too much trying to do something that ends up being futile.

I'm sure this is probably common knowledge to a lot of people, but it's something that I only really saw clearly a couple days ago. I was talking to a Masters-rank Zerg, and he mentioned that sometimes it's necessary to pull back and let them beat on my hatchery, along with really emphasizing the whole "know when your opponent is going to do something" thing. Once I started applying that, I started seeing serious benefits in my ladder games.

Edit: FTP fail. Fixed link now.

This is a link to the replay of a game I played this morning against a heavy one-base Terran. It wasn't perfect by any means, but I think that it really showcases what I learned.

The one thing that I haven't been doing is staying a couple Overlords ahead of where my supply is. I've ended up getting supply-blocked midgame when my opponent kills an Overlord. Maybe I need to be more forward-thinking when it comes to Overlord production, just in case something like that does happen.

Either way, I really think I'm starting to see beyond the build orders and look at more how exactly the game's played. It's an interesting transition for me, from mechanics to kind of a primitive game-sense.

On a completely unrelated note, SC2's matchmaking system is putting me up against gold-league players now, and things are becoming much more difficult. I've been in silver for something like three weeks (and have only played 8 or 9 games). Isn't this a bit soon?

Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group B
ZZZero.O249
LiquipediaDiscussion
Ladder Legends
15:00
Valedictorian Cup #1
ByuN vs SolarLIVE!
MaxPax vs TBD
SteadfastSC464
TKL 338
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 464
TKL 338
mouzHeroMarine 319
Liquid`TLO 286
MaxPax 188
elazer 95
UpATreeSC 45
ProTech28
StarCraft: Brood War
Calm 2897
Mini 353
Horang2 315
ZZZero.O 249
firebathero 188
ggaemo 144
Dewaltoss 130
Dota 2
ROOTCatZ14
League of Legends
Doublelift1494
JimRising 181
Super Smash Bros
C9.Mang0629
Mew2King73
Heroes of the Storm
Liquid`Hasu472
Khaldor366
Other Games
summit1g5739
Grubby3891
FrodaN1481
tarik_tv492
crisheroes233
KnowMe171
ToD37
Organizations
Other Games
gamesdonequick1045
BasetradeTV259
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 20 non-featured ]
StarCraft 2
• Shameless 37
• Adnapsc2 13
• musti20045 3
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• 3DClanTV 38
• Airneanach26
• RayReign 21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos1880
Other Games
• imaqtpie1451
• WagamamaTV524
• Shiphtur190
Upcoming Events
CranKy Ducklings
3h 25m
Replay Cast
12h 25m
Wardi Open
13h 25m
Afreeca Starleague
13h 25m
Soma vs hero
Monday Night Weeklies
19h 25m
Replay Cast
1d 3h
Replay Cast
1d 12h
Afreeca Starleague
1d 13h
Leta vs YSC
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
KCM Race Survival
3 days
Replay Cast
4 days
Replay Cast
4 days
Escore
4 days
Replay Cast
5 days
Replay Cast
5 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.