• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:06
CEST 20:06
KST 03:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!8Weekly Cups (August 17-23): Zerg dominate the week0Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026!
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro24 Preview: Siren's Call BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: First 'Fastest' Map in ASL History
Tourneys
[ASL22] Wildcard Qualifier [ASL22] Ro24 Group D [Megathread] Daily Proleagues Toronto invitational lan 22 august
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Dating: How's your luck? Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4260 users

D2M Reviews F2P games

Blogs > deth2munkies
Post a Reply
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2011-05-03 20:19:20
May 03 2011 20:18 GMT
#1
Over the past 3-4 years I've been constantly trying new things in the F2P market to try to scratch the itch of titles I haven't quite been able to buy. Whether they be MMOs to cover my taste for WoW or MOTBAs as an alternative to DotA, or even shooters thanks to my lack of anything past MW2, I've tried a lot of stuff. I decided, "Hey, why don't I share my opinions on these with TL and hopefully spread the love of a few good games, and bitch slap a few terrible ones". So here I am.

On almost every F2P game that I've tried, I dropped at least $10 at some point just to see if the stuff you can pay for is actually worth it, so I'm going to review them first from the sole perspective of F2P only, then add in a section at the end about the paid experience. I figure I'll start off with a couple of unknowns, so here it goes:

Shaiya

As F2P: Shaiya is one of the offerings by F2P juggernaut Aeria Games. It bills itself as a "fantasy MMO" in the vein of Everquest and seems to take it extremely literally as it's nearly identical to EQ1 with updated graphics. It features the now typical curve of MMO leveling involving quest chains that have you killing rats and the like for an existent but instantly forgettable storyline while moving from town to town. The unique bit about Shaiya is that it has different modes: Easy/Medium/Hard/Ultimate. The harder the difficulty, the more XP it takes to level up, but you also get access to rare items (you can't really use ANYTHING you'd find in a dungeon in Easy mode), a higher level cap, and more stat/talent points. Ultimate mode is similar Hardcore mode in Diablo, where if you die and a buddy isn't right next to you to rez, that's it, character deleted. The problem is that if you're new and create a character in a lower mode, you'll find you hit the ceiling pretty quickly, and you're forced to play at least through normal to unlock hard and hard to unlock ultimate, not even paying can get you through that cycle, so it takes a really long time to get through.

There are 6 classes (technically 12, but they're copy/pasted across factions) and 4 races, 2 in each faction. Humans and Elves are the goodies, Nordein (dark humans) and Vail (Dark Elves) are the bad guys...such innovation there.

The game has a crafting system and PvP, but the former is really not viable without buying stuff from the shop, as it allows you to make more, better stuff (more on that later). PvP, though, is actually quite fun. Each class has their own role, and the battles take place largely in an "Alterac Valley"-esque scenario of territory control along a linear pathway with NPC support on both sides. The bad news is that you can drop items in PvP, although it's only a random chance until a certain level, so don't suck. PvP is honestly the most enjoyable part of the game.

The real question, though is simply: "Is it fun?" To which I would answer "Not really." If you've ever played Everquest or even World of Warcraft, Aion, or any other current gen MMO, this will seem like a crappy knock off of that. The graphics are only slightly better than EQ 1, a game which came out in 1999, and the gameplay and interface, which have evolved in subsequent titles, are very close to it.

If you Pay: If you decide to buy stuff from Shaiya's item mall, you'll find the standard assortment of F2P mmo junk like transfers, appearance, race, gender, etc changes. They also have useful items like prevention of item drop for X amount of time. No problems with that, but they do commit the CARDINAL SIN of F2P gaming by selling power. They sell crafting items that boost the stats of stuff you make, and more powerful versions items that can be obtained very rarely in-game that increase stats on an item you already have. This means that to get the best quality character, you'll need to buy those stones and play in Ultimate mode, which is ridiculously difficult.

Bottom Line:
If you've never played an MMO or find them insanely fun, but can't afford your EQ2 or WoW subscription, I'd still pass on this, because there are far superior titles out there that do what Shaiya does better, and I'll name a few of them later in this series (if I ever decided to keep it up.) The F2P is extensive, but the fact that they sell power and modes require forever to work out means it's hardly worth it.

Atlantica Online

Atlantica Online is produced by Korean company nDoors who also makes a bunch of crappy online casual games that are big in Korea and nowhere else. From what I'm seeing as I'm doing some research on it (it's been ~2-3 years since I actually played it for any length of time) it's apparently pretty big in Korea and considering the first Google hit is in Spanish, probably in Latin America or Spain as well.

This one bills itself as a Strategy MMO and is currently the only game I've played that has successfully pulled this off. Battles take place on a 3x3 grid with you and your opponents on different sides, and skills are used in a turn based format (with an enforced time limit in PvP). Each skill has different effects and a different targeting range, plus positioning determines how much damage someone takes (and if they can take it at all in melee), so both positioning and group composition are very important to the game. You build your squad by hiring and upgrading Mercenaries, and different classes become available in different places at different levels and at different costs.

The number of possible classes is massive, thus making the different possible group combinations incalculable (without a calculator or a few minutes of scratchwork, but it's more trouble than it's worth and a really, really big number). They all fall into categories based on their weapons, but each has individual special abilities.

What's an MMO without loot, though? It comes in various forms, but the best stuff you'll often get in treasure boxes that vary depending on where you are when they dropped. You get treasure boxes for completing quests as well, but all the rewards are always random, which can lead to a lot of grinding if you want to get something more specific. A lot of dungeons feature timed quests to find specific items or defeat specific enemies, so sometimes it's in your best interest to avoid fighting as much as possible. The Overworld map shows where enemies are, and you can usually run around them unless you get pinned in or face some types of monsters that move more quickly than you do. Overall, I really like the combat/dungeon system, but the loot system could use some work, as it tends to overgear some of your party and leave some others far behind. There is a way to upgrade gear to the next tier, but it's prohibitively expensive to do it for more than a few items per tier.

The big problem comes with the leveling system. The curve is way off. Once you hit certain points in the game, you have to grind enemies and dungeon runs repeatedly for gear and experience, even if you've completed the quests and slain the big baddie of the area. Or, sometimes, you'll finish one area, arrive at the next, and find the quests are either locked to your level or far too difficult to complete without farming for more gear/exp. Not to mention if you want to fill out your party at the level you unlock the slots, you will have to farm a lot of money from the area. It's this amount of grinding which is one of the few shortfalls of the game and might cause you to become bored with it for extended periods of time. Also, trying to keep all your mercs on the same upgrade level is next to impossible thanks to the cost.

PvP, as I said, features the same turn based combat with time limits on turns, so you have to be pretty quick. There's a ranking system and a few rewards, but it's not a huge deal. You can group with other people and fight alongside them (the battlefield has room for multiple 3x3 squares across each side, but it limits you to fighting the one in front of you and directly to its left and right) in PvE dungeons and there is a form of raid content. There is more than enough content for you if you just want to go it alone, however, at least until the very end game which can take months to get to without paying for lots of XP boosts and the like.

If you Pay:
You can get a lot of treasure boxes (that are otherwise obtainable in-game), temporary stat/exp boosting scrolls (some of which are available in-game, but more powerful versions are on the store), and some exclusive cosmetic stuff, like rare mounts. There are also very good convenience items like licenses that let you use the Auto-battle function (which is actually decently well done as long as stuff you're fighting is below your level), teleportation between major cities/areas, and the like, but all of that is tradeble and can be acquired on the auction house, albeit for sometimes large sums. They don't break the cardinal rule, but it might be worth it to shell out a few bucks to grease the wheels when you get into a level where you're stuck.

Bottom Line:

I think a lot of people who would actually read a thread with this title on this forum would derive a lot of enjoyment from this game. You probably wouldn't spend a whole lot of money on it, and you may quit and come back every couple of months, but it's a great free alternative to the big AAA or even larger indie titles out there. There's good quality here, but you will have to put up with the grind mentality that MMOs force on to you, so if you absolutely HATE that, you might want to look elsewhere.


That's it for today. Rate it, comment on it, I might do more and/or download some more games to review if you like it. If I missed certain facets you wanna hear about, say that too and I'll try to be a bit more thorough, this is really my first shot at this kinda thing.

***
Southlight
Profile Blog Joined August 2007
United States11768 Posts
May 03 2011 20:40 GMT
#2
I loved Atlantica but I played during beta/early-release and it really sucked grinding only to see a new merc get released and despair at having to re-grind someone from level 1 :[ The PvP was also enjoyable, fast-paced, and deep. The balancing really hits hard though, like you'll spend weeks grinding up a team only to see the basic core concept of the team get nerfed and then you're like "well damn"... which is kinda why I quit hahah.
oraoraoraoraoraoraoraora
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
May 04 2011 02:53 GMT
#3
On May 04 2011 05:40 Southlight wrote:
I loved Atlantica but I played during beta/early-release and it really sucked grinding only to see a new merc get released and despair at having to re-grind someone from level 1 :[ The PvP was also enjoyable, fast-paced, and deep. The balancing really hits hard though, like you'll spend weeks grinding up a team only to see the basic core concept of the team get nerfed and then you're like "well damn"... which is kinda why I quit hahah.

Yeah, it's been a while since I played it too. That's why I quit and if I hadn't found SC2 and resubbed to WoW I'd probably be back in it now. At least as something to do while doing something else, it's one of those games when you're grinding.

Also, fucking Vikings OP...Ice Axe spam
Southlight
Profile Blog Joined August 2007
United States11768 Posts
May 05 2011 18:56 GMT
#4
My beta build that routinely got me far in tourneys was
Spear Beast Spear
Vik Vik Art
Main Healer Monk

Main being a healer

But then they nerfed like everything ~_~
oraoraoraoraoraoraoraora
Kaneh
Profile Joined April 2009
Canada737 Posts
May 09 2011 02:37 GMT
#5
the only way to win now is to grind an insane amount, or buy the "convenience" to get power. the balance is so out of whack now tho that it's actually impossible to be the best without spending a ton of money.

however - that only applies to the very top selection of people. it's a great and amazingly fun game up until level ~90-100, and even then they've added a lot of daily or weekly things to mitigate the grind. I honestly have probably spent more time playing Atlantica than any other mmo, even WoW or any other AAA title.
Please log in or register to reply.
Live Events Refresh
The Patches Monday
16:15
#4
RotterdaM839
TaKeTV 378
TKL 242
IndyStarCraft 190
SteadfastSC151
BRAT_OK 151
ZombieGrub69
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 839
ByuN 407
uThermal 256
TKL 242
IndyStarCraft 190
SteadfastSC 151
BRAT_OK 151
ZombieGrub69
EnDerr 10
StarCraft: Brood War
Britney 22022
Shuttle 1194
Jaedong 849
Light 157
Bonyth 134
Rush 114
Dewaltoss 109
Hyun 44
Sexy 37
sorry 24
[ Show more ]
Bale 12
Dota 2
qojqva4720
Counter-Strike
x6flipin810
Heroes of the Storm
Liquid`Hasu220
Other Games
Gorgc4045
Liquid`RaSZi2229
FrodaN1388
singsing818
Beastyqt651
XBOCT473
ArmadaUGS124
C9.Mang087
Livibee86
Trikslyr58
QueenE48
Rex31
Chillindude11
MindelVK4
hungrybox1
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 52
• kabyraGe 26
• Shameless 23
• Reevou 9
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
StarCraft: Brood War
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos1895
• TFBlade1335
Other Games
• imaqtpie971
• Shiphtur335
Upcoming Events
Afreeca Starleague
15h 54m
Soulkey vs PianO
JyJ vs sSak
GSL
16h 54m
PiGosaur Cup
1d 5h
Afreeca Starleague
1d 15h
Mini vs Calm
Queen vs EffOrt
Replay Cast
2 days
The PondCast
2 days
Replay Cast
3 days
Escore
3 days
IntoTheTV X SOOP
3 days
Korean StarCraft League
4 days
[ Show More ]
GSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-08-23
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.