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Something I Can't Do

Blogs > Reithan
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Reithan
Profile Blog Joined February 2011
United States360 Posts
April 17 2011 07:28 GMT
#1
Re-learned again tonight that, as zerg, once I get a military advantage, decimate my opponent's worker line, have a bigger army, etc...


...I CAN NOT JUST CONTINUE TO PUSH AT HIS BASE RELENTLESSLY.

Protoss can just defend until I'm blue in the face, make a comeback and kill me.

When I'm in a good position, I have the upper hand and the game seems won: MACRO HARDER.

Simple post. 'Nuff said.

*
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
Vlare
Profile Blog Joined March 2010
748 Posts
Last Edited: 2011-04-17 07:45:04
April 17 2011 07:44 GMT
#2
lolwhat. How can protoss just defend forever, they can only replenish based on how many gateways they have. Ie, if they 4gate robo, they can only make 4 units at a time every 28~ seconds.
Other than delaying with forcefields, I don't see what you're having problems with =)

If it's vision you should bring an overlord.

If it's late game and they have a lot of gates I understand, but your army should be able to push through whatever they warp in while reinforcing if you want to commit.

Edit: The only way I can see them holding is if your barely win the fight and make the wrong decission to push. Which is your fault for being greedy.
Mass zerglings doesnt fail
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
April 17 2011 07:49 GMT
#3
I would think its almost the opposite. As Zerg you can reinforce a lot faster than they can, so unless your economy was behind his to begin with, the second you take out the core of his army you should be looking to deal a crippling blow.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
Kar98
Profile Joined January 2011
Australia924 Posts
April 17 2011 07:58 GMT
#4
Try dropping them, forcefields don't work on air . Not only that but drops can completely catch the protoss off guard and if you snipe the pylons powering the gateways then toss have no way to come back
Vlare
Profile Blog Joined March 2010
748 Posts
April 17 2011 08:33 GMT
#5
Perhaps a replay? I'd love to see how toss can hold so I can use it in future!
Mass zerglings doesnt fail
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
April 17 2011 08:38 GMT
#6
i would say that works until the magical blue snowglobes run out of energy or die, then it is really game over if you keep being aggressive and din't lose too much (Assuming you are ahead, this is not a balance statement) but yes if you can harass that is a really good idea as well.
~~~Liquid Fighting (SC2)~~~
Sega92
Profile Blog Joined November 2010
United States467 Posts
Last Edited: 2011-04-17 11:36:20
April 17 2011 09:09 GMT
#7
Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory.

-Sun Tzu

when you think you've won take all the bases on the map and starve him out...never strive for victory only avoid defeat
Navane
Profile Blog Joined February 2007
Netherlands2749 Posts
April 17 2011 09:41 GMT
#8
Don't try to win, try to increase your chance to win.
Br3ezy
Profile Blog Joined September 2010
United States720 Posts
April 17 2011 11:26 GMT
#9
i get what your trying to say, but because of your lack of effort and the effort it took me to understand you, i gave you a one
Check out my guide to mechanics http://www.teamliquid.net/forum/viewmessage.php?topic_id=319876
Uranium
Profile Blog Joined May 2010
United States1077 Posts
April 17 2011 11:44 GMT
#10
I find the OP completely understandable and 100% true.

On April 17 2011 18:09 Sega92 wrote:
when you think you've won take all the bases on the map and starve him out...never strive for victory only avoid defeat

This man speaks the truth. This is the Zerg way... death by starvation.
"Sentry imba! You see? YOU SEE??!!" - Sen | "Marauder die die!" - oGsMC | "Oh my god, she texted me back!" - Day[9]
tyCe
Profile Joined March 2010
Australia2542 Posts
April 17 2011 12:01 GMT
#11
Also roach supply is inflated if you're using that to determine you have the bigger army. This is even more true if he has sentries and can cut your army in half in each engagement.

Just learn to gauge how the engagement might go. Don't just depend on higher numbers when he has units that can micro.
Betrayed by EG.BuK
Greg_J
Profile Blog Joined July 2010
China4409 Posts
April 17 2011 12:53 GMT
#12
My advice is just don't force the issue. If you get an advantage take anouther base, tech do something that makes you further ahead late game. The easyiest way to lose from a winning position is to just throw units away trying to force a quick win.
Reithan
Profile Blog Joined February 2011
United States360 Posts
April 17 2011 17:10 GMT
#13
REPLAY

There's the replay.
My econ past the very beginning suffered so horribly, because I saw an opening to push on 2 base, crushed his econ and thought I could just finish him off. I CAN'T DO THAT.

I needed to take the time, take a 3rd (maybe a 4th), grab some more drones, maybe harass a little and win LATER. Zerg just isn't able to push an advantage like this, like the other races. (At least that's what the master league players I know say...)

So, as Day[9] once said, when you're ahead...get more ahead.
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
Reithan
Profile Blog Joined February 2011
United States360 Posts
April 17 2011 17:19 GMT
#14
On the upside, I'm like 12:2 in the last 2 weeks on ladder...though Bnet ate like 4-5 of those off my record, so it looks like I'm 8:2 I think?

Either way, 8:2 ain't bad.
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
Turgid
Profile Blog Joined September 2010
United States1623 Posts
April 17 2011 18:21 GMT
#15
On April 18 2011 02:10 Reithan wrote:
REPLAY

There's the replay.
My econ past the very beginning suffered so horribly, because I saw an opening to push on 2 base, crushed his econ and thought I could just finish him off. I CAN'T DO THAT.

I needed to take the time, take a 3rd (maybe a 4th), grab some more drones, maybe harass a little and win LATER. Zerg just isn't able to push an advantage like this, like the other races. (At least that's what the master league players I know say...)

So, as Day[9] once said, when you're ahead...get more ahead.


That line is actually Artosis's!

Anyway your sentiment is right that you shouldnt just go try to kill a guy 2base vs 2base(this is a bad situation for zerg anyway) but it's not like this dude was making a laser turtle or anything. if you had better macro and had waited a few seconds to mass up a big PURE roach army rather than streaming lings in to their doom it actually would have worked on this guy.

But yeah usually it's better practice to get more than 2 bases and like 44 drones as Zerg.
(╬ ಠ益ಠ)
Reithan
Profile Blog Joined February 2011
United States360 Posts
April 18 2011 00:37 GMT
#16
On April 18 2011 03:21 Turgid wrote:
That line is actually Artosis's!

Anyway your sentiment is right that you shouldnt just go try to kill a guy 2base vs 2base(this is a bad situation for zerg anyway) but it's not like this dude was making a laser turtle or anything. if you had better macro and had waited a few seconds to mass up a big PURE roach army rather than streaming lings in to their doom it actually would have worked on this guy.

But yeah usually it's better practice to get more than 2 bases and like 44 drones as Zerg.

Did not know that, heard it on the daily.
But yeah, my game fell apart cuz I got overeager. It was just BAED.
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
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