• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:18
CEST 11:18
KST 18:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters9[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism7Official StarCraft website teases new content ahead of BlizzCon?121Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Terran or Protoss BW General Discussion Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters
Tourneys
[ASL22] Ro16 Group A BWCL Season 65 Announcement [ASL22] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Is Buying an MLBB Veri…
regacyesports
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10835 users

Towards an Efficiency Metric

Blogs > Musoeun
Post a Reply
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
March 17 2011 00:11 GMT
#1
This is a part of my project to compare BW and SC2 unit costs/efficiency/balance: the main OP can be found here. I had a couple people tell me my numbers were interesting but context-less, and this is part of the effort to fix that.

I'm starting with BW because I know it better (and it's easier).

The first thing to do is to compare minerals and vespene. The standard main+natural (and by standard I mean Empire of the Sun is the only one that differs) has a 12:5 ratio of minerals to gas; I will use this as my standard conversion factor. Taking an average of six maps in recent use (Aztec, Benzene, Circuit Breakers, Empire of the Sun, Fighting Spirit, Fortress) the entire map has a ratio above 13:5. For ease of use we can lay out a standard resource unit (SRU) = 25 minerals OR 10 gas.

SCV = 50 min, 0 gas = 2 SRU
Marine = 50 min, 0 gas = 2 SRU
Vulture = 75 min, 0 gas = 3 SRU
Firebat = 50 min, 25 gas = 4.5 SRU
Medic = 50 min, 25 gas = 4.5 SRU
Ghost = 25 min, 75 gas = 8.5 SRU
Goliath = 100 min, 50 gas = 9 SRU
Dropship = 100 min, 100 gas = 14 SRU
Tank = 150 min, 100 gas = 16 SRU
Wraith = 150 min, 100 gas = 16 SRU
Valkyrie = 250 min, 125 gas = 22.5 SRU
Science Vessel = 100 min, 225 gas = 26.5 SRU
Battlecruiser = 400 min, 300 gas = 46 SRU

The remaining question is how to deal with supply. I think we can just use the SRUs paid for the supply the unit uses; 4 SRU = 8 supply; 1 supply costs 0.5 SRU So we can finish up the chart for Terran and do Protoss and Zerg too:

+ Show Spoiler [Protoss] +
Probe = 50, 0, 1 = 2.5 SRU
Zealot = 100, 0, 2 = 5 SRU
Observer = 25, 75, 1 = 9 SRU
Shuttle = 200, 0, 2 = 9 SRU
Dragoon = 125, 50, 2 = 11 SRU
Dark Templar = 125, 100, 2 = 16 SRU
Corsair = 150, 100, 2 = 17 SRU
High Templar = 50, 150, 2 = 18 SRU
Reaver = 200, 100, 4 = 20 SRU
Scarab = 15, 0, 0 = 0.6 SRU
Scout = 275, 125, 3 = 25 SRU
Dark Archon = 250, 200, 4 = 32 SRU
Archon = 100, 300, 4 = 36 SRU
Arbiter = 100, 350, 4 = 41 SRU
Carrier (8) = 550, 250, 6 = 50 SRU

+ Show Spoiler [Terran] +
SCV = 50, 0, 1 = 2.5 SRU
Marine = 50, 0, 1 = 2.5 SRU
Vulture = 75, 0, 3 = 4 SRU
Firebat = 50, 25, 1 = 5 SRU
Medic = 50, 25, 1 = 5 SRU
Ghost = 25, 75, 1 = 9 SRU
Goliath = 100, 50, 2 = 10 SRU
Dropship = 100, 100, 2 = 15 SRU
Tank = 150, 100, 2 = 17 SRU
Wraith = 150, 100, 2 = 17 SRU
Valkyrie = 250, 125, 3 = 24 SRU
Science Vessel = 100, 225, 2 = 27.5 SRU
Battlecruiser = 400, 300, 6 = 49 SRU

+ Show Spoiler [Zerg] +
Overlord = 100, 0, -8 = 0 SRU
Zergling (2) = 50, 0, 1 = 2.5 SRU
Drone = 50, 0, 1 = 2.5 SRU
Hydralisk = 75, 25, 1 = 6.5 SRU
Scourge (2) = 25, 75, 1 = 9 SRU
Infested Terran = 100, 50, 1 = 9.5 SRU
Mutalisk = 100, 100, 2 = 15 SRU
Queen = 100, 100, 2 = 15 SRU
Defiler = 50, 150, 2 = 18 SRU
Devourer = 250, 150, 2 = 26 SRU
Guardian = 150, 200, 2 = 27 SRU
Lurker = 200, 200, 2 = 29 SRU
Ultralisk = 200, 200, 4 = 30 SRU

+ Show Spoiler [All Units by SRU] +
Overlord - 0 SRU
Drone - 2.5 SRU
Probe - 2.5 SRU
SCV - 2.5 SRU
Marine - 2.5 SRU
Zergling (2) - 2.5 SRU
Vulture - 4 SRU
Firebat - 5 SRU
Medic - 5 SRU
Zealot - 5 SRU
Hydralisk - 6.5 SRU
Ghost - 9 SRU
Observer - 9 SRU
Scourge - 9 SRU
Shuttle - 9 SRU
Infested Terran - 9.5 SRU
Goliath - 10 SRU
Dragoon - 11 SRU
Dropship - 15 SRU
Mutalisk - 15 SRU
Queen - 15 SRU
Dark Templar - 16 SRU
Corsair - 17 SRU
Tank - 17 SRU
Wraith - 17 SRU
Defiler - 18 SRU
High Templar - 18 SRU
Reaver - 20 SRU
Scarab - 0.6 SRU
Valkyrie - 24 SRU
Scout - 25 SRU
Devourer - 26 SRU
Guardian - 27 SRU
Science Vessel - 27.5 SRU
Lurker - 29 SRU
Ultralisk - 30 SRU
Dark Archon - 32 SRU
Archon - 36 SRU
Arbiter - 41 SRU
Battlecruiser - 49 SRU
Carrier (8) - 50 SRU


This could be improved: the biggest missing point is some adjustment for build time; the next biggest is some account of tech tree. For now I feel that this offers a pretty solid estimate of the cost of each unit. Along with the other work I've done, my biggest take-away so far is, "Holy Batman lurkers are expensive."

Thought: I'm not sure if this is actually possible to do for SC2 yet as I'm unaware whether there's a "standard base" like BW has developed (that makes the min-gas comparison possible). SC2 player help?

This is only an cost index. Upcoming: I take this and run it against unit stats to develop the actual efficiency metric and index.

*
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
Weasel-
Profile Joined June 2009
Canada1556 Posts
March 17 2011 00:40 GMT
#2
Lurkers are 75/25 + 50/100 = 125/125. Also supply isn't always 100 minerals for 8, you don't need to build depots/overlords/pylons if you are replacing units that have died. So in late game a unit's supply cost doesn't count towards it's overall cost (for the most part).
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
March 17 2011 01:47 GMT
#3
As far as I know, there is no strict conversion for gas to minerals in SC2. From regularly browsing the strat forums, a lot of people seem to use a 2:1 conversion of minerals to gas. I would keep in mind though, that this is very informal, and from what I've seen, has never actually been tested or standardized. So, I'm not sure what to tell you. A lot of people use 2:1, but this is not based on any numerical methods from what I've seen and is just an approximation people like to make.

If I were you, you could perhaps apply a similar method used on the BW maps to SC2, using the maps from the GSL tournament map pool (Considered the highest level tournament, with the best players). Do you think this would accurately reflect the change of games and maps, or does a new method have to be found for SC2?
you gotta dance
Please log in or register to reply.
Live Events Refresh
Next event in 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 289
SC2Nice 31
StarCraft: Brood War
Shuttle 2966
BeSt 505
Horang2 356
Shine 221
Soma 207
Soulkey 182
EffOrt 159
Killer 143
Mind 83
Dewaltoss 71
[ Show more ]
Aegong 31
Bale 20
ToSsGirL 17
Terrorterran 3
Dota 2
ODPixel139
Counter-Strike
olofmeister1242
shoxiejesuss1103
edward103
Other Games
ceh9669
Trikslyr24
[ Show 13 non-featured ]
StarCraft 2
• LUISG 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2119
League of Legends
• Jankos1505
Other Games
• WagamamaTV174
Upcoming Events
The PondCast
42m
KCM Race Survival
42m
OSC
13h 12m
Escore
1d
IntoTheTV X SOOP
1d 1h
CranKy Ducklings
2 days
Sparkling Tuna Cup
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
3 days
Serral vs Rogue
BlizzCon
3 days
[ Show More ]
Replay Cast
3 days
Afreeca Starleague
4 days
WardiTV Weekly
4 days
Afreeca Starleague
5 days
GSL
5 days
PiGosaur Cup
5 days
The PondCast
6 days
Kung Fu Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-09-08
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.