• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:14
CEST 20:14
KST 03:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.161Rollback Netcode in Brood War845.0.17 Patch Notes - October 7, 202622Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
Weekly Cups (October 5-11): Farewell to 5.0.16 StarCraft open world shooter announced at BlizzCon 5.0.17 Patch Notes - October 7, 2026 ESL Pro Tour for SC2 discontinued [Old] StarCraft 3 Reportedly in Development
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
BW General Discussion BSL23 Confirmations Starts on New BSL Portal ASL FINALS HYPE VIDEO 2X ASL22 General Discussion Sagi.gg Launcher Released
Tourneys
ASL 22 Finals [Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10877 users

Anti colossus micro?

Blogs > TzTz
Post a Reply
TzTz
Profile Blog Joined April 2010
Germany511 Posts
February 19 2011 23:47 GMT
#1
We have seen anti baneling micro softening up the hardcounter to marines.

I just wonder after again after watching some of the GSTL games: Why don't players counter colossi more by micro? I had great success in 4v4s with it, and I don't even execute it that well... Basically colossi have splash rectangular to the direction they fire in. So typicalls when two armies fight two frontlines will form. You can reduce colossus splash a LOT by selecting 1-2 units at a time and moving them a step to the front or a step to the back. Colossi hit 2-3 units at a time if you do well.

Of course forcefield makes this difficult, but there are lots of possibilities where this kind of micro should really help, but i never saw it used really...

What do you think?

mizU
Profile Blog Joined April 2010
United States12125 Posts
February 19 2011 23:52 GMT
#2
This would be more viable with 1-2 colossi, but in most large engagements, that kind of micro would be negligible, because the colossi numbers would be a little too much.

But generally speaking, in an engagement with few colossi, there's a lot of micro anyway.
if happy ever afters did exist <3 @watamizu_
Zerokaiser
Profile Blog Joined March 2010
Canada885 Posts
February 19 2011 23:54 GMT
#3
Well, forcefields are mostly used to trap units between the forcefield and your units. There's no micro room. In situations where you CAN micro, especially with zerg, all your doing is taking an already scarce number of units out of fighting range. In PvP people do micro, but it's mostly microing the colossus.
Lanaia is love.
SiN]
Profile Blog Joined February 2010
United States540 Posts
February 20 2011 01:08 GMT
#4
Forcefields and ranged units make it not worth doing.
avilo
Profile Blog Joined November 2007
United States4100 Posts
February 20 2011 02:50 GMT
#5
On February 20 2011 10:08 SiN] wrote:
Forcefields and ranged units make it not worth doing.


Indeed. Once you engage their army, if you start "microing" your units around you're actually hurting yourself more than helping yourself.

The only micro you really do in full engagement situations is retreating or committing and making a good arc.

The "micro" that OP is talking about makes you lose DPS and ur units will stumble around, not to mention forcefields as sin just said above. It's better to not touch your units sometimes, unless you're kiting, but that is different from the "micro" you are trying to describe in OP.
Sup
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
Last Edited: 2011-02-20 04:13:16
February 20 2011 04:12 GMT
#6
What you can do in a pvp situation, where both sides have collossi, is to send half your zealots in at a time. This way only half of your zealots will be taking damage at any moment. Your opponent will use up his meat shield before you do.

Generally when you post this kind of theory, you want to have a few videos to back your case up.
MrRicewife
Profile Blog Joined February 2011
Canada515 Posts
Last Edited: 2011-02-20 04:40:52
February 20 2011 04:31 GMT
#7
On February 20 2011 08:47 TzTz wrote:

Of course forcefield makes this difficult, but there are lots of possibilities where this kind of micro should really help, but i never saw it used really...

What do you think?

I think you answered your own question. FF goes up, units behind FF keep shooting, the units in front get the fuck out of dodge. You are microing your vikings ofc, and once your units in front get out of dodge two things happen:

a) toss/terran fucks off thinking he can't win
b) you have a back and forth battle, and toss tries to FF you again, repeat and rinse.

On February 20 2011 11:50 avilo wrote:
Show nested quote +
On February 20 2011 10:08 SiN] wrote:
Forcefields and ranged units make it not worth doing.

The "micro" that OP is talking about makes you lose DPS and ur units will stumble around, not to mention forcefields as sin just said above. It's better to not touch your units sometimes, unless you're kiting, but that is different from the "micro" you are trying to describe in OP.

Hmm, maybe I just learned something. So, you should leave the units in front of FF alone?

I see the logic; move, no dps, majority of units die anyway so why not max their potential dps..

While I have you here Avilo :D around what army supply is the money shot time/supply for Terran to drop ghost academy? It seems to be around 90-110 in a pure bio army, roughly ofc.

p.s. totally big fan, been watching you since BETA. TRIPLE STRIKE NUKE BABY! WOO

Where is your fan club??
So? My dad can beat up your dad. - Jesus
MrRicewife
Profile Blog Joined February 2011
Canada515 Posts
Last Edited: 2011-02-20 04:35:30
February 20 2011 04:35 GMT
#8
double post... noob
So? My dad can beat up your dad. - Jesus
Please log in or register to reply.
Live Events Refresh
Next event in 5h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech146
mouzHeroMarine 103
UpATreeSC 89
JuggernautJason0
StarCraft: Brood War
actioN 326
firebathero 129
Zeus 80
Dewaltoss 72
Trap 58
Light 38
sSak 34
PianO 20
Sexy 20
HiyA 14
[ Show more ]
Sharp 11
ajuk12(nOOB) 7
Sacsri 7
Djem5 1
Dota 2
420jenkins388
League of Legends
Grubby2113
Counter-Strike
pashabiceps1800
fl0m1487
ceh9483
x6flipin320
Heroes of the Storm
MindelVK14
Other Games
FrodaN825
Beastyqt673
B2W.Neo316
Liquid`Hasu152
KnowMe127
RotterdaM114
QueenE78
Organizations
Other Games
WardiTV342
[ Show 21 non-featured ]
StarCraft 2
• StrangeGG 65
• niya90s 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 26
• blackmanpl 25
• 80smullet 12
• FirePhoenix7
• ChaeLyn 5
• Michael_bg 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1824
League of Legends
• Nemesis2754
Other Games
• Shiphtur841
• imaqtpie741
• WagamamaTV375
Upcoming Events
PiGosaur Cup
5h 46m
Kung Fu Cup
16h 46m
The PondCast
1d 15h
Online Event
2 days
Korean StarCraft League
3 days
Afreeca Starleague
3 days
Rush vs Soulkey
CranKy Ducklings
3 days
BSL Open Qualifier
4 days
Sparkling Tuna Cup
4 days
IPSL
4 days
[ Show More ]
BSL Open Qualifier
5 days
WardiTV Weekly
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-10-12
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.