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Starcraft 2 n00b ep 15 - n00bmaster Wars Pt 2

Blogs > KingOctavious
Post a Reply
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
Last Edited: 2011-02-18 21:59:09
February 18 2011 21:58 GMT
#1
This is game 2 of the best of 5 between me and ZiggyD of LearningSC2. I'm going into this one 0-1.

There are a few problems with both of our games. I show some inflexibility as I continually pit marauders against charged zealots. On Ziggy’s end, he still needs to work on keeping his minerals low in the late game. I also make a big blunder when I continually fail to guard my destroyed-rock backdoor on Jungle Basin, leaving him free to wreak havoc on my SCVs once or twice.

Here is the replay with commentary (in 2 parts):





Lessons learned:

1. Think actively when producing units. I think the reason I kept producing marauders against his chargelots was that I just wasn’t thinking. I’d realize the need to keep producing units, so in order to do that as fast as possible, I would just do the same thing I had been doing (spamming the D button) instead of thinking about what I needed to do and then producing units accordingly. So, I’m trying to be a little too fast for my own good.

2. Guard base entrances! It was pretty dumb of me not to either wall off or at least keep a few units at the broken-rock entrance to my base. Ziggy destroyed the rocks with the sole intention of rushing in and killing off SCVs, but even knowing that, I put no safeguards in place to keep him from doing so freely.

3. Don’t wall off the ramp to your own natural. Yeeaaahhhhh.

Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
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