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GSL January 2011 Code S Final Recap

Blogs > FPSKeNz
Post a Reply
FPSKeNz
Profile Blog Joined August 2010
91 Posts
Last Edited: 2011-02-04 06:02:30
February 02 2011 10:57 GMT
#1
*If you hadn't seen the finals, or do not wish to know the results, turn away now as there will be spoilers ahead*


After almost a month of awesome games and captivating performances, with a little bump here and there, little can argue the fact that we had installed for us a clash of the titans for the GOMTV Global Star League January 2011 Code S Final.

Two of arguably the best players in StarCraft II at the moment going head to head in a Best-of-7 showdown. One with his solid, immaculate, near-perfect play style and another with his unique play style coupled with his impeccable decision-making.

IMMvp and MarineKingPrime.WE (ν•΄λ³‘μ™•ν”„λΌμž„). Despite it being our first mirror match-up finals in the GSL, we all knew it wasn't going to be anything like that when ν•΄λ³‘μ™•ν”„λΌμž„ is playing. His unique style of opting for bio instead of mech in TvT games has shown us that there does seem to be another way of going about playing TvT games in StarCraft II.

The map pool for the final is as follows:
+ Show Spoiler +
[image loading]



Game 1:
+ Show Spoiler +
We start off with Scrap Station as our first map for the final. IMMvp starting at the 2 o'clock position and ν•΄λ³‘μ™•ν”„λΌμž„ starting at the 12 o'clock position.

[image loading]

[image loading]

Opting to play safe, both players open with a one Barracks into fast expansion at their natural with ν•΄λ³‘μ™•ν”„λΌμž„ starting his Command Center slightly earlier than IMMvp.

[image loading]

ν•΄λ³‘μ™•ν”„λΌμž„ then transitions into double gas which indicates he is going for fast tech and while having his Marines out of position, IMMvp manages to scout this with his SCV.

[image loading]

IMMvp's response is to transition into two more Barracks and continuously produce Marines. Meanwhile, ν•΄λ³‘μ™•ν”„λΌμž„ starts his Factory and does something very unlike his natural play by floating his only Barracks to use it to scout IMMvp's base.

IMMvp then tries to poke at ν•΄λ³‘μ™•ν”„λΌμž„'s entrance, but is fended off by a well-placed Bunker. Not easily deterred, IMMvp goes for ν•΄λ³‘μ™•ν”„λΌμž„'s Destructible Rocks at the natural.

[image loading]

ν•΄λ³‘μ™•ν”„λΌμž„ sees this move a little too late and tries to set up a Bunker to defend, however IMMvp's Marines manages to break in and cause ν•΄λ³‘μ™•ν”„λΌμž„ some valuable mining time by killing some SCVs and forcing a lift on the Orbital Command.

Unable to fend off the Marines, ν•΄λ³‘μ™•ν”„λΌμž„ had to wait for Siege Mode to finish researching before pushing IMMvp's Marines back.

[image loading]

[image loading]

Needing to find some sort of advantage, ν•΄λ³‘μ™•ν”„λΌμž„ tries to land two Vikings in IMMvp's main base mineral line but before they could even do any significant damage, IMMvp's army is there to clean them up.

IMMvp starts to transition into Siege Tanks and ν•΄λ³‘μ™•ν”„λΌμž„ playing a little out of his game, continues with Siege Tank production as well as researching Vehicle Weapons Level 1.

IMMvp then attempts a drop at ν•΄λ³‘μ™•ν”„λΌμž„'s natural, but all his Marines are killed by two very well-placed Siege Tanks by ν•΄λ³‘μ™•ν”„λΌμž„. A small win for the Blue Terran at least for the time being.

[image loading]

While that was happening, ν•΄λ³‘μ™•ν”„λΌμž„ adds two more Factories and even upgrades Infernal Pre-Igniter to get out some Hellions to try and edge an advantage in terms of economy as he thinks of a Hellion drop.

IMMvp tries taking the gold expansion, but ν•΄λ³‘μ™•ν”„λΌμž„ manages to scout it with an SCV. However, that doesn't stop IMMvp as he moves his Siege Tanks to the centre of the map and sieges them in an attempt to contain ν•΄λ³‘μ™•ν”„λΌμž„ and secure the gold base.

Having seen that, ν•΄λ³‘μ™•ν”„λΌμž„ proceeds with the Hellion drop in IMMvp's main. Yet again, IMMvp with some well positioned units manages to take out the Hellions without losing much of his SCVs. This is clearly not going ν•΄λ³‘μ™•ν”„λΌμž„'s way at all.

[image loading]

Knowing he has to break the contain set up by IMMvp, ν•΄λ³‘μ™•ν”„λΌμž„ moves out with some Siege Tanks and Vikings to move IMMvp back just a little bit. However, IMMvp reinforces his army with more Vikings and ν•΄λ³‘μ™•ν”„λΌμž„ is in a serious disadvantage now with IMMvp starting to mine from the gold expansion.

ν•΄λ³‘μ™•ν”„λΌμž„ tries again to break out of the contain by using his Siege Tanks and SCVs but IMMvp manages to hold and crush ν•΄λ³‘μ™•ν”„λΌμž„'s army. At the same time, in a last ditch attempt to try and catch back up in terms of economy, ν•΄λ³‘μ™•ν”„λΌμž„ built two Command Centers.

[image loading]

[image loading]

However, there is no way for him to replenish his army without an economy. And IMMvp moves in for the kill and ν•΄λ³‘μ™•ν”„λΌμž„ types out the 'gg'.

[image loading]

IMMvp 1:0 ν•΄λ³‘μ™•ν”„λΌμž„

Game 2:
+ Show Spoiler +
The next game takes place on Metalopolis. If there's ever a map for ν•΄λ³‘μ™•ν”„λΌμž„ to live up to his name, it would definitely be this one especially with the starting positions. IMMvp starts off at the 2 o'clock position as ν•΄λ³‘μ™•ν”„λΌμž„ starts off at the 9 o'clock position.

[image loading]

[image loading]

Both players seem to be opening the same way they did the last game as they have their first Barracks up without taking their gas. However, ν•΄λ³‘μ™•ν”„λΌμž„ sends an SCV to the 12 o'clock starting position and immediately begins building a Command Center behind the smoke vents.

[image loading]

IMMvp sticks with the standard play and builds his Command Center inside of his base. He tries to send his SCV into ν•΄λ³‘μ™•ν”„λΌμž„'s base a couple of times but keeps getting pushed back by Marines.

Just as IMMvp spots a Bunker going up for ν•΄λ³‘μ™•ν”„λΌμž„, he suspects something is up and immediately scouts the map for any hidden tech or buildings.

Unfortunately for ν•΄λ³‘μ™•ν”„λΌμž„, IMMvp's game sense prevailed on this occasion as he manages to find the hidden Orbital Command of ν•΄λ³‘μ™•ν”„λΌμž„.

[image loading]

IMMvp then sends a couple of Marines to kill off the Orbital Command but ν•΄λ³‘μ™•ν”„λΌμž„ manages to float it away and tries to make the most of his bad situation by landing it at the gold expansion.

Both players decide to tech up as IMMvp lands his second Orbital Command at his natural and ν•΄λ³‘μ™•ν”„λΌμž„ even getting his third base at his own natural.

ν•΄λ³‘μ™•ν”„λΌμž„ opts to go for his standard Marine, Marauder, Medivac play while IMMvp opts for Siege Tanks and Marines along with some Medivacs.

Coincidentally, both players attempt a drop at each other's main at the same time. However, ν•΄λ³‘μ™•ν”„λΌμž„'s drop was denied by some well-placed Marines by IMMvp. Meanwhile, IMMvp's drop was successful and kills off a bunch of SCVs as well as a Supply Depot.

ν•΄λ³‘μ™•ν”„λΌμž„ retreats with his Medivacs and drops his army back at his main to defend but IMMvp manages to get his Medivac out in time. At the same time, IMMvp uses a couple of Marines to take out all the SCVs and a couple of MULEs at ν•΄λ³‘μ™•ν”„λΌμž„'s gold base.

[image loading]

[image loading]

As ν•΄λ³‘μ™•ν”„λΌμž„ tries to regroup his army, IMMvp proceeds to siege a couple of Siege Tanks at the Xel' Naga Watch Tower and stops mining at ν•΄λ³‘μ™•ν”„λΌμž„'s gold base.

[image loading]

ν•΄λ³‘μ™•ν”„λΌμž„ is forced to lift his Orbital Command at the gold expansion and moves it to the 11 o'clock expansion. At the same time, he tries a counter-attack by moving his army around the map and attacks IMMvp's natural expansion.

However, IMMvp manages to retreat his army in time and kills off ν•΄λ³‘μ™•ν”„λΌμž„'s army.

After getting out more units, IMMvp decides to push into ν•΄λ³‘μ™•ν”„λΌμž„'s base and at the same time goes for a Marine drop at ν•΄λ³‘μ™•ν”„λΌμž„'s main base mineral line.

[image loading]

[image loading]

With his army totally out of position to defend at the centre of the map, ν•΄λ³‘μ™•ν”„λΌμž„ decides to abandon his base and tries a drop at IMMvp's main base in an attempt to trade bases.

However, IMMvp has figured out exactly the way to prevent the kind of situation that ν•΄λ³‘μ™•ν”„λΌμž„ put oGsNaDa and LiquidJinro in previous games. Even before the drop by ν•΄λ³‘μ™•ν”„λΌμž„ was going to happen, IMMvp is ready with Siege Tanks and Marines in his own base.

ν•΄λ³‘μ™•ν”„λΌμž„ continues with his plan but little does he know what awaits him. He sees the Siege Tanks and the Marines waiting for him but without any choice, he is forced to try and make a drop if not he would lose the game anyway.

[image loading]

[image loading]

IMMvp defends the drop brilliantly by killing off the Medivacs before they could even unload any of ν•΄λ³‘μ™•ν”„λΌμž„'s army. ν•΄λ³‘μ™•ν”„λΌμž„ types out the 'gg' and IMMvp looking in great shape.

[image loading]

IMMvp 2:0 ν•΄λ³‘μ™•ν”„λΌμž„

Game 3:
+ Show Spoiler +
The next game is on Xel' Naga Caverns with IMMvp starting at the top right side of the map while ν•΄λ³‘μ™•ν”„λΌμž„ starts at the bottom left side of the map.

[image loading]

[image loading]

ν•΄λ³‘μ™•ν”„λΌμž„ starts off with a one Barracks into fast expansion yet again while IMMvp this time deciding to go for two Barracks, hiding his second Barracks near his natural's Destructible Rocks.

[image loading]

[image loading]

ν•΄λ³‘μ™•ν”„λΌμž„ manages to get his SCV into IMMvp's base but doesn't see anything out of the ordinary before the SCV died.

Even so, ν•΄λ³‘μ™•ν”„λΌμž„ almost built a Bunker thinking something was up but changed his mind and opted to build a Barracks instead.

Once he had five Marines, IMMvp decided to push into ν•΄λ³‘μ™•ν”„λΌμž„'s base. But some nice building placement by ν•΄λ³‘μ™•ν”„λΌμž„ prevented IMMvp from doing any damage apart from almost taking down a Supply Depot.

IMMvp tries to build a Bunker below ν•΄λ³‘μ™•ν”„λΌμž„'s ramp, but with some SCVs and good Marine micro, ν•΄λ³‘μ™•ν”„λΌμž„ manages to fend off IMMvp's assault easily.

[image loading]

[image loading]

While that was happening, IMMvp was already taking his natural expansion. ν•΄λ³‘μ™•ν”„λΌμž„ transitioned into Factory and Starport while IMMvp added two more Barracks at his main.

With one Marine and great timing, IMMvp manages to scout ν•΄λ³‘μ™•ν”„λΌμž„ lifting his Orbital Command to the natural. With no Bunkers set up for ν•΄λ³‘μ™•ν”„λΌμž„, IMMvp moves towards ν•΄λ³‘μ™•ν”„λΌμž„'s natural with a large Marine army.

Instead of engaging ν•΄λ³‘μ™•ν”„λΌμž„'s Marines, IMMvp walks around ν•΄λ³‘μ™•ν”„λΌμž„'s Orbital Command and prompts a retreat by ν•΄λ³‘μ™•ν”„λΌμž„ as well as forcing him to lift his Orbital Command.

With ν•΄λ³‘μ™•ν”„λΌμž„'s Marines helplessly watching, IMMvp with some good control manages to snipe the floating Orbital Command before it could be repaired. A major boost for IMMvp.

[image loading]

[image loading]

Instead of trying to expand again, ν•΄λ³‘μ™•ν”„λΌμž„ decides to stay on one base as he tries to gather a large enough army to kill off IMMvp with one blow.

After IMMvp manages to scout that ν•΄λ³‘μ™•ν”„λΌμž„ is not expanding, ν•΄λ³‘μ™•ν”„λΌμž„ decides to push out and brings all his SCVs along with his army.

[image loading]

Unfortunately for ν•΄λ³‘μ™•ν”„λΌμž„, IMMvp's Stim Pack research finished right before the engagement commenced which added a huge boost to IMMvp's Marines' firing power. Also, IMMvp managed to get a better flank on ν•΄λ³‘μ™•ν”„λΌμž„'s Marines.

[image loading]

IMMvp holds and with nothing left, ν•΄λ³‘μ™•ν”„λΌμž„ types out the 'gg' as we move onto Game 4.

[image loading]

IMMvp 3:0 ν•΄λ³‘μ™•ν”„λΌμž„

Game 4:
+ Show Spoiler +
The next game is on Blistering Sands with IMMvp starting at the bottom left position while ν•΄λ³‘μ™•ν”„λΌμž„ starts at the top right position.

[image loading]

[image loading]

IMMvp opens with a relatively standard 12 Barracks, 13 Refinery. ν•΄λ³‘μ™•ν”„λΌμž„ on the other hand opts for a very late Refinery at about 18 supply.

IMMvp proceeds to tech into Factory while ν•΄λ³‘μ™•ν”„λΌμž„ opts for a fast expand by building his Command Center just above his ramp.

ν•΄λ³‘μ™•ν”„λΌμž„ then transitions into a three Barracks play while IMMvp decides to get his Command Center after his first Hellion is out.

With that Hellion, IMMvp tries to do some harassment with along with an SCV and four Marines.

[image loading]

However, ν•΄λ³‘μ™•ν”„λΌμž„ defends well and picks off the Hellion before it could do any damage and IMMvp is forced to retreat.

As ν•΄λ³‘μ™•ν”„λΌμž„ is researching Stim Pack and producing Marauders, IMMvp decides to go for Siege Tanks and sends his army out and positions them at his own Destructible Rocks.

Even as he sees this, ν•΄λ³‘μ™•ν”„λΌμž„ decides to engage with a small army and uses Stim Pack to battle IMMvp's army.

[image loading]

IMMvp manages to win that fight and proceeds to move towards ν•΄λ³‘μ™•ν”„λΌμž„'s natural with some reinforcements arriving along with some SCVs.

ν•΄λ³‘μ™•ν”„λΌμž„ spots this and splits his army in two so that he could get a good flank against IMMvp's Siege Tanks with part of his army sitting right below the ramp of his own Destructible Rocks.

However, IMMvp manages to spot that army and push them away so that they will not be able to help out later on.

[image loading]

IMMvp decides to move in and takes out a bunch of ν•΄λ³‘μ™•ν”„λΌμž„'s units as well as all the SCVs at the natural expansion of ν•΄λ³‘μ™•ν”„λΌμž„. To add insult to injury, ν•΄λ³‘μ™•ν”„λΌμž„ is forced to lift his Orbital Command back up the ramp.

[image loading]

[image loading]

IMMvp decides to retreat though and destroys his own Destructible Rocks. Meanwhile, ν•΄λ³‘μ™•ν”„λΌμž„ tries to destroy his own Destructible Rocks but IMMvp's army gets there in time to stop that from happening.

IMMvp then proceeds towards ν•΄λ³‘μ™•ν”„λΌμž„'s main ramp and sieges his Siege Tanks below the ramp and runs up with Marines.

[image loading]

Yet again, ν•΄λ³‘μ™•ν”„λΌμž„ decides to abandon his base and breaks his Destructible Rocks in order to launch a counter-attack at IMMvp's main.

However, IMMvp has a Marine at the Xel' Naga Watch Tower and is able to see this move by ν•΄λ³‘μ™•ν”„λΌμž„.

IMMvp immediately lifts his natural Orbital Command and floats it back to his main and has all his SCVs and a second army waiting for ν•΄λ³‘μ™•ν”„λΌμž„'s units.

ν•΄λ³‘μ™•ν”„λΌμž„ walks into IMMvp's main and tries to engage into IMMvp's army. Meanwhile, IMMvp's push has destroyed everything of ν•΄λ³‘μ™•ν”„λΌμž„ and forced most of ν•΄λ³‘μ™•ν”„λΌμž„'s buildings to be lifted off.

[image loading]

[image loading]

IMMvp defends the counter-attack and ν•΄λ³‘μ™•ν”„λΌμž„ types out 'Good Game' as IMMvp completes a clean-sweep of the finals.

[image loading]

IMMvp 4:0 ν•΄λ³‘μ™•ν”„λΌμž„

Game 5:
+ Show Spoiler +
Not needed

Game 6:
+ Show Spoiler +
Not needed

Game 7:
+ Show Spoiler +
Not needed



Result:
+ Show Spoiler +
IMMvp 4:0 ν•΄λ³‘μ™•ν”„λΌμž„


Winner:
+ Show Spoiler +
[image loading]


*Edited some grammatical errors on my part, hope everyone enjoys the recap*

*****
Deyster
Profile Blog Joined April 2010
Jordan579 Posts
February 02 2011 12:11 GMT
#2
Thanks a lot. I couldn't watch the games, so this summary is awesome alternative at the moment!
Watch the minimap.
KezseN
Profile Blog Joined August 2009
Singapore1450 Posts
February 02 2011 14:46 GMT
#3
Nice Write up, did you replace some of the original writers for these or something? o.0 These seriously could be spotlighted.

To Skeleton King: "Have you considered employment at Apple?"
Brandus
Profile Joined September 2010
148 Posts
February 02 2011 15:47 GMT
#4
i really appreciate the write-up
FPSKeNz
Profile Blog Joined August 2010
91 Posts
February 02 2011 17:41 GMT
#5
@Deyster: No problem. Thanks for reading.

@KezseN: No. It took me one day to compile the screenshots (with a couple of breaks in-between). I wanted to add more, but it would've made the post look messy with pictures. I had about 78 screenshots, but these were the ones I thought was relevant. Then, it took me about 5 hours to write the thing up.

Was rushing towards the end coz' of dinner so I apologise if there are any grammatical errors or if I missed some stuff in the last two games, though I made sure I checked every point that I needed to mention in my recap checklist. (:
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