• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:23
CEST 14:23
KST 21:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)65ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? BW General Discussion [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6581 users

Starcraft 2 Community Imbalance Map!

Blogs > Seam
Post a Reply
Normal
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
January 21 2011 16:19 GMT
#1
So, Im thinking of making a map(Or a mod) with, well, imbalances.

Not map imbalances, oh no. Unit imbalances. I'm going to go around, and pick out my favorite fake changes in peoples "My Dream Patch" patchnotes, and add them in...and hopefully the result will be a map with all 3 races being equally overpowered.

But I was wondering if I could have some input?(Wasn't sure this would be alright to put into the Map making forums). What map should I put it on, that would be balanced? If I put it on a ICCup map would I need permission(I've never used anyone elses work...regardless I'd give credit where it's due)?

Also, post some changes you would like to see! They can be anything the would be relatively reasonable(No making Ultras take only Spawning Pool, and 5 minerals X_x)

*
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
January 21 2011 16:21 GMT
#2
So let me get this straight: Your goal is to make all units wildly imbalanced enough that all races are equally imbalanced? How can 3 things all be "equally overpowered"? Am I reading this right?
Moderator
m3rciless
Profile Joined August 2009
United States1476 Posts
January 21 2011 16:22 GMT
#3
herp derp. Should be worth a laugh, maybe.

User was warned for this post
White-Ra fighting!
eLiE
Profile Blog Joined April 2010
Canada1039 Posts
January 21 2011 16:23 GMT
#4
LOL, good luck with that! I suggest ultra sized lings with splash.
How's the weather down there?
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
Last Edited: 2011-01-21 16:25:28
January 21 2011 16:23 GMT
#5
On January 22 2011 01:21 Chill wrote:
So let me get this straight: Your goal is to make all units wildly imbalanced enough that all races are equally imbalanced? How can 3 things all be "equally overpowered"? Am I reading this right?


Yes. o.o

Hydras riding on roaches, when they both are attacking at the same time and going as fast as speedlings is somewhat balanced by carriers shooting out void rays.

IT CAN WORK I TELLS YA!
Ramsing
Profile Joined July 2007
Canada233 Posts
Last Edited: 2011-01-21 16:42:45
January 21 2011 16:41 GMT
#6
On January 22 2011 01:23 Seam wrote:
Show nested quote +
On January 22 2011 01:21 Chill wrote:
So let me get this straight: Your goal is to make all units wildly imbalanced enough that all races are equally imbalanced? How can 3 things all be "equally overpowered"? Am I reading this right?


Yes. o.o

Hydras riding on roaches, when they both are attacking at the same time and going as fast as speedlings is somewhat balanced by carriers shooting out void rays.

IT CAN WORK I TELLS YA!


I like the way you think sir.

edit: siege tanks that can patrol micro while sieged like vultures could in bw and that shoot psi storms
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
January 21 2011 16:53 GMT
#7
On January 22 2011 01:41 Ramsing wrote:
Show nested quote +
On January 22 2011 01:23 Seam wrote:
On January 22 2011 01:21 Chill wrote:
So let me get this straight: Your goal is to make all units wildly imbalanced enough that all races are equally imbalanced? How can 3 things all be "equally overpowered"? Am I reading this right?


Yes. o.o

Hydras riding on roaches, when they both are attacking at the same time and going as fast as speedlings is somewhat balanced by carriers shooting out void rays.

IT CAN WORK I TELLS YA!


I like the way you think sir.

edit: siege tanks that can patrol micro while sieged like vultures could in bw and that shoot psi storms



Hmm, I think I'm definitely going to try that.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
January 21 2011 17:15 GMT
#8
Double all units' health and damage.
Ricjames
Profile Blog Joined April 2009
Czech Republic1047 Posts
January 21 2011 17:18 GMT
#9
Finally some jumping cows, yaaaayyy
Brood War is the best RTS that has ever been created.
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
Last Edited: 2011-01-21 17:46:56
January 21 2011 17:18 GMT
#10
On January 22 2011 01:21 Chill wrote:
So let me get this straight: Your goal is to make all units wildly imbalanced enough that all races are equally imbalanced? How can 3 things all be "equally overpowered"? Am I reading this right?

Because the word imbalanced is mis-used really badly.

For example, this chess position is a position from the english attack against the najdorf:
[image loading]

White typically castles queenside and attacks the black king on the king side and black castles kingside and attacks the white king on the queen's side. Black's attack tends to be piece focused and white's attack tends to be pawn focused. These are all imbalances in the position, but the imbalances mostly cancel each other out and the player who best exploits the imbalances that favor him and negates the imbalances against him will have a better chance of winning the game.

edit: hopefully fixed image
I always try to shield slam face, just to make sure it doesnt work
Complete
Profile Joined October 2009
United States1864 Posts
January 21 2011 17:35 GMT
#11
On January 22 2011 01:21 Chill wrote:
So let me get this straight: Your goal is to make all units wildly imbalanced enough that all races are equally imbalanced? How can 3 things all be "equally overpowered"? Am I reading this right?


Isn't this exactly how BW was balanced?

eLiE
Profile Blog Joined April 2010
Canada1039 Posts
January 21 2011 17:38 GMT
#12
What about how everyone says banshees are flying dts with cloak? why not actual flying dts with cloak? The first melee air unit, haha. And what about phoenixes with mass graviton beam?
How's the weather down there?
tofucake
Profile Blog Joined October 2009
Hyrule19224 Posts
January 21 2011 18:02 GMT
#13
Terratron.
Liquipediaasante sana squash banana
HTX
Profile Joined February 2010
Germany265 Posts
Last Edited: 2011-01-21 18:06:59
January 21 2011 18:05 GMT
#14
T:
Marauders obviously need to shoot air units and give them the healing abillity^^

Thors need cliffwalk abillity and huge defensive shields

let tankshots open small vortex

Z:
Zerg burrow should upgrade every zerg unit to burrow+move

make infested terran suicide bomber like in bw

Broodlords and ultralisk needs the transport abillity where every other unit can sit on their back and will be protected by the HP of the main unit

P:
Colossus and immortal permanent cloack^^
The internet: a horrible collective liar
Miles_Edgeworth
Profile Blog Joined March 2010
United States141 Posts
January 21 2011 18:23 GMT
#15
This idea was done in Warcraft 3 and it worked really well: http://www.wcreplays.com/forums/showthread.php?t=116583

mizU
Profile Blog Joined April 2010
United States12125 Posts
January 21 2011 18:23 GMT
#16
Equally overpowered/imbalanced is an oxymoron. It's self-contradictory.
What you're actually trying to do is... mod the game, yes?
if happy ever afters did exist <3 @watamizu_
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
January 21 2011 18:27 GMT
#17
On January 22 2011 03:23 mizU wrote:
Equally overpowered/imbalanced is an oxymoron. It's self-contradictory.
What you're actually trying to do is... mod the game, yes?


Don't be a fun killer....

But yes.

BTW, SCVs are replaced with Mini-thors.
mizU
Profile Blog Joined April 2010
United States12125 Posts
January 21 2011 18:44 GMT
#18
On January 22 2011 03:27 Seam wrote:
Show nested quote +
On January 22 2011 03:23 mizU wrote:
Equally overpowered/imbalanced is an oxymoron. It's self-contradictory.
What you're actually trying to do is... mod the game, yes?


Don't be a fun killer....

But yes.

BTW, SCVs are replaced with Mini-thors.


MINI THORS?
Oh. K.
Worth it.
if happy ever afters did exist <3 @watamizu_
Airsick
Profile Joined March 2010
United States134 Posts
January 21 2011 18:47 GMT
#19
[image loading]
This, but in SC2.
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
January 21 2011 19:01 GMT
#20
On January 22 2011 03:44 mizU wrote:
Show nested quote +
On January 22 2011 03:27 Seam wrote:
On January 22 2011 03:23 mizU wrote:
Equally overpowered/imbalanced is an oxymoron. It's self-contradictory.
What you're actually trying to do is... mod the game, yes?


Don't be a fun killer....

But yes.

BTW, SCVs are replaced with Mini-thors.


MINI THORS?
Oh. K.
Worth it.


[image loading]

Still working on the size, and changing the name and such, but yeah. It will also do 10 damage(5+5)..since you know, full thor damage is a bit too much.
Kamais_Ookin
Profile Blog Joined May 2010
Canada4218 Posts
January 21 2011 19:38 GMT
#21
Mini-Thors as harvesters is pretty cool! Keep up the good work.
I <3 Plexa.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
January 21 2011 19:38 GMT
#22
Reapers/Colossus can now walk over impassable terrain again.
Double overlord/overseer sight range.
Double overlord/overseer move speed (base and upgraded)
Can upgrade to orbital commands and planetary fortresses as well.
Can use orbital command upgrades while flying.
All terran buildings can lift up now. (excluding refineries)
All zerg buildings can uproot now. (excluding extractors)
Protoss can warp in to anywhere they have vision.
Stalkers get charge.
Zealots get blink.
Double hydralisk movement speed.
Double zerg creep movement bonus.
Workers can stack 3 to a mineral patch at a time.
All mineral patches bring back 7 minerals now.
Hatchery build time reduced.
Tank range increased.
Colossus range upgrade removed, range improved to 10.
Queens can fly now, but still move the same speed.
Hatcheries can produce queens twice as fast (reactor)
Tech reactor.
You can stack cannons on buildings now.

:D
133 221 333 123 111
tofucake
Profile Blog Joined October 2009
Hyrule19224 Posts
Last Edited: 2011-01-21 20:45:39
January 21 2011 20:44 GMT
#23
Also, make everything slightly more realistic, ie: everything is relative in size (BC >>>>>>> CC), tanks can shoot anywhere there's vision, lasers have infinite range (again, vision thing). Bring back lockdown and dark swarm.

And why not have Refineries liftable and Extractors uprootable? Empty Geyser? Move!

Give units with lots of kills buffs, after all, they clearly know what they are doing.

Give SCVs afterburners.

[edit]
Bring back Phase Cannons. Also, give every Protoss building the Phase ability.
Liquipediaasante sana squash banana
Whole
Profile Blog Joined May 2010
United States6046 Posts
January 21 2011 21:08 GMT
#24
Give every unit cliff walking.
CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
February 01 2011 20:10 GMT
#25
On January 22 2011 05:44 tofucake wrote:


Give units with lots of kills buffs, after all, they clearly know what they are doing.





Yes. Put the Rank of each unit to good use!

also:

-Nukes can be called down at any point with vision (seriously, wtfalready??? Everything else is more technologically advanced, but really, no missiles? WE'VE HAD CRUISE MISSILES SINCE WWII!!)
- Nukes can be shot down (or early detonated :D)
Micro your Macro
Trozz
Profile Blog Joined November 2008
Canada3456 Posts
February 01 2011 20:17 GMT
#26
I've done this before.
Just keep buffing random things.
Here's some ideas:

- chronoboost can target units (50% speed up)
- no mothership limit
- terran gets units/upgrades from campaign (including scvless gyser)
- merc compound available
- overlords drop a creep tumor when they die
- some units can be upgraded to have lower collision radius (closer units = better dps)

etc
gl
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
Normal
Please log in or register to reply.
Live Events Refresh
Douyu Cup 2020
05:00
2026 - Day 2
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
WardiTV1300
Ryung 823
CranKy Ducklings204
Rex79
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 823
Hui .193
elazer 127
ProTech82
Rex 79
MindelVK 13
StarCraft: Brood War
Britney 34338
Shuttle 1187
Jaedong 722
Soulkey 434
Light 417
EffOrt 333
BeSt 330
Soma 284
Hyuk 253
Zeus 225
[ Show more ]
Snow 182
ggaemo 156
Pusan 86
Rush 82
Killer 69
hero 55
Mind 54
Sharp 51
Sea.KH 43
Aegong 42
PianO 40
ToSsGirL 37
[sc1f]eonzerg 35
yabsab 22
HiyA 21
Hm[arnc] 21
GoRush 18
zelot 16
Sacsri 15
Noble 13
ajuk12(nOOB) 9
Icarus 6
Terrorterran 1
League of Legends
JimRising 348
Counter-Strike
x6flipin607
byalli445
Other Games
singsing2015
B2W.Neo662
Lowko453
crisheroes282
Happy237
Sick156
hiko131
QueenE62
Mew2King57
Organizations
Dota 2
PGL Dota 2 - Main Stream13732
Other Games
BasetradeTV164
StarCraft: Brood War
UltimateBattle 28
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• 3DClanTV 146
• CranKy Ducklings SOOP18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Big Brain Bouts
3h 37m
Jumy vs eGGz
Harstem vs sebesdes
TriGGeR vs HeRoMaRinE
Douyu Cup 2020
16h 37m
Maestros of the Game
1d
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
1d 1h
Douyu Cup 2020
1d 16h
BSL22 NKC (BSL vs China)
2 days
Online Event
2 days
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
[ Show More ]
RSL Revival
4 days
Bombastic Starleague
4 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
6 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.