• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:01
CET 08:01
KST 16:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
BGE Stara Zagora 2026 announced11[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2
StarCraft 2
General
BGE Stara Zagora 2026 announced SC: Evo Complete - Ranked Ladder OPEN ALPHA When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge
Tourneys
Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone Which season is the best in ASL? soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1195 users

Clever Title that Grabs Your Attention 2.0

Blogs > GT
Post a Reply
GT
Profile Blog Joined January 2011
Korea (South)141 Posts
Last Edited: 2011-01-20 06:54:27
January 20 2011 06:51 GMT
#1
I'll try this again without sprinkling satire over it to attempt to deal with other issues that I find annoying on TL and just discuss balance ideas. Here are just a few balance topics that aren't really talked about too much at all.

Hydralisks are very costly but are just an overall bad investment because of the large risks they create, and again early Zerg AA feels very, very thin. I think a great solution to this would simply be to bump roaches to tier 2 and make hydras a tier one units, tweak them a bit and make them faster off creep or give them a speed upgrade.

Hydras are a nice unit when nothing is hitting them, although in fights where there is no real buffer between them and your opponents' army they become much, much weaker.

Zerg ground to air can't catch T/P air even on creep. Banshees and Phoenixes are too fast in comparison to Hydras even on creep and I think that T/P should really be punished for blindly flying his air units over your creep spread.

Opening Hydra is overall a nice way, but also generally necessary to deal with T/P air openers. But I find it jeopardizes the later game and creates more of an immediate liability for Zerg to go Hydra than it is for Terran or Toss to make Banshees or Phoenix off of 1Star Gate/Port.

Hydras are an obnoxious thing to tech to because they're so gas intensive if you open Hydra is only because you need them to live. Sometimes you're doing some 2 hatch hydra all in bs but I digress, all in all most times you go Hydra you are doing it to survive.

Cute Sidenote

+ Show Spoiler +

Although, let me take a moment to mention that if I go 14pool 16 hatch and the fucker actually gets down, I do like going hydra in response to a Protoss cannon FE. It just feels like you are on an even field for a little while. Its great vs a 1-2 star after fe and usually can result in a win immediately. Its also very strong against nerds that go 5-6 gate heavy pressure off 2 base.



Lowering it to tier 1, raising roach to tier 2 and tweaking costs accordingly seems like a nice reasonable way to solve this issue and also deals with the early game Zerg AA issues.

This next one is short.

I'd just like to see fungal growth add a "silencing effect" on whatever it hits, to be clear, IT DOES NOT REMOVE ENERGY.

This is simply for ZvP (although it could create some awesome ZvZ situations as well). In late, late game ZvP when a Protoss has a 4+ bases and ~10 HT I find it to be extremely hard and sometimes just downright impossible to directly engage that Toss deathball.

Even with a large amount of Broodlords storm swings the ground fight into Protoss' favor to great degrees, its also pretty undodgeable because they have so many and it just blankets over your entire army. It would just be nice to have a more direct way to deal with HT instead of hit and runs.

I usually am just forced to deal with this indirectly by using hit and run tactics with roaches and just using tunneling claws for quick regen.

There are ways to deal with everything in this game and i use them accordingly, but its just my opinion that even just one unit of T/P air shouldn't swing the game so drastically vZ and that Hydras really need to be tweaked because you really aren't getting what you pay for when you invest in them.

I desperately need a new keyboard and I'm not really too great and picking out this sort of stuff. I'm currently using a Logitech K120 (google it, its a POS). I'm really looking for a mechanical keyboard because I constantly hit too many keys at once and it sometimes doesnt register and actually will cost me games from time to time.

**
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
January 20 2011 07:18 GMT
#2
Maybe I'm just nostalgic, but back in my day (lol like a year ago) people would theorycraft builds instead of balance fixes. I liked it better that way, the discussion was lively and, once in a blue moon, useful. Even when the builds were trash garbage (the builds were mostly trash garbage) thinking about why they were so awful was a useful skill in a budding players arsenal.

With balance complaints though -.- I mean even if you're a 100% right and they totally should move hydras down a tier and your brilliant for deducing that, whats gained? It's not like blizz is balancing based off of our fun little sit downs as a community. At best it lets us subtly vent balance frustrations that may or may not be there and weed out the less civil of us for the banning. I don't actually have anything to contribute except that focusing on game tweeks you'd like to see doesn't actually improve your game
MyLove + Your Love= Supa Love
IntoTheEmo
Profile Joined February 2009
Singapore1169 Posts
January 20 2011 07:46 GMT
#3
Balance aside, I find Hydralisks to be the most uninteresting unit that Zerg have at the moment. No one likes slow units, the only cool slow unit is the Reaver and he needs to be paired up with his transport buddy
MMOs kill APM. However Proleague plus BW Proscene music increase APM -> 100. 이제동 Fighting! Highest ranked Jaedong owner in FPL10 = clearly #1 Jaedong fan~! <- Keeping my sig from 2010
Jugan
Profile Blog Joined July 2009
United States1566 Posts
Last Edited: 2011-01-20 10:48:52
January 20 2011 10:48 GMT
#4
I'm all for moving hydras down to tier 1, just take away banelings

I think the main reason I don't see a lot of hydras is because it's harder to flan with them, since basically they're sitting ducks without creep. I'm sure things will work out in the future though.
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
Zerglot
Profile Joined December 2010
Australia229 Posts
January 20 2011 11:12 GMT
#5
I agree with everything you have said, also a good keyboard which I am just about to get as well, is the Razer Blackwidow, if you like the switches of course
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
January 20 2011 12:05 GMT
#6
On January 20 2011 16:18 n.DieJokes wrote:
Maybe I'm just nostalgic, but back in my day (lol like a year ago) people would theorycraft builds instead of balance fixes. I liked it better that way, the discussion was lively and, once in a blue moon, useful. Even when the builds were trash garbage (the builds were mostly trash garbage) thinking about why they were so awful was a useful skill in a budding players arsenal.

With balance complaints though -.- I mean even if you're a 100% right and they totally should move hydras down a tier and your brilliant for deducing that, whats gained? It's not like blizz is balancing based off of our fun little sit downs as a community. At best it lets us subtly vent balance frustrations that may or may not be there and weed out the less civil of us for the banning. I don't actually have anything to contribute except that focusing on game tweeks you'd like to see doesn't actually improve your game

I never liked too much theorycraft without evidence of any kind, but I'll agree that build theorycraft >>>> balance theorycraft. Just way too much of this floating around, and blizz seems less and less intent on big changes like this and more intent on small tweaks.
posting on liquid sites in current year
kerpal
Profile Blog Joined June 2009
United Kingdom2695 Posts
January 20 2011 12:38 GMT
#7
On January 20 2011 21:05 SpiritoftheTunA wrote:
Show nested quote +
On January 20 2011 16:18 n.DieJokes wrote:
Maybe I'm just nostalgic, but back in my day (lol like a year ago) people would theorycraft builds instead of balance fixes. I liked it better that way, the discussion was lively and, once in a blue moon, useful. Even when the builds were trash garbage (the builds were mostly trash garbage) thinking about why they were so awful was a useful skill in a budding players arsenal.

With balance complaints though -.- I mean even if you're a 100% right and they totally should move hydras down a tier and your brilliant for deducing that, whats gained? It's not like blizz is balancing based off of our fun little sit downs as a community. At best it lets us subtly vent balance frustrations that may or may not be there and weed out the less civil of us for the banning. I don't actually have anything to contribute except that focusing on game tweeks you'd like to see doesn't actually improve your game

I never liked too much theorycraft without evidence of any kind, but I'll agree that build theorycraft >>>> balance theorycraft. Just way too much of this floating around, and blizz seems less and less intent on big changes like this and more intent on small tweaks.

yeah, but it was always hilarious when people were yelling telling everyone that a theorycrafted build was unfeasible and then some pro went and did it!
qwerfsad
Profile Joined July 2010
United States23 Posts
January 20 2011 15:45 GMT
#8
and also, u should point out that infestors cost double the price in minerals (100/150), yet are used much less often than ht's, which dominate every mu except pvp
HTX
Profile Joined February 2010
Germany265 Posts
January 20 2011 17:32 GMT
#9
Its not that Blizz didnt think of hydra on tier 1. But with queens AA power the Zerg race has enough room to take out air units early on.
The internet: a horrible collective liar
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
January 20 2011 18:08 GMT
#10
On January 20 2011 16:18 n.DieJokes wrote:
Maybe I'm just nostalgic, but back in my day (lol like a year ago) people would theorycraft builds instead of balance fixes. I liked it better that way, the discussion was lively and, once in a blue moon, useful. Even when the builds were trash garbage (the builds were mostly trash garbage) thinking about why they were so awful was a useful skill in a budding players arsenal.

With balance complaints though -.- I mean even if you're a 100% right and they totally should move hydras down a tier and your brilliant for deducing that, whats gained? It's not like blizz is balancing based off of our fun little sit downs as a community. At best it lets us subtly vent balance frustrations that may or may not be there and weed out the less civil of us for the banning. I don't actually have anything to contribute except that focusing on game tweeks you'd like to see doesn't actually improve your game


Good post.
Moderator<:3-/-<
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
Last Edited: 2011-01-20 18:15:19
January 20 2011 18:13 GMT
#11
Banshees and Phoenixes are too fast in comparison to Hydras even on creep


Phoenixes, sure. Banshees are slower than hydras on creep, and just slightly faster than them off creep. Obviously they can abuse terrain, though.

On January 20 2011 16:18 n.DieJokes wrote:
Maybe I'm just nostalgic, but back in my day (lol like a year ago) people would theorycraft builds instead of balance fixes. I liked it better that way, the discussion was lively and, once in a blue moon, useful. Even when the builds were trash garbage (the builds were mostly trash garbage) thinking about why they were so awful was a useful skill in a budding players arsenal.

With balance complaints though -.- I mean even if you're a 100% right and they totally should move hydras down a tier and your brilliant for deducing that, whats gained? It's not like blizz is balancing based off of our fun little sit downs as a community. At best it lets us subtly vent balance frustrations that may or may not be there and weed out the less civil of us for the banning. I don't actually have anything to contribute except that focusing on game tweeks you'd like to see doesn't actually improve your game


Brilliant response.
Please log in or register to reply.
Live Events Refresh
Next event in 2h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft657
StarCraft: Brood War
Yoon 73
Larva 36
IntoTheRainbow 8
Dota 2
XaKoH 927
monkeys_forever570
NeuroSwarm178
Other Games
summit1g13618
Mew2King36
Organizations
Other Games
gamesdonequick1221
Dota 2
PGL Dota 2 - Main Stream235
StarCraft: Brood War
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH210
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1683
Other Games
• Scarra1878
Upcoming Events
Sparkling Tuna Cup
2h 59m
NightMare vs YoungYakov
Krystianer vs Classic
ByuN vs Shameless
SKillous vs Percival
WardiTV Korean Royale
4h 59m
Zoun vs SHIN
TBD vs Reynor
TBD vs herO
Solar vs TBD
BSL 21
12h 59m
Hawk vs Kyrie
spx vs Cross
Replay Cast
16h 59m
Wardi Open
1d 4h
Monday Night Weeklies
1d 9h
StarCraft2.fi
1d 9h
Replay Cast
1d 16h
Wardi Open
2 days
StarCraft2.fi
2 days
[ Show More ]
PiGosaur Monday
2 days
Wardi Open
3 days
StarCraft2.fi
3 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
6 days
SC Evo League
6 days
BSL 21
6 days
Sziky vs OyAji
Gypsy vs eOnzErG
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.