oGsZenio , IMNestea , SlayerSBoxer , TSL_Trickster/Kisu
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Match 1: IMNestea v oGsZenio
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Xel'Naga Caverns
Nestea hatches first. Zenio goes for fast zergling speed. Nestea follows up with roaches; Zenio gets a baneling nest. Zenio does a great job of picking off roaches with zerglings while defending his own zerglings against other zerglings with banelings. But Nestea manages to run around and pick off the queen in Zenio's main. Some more quality micro by both players ends up with Zenio losing the queen at his natural as well as some drones, leaving Nestea with two more queens and five more drones than his opponent. A lull in the action allows both players to start +1 missile attacks. Zenio techs to lair, but Nestea has massed a lot of roaches in the meantime and attacks in the small window when his own +1 has finished and Zenio's has not. Nestea's larvae-injected army is just too big for Zenio to defend.
This was a great ZvZ. Nestea really put on display the extent to which he knows this match-up. He kept getting all these little advantages that kept adding up and eventually resulted in a much stronger army than his opponent's. A prefect game to watch for both strategy and super-tight micro.
Nestea wins.
Nestea 1-0
Boxer 0-0
Trickster/Kisu 0-0
Zenio 0-1
Nestea hatches first. Zenio goes for fast zergling speed. Nestea follows up with roaches; Zenio gets a baneling nest. Zenio does a great job of picking off roaches with zerglings while defending his own zerglings against other zerglings with banelings. But Nestea manages to run around and pick off the queen in Zenio's main. Some more quality micro by both players ends up with Zenio losing the queen at his natural as well as some drones, leaving Nestea with two more queens and five more drones than his opponent. A lull in the action allows both players to start +1 missile attacks. Zenio techs to lair, but Nestea has massed a lot of roaches in the meantime and attacks in the small window when his own +1 has finished and Zenio's has not. Nestea's larvae-injected army is just too big for Zenio to defend.
This was a great ZvZ. Nestea really put on display the extent to which he knows this match-up. He kept getting all these little advantages that kept adding up and eventually resulted in a much stronger army than his opponent's. A prefect game to watch for both strategy and super-tight micro.
Nestea wins.
Nestea 1-0
Boxer 0-0
Trickster/Kisu 0-0
Zenio 0-1
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Shakuras Plateau, close positions
Boxer one-barracks expands. Kisu one-gate expands. Boxer sticks to three barracks(RRx) for quite a while. Kisu techs to dark templar off four warpgates. Boxer plays very defensively, building some turrets and four bunkers at his front. Boxer gets stim/shields/+1 attack as his techs to starport and adds on three more barracks. His early turrets pay off killing the first DT that tries to get into his base. Kisu techs to colossus. Boxer gets a ghost academy and a nuke. Kisu manages to warp a DT directly into Boxer's base via an observer and pylon. It does a fair amount of damage, killing nine probes before Boxer scans it. Both players expand. Boxer does a big drop featuring a defensive nuke, but it does minimal damage. Another DT kills 13 scvs in Boxer's main. While the armies poke at each other in the middle of the map, Boxer kills Kisu's third with a marauder drop.
Kisu responds by attacking as he rebuilds his third and expands to his forth. The armies essentially neutralize, with Kisu ending up on top in supply. Boxer takes his own forth, meaning each player owns his lateral edge of his map. Kisu takes a fifth at the interior expansion further from his main. Boxer's +2/+2 finishes around the same time Kisu's +3/+0 finishes. A big confrontation in the middle of the map leaves Boxer far behind in supply as forcefields slice the army in half and ghosts get off their emps too late. Kisu attacks in for the win.
The game seemed very close right up until that last engagement. Boxer should have been able to stop that dark templar harassment, though, and that might have been what cost him the game.
Trickster wins.
Nestea 1-0
Trickster/Kisu 1-0
Boxer 0-1
Zenio 0-1
Boxer one-barracks expands. Kisu one-gate expands. Boxer sticks to three barracks(RRx) for quite a while. Kisu techs to dark templar off four warpgates. Boxer plays very defensively, building some turrets and four bunkers at his front. Boxer gets stim/shields/+1 attack as his techs to starport and adds on three more barracks. His early turrets pay off killing the first DT that tries to get into his base. Kisu techs to colossus. Boxer gets a ghost academy and a nuke. Kisu manages to warp a DT directly into Boxer's base via an observer and pylon. It does a fair amount of damage, killing nine probes before Boxer scans it. Both players expand. Boxer does a big drop featuring a defensive nuke, but it does minimal damage. Another DT kills 13 scvs in Boxer's main. While the armies poke at each other in the middle of the map, Boxer kills Kisu's third with a marauder drop.
Kisu responds by attacking as he rebuilds his third and expands to his forth. The armies essentially neutralize, with Kisu ending up on top in supply. Boxer takes his own forth, meaning each player owns his lateral edge of his map. Kisu takes a fifth at the interior expansion further from his main. Boxer's +2/+2 finishes around the same time Kisu's +3/+0 finishes. A big confrontation in the middle of the map leaves Boxer far behind in supply as forcefields slice the army in half and ghosts get off their emps too late. Kisu attacks in for the win.
The game seemed very close right up until that last engagement. Boxer should have been able to stop that dark templar harassment, though, and that might have been what cost him the game.
Trickster wins.
Nestea 1-0
Trickster/Kisu 1-0
Boxer 0-1
Zenio 0-1
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SlayerSBoxeR v IMNesTea
Shakuras Plateau, cross positions
Boxer proxies two barracks in the middle of the middle of the map. Nestea pools first. Boxer starts building two more barracks in the middle of the map... and tries to float his his proxied barracks over to complete a mid-map wall-in! But Nestea sees it and runs his zerglings through, killing all of Boxer's marines! Boxer ggs!
A very short, but exciting game as Boxer tries yet another fresh strat. Unfortunately for him, it didn't go his way, and it will cost him a trip to the quarterfinals.
Nestea wins, advances
Nestea 2-0
Trickster/Kisu 1-0
Zenio 0-1
Boxer 0-2
Shakuras Plateau, cross positions
Boxer proxies two barracks in the middle of the middle of the map. Nestea pools first. Boxer starts building two more barracks in the middle of the map... and tries to float his his proxied barracks over to complete a mid-map wall-in! But Nestea sees it and runs his zerglings through, killing all of Boxer's marines! Boxer ggs!
A very short, but exciting game as Boxer tries yet another fresh strat. Unfortunately for him, it didn't go his way, and it will cost him a trip to the quarterfinals.
Nestea wins, advances
Nestea 2-0
Trickster/Kisu 1-0
Zenio 0-1
Boxer 0-2
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oGsZenio v TSL_Trickster/Kisu
Lost Temple, close-by-air positions
Kisu forge expands. Zenio pools first, followed by a quick lair, followed by a spire before any other tech building at all. Kisu meanwhile builds up to six warpgates. Kisu tries to attack, but when he sees the mutalisks, he makes a few too many stalkers, which all die to Zenio's zerglings. The mutalisks go to Kisu's main, where there are no cannons, and do a lot of damage to his mineral line. They are briefly repelled, but when six more mutalisks join them, Kisu has to gg.
Nice build by Zenio. It feels kind of weak against a lot of standard protoss openings, but if it wins, it wins. Kisu definitely should not have continued his attack when the first wave fell, but it's hard to says whether those stalkers would have turned the tide of the the battle at home.
Zenio wins.
Nestea 2-0
Trickster/Kisu 1-1
Zenio 1-1
Boxer 0-2
Lost Temple, close-by-air positions
Kisu forge expands. Zenio pools first, followed by a quick lair, followed by a spire before any other tech building at all. Kisu meanwhile builds up to six warpgates. Kisu tries to attack, but when he sees the mutalisks, he makes a few too many stalkers, which all die to Zenio's zerglings. The mutalisks go to Kisu's main, where there are no cannons, and do a lot of damage to his mineral line. They are briefly repelled, but when six more mutalisks join them, Kisu has to gg.
Nice build by Zenio. It feels kind of weak against a lot of standard protoss openings, but if it wins, it wins. Kisu definitely should not have continued his attack when the first wave fell, but it's hard to says whether those stalkers would have turned the tide of the the battle at home.
Zenio wins.
Nestea 2-0
Trickster/Kisu 1-1
Zenio 1-1
Boxer 0-2
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oGsZenio v TSL_Trickster/Kisu
Metalopolis, close positions
Kisu double pylons the bottom of Zenio's ramp, then expands. Zenio pools first anyway, then gets a second hatchery in his base. Zenio uses a spine crawler to kill the wall-in. Zenio makes forty zerglings, morphs fifteen into banelings and attacks. It is repelled with minimal damage. A second wave kills a lot of sentries and probes at the natural, but Zenio doesn't feel like the game is winnable, and leaves.
The last two-pylon wall-in ever in the GSL works just like it's supposed to.
Trickster wins, advances.
Nestea 2-0
Trickster/Kisu 2-1
Zenio 1-2
Boxer 0-2
Metalopolis, close positions
Kisu double pylons the bottom of Zenio's ramp, then expands. Zenio pools first anyway, then gets a second hatchery in his base. Zenio uses a spine crawler to kill the wall-in. Zenio makes forty zerglings, morphs fifteen into banelings and attacks. It is repelled with minimal damage. A second wave kills a lot of sentries and probes at the natural, but Zenio doesn't feel like the game is winnable, and leaves.
The last two-pylon wall-in ever in the GSL works just like it's supposed to.
Trickster wins, advances.
Nestea 2-0
Trickster/Kisu 2-1
Zenio 1-2
Boxer 0-2
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Nestea must be DRUNK off his success.
Final seeding
IMNesTea 2-0
TSL_Trickster/Kisu 2-1
oGsZenio 1-2
SlayerS Boxer 0-2
Group A Results:
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Final seeding
IMNesTea 2-0
TSL_Trickster/Kisu 2-1
oGsZenio 1-2
SlayerS Boxer 0-2
Team Incredible Miracles continues their undefeated run in this tournament, now having gone 7-0 and showing no signs of slowing. Kisu/Trickster/Tester makes it back into the quarterfinals after two tournaments of absence.
Racially speaking, one of the last three zergs stays in, and one bounces out of this tough group, leaving only Idra left to prove himself. The games today weren't spectacular, but they were solid and varied. The better players did seem to make it through, although I really hate it when a group goes 2-0,2-1,1-2,0-2, and I hope proper seeding helps this to happen less often. Had Zenio faced Kisu first, and Boxer faced Nestea it would have gone
Nestea>Boxer
Zenio>Kisu
Nestea v Kisu
Zenio v Boxer
and we could have had an entirely different set of players advancing, since neither of those games got played.
IMNesTea 2-0
TSL_Trickster/Kisu 2-1
oGsZenio 1-2
SlayerS Boxer 0-2
Team Incredible Miracles continues their undefeated run in this tournament, now having gone 7-0 and showing no signs of slowing. Kisu/Trickster/Tester makes it back into the quarterfinals after two tournaments of absence.
Racially speaking, one of the last three zergs stays in, and one bounces out of this tough group, leaving only Idra left to prove himself. The games today weren't spectacular, but they were solid and varied. The better players did seem to make it through, although I really hate it when a group goes 2-0,2-1,1-2,0-2, and I hope proper seeding helps this to happen less often. Had Zenio faced Kisu first, and Boxer faced Nestea it would have gone
Nestea>Boxer
Zenio>Kisu
Nestea v Kisu
Zenio v Boxer
and we could have had an entirely different set of players advancing, since neither of those games got played.