Yes, that's right. After a mere 2 weeks in silver (from Nov 16th), which is more like 10 days because I took most of last week off for Thanksgiving, I'm now in gold! Here are the stats for today:
Silver League Summary Total 1v1 games: 89 Total Wins: 51 (57% win rate)
Wins/total matchups (as Terran) vs.: Zerg: 15/22 (68%) Protoss: 12/31 (39%) Terran: 14/29 (48%) Notes: does not include 2 dcs
These stats can't be totally accurate, but I just added up the numbers from the last few blog posts ... so I'm not sure what went wrong. I really wish I could just pull these stats from bnet. I'm sure this is the sort of thing Dustin Browder had in mind when he talked about wanting to provide a richer bnet interface for SC players at Blizzcon.
Anyway, with my ascent to gold, I feel like I've entered a new phase of life in the StarCraft universe. I'm clearly not a beginner anymore, but I'm nowhere near the level of many of the players I interact with on a daily basis. I've gone past straight MMM every game and have learned other builds for more specific situations, but now I have to learn how to judge when to use these builds, and how to transition to other unit compositions if I need to. High level players (like Clonze, even) are showing me really neat approaches to the game, but even if I understand them on an intellectual level, I can't pull them off yet because I don't have the game sense and the mechanics. I'm in a strange middling purgatory where I am good enough to beat the friends I have who play SC casually, but not nearly good enough to beat my SC friends.
With that being said, I'm really proud of the progress I've made, especially in the past few weeks. I think I've gotten a lot better at intuitively understanding certain timings and game situations and reacting quickly. I'm not getting supply blocked as often, especially early game, and I'm even working harass into my builds decently well. I've come a long, long way from a month and a half ago.
I am optimistic that I can get into platinum before Christmas. I don't know if it'll go quite as quickly as silver, but with enough dedication and practice I think I can keep up my growth curve.
Here's a game I'm pretty proud of - about 10 games before I got promoted. Thanks X for commentating! Hope you enjoy!
Hooray for the Safeway across the street and Temporal ^^.
congrats! I felt that the level in the gold league varies ALOT up to a pretty high level (for me at least I started in bronze at release and now I'm somewhat low platinum). So what I'm aiming for is the fact that you're already doing specific builds (not just MMM) with and apparently have a plan what you want to do should be a huge bonus. I guess now the decision making comes in more and more.
out of all the people who make blogs about planning significant improvement, few seem to have your level of commitment, and they also lack your corresponding results. good job and good luck in the future!
P.S. i met your friends beast and kaiz in a 2v2 (smashed them lol), and they felt famous because i told them i recognized their names from your blog ^^
gz dude, I had a similar rise from league to league.
I started in bronze, was there for a couple weeks, then silver for a couple then gold for about a month and now ranked in the top 500 EU plat players (last time i checked) on sc2ranks. I have been playing less since i got into plat just due to other circumstances, but i'm gonna be making a push for diamond next week.
It took me alot more games than yourself to get promoed tho, i'm up to just under 800 total games played now, around 750 of those were getting to plat.... so you are improving at a good rate!
I think i would have got promoed faster if i used more cheese, but I like to play straight up and get better at the game from learning mechanics. Not accusing you of cheesing your way up btw, just that most of the games I lose are to cheese and my lack of good cheese defence, if i can shore up that part of my game i should be able to advance faster and with less games played lol.
If you are wondering where i found the time to play 800 games, I am a professional musician and have alot of time on my hands lol.
Good job. A lot of times we hear about Diamond level players reaching new heights. Good to know that people in the lower leagues make equal it no greater efforts to get better.
Couldn't be happier for you Peanut! Grats and more grats. I can't wait to get some custom games in with you, maybe even 2's!!! Soon you'll be ranked above me! P.S. (Edit): Of course when I heard them talk about added features to b.net they talked about pretty icons for the lower ranks who are in the top 50 of their division. Nothing functional like chat channels, clan support, or as you mentioned easy win/loss ratio's, much less win/loss ratio PER league. lol shiny division icons
Congratz! I'm pretty astounded at your rate of improvement, most of my friends just putz around doing 2s/3s/4s and don't really look to improve themselves much at all.
If I could comment on the youtube video you embedded in your OP:
Prioritize Macro over Micro -- during your reaper harass/scout, I noticed your resources stockpiled to around 700/300. This is understandable due to APM constraints, but it is a mistake. Micro'ing that reaper for 35 seconds cost you SCV production and left you vulnerable army-wise. Also, the reaper scout was too early to see if he was going tank/expo or starport, so you ended up using a scan on his base anyway.
I would either learn to spam production every 15 seconds during that reaper harass, or let it die after 15 seconds... spending an extra 20 seconds to save a 3hp 50/50 unit just isn't worth it.
I do really like how you macro'd during your game-ending attack at the end. This is so fundamentally huge, I can't emphasize this enough -- my friend who's low diamond still doesn't remember to do this, and it loses him games all the time. If you keep up this habit of macro'ing while battles go on, you will go very far.
Lastly, you need to be religious about your SCV production ... you were 7 workers behind around the 11min gametime mark, due to the fact you stopped producing SCVs after the 8:10min gametime mark. It's equivalent to your opponent doing a stimmed marine drop harass on you for free. This hampered your army production (note your idle starport and some idle rax), and most importantly it delayed your expo (could've started 12:30 instead of 14:30, a 2min delay).
I hate that it’s called “gold”. Gold is such a common word and thing that I don’t get how Blizzard ever thought it wouldn’t be confusing for people. Last week I was on MSN with my friend and he started telling me about “Cash for Gold” and how you can get money for gold etc., I don’t know I wasn’t listening to the exact details because I was 4 gating someone at the time and it was some pretty furious micro. Anyway, so after I won I was thinking about what he was babbling about and how easy it would be to make gold accounts, so I went and bought 5 copies of SC2 (a week’s pay check for me) and leveled them all into gold almost right after placements. In one, I even got into platinum right away lol (so stupid of me). So then I list all the accounts on ebay. But no one freaking bought them!! Then he tells me he meant real gold he was selling, not gold accounts. Like what an idiot, we were talking about SC and he just injects that in there? WTF am I supposed to think? So I ended up having to sell all the accounts for less than what I paid for them and I also missed a week of work to play the 25 placement games. I hope in the future blizzard will use more clear terms like their division names. I’m never accidentally going to enter “Omicron Nu” into my GPS.
Oh and congrats on your new level of starcrafting.
Yea i'd have to agree with happy.fairytail, macro>micro, especially considering your micro with that reaper was rather ineffective for what it cost you macro wise, it's very hard to get good at micro(especially with units like reapers), therefore it's better to put that off till your macro is borderline perfect