• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:25
CEST 10:25
KST 17:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview0[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9>
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
vespene.gg — BW replays in browser BW General Discussion ASL21 General Discussion Pros React to: TvT Masterclass in FlaSh vs Light BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Semifinals A
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1719 users

So many ideas

Blogs > Qzy
Post a Reply
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 01:14 GMT
#1
... So little time!

I always have small projects going on, and ideas in my head. So I'll blog them, where people might find it interesting!

First thought: Any of the famous streamers, day9, GLHF, gosugamers, etc, could contact the top players for a charity/e-sports auction. Ie, IdrA shows up to support a random cause, viewers get to auction for matches against IdrA, top 10 highest bidders gets to play IdrA in a bo1. Of course it should be a auction where no one can see bids of the other competitors.
75% of auction-money goes to the charity, while the last 25% is kept by the pro for participating.

There could go a lot of pride into being the highest auctioned player i guess! I know I would pay to play IdrA .

Second thought: How useful would a constant win percentage (showing for each player in a match), be for the observers? I think I could design it by using neural networks, but I lack an easy way to gather thousands of game informations - Does anyone know of online databases storing matches (not files but details on unit counts, etc., ie 10 min into the game)?

***
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 17 2010 01:26 GMT
#2
First thought: cool idea. :D Someone like Artosis/Xeris should totally do this.
Second thought: not sure what you mean..
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 01:31:17
October 17 2010 01:28 GMT
#3
On October 17 2010 10:26 Pokebunny wrote:
First thought: cool idea. :D Someone like Artosis/Xeris should totally do this.
Second thought: not sure what you mean..


It was a bit confusing i think .. I'll try explaining. Right after loosing 10% drones, it's always an estimation (by the commentator!) how much that player is down... By analyzing thousands or perhaps MILLIONS of replays of top diamond players, an AI can give a very accurate estimation of how much the player's chance of winning has dropped.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
October 17 2010 01:36 GMT
#4
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 01:39 GMT
#5
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis


Exactly!
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 17 2010 02:01 GMT
#6
That's what I thought it was, but the wording was kinda weird lol.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
EchOne
Profile Blog Joined January 2008
United States2906 Posts
October 17 2010 02:06 GMT
#7
1. sounds like it could be great for publicity. 2. sounds like it could be interesting trivia if some coding genius decided he wanted to birth such a program, but I wouldn't get much out of it personally. Half the fun of spectating is assessing the game situation on your own, weighing suspense against your own hopes and predictions.
面白くない世の中, 面白くすればいいさ
dcberkeley
Profile Joined July 2009
Canada844 Posts
October 17 2010 02:16 GMT
#8
Actually number 2 is the coolest idea ever!

It wouldn't be very hard. The point isn't to make an absolute prediction about the game but just a general idea about how the game is going. All it would do is calculate econ + army in terms of minerals/gas and show who is ahead.

It would be wild to see someone with 20% suddenly rise to like 80% after a big battle. It would easily show who's ahead without checking expansions and army size which is generally how people see who's ahead anyways. And it would be easy for casual spectators to get an idea about who's ahead and who's not.
Moktira is da bomb
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 02:24:37
October 17 2010 02:17 GMT
#9
On October 17 2010 11:06 EchOne wrote:
1. sounds like it could be great for publicity. 2. sounds like it could be interesting trivia if some coding genius decided he wanted to birth such a program, but I wouldn't get much out of it personally. Half the fun of spectating is assessing the game situation on your own, weighing suspense against your own hopes and predictions.


You might be right! What i thought was commentators could use it, when casting games - but again, as you said, it might take something away from the game .. the uncertainty how much a player is behind or ahead.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
October 17 2010 02:32 GMT
#10
nr.2 is pretty intriguing, but im afraid it might spoil some games for those of us who watch without paying too much attention! :D then again something like: WOW WOW HE CAME BACK FROM A 1% WINNING CHANCE FUCKING AWESOME games would be pretty cool
Harpwn
Profile Blog Joined April 2010
Australia253 Posts
October 17 2010 03:09 GMT
#11
#2 is a great great idea and would be totally awesome. kinda like the % chances when watching poker i spose?
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 03:24:40
October 17 2010 03:23 GMT
#12
On October 17 2010 12:09 Reignyo wrote:
#2 is a great great idea and would be totally awesome. kinda like the % chances when watching poker i spose?


Yeah precisely.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Ellis
Profile Blog Joined December 2008
247 Posts
October 17 2010 03:46 GMT
#13
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis

Right, but Zerg would automatically start at 40%.

+ Show Spoiler +
Except maybe not when Idra/Cool are playing
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 14:44 GMT
#14
On October 17 2010 12:46 Ellis wrote:
Show nested quote +
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis

Right, but Zerg would automatically start at 40%.

+ Show Spoiler +
Except maybe not when Idra/Cool are playing


Actually, if made properly, it would start with the correct win percentage, ie 47% for zerg, or so.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Please log in or register to reply.
Live Events Refresh
Next event in 1h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech119
StarCraft: Brood War
Larva 232
Mind 200
Zeus 133
Dewaltoss 54
Hm[arnc] 52
Backho 46
Sacsri 28
ajuk12(nOOB) 11
League of Legends
JimRising 608
Counter-Strike
Stewie2K1224
Heroes of the Storm
Trikslyr27
Other Games
summit1g9669
Happy198
monkeys_forever153
crisheroes57
amsayoshi42
RuFF_SC227
Organizations
Counter-Strike
PGL6371
Other Games
gamesdonequick723
StarCraft: Brood War
UltimateBattle 16
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 75
• LUISG 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1187
• Stunt513
Upcoming Events
RSL Revival
1h 35m
Clem vs Rogue
Bunny vs Lambo
IPSL
7h 35m
Dewalt vs nOmaD
Ret vs Cross
BSL
7h 35m
Artosis vs Sterling
eOnzErG vs TBD
BSL
10h 35m
Bonyth vs Doodle
Dewalt vs TerrOr
Patches Events
14h 20m
GSL
23h 35m
Cure vs herO
SHIN vs Maru
IPSL
1d 7h
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 10h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
Monday Night Weeklies
2 days
[ Show More ]
Replay Cast
2 days
The PondCast
3 days
GSL
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.