• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:12
CEST 11:12
KST 18:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
5.0.17 Patch Notes - October 7, 202616Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78Weekly Cups (Sept 21-27): herO and ByuN double2
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released Fantasy returning? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion GG Lan Fest Sofia, Bulgaria [this November]
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal B [ASL22] Semifinal A [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7214 users

So many ideas

Blogs > Qzy
Post a Reply
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 01:14 GMT
#1
... So little time!

I always have small projects going on, and ideas in my head. So I'll blog them, where people might find it interesting!

First thought: Any of the famous streamers, day9, GLHF, gosugamers, etc, could contact the top players for a charity/e-sports auction. Ie, IdrA shows up to support a random cause, viewers get to auction for matches against IdrA, top 10 highest bidders gets to play IdrA in a bo1. Of course it should be a auction where no one can see bids of the other competitors.
75% of auction-money goes to the charity, while the last 25% is kept by the pro for participating.

There could go a lot of pride into being the highest auctioned player i guess! I know I would pay to play IdrA .

Second thought: How useful would a constant win percentage (showing for each player in a match), be for the observers? I think I could design it by using neural networks, but I lack an easy way to gather thousands of game informations - Does anyone know of online databases storing matches (not files but details on unit counts, etc., ie 10 min into the game)?

***
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 17 2010 01:26 GMT
#2
First thought: cool idea. :D Someone like Artosis/Xeris should totally do this.
Second thought: not sure what you mean..
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 01:31:17
October 17 2010 01:28 GMT
#3
On October 17 2010 10:26 Pokebunny wrote:
First thought: cool idea. :D Someone like Artosis/Xeris should totally do this.
Second thought: not sure what you mean..


It was a bit confusing i think .. I'll try explaining. Right after loosing 10% drones, it's always an estimation (by the commentator!) how much that player is down... By analyzing thousands or perhaps MILLIONS of replays of top diamond players, an AI can give a very accurate estimation of how much the player's chance of winning has dropped.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
October 17 2010 01:36 GMT
#4
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 01:39 GMT
#5
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis


Exactly!
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 17 2010 02:01 GMT
#6
That's what I thought it was, but the wording was kinda weird lol.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
EchOne
Profile Blog Joined January 2008
United States2906 Posts
October 17 2010 02:06 GMT
#7
1. sounds like it could be great for publicity. 2. sounds like it could be interesting trivia if some coding genius decided he wanted to birth such a program, but I wouldn't get much out of it personally. Half the fun of spectating is assessing the game situation on your own, weighing suspense against your own hopes and predictions.
面白くない世の中, 面白くすればいいさ
dcberkeley
Profile Joined July 2009
Canada844 Posts
October 17 2010 02:16 GMT
#8
Actually number 2 is the coolest idea ever!

It wouldn't be very hard. The point isn't to make an absolute prediction about the game but just a general idea about how the game is going. All it would do is calculate econ + army in terms of minerals/gas and show who is ahead.

It would be wild to see someone with 20% suddenly rise to like 80% after a big battle. It would easily show who's ahead without checking expansions and army size which is generally how people see who's ahead anyways. And it would be easy for casual spectators to get an idea about who's ahead and who's not.
Moktira is da bomb
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 02:24:37
October 17 2010 02:17 GMT
#9
On October 17 2010 11:06 EchOne wrote:
1. sounds like it could be great for publicity. 2. sounds like it could be interesting trivia if some coding genius decided he wanted to birth such a program, but I wouldn't get much out of it personally. Half the fun of spectating is assessing the game situation on your own, weighing suspense against your own hopes and predictions.


You might be right! What i thought was commentators could use it, when casting games - but again, as you said, it might take something away from the game .. the uncertainty how much a player is behind or ahead.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
October 17 2010 02:32 GMT
#10
nr.2 is pretty intriguing, but im afraid it might spoil some games for those of us who watch without paying too much attention! :D then again something like: WOW WOW HE CAME BACK FROM A 1% WINNING CHANCE FUCKING AWESOME games would be pretty cool
Harpwn
Profile Blog Joined April 2010
Australia253 Posts
October 17 2010 03:09 GMT
#11
#2 is a great great idea and would be totally awesome. kinda like the % chances when watching poker i spose?
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 03:24:40
October 17 2010 03:23 GMT
#12
On October 17 2010 12:09 Reignyo wrote:
#2 is a great great idea and would be totally awesome. kinda like the % chances when watching poker i spose?


Yeah precisely.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Ellis
Profile Blog Joined December 2008
247 Posts
October 17 2010 03:46 GMT
#13
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis

Right, but Zerg would automatically start at 40%.

+ Show Spoiler +
Except maybe not when Idra/Cool are playing
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 14:44 GMT
#14
On October 17 2010 12:46 Ellis wrote:
Show nested quote +
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis

Right, but Zerg would automatically start at 40%.

+ Show Spoiler +
Except maybe not when Idra/Cool are playing


Actually, if made properly, it would start with the correct win percentage, ie 47% for zerg, or so.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Please log in or register to reply.
Live Events Refresh
Next event in 13h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 3819
Soma 365
Rush 325
Bisu 274
BeSt 185
Killer 108
Mong 82
ToSsGirL 79
Shinee 66
Hyuk 29
[ Show more ]
Sexy 24
sorry 10
yabsab 8
Terrorterran 2
Dota 2
Gorgc1957
Counter-Strike
olofmeister708
byalli568
shoxiejesuss561
edward18
Super Smash Bros
Mew2King81
Other Games
gofns23008
summit1g7426
ceh9522
Happy311
dupreeh252
crisheroes203
Sick177
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 43
• killerbeecast7
• LUISG 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix14
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1552
• Stunt410
Upcoming Events
OSC
13h 48m
Big Brain Bouts
1d
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
1d 7h
BSL: Ladder Tournament
1d 9h
Sparkling Tuna Cup
2 days
Patches Events
2 days
BSL Open Qualifier
2 days
BSL Open Qualifier
2 days
WardiTV Weekly
4 days
PiGosaur Cup
4 days
[ Show More ]
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-10-07
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.