• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:10
CET 11:10
KST 19:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
Weekly Cups (October 19-25): Clem triples first in 5.0.17 No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
SC4ALL II Brood War Complete Invited Player Lineup [Megathread] Daily Funny Videos BW General Discussion Rollback Netcode in Brood War Sagi.gg Launcher Released
Tourneys
[Women's StarCraft] MonstarZ vs BA 2026-10-30 Small VOD Thread 2.0 [IPSL] IPSL Winter 26-27 Ro24 is HERE! [Megathread] Daily Proleagues
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
R I P Patrick Stewart Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9000 users

So many ideas

Blogs > Qzy
Post a Reply
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 01:14 GMT
#1
... So little time!

I always have small projects going on, and ideas in my head. So I'll blog them, where people might find it interesting!

First thought: Any of the famous streamers, day9, GLHF, gosugamers, etc, could contact the top players for a charity/e-sports auction. Ie, IdrA shows up to support a random cause, viewers get to auction for matches against IdrA, top 10 highest bidders gets to play IdrA in a bo1. Of course it should be a auction where no one can see bids of the other competitors.
75% of auction-money goes to the charity, while the last 25% is kept by the pro for participating.

There could go a lot of pride into being the highest auctioned player i guess! I know I would pay to play IdrA .

Second thought: How useful would a constant win percentage (showing for each player in a match), be for the observers? I think I could design it by using neural networks, but I lack an easy way to gather thousands of game informations - Does anyone know of online databases storing matches (not files but details on unit counts, etc., ie 10 min into the game)?

***
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 17 2010 01:26 GMT
#2
First thought: cool idea. :D Someone like Artosis/Xeris should totally do this.
Second thought: not sure what you mean..
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 01:31:17
October 17 2010 01:28 GMT
#3
On October 17 2010 10:26 Pokebunny wrote:
First thought: cool idea. :D Someone like Artosis/Xeris should totally do this.
Second thought: not sure what you mean..


It was a bit confusing i think .. I'll try explaining. Right after loosing 10% drones, it's always an estimation (by the commentator!) how much that player is down... By analyzing thousands or perhaps MILLIONS of replays of top diamond players, an AI can give a very accurate estimation of how much the player's chance of winning has dropped.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
October 17 2010 01:36 GMT
#4
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 01:39 GMT
#5
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis


Exactly!
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 17 2010 02:01 GMT
#6
That's what I thought it was, but the wording was kinda weird lol.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
EchOne
Profile Blog Joined January 2008
United States2906 Posts
October 17 2010 02:06 GMT
#7
1. sounds like it could be great for publicity. 2. sounds like it could be interesting trivia if some coding genius decided he wanted to birth such a program, but I wouldn't get much out of it personally. Half the fun of spectating is assessing the game situation on your own, weighing suspense against your own hopes and predictions.
面白くない世の中, 面白くすればいいさ
dcberkeley
Profile Joined July 2009
Canada844 Posts
October 17 2010 02:16 GMT
#8
Actually number 2 is the coolest idea ever!

It wouldn't be very hard. The point isn't to make an absolute prediction about the game but just a general idea about how the game is going. All it would do is calculate econ + army in terms of minerals/gas and show who is ahead.

It would be wild to see someone with 20% suddenly rise to like 80% after a big battle. It would easily show who's ahead without checking expansions and army size which is generally how people see who's ahead anyways. And it would be easy for casual spectators to get an idea about who's ahead and who's not.
Moktira is da bomb
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 02:24:37
October 17 2010 02:17 GMT
#9
On October 17 2010 11:06 EchOne wrote:
1. sounds like it could be great for publicity. 2. sounds like it could be interesting trivia if some coding genius decided he wanted to birth such a program, but I wouldn't get much out of it personally. Half the fun of spectating is assessing the game situation on your own, weighing suspense against your own hopes and predictions.


You might be right! What i thought was commentators could use it, when casting games - but again, as you said, it might take something away from the game .. the uncertainty how much a player is behind or ahead.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
October 17 2010 02:32 GMT
#10
nr.2 is pretty intriguing, but im afraid it might spoil some games for those of us who watch without paying too much attention! :D then again something like: WOW WOW HE CAME BACK FROM A 1% WINNING CHANCE FUCKING AWESOME games would be pretty cool
Harpwn
Profile Blog Joined April 2010
Australia253 Posts
October 17 2010 03:09 GMT
#11
#2 is a great great idea and would be totally awesome. kinda like the % chances when watching poker i spose?
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 03:24:40
October 17 2010 03:23 GMT
#12
On October 17 2010 12:09 Reignyo wrote:
#2 is a great great idea and would be totally awesome. kinda like the % chances when watching poker i spose?


Yeah precisely.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Ellis
Profile Blog Joined December 2008
247 Posts
October 17 2010 03:46 GMT
#13
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis

Right, but Zerg would automatically start at 40%.

+ Show Spoiler +
Except maybe not when Idra/Cool are playing
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 14:44 GMT
#14
On October 17 2010 12:46 Ellis wrote:
Show nested quote +
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis

Right, but Zerg would automatically start at 40%.

+ Show Spoiler +
Except maybe not when Idra/Cool are playing


Actually, if made properly, it would start with the correct win percentage, ie 47% for zerg, or so.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Please log in or register to reply.
Live Events Refresh
Next event in 1h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Calm 11369
firebathero 1826
Bisu 1667
Horang2 1379
actioN 354
BeSt 350
Jaedong 322
Light 227
Soma 202
Mini 126
[ Show more ]
Mind 106
Dewaltoss 88
Mong 82
HiyA 65
ZerO 58
sorry 40
Sharp 34
Yoon 28
NaDa 26
Barracks 23
sSak 22
Hyun 18
Free 17
Shinee 16
ggaemo 15
soO 14
Noble 7
ajuk12(nOOB) 3
Dota 2
Gorgc1070
Fuzer 136
Counter-Strike
olofmeister1111
Other Games
dupreeh217
crisheroes195
ArmadaUGS185
ZerO(Twitch)9
[ Show 12 non-featured ]
StarCraft 2
• LUISG 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2483
League of Legends
• Stunt555
Upcoming Events
GSL
1h 50m
Epic.LAN
2h 50m
Big Brain Bouts
6h 50m
OSC
11h 50m
Replay Cast
12h 50m
Sparkling Tuna Cup
23h 50m
WardiTV Invitational
1d 1h
Epic.LAN
1d 2h
IPSL
1d 5h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
1d 7h
[ Show More ]
OSC
2 days
Yamato Cup
2 days
IPSL
2 days
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
2 days
WardiTV Weekly
3 days
Ultimate Battle
3 days
Rush vs BeSt
Replay Cast
3 days
Rogue vs Classic
Patches Events
4 days
PiGosaur Cup
4 days
Kung Fu Cup
5 days
The PondCast
5 days
KCM Race Survival
5 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.