• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:27
CEST 10:27
KST 17:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun12[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
RSL Revival: Season 5 - Qualifiers and Main Event4Code S Season 1 (2026) - RO12 Results02026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Leta vs Tulbo (ASL S21, Ro.8) [BSL22] RO16 Group A - Sunday 21:00 CEST [BSL22] RO16 Group B - Saturday 21:00 CEST
Tourneys
[BSL22] RO16 Group Stage - 02 - 10 May Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1659 users

So many ideas

Blogs > Qzy
Post a Reply
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 01:14 GMT
#1
... So little time!

I always have small projects going on, and ideas in my head. So I'll blog them, where people might find it interesting!

First thought: Any of the famous streamers, day9, GLHF, gosugamers, etc, could contact the top players for a charity/e-sports auction. Ie, IdrA shows up to support a random cause, viewers get to auction for matches against IdrA, top 10 highest bidders gets to play IdrA in a bo1. Of course it should be a auction where no one can see bids of the other competitors.
75% of auction-money goes to the charity, while the last 25% is kept by the pro for participating.

There could go a lot of pride into being the highest auctioned player i guess! I know I would pay to play IdrA .

Second thought: How useful would a constant win percentage (showing for each player in a match), be for the observers? I think I could design it by using neural networks, but I lack an easy way to gather thousands of game informations - Does anyone know of online databases storing matches (not files but details on unit counts, etc., ie 10 min into the game)?

***
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 17 2010 01:26 GMT
#2
First thought: cool idea. :D Someone like Artosis/Xeris should totally do this.
Second thought: not sure what you mean..
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 01:31:17
October 17 2010 01:28 GMT
#3
On October 17 2010 10:26 Pokebunny wrote:
First thought: cool idea. :D Someone like Artosis/Xeris should totally do this.
Second thought: not sure what you mean..


It was a bit confusing i think .. I'll try explaining. Right after loosing 10% drones, it's always an estimation (by the commentator!) how much that player is down... By analyzing thousands or perhaps MILLIONS of replays of top diamond players, an AI can give a very accurate estimation of how much the player's chance of winning has dropped.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
October 17 2010 01:36 GMT
#4
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 01:39 GMT
#5
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis


Exactly!
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 17 2010 02:01 GMT
#6
That's what I thought it was, but the wording was kinda weird lol.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
EchOne
Profile Blog Joined January 2008
United States2906 Posts
October 17 2010 02:06 GMT
#7
1. sounds like it could be great for publicity. 2. sounds like it could be interesting trivia if some coding genius decided he wanted to birth such a program, but I wouldn't get much out of it personally. Half the fun of spectating is assessing the game situation on your own, weighing suspense against your own hopes and predictions.
面白くない世の中, 面白くすればいいさ
dcberkeley
Profile Joined July 2009
Canada844 Posts
October 17 2010 02:16 GMT
#8
Actually number 2 is the coolest idea ever!

It wouldn't be very hard. The point isn't to make an absolute prediction about the game but just a general idea about how the game is going. All it would do is calculate econ + army in terms of minerals/gas and show who is ahead.

It would be wild to see someone with 20% suddenly rise to like 80% after a big battle. It would easily show who's ahead without checking expansions and army size which is generally how people see who's ahead anyways. And it would be easy for casual spectators to get an idea about who's ahead and who's not.
Moktira is da bomb
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 02:24:37
October 17 2010 02:17 GMT
#9
On October 17 2010 11:06 EchOne wrote:
1. sounds like it could be great for publicity. 2. sounds like it could be interesting trivia if some coding genius decided he wanted to birth such a program, but I wouldn't get much out of it personally. Half the fun of spectating is assessing the game situation on your own, weighing suspense against your own hopes and predictions.


You might be right! What i thought was commentators could use it, when casting games - but again, as you said, it might take something away from the game .. the uncertainty how much a player is behind or ahead.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
October 17 2010 02:32 GMT
#10
nr.2 is pretty intriguing, but im afraid it might spoil some games for those of us who watch without paying too much attention! :D then again something like: WOW WOW HE CAME BACK FROM A 1% WINNING CHANCE FUCKING AWESOME games would be pretty cool
Harpwn
Profile Blog Joined April 2010
Australia253 Posts
October 17 2010 03:09 GMT
#11
#2 is a great great idea and would be totally awesome. kinda like the % chances when watching poker i spose?
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-10-17 03:24:40
October 17 2010 03:23 GMT
#12
On October 17 2010 12:09 Reignyo wrote:
#2 is a great great idea and would be totally awesome. kinda like the % chances when watching poker i spose?


Yeah precisely.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Ellis
Profile Blog Joined December 2008
247 Posts
October 17 2010 03:46 GMT
#13
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis

Right, but Zerg would automatically start at 40%.

+ Show Spoiler +
Except maybe not when Idra/Cool are playing
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
October 17 2010 14:44 GMT
#14
On October 17 2010 12:46 Ellis wrote:
Show nested quote +
On October 17 2010 10:36 N3rV[Green] wrote:
I got the gist. He's talking about a type of display that would say, start at 50%/50% and as the game progresses the %/% changes with respect to whatever it is determined through heavy data analysis

Right, but Zerg would automatically start at 40%.

+ Show Spoiler +
Except maybe not when Idra/Cool are playing


Actually, if made properly, it would start with the correct win percentage, ie 47% for zerg, or so.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Please log in or register to reply.
Live Events Refresh
Next event in 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Horang2 1910
firebathero 559
Shine 294
Zeus 233
PianO 140
Killer 107
EffOrt 92
Aegong 89
ToSsGirL 84
Dewaltoss 71
[ Show more ]
Leta 61
Backho 59
910 46
Hm[arnc] 41
JulyZerg 22
NotJumperer 13
scan(afreeca) 13
Sharp 12
Soma 11
NaDa 4
Dota 2
monkeys_forever292
NeuroSwarm143
League of Legends
JimRising 565
Counter-Strike
Stewie2K1597
edward184
Other Games
gofns7020
summit1g6834
C9.Mang0322
Happy272
Sick237
crisheroes146
Organizations
Other Games
gamesdonequick786
Dota 2
PGL Dota 2 - Main Stream90
StarCraft: Brood War
UltimateBattle 35
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Adnapsc2 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1562
• Jankos983
• Stunt501
Upcoming Events
Replay Cast
33m
RSL Revival
1h 33m
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
2h 33m
Percival vs Shameless
ByuN vs YoungYakov
SC Evo League
5h 33m
IPSL
7h 33m
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
10h 33m
Replay Cast
15h 33m
RSL Revival
1d 1h
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
1d 5h
BSL
1d 10h
[ Show More ]
IPSL
1d 10h
eOnzErG vs TBD
G5 vs Nesh
Patches Events
1d 15h
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Jaedong vs Light
Monday Night Weeklies
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Snow vs Flash
WardiTV Invitational
3 days
GSL
4 days
Classic vs Cure
Maru vs Rogue
GSL
5 days
SHIN vs Zoun
ByuN vs herO
OSC
5 days
Replay Cast
5 days
Escore
6 days
The PondCast
6 days
WardiTV Invitational
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W5
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.