• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:17
CEST 04:17
KST 11:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League14Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1165.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Server Blocker Team Liquid Map Contest #22: Results and Winners SCII needs to put more weight on strategy and tact Stellar Fest 2 Replay Pack
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
[Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory! Rollback Netcode in Brood War [Megathread] Daily Funny Videos Bot on ladder
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7178 users

The importance of entanglement?

Blogs > EtherealDeath
Post a Reply
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2010-10-12 15:29:01
October 12 2010 07:09 GMT
#1
Shamelessly using TL blogs for physics question

Anyhows, I've heard that entanglement is essential for quantum computers. Why? I thought that quantum algorithms work via one of two ways - you either

1) Use the Schrodinger equation, so that given an early(initial) state and a chosen Hamiltonian for the system, you evolve the system.

2) Apply a sequence of chosen unitary operators to the initial state.

Where does entanglement enter either one as an essential, non-removable aspect? Or does the essential nature of entanglement arise from some other concern?

Problem... solved!

+ Show Spoiler [Solution (lots of text)] +

Quantum information can be processed, but the accessibility of this information is limited by the Holevo bound (mentioned in Section 3). David Deutsch (1985) first showed how to exploit quantum entanglement to perform a computational task that is impossible for a classical computer. Suppose we have a black box or oracle that evaluates a function f. The arguments of f (inputs) are either 0 or 1. The values (outputs) of f (which are also 0 or 1) are either the same for both arguments (in which case f is constant), or different for the two arguments (in which case f is said to be ‘balanced’). We are interested in determining whether f is constant or balanced. Now, classically, the only way to do this is to run the black box or query the oracle twice, for both arguments 0 and 1, and to pass the values (outputs of f) to a circuit that determines whether they are the same (for ‘constant’) or different (for ‘balanced’). Deutsch showed that if we use quantum states and quantum gates to store and process information, then we can determine whether f is constant or balanced in one evaluation of the function f. The trick is to design the circuit (the sequence of gates) to produce the answer to a global question about the function (‘constant’ or ‘balanced’) in an output qubit register that can then be read out or measured.

Consider again the quantum CNOT gate, with two orthogonal qubits |0> and |1> as possible inputs for the control, and |0> as the input for the target. One can think of the input control and output target qubits, respectively, as the argument and associated value of a function. This CNOT function associates the value 0 with the argument 0 and the value 1 with the argument 1. For a linear superposition of the orthogonal qubits with equal coefficients as input to the control, represented as |0> + |1> (ignoring the coefficients, for simplity), and the qubit |0> as the input to the target, the output is the entangled state |0>|0> + |1>|1>, a linear superposition in which the first term represents the argument 0 and associated value (0) of the CNOT function, and the second term represents the argument 1 and associated value (1) of the CNOT function. The entangled state represents all possible arguments and corresponding values of the function as a linear superposition, but this information is not accessible. What can be shown to be accessible, by a suitable choice of quantum gates, is information about whether or not the function has certain global properties. This information is obtainable without reading out the evaluation of any individual arguments and values. (Indeed, accessing information in the entangled state about a global property of the function will typically require losing access to all information about individual arguments and values.)

The situation is analogous for Deutsch's function f. Here the output of f can be represented as either |0>|0> + |1>|0> or >|0>|1> + |1>|1> (in the ‘constant’ case), or |0>|0> + |1>|1> or |0>|1> + |1>|0> (in the ‘balanced’ case). The two entangled states in the ‘constant’ case are orthogonal in the 4-dimensional two-qubit state space and span a plane. Call this the ‘constant’ plane. Similarly, the two entangled states in the ‘balanced’ case span a plane, the ‘balanced’ plane. These planes are orthogonal in the 4-dimensional state space, except for an overlap: a line, representing a (non-entangled) two-qubit state. It is therefore possible to design a measurement to distinguish the two global properties of f, ‘constant’ or ‘balanced,’ with a certain probability (actually, 1/2) of failure, when the measurement yields an outcome corresponding to the overlap state, which is common to the two cases. Nevertheless, only one query of the function is required when the measurement succeeds in identifying the global property. With a judicious choice of quantum gates, it is even possible to design a quantum circuit that always succeeds in distinguishing the two cases in one run.

Deutsch's example shows how quantum information, and quantum entanglement, can be exploited to compute a global property of a function in one step that would take two steps classically. While Deutsch's problem is rather trivial, there now exist several quantum algorithms with interesting applications, notably Shor's factorization algorithm for factoring large composite integers in polynomial time (with direct application to ‘public key’ cryptography, a widely used classical cryptographic scheme) and Grover's database search algorithm. Shor's algorithm achieves an exponential speed-up over any known classical algorithm. For algorithms that are allowed access to oracles (whose internal structure is not considered), the speed-up can be shown to be exponential over any classical algorithm in some cases, e.g., Simon's algorithm. See Nielsen and Chuang 2000, Barenco's article “Quantum Computation: An Introduction” in Lo, Popescu, and Spiller 1998, Bub 2006 (Section 6), as well as the entry on quantum computing.

Note that there is currently no proof that a quantum algorithm can solve an NP-complete problem in polynomial time (the factorization problem is not NP-complete), so the efficiency of quantum computers relative to classical computers might turn out to be illusory. If there is indeed a speed-up, it would seem to be due to the phenomenon of entanglement. The amount of information required to describe a general entangled state of n qubits grows exponentially with n. The state space (Hilbert space) has 2n dimensions, so a general entangled state is a superposition of 2n n-qubit states. In classical mechanics there are no entangled states: a general n-bit composite system can be described with just n times the amount of information required to describe a single bit system. So the classical simulation of a quantum process would involve an exponential increase in the classical informational resource required to represent the quantum state, as the number of qubits that become entangled in the evolution grows linearly, and there would be a corresponding exponential slowdown in calculating the evolution, compared to the actual quantum computation performed naturally by the system. Nevertheless, there is no consensus in the literature as to what exactly explains the apparent speed-up. For a discussion, see Bub 2007, 2010.


More information found at http://plato.stanford.edu/entries/qt-entangle/#2

susySquark
Profile Blog Joined May 2010
United States1692 Posts
October 12 2010 07:51 GMT
#2
Where'd you hear that? As far as I know, entanglement has no ramifications for computing or transmitting because no information makes it from one end to the other.
TadH
Profile Blog Joined February 2010
Canada1846 Posts
Last Edited: 2010-10-12 07:52:49
October 12 2010 07:51 GMT
#3
From what I know entanglement is when two atoms or whatever communicate simultaneously through space and time, so I think the main use would be information exchange? Like talking to people on the other side of the universe in a spaceship instantly.

Although I may have misunderstood. Annnnnd I'm no expert on entanglement ;/

Edit: To the poster above me, you might be right, I thought information could be exchanged, although it may solely be a physical reaction. Not sure.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
October 12 2010 08:02 GMT
#4
On October 12 2010 16:51 susySquark wrote:
Where'd you hear that? As far as I know, entanglement has no ramifications for computing or transmitting because no information makes it from one end to the other.


Don't remember where I heard it, just know I did. And in a way, information does make it from one end to the other does it not? Since if we have an entangled state of a 2 qubit system, and then apply an operator PxI, where P is a projection operator, x is a tensor product, and I is identity so what we measure only one qubit but not the other, we can collapse the system into a definite state for both qubits, whereas prior to observation neither qubit had a definite state - both were in some superposition of |0> and |1>. In a way the measurement of one qubit instantly gave the other qubit information of what it must be. I dunno if you can call that information transfer though, or even "information" from one qubit to the other >_>.
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
October 12 2010 08:57 GMT
#5
I think the confusion might stem from the problem of security which both quantum computing and 'quantum encryption' (don't know if it is the right term) touches upon.

Quantum computing is said to be able to break codes by brute force due to sheer computing power.

Quantum encryption, or the information exchange through the thinnest channel (single photons or something like that) would provide a means of communicating between two end points where there is a guarantee of no eavesdropping or man in the middle attacks, due to properties of quantum entanglement.

Perhaps this solves the mystery?
I <3 the internet, I <3 you
garbanzo
Profile Joined October 2009
United States4046 Posts
October 12 2010 09:39 GMT
#6
On October 12 2010 17:57 Badjas wrote:
I think the confusion might stem from the problem of security which both quantum computing and 'quantum encryption' (don't know if it is the right term) touches upon.

Quantum computing is said to be able to break codes by brute force due to sheer computing power.

Quantum encryption, or the information exchange through the thinnest channel (single photons or something like that) would provide a means of communicating between two end points where there is a guarantee of no eavesdropping or man in the middle attacks, due to properties of quantum entanglement.

Perhaps this solves the mystery?


This was my impression too. As far as I know quantum entanglement is not required for creating a quantum computer. I think quantum computing just takes advantage of the fact that you can superposition quantum states. Computing power is greatly amplified if you are able to test multiple solutions at once.

As Badjas said, quantum entanglement is important in security since it would make eavesdropping impossible (without destroying the message).
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
October 12 2010 11:14 GMT
#7
Ah I see so it is not actually essential - just that it is the means by which we gain the computational advantage of quantum computers in certain applications.

Although, symmetric ciphers are still safe from quantum computers so far as is known. All you have to do is double the key length to gain the preserve the same adversary advantage ^^
georgir
Profile Joined May 2009
Bulgaria253 Posts
October 12 2010 13:32 GMT
#8
For quantum computing, the most important factor is superposition of multiple states at once. Maybe there are some people out there that confuse the two terms.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
October 12 2010 15:14 GMT
#9
On October 12 2010 22:32 georgir wrote:
For quantum computing, the most important factor is superposition of multiple states at once. Maybe there are some people out there that confuse the two terms.


Hmm maybe whoever I heard that from was confused. Although, I suppose getting the most out of the superposition would (probably?) require you to exploit entanglement. But QFT doesn't require entanglement I don't think....
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
October 12 2010 15:28 GMT
#10
Omg victory finally found something that explained its computational benefits, in terms of reducing computational runtime complexity. Putting it in OP ^^
susySquark
Profile Blog Joined May 2010
United States1692 Posts
October 12 2010 17:45 GMT
#11
On October 12 2010 17:02 EtherealDeath wrote:
Show nested quote +
On October 12 2010 16:51 susySquark wrote:
Where'd you hear that? As far as I know, entanglement has no ramifications for computing or transmitting because no information makes it from one end to the other.


Don't remember where I heard it, just know I did. And in a way, information does make it from one end to the other does it not? Since if we have an entangled state of a 2 qubit system, and then apply an operator PxI, where P is a projection operator, x is a tensor product, and I is identity so what we measure only one qubit but not the other, we can collapse the system into a definite state for both qubits, whereas prior to observation neither qubit had a definite state - both were in some superposition of |0> and |1>. In a way the measurement of one qubit instantly gave the other qubit information of what it must be. I dunno if you can call that information transfer though, or even "information" from one qubit to the other >_>.


I don't know what it implies about computing, you seem to have sorted that out. But I think it's been established that information, in its most useful sense, cannot be transmitted via entanglement since you run into terrible things with causality with faster than light transfer of information.

http://en.wikipedia.org/wiki/EPR_paradox

Keep in mind, I'm just a lowly undergrad physics major, so feel free to correct me if I'm wrong XD
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
October 13 2010 00:38 GMT
#12
On October 13 2010 02:45 susySquark wrote:
Show nested quote +
On October 12 2010 17:02 EtherealDeath wrote:
On October 12 2010 16:51 susySquark wrote:
Where'd you hear that? As far as I know, entanglement has no ramifications for computing or transmitting because no information makes it from one end to the other.


Don't remember where I heard it, just know I did. And in a way, information does make it from one end to the other does it not? Since if we have an entangled state of a 2 qubit system, and then apply an operator PxI, where P is a projection operator, x is a tensor product, and I is identity so what we measure only one qubit but not the other, we can collapse the system into a definite state for both qubits, whereas prior to observation neither qubit had a definite state - both were in some superposition of |0> and |1>. In a way the measurement of one qubit instantly gave the other qubit information of what it must be. I dunno if you can call that information transfer though, or even "information" from one qubit to the other >_>.


I don't know what it implies about computing, you seem to have sorted that out. But I think it's been established that information, in its most useful sense, cannot be transmitted via entanglement since you run into terrible things with causality with faster than light transfer of information.

http://en.wikipedia.org/wiki/EPR_paradox

Keep in mind, I'm just a lowly undergrad physics major, so feel free to correct me if I'm wrong XD


EPR paradox isn't really a paradox though. Local realism as assumed in EPR is false. Bell's inequalities demonstrated this with a testable inequality based on probabilities, which, if local realism is assumed, goes one way, and the other if nonlocal/quantum (not that I am saying nonlocal = quantum, since those are not equivalent).
Of course superluminal information transfer is still impossible by entanglement alone- no-communication theorem (http://en.wikipedia.org/wiki/No_communication_theorem) shows this. But, what is important is that you can set the state of the other qubit, even though posterior observation will not give you information until luminal information could have reached it, via your sending classical information in conjunction with quantum information from a different channel. That's fine in computers.
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
09:00
FSL draft
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 237
ProTech135
JuggernautJason55
StarCraft: Brood War
White-Ra 143
NaDa 71
Dota 2
monkeys_forever581
NeuroSwarm170
febbydoto24
Counter-Strike
Fnx 1256
taco 518
Other Games
summit1g5862
JimRising 548
C9.Mang0332
WinterStarcraft329
Livibee150
ViBE149
Organizations
Other Games
gamesdonequick844
[ Show 12 non-featured ]
StarCraft 2
• davetesta33
• Nickrosys15
• Sammyuel 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Korean StarCraft League
43m
Afreeca Starleague
3h 43m
Rush vs Soulkey
CranKy Ducklings
7h 43m
WardiTV Invitational
8h 43m
AI Arena Tournament
13h 43m
BSL Open Qualifier
16h 43m
Sparkling Tuna Cup
1d 7h
OSC
1d 10h
IPSL
1d 13h
BSL Open Qualifier
1d 16h
[ Show More ]
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
Liquipedia Results
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.