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My chess game

Blogs > Ramiel
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Ramiel
Profile Blog Joined September 2008
United States1220 Posts
September 26 2010 03:07 GMT
#1
If anyone here has any experience playing chess, i would welcome some critique on this game. I am black- trying to play alikhines defense vs whites kings pawn opening. I guess i really don't have to explain any more, because this white player did not follow the line at all, and i felt totally lost during the entire game.

Here is the game link

http://lichess.org/analyse/5j9brn/black

Thanks for your comments, and critique is very welcome

A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
huameng
Profile Blog Joined April 2007
United States1133 Posts
Last Edited: 2010-09-26 03:17:01
September 26 2010 03:10 GMT
#2
I will edit this in a few minutes with some more thoughts, but for now:

Moves like 10... e4 are not good. Your opponent obviously put his queen on f3 with a plan to move it again, so forcing him to move it by attacking doesn't do any good. You are actually forcing him to improve his position!

Okay going back a few moves, I don't think 7... d5 is good either. When he played e6, he gave up a pawn in exchange to give you fits on the light squares. You have a material advantage but he has positional advantage as compensation. So you need to, after that, figure out a plan that secures your advantages without letting him exploit his advantages. I think 7...e5 followed by 8...e6 vs basically anything is the way to go, as this allows the queen to play on the kingside and secure your light squares if needed.
skating
zobz
Profile Joined November 2005
Canada2175 Posts
September 26 2010 03:17 GMT
#3
I'd like to look at your game but i can't get your site to load. Can you just copy/paste the pgn? Personally i haven't yet bothered to study any openings in chess. I just try to develope my understanding of the opening phase in general, and my sense for tactics/positioning. I know i would get owned if i encountered anyone who could play known lines against my moves, but i typically don't end up significantly behind after the early game, and am very comfortable in adaptive situations.
"That's not gonna be good for business." "That's not gonna be good for anybody."
hypercube
Profile Joined April 2010
Hungary2735 Posts
Last Edited: 2010-09-26 03:19:04
September 26 2010 03:17 GMT
#4
You are up a pawn by move 6. At this point your goal should be to get your pieces out and castle as soon as possible. Therefore 7...Nc6 followed by Qd7 and 0-0-0.

edit: PGN

+ Show Spoiler +
[Site "http://lichess.org/"]
[Result "1-0"]

1.e4 Nf6 2.e5 Nd5 3.Bc4 Nb6 4.Bb3 d6 5.e6 Bxe6 6.Bxe6 fxe6 7.Nc3 d5 8.Nf3 Nc6 9.Ng5 e5 10.Qf3 e4 11.Qf7+ Kd7 12.Qe6+ Ke8 13.Qf7+ Kd7 14.Nxd5 Ne5 15.Qe6+ Ke8 16.Qxe5 Nxd5 17.Nxe4 e6 18.d4 Bd6 19.Qxe6+ Kf8 20.Bg5 Qd7 21.Qxd7 Rd8 22.Qxd8+ 1-0
"Sending people in rockets to other planets is a waste of money better spent on sending rockets into people on this planet."
eshlow
Profile Joined June 2008
United States5210 Posts
September 26 2010 03:39 GMT
#5
On September 26 2010 12:17 hypercube wrote:
You are up a pawn by move 6. At this point your goal should be to get your pieces out and castle as soon as possible. Therefore 7...Nc6 followed by Qd7 and 0-0-0.

edit: PGN

+ Show Spoiler +
[Site "http://lichess.org/"]
[Result "1-0"]

1.e4 Nf6 2.e5 Nd5 3.Bc4 Nb6 4.Bb3 d6 5.e6 Bxe6 6.Bxe6 fxe6 7.Nc3 d5 8.Nf3 Nc6 9.Ng5 e5 10.Qf3 e4 11.Qf7+ Kd7 12.Qe6+ Ke8 13.Qf7+ Kd7 14.Nxd5 Ne5 15.Qe6+ Ke8 16.Qxe5 Nxd5 17.Nxe4 e6 18.d4 Bd6 19.Qxe6+ Kf8 20.Bg5 Qd7 21.Qxd7 Rd8 22.Qxd8+ 1-0


I would've gone with the above. Castle queen side with the material advantage. You can get your rook connected and then to the open C file and it'll be pretty strong on the E file as well.
Overcoming Gravity: A Systematic Approach to Gymnastics and Bodyweight Strength
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
September 26 2010 03:59 GMT
#6
wow thanks for the quick responses guys!

I really like nd6 then q87 to queenside castle

I am not sure about moving the pawns e5,e6 tho... can you explain that more to me? thanks a lot for all of your tips guys.

So none of you guys thought that me early game play against that very aggressive bishop was bad? did i chose the correct line? or should i have done something else?

Once again thanks for the tips and criticisms.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Black[CAT]
Profile Blog Joined July 2010
Malaysia2589 Posts
September 26 2010 04:02 GMT
#7
Wow, i never knew that chess have openings like starcraft.....
Can't believe i didn't know that...
You mean ESPORTS isnt a synonym for SC2? ¯\_(ツ)_/¯ -Proud owner of a Filco Majestouch 2 with Cherry Blue Switches- BW or SC2? Why not both?
cz
Profile Blog Joined August 2007
United States3249 Posts
Last Edited: 2010-09-26 04:17:06
September 26 2010 04:16 GMT
#8
On September 26 2010 13:02 Black[CAT] wrote:
Wow, i never knew that chess have openings like starcraft.....
Can't believe i didn't know that...


Where do you think the term opening came from (replacing build order)? Grandmasters also charge ~$50/hr for lessons, something that is coming in starcraft 2, and chess was the first game to be ranked by ELO, which the TLPD uses.
micronesia
Profile Blog Joined July 2006
United States24698 Posts
September 26 2010 04:17 GMT
#9
This thread inspired me to go play a game of live chess and.... I got beat by a player with a very low rating lol... am I really bad or wat.
ModeratorThere are animal crackers for people and there are people crackers for animals.
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
September 26 2010 04:28 GMT
#10
if anyone wants to play me, shoot me a PM and we can play a few fun games, i will play fried fox opening or something cool tehe
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Blondinbengt
Profile Joined July 2010
Sweden578 Posts
September 26 2010 04:40 GMT
#11
Instead of pushing the pawn to d5, I would have prefered pawn to g6 followed by Bg7 and then 0-0, that would give your Bishop a very nice diagonal cutting through the center and it would give your Rook control over the F-line, preventing moves like Qf3.

Also, in general I would advice you not to try and do a specific opening until you improve your skill, it's much better both for learning and to get results at lower levels to just observe the board and simply play without a set plan. Don't start doing specific openings until you actually know the strategies and tactics behind them, otherwise you will get crushed when your opponent steps outside the ''correct moves'' of the opening, because you won't know what to do at all.
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
September 26 2010 04:47 GMT
#12
thanks for your tip! but i don't think that i am that confused with the alehiene defense, basically you cede the center to white and then undermine his over developed pawns. just white had that really gressive bishop that threw me off. and i really felt that i didn't know how to correctly respond from their.

but maybe your right, i should just free style and fried fox till i get more of the basics down. I never even thought of the dark bishop fienchetto, that is a great play- and like you said freeing up the rook is even more of a plus.

Thanks again!
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Hapahauli
Profile Joined May 2009
United States9305 Posts
Last Edited: 2010-09-26 05:16:07
September 26 2010 04:52 GMT
#13
1.e4 Nf6 2.e5 Nd5 3.Bc4? Nb6

Bc4 is inaccurate, as it looses a tempo to the knight retreat. White's goal in the first few moves of the alekhine is to create a pawn center with tempo, which black later tries to tear down.

4.Bb3 d6

A good move to put into question white's lone e-pawn.

5.e6? Bxe6 6.Bxe6 fxe6

Black has consolidated out of the opening and has a slight advantage. He has better development, a nice pawn center, and plenty of options to develop his pieces. So as black, what is your plan? The most immediate concern is the weakness on the f7 square, which can be taken care of by castling queenside. Black can easily develop his back rank (...Nc6, ...Qd7, ...O-O-O) and black would have a comfortable game, and dominant central control after fianchettoing the darksquare bishop with ...g6 and ...Bg7

After this point, your game takes a turn for the worse, as you neglect basic opening principles (developing your pieces off the back rank, maintaining central control, etc) in favor of weakening pawn moves and questionable tactical decisions.

7.Nc3 d5?

A huge mistake that immediately hands white the advantage. The pawn move both loses a tempo that could be used to develop a piece (preferably 7...Nc6) AND creates a permanent weakness on the e5 square. Note that any white piece can now be stationed on e5 without being threatened by your pawns.

8.Nf3 Nc6 9.Ng5 e5

Ng5 is an interesting decision by white, getting ready to attack the f7 square with tempo (threatening the e4 pawn). 9...e5 is practically forced

10.Qf3 e4??

A losing blunder, creating irreparable weaknesses in black's position. A quick look at your pawn structure show's a black player who over-extended his position and pawn center without the development to back it up.

10...Nd4 was probably best, going for a tactically sharp and imbalanced position by threatening the fork on the c2 square.

11.Qf7+ Kd7 12.Qe6+ Ke8 13.Qf7+ Kd7 14.Nxd5?! Ne5??

Much stronger for white was 14. Ne6, threatening Nc5+, drawing the black king into the center with an active white queen.

Needless to say, 14...Ne5 was a horrendous blunder, which leads to the smothering continuation of 15.Qf5+ Ke8 16.Ne6 Qd6 17.Nxc7+ and black is completely lost. White doesn't play this continuation, but is content to grab a free pawn.

The rest is a clean-up job by white:

15.Qe6+?! Ke8 16.Qxe5 Nxd5 17.Nxe4 e6 18.d4 Bd6 19.Qxe6+ Kf8 20.Bg5 Qd7 21.Qxd7 Rd8 22.Qxd8+ 1-0

So in summary, you lost the game by over-extending yourself. Do not make rash and committal pawn moves without the development to back it up.
a talking rock that sprouts among the waves woosh
huameng
Profile Blog Joined April 2007
United States1133 Posts
September 26 2010 05:00 GMT
#14
I suggested e5 then e6 because this puts your huge center pawn advantage into play while opening e7 for your bishop (and later the rest of that diagonal after ...d5, which is where I think it wants to be.) and the kingside to your queen in case he tries to win his pawn back. (keeps the knight out of g5, for starters) I think the two other plans are okay too, likely even objectively better, but I don't think it matters much, as long as you size up the position and come up with a plan.
skating
cz
Profile Blog Joined August 2007
United States3249 Posts
Last Edited: 2010-09-26 05:03:26
September 26 2010 05:01 GMT
#15
On September 26 2010 13:52 Hapahauli wrote:
1.e4 Nf6 2.e5 Nd5 3.Bc4? Nb6

Bc4 is inaccurate, as it looses a tempo to the knight retreat. White's goal in the first few moves of the alekhine is to create a pawn center with tempo, which black later tries to tear down.

4.Bb3 d6

A good move to put into question white's lone e-pawn.

5.e6? Bxe6 6.Bxe6 fxe6

Black has consolidated out of the opening and has a slight advantage. He has better development, a nice pawn center, and plenty of options to develop his pieces.

After this point, your game takes a turn for the worse, as you neglect basic opening principles (developing your pieces off the back rank, maintaining central control, etc) in favor of weakening pawn moves and questionable tactical decisions.

7.Nc3 d5?

A huge mistake that immediately hands white the advantage. The pawn move both loses a tempo that could be used to develop a piece (preferably 7...Nc6) AND creates a permanent weakness on the e5 square. Note that any white piece can now be stationed on e5 without being threatened by your pawns.

8.Nf3 Nc6 9.Ng5 e5

Ng5 is an interesting decision by white, getting ready to attack the f7 square with tempo (threatening the e4 pawn). 9...e5 is practically forced

10.Qf3 e4??

A losing blunder, creating irreparable weaknesses in black's position. A quick look at your pawn structure show's a black player who over-extended his position and pawn center without the development to back it up.

10...Nd4 was probably best, going for a tactically sharp and imbalanced position by threatening the fork on the c2 square.

11.Qf7+ Kd7 12.Qe6+ Ke8 13.Qf7+ Kd7 14.Nxd5?! Ne5??

Much stronger for white was 14. Ne6, threatening Nc5+, drawing the black king into the center with an active white queen.

Needless to say, 14...Ne5 was a horrendous blunder, which leads to the smothering continuation of 15.Qf5+ Ke8 16.Ne6 Qd6 17.Nxc7+ and black is completely lost. White doesn't play this continuation, but is content to grab a free pawn.

The rest is a clean-up job by white:

15.Qe6+?! Ke8 16.Qxe5 Nxd5 17.Nxe4 e6 18.d4 Bd6 19.Qxe6+ Kf8 20.Bg5 Qd7 21.Qxd7 Rd8 22.Qxd8+ 1-0

So in summary, you lost the game by over-extending yourself. Do not make rash and committal pawn moves without the development to back it up.


nice work. I'd add that after you recapture on e6 on your third or fourth move you should realize that your f7 square is now very weak, as is the h5 to e8 diagonal. You should be trying to protect your king and the weakness immediately by development.
Hapahauli
Profile Joined May 2009
United States9305 Posts
September 26 2010 05:06 GMT
#16
On September 26 2010 14:01 cz wrote:
Show nested quote +
On September 26 2010 13:52 Hapahauli wrote:
1.e4 Nf6 2.e5 Nd5 3.Bc4? Nb6

Bc4 is inaccurate, as it looses a tempo to the knight retreat. White's goal in the first few moves of the alekhine is to create a pawn center with tempo, which black later tries to tear down.

4.Bb3 d6

A good move to put into question white's lone e-pawn.

5.e6? Bxe6 6.Bxe6 fxe6

Black has consolidated out of the opening and has a slight advantage. He has better development, a nice pawn center, and plenty of options to develop his pieces.

After this point, your game takes a turn for the worse, as you neglect basic opening principles (developing your pieces off the back rank, maintaining central control, etc) in favor of weakening pawn moves and questionable tactical decisions.

7.Nc3 d5?

A huge mistake that immediately hands white the advantage. The pawn move both loses a tempo that could be used to develop a piece (preferably 7...Nc6) AND creates a permanent weakness on the e5 square. Note that any white piece can now be stationed on e5 without being threatened by your pawns.

8.Nf3 Nc6 9.Ng5 e5

Ng5 is an interesting decision by white, getting ready to attack the f7 square with tempo (threatening the e4 pawn). 9...e5 is practically forced

10.Qf3 e4??

A losing blunder, creating irreparable weaknesses in black's position. A quick look at your pawn structure show's a black player who over-extended his position and pawn center without the development to back it up.

10...Nd4 was probably best, going for a tactically sharp and imbalanced position by threatening the fork on the c2 square.

11.Qf7+ Kd7 12.Qe6+ Ke8 13.Qf7+ Kd7 14.Nxd5?! Ne5??

Much stronger for white was 14. Ne6, threatening Nc5+, drawing the black king into the center with an active white queen.

Needless to say, 14...Ne5 was a horrendous blunder, which leads to the smothering continuation of 15.Qf5+ Ke8 16.Ne6 Qd6 17.Nxc7+ and black is completely lost. White doesn't play this continuation, but is content to grab a free pawn.

The rest is a clean-up job by white:

15.Qe6+?! Ke8 16.Qxe5 Nxd5 17.Nxe4 e6 18.d4 Bd6 19.Qxe6+ Kf8 20.Bg5 Qd7 21.Qxd7 Rd8 22.Qxd8+ 1-0

So in summary, you lost the game by over-extending yourself. Do not make rash and committal pawn moves without the development to back it up.


nice work. I'd add that after you recapture on e6 on your third or fourth move you should realize that your f7 square is now very weak, as is the h5 to e8 diagonal. You should be trying to protect your king and the weakness immediately by development.


Thanks cz!

Great point about the f7 square, though I don't think white was in a position to take advantage of the weakness until 7...d5, where 8.Qh5+ creates huge weaknesses in black's position and gives the white queen a wonderful square on e5. The f7 square later became a huge concern, but black had to make many weakening moves before it could be exploited.
a talking rock that sprouts among the waves woosh
luminaire
Profile Joined May 2010
United States56 Posts
September 26 2010 05:11 GMT
#17
I think Hapahauli pretty much said it all. I looked at the game, and I can't provide nearly as much detail as others...but I think everything went wrong at 7.... d5. If I were black in this position, I would be feeling really uncomfortable about my hole on the f-file, and I would focus most of my attention on a queen-side castle. I also don't like doubling a pawn this early in the game..maybe it is inherent in this opening but I would be really afraid of that advanced pawn potentially establishing an outpost.

Anyways, I don't particularly like this opening, and I agree its best to free-play your own style for a while and not try to adhere to any particular opening (that's what I do anyway). It seems like memorizing an opening is best once you are already tactically and strategically sound.

If you wanna play some games hit me up @ chess.com.
Work hard and never give up.
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
September 26 2010 05:16 GMT
#18
wow thanks so much for your help everyone i really appreciate it! hopefully i can improve
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
O-ops
Profile Joined February 2009
United States4236 Posts
September 26 2010 05:42 GMT
#19
7. ... Nf6 8...Qd7 9....0-0-0 should be enough to keep your king and the extra pawn safe.
Fan of the Jangbanger
O-ops
Profile Joined February 2009
United States4236 Posts
September 26 2010 05:58 GMT
#20
On September 26 2010 12:59 Ramiel wrote:
wow thanks for the quick responses guys!

I really like nd6 then q87 to queenside castle

I am not sure about moving the pawns e5,e6 tho... can you explain that more to me? thanks a lot for all of your tips guys.

So none of you guys thought that me early game play against that very aggressive bishop was bad? did i chose the correct line? or should i have done something else?

Once again thanks for the tips and criticisms.


I would prefer 4... e6 a lot more, because if he follows up with Nc3 you have to play e6 anyway. From there white castles and play e4, leaving your position a bit more cramped than i would prefer.

Him playing e6 was just bad though. Regardless of what he did after fxe6 what i post up there would suffice.

Take my advice with a grain of salt tho. I haven't play for a long time and i didn't bother rolling out the board or anything.
Fan of the Jangbanger
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