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SC2 - Zerg is so broken - Page 2

Blogs > yann
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TimmyMac
Profile Joined December 2008
Canada499 Posts
May 18 2010 03:39 GMT
#21
fuuuck im new at this shit
Fen
Profile Blog Joined June 2006
Australia1848 Posts
May 18 2010 05:17 GMT
#22
Disclaimer: this is from my experiences only

The problem with zerg is that they feel very limited in strategy. I know many of you will argue all those strats, but the simple fact is that zerg rarely want to stray from a certain path.

Early game is lings, with banelings if your opponent masses lings/zealots/marines. Otherwise, banelings are not really used. Roaches, have lost their role as the anti-zealot,rine,ling to the baneling as their new supply cost has forced them into more midgame.

Midgame gives you the option of going for a muta harass (which people are getting better at stopping) and hydralisks. Hydralisks are far better bang for your buck unless your opponent has no air defence. Roaches can be added in here, but hydras do the job better. Infestors are a waste of gas. They arent bad units, but I would much rather 3 more hydralisks.

Lategame is broodlords and corruptors. Simple as that. Ultras suck.

There is very little diversity in strategy and little in the way of interesting mechanics in the zerg. Most of the time, zerg is just a-move an army and hope it wins.

Roaches - Are just a basic attacking unit which shares the same role as a hydra, with less range and no AA capabilities. Because of the nerf, they feel more like tier 2 units than tier 1. Their ability to move underground is soo expensive and soo situational, that it feels like a very big gamble to go for it. Roaches just dont have a defined role in the zerg army.

Hydralisks - Are just a-move killing machines. They are too versatile, and only only 1 unit from each race counters them effectively.

Infestor - Has crappy spells and gets blown up very fast. Is too gas intensive for what it brings to the battle. Lacks any ability that could be used creatively

Ultralisks - Cant get into the battle, and therefore cannot compete with broodlords

Overseer - Has a useless spell. This unit should be a zerg caster with use.

hmm, well they are just some of my thoughts on the zerg. Didnt mean for this post to be a big one, but now that Ive typed it all up, I guess I should at least post it
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