I mean you guys have relatively high ELO most of them I've noticed are actually high rank Gold players so they shouldn't be that bad but seriously go back to Terran.
[/rant]





Blogs > iCCup.Raelcun |
Raelcun
United States3747 Posts
I mean you guys have relatively high ELO most of them I've noticed are actually high rank Gold players so they shouldn't be that bad but seriously go back to Terran. [/rant] ![]() ![]() ![]() ![]() ![]() | ||
Ideas
United States8097 Posts
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nitdkim
1264 Posts
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lu_cid
United States428 Posts
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Foreplay
United States1154 Posts
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eMbrace
United States1300 Posts
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OmgIRok
Taiwan2699 Posts
On March 22 2010 13:28 eMbrace wrote: haven't touched my beta in a couple of weeks, what's the least popular race right now? because i'm a zerg right now as well but i'm thinking of switching -- but i like to play as the underdog =D, would that currently be Terran? surprisingly, its protoss | ||
TheAntZ
Israel6248 Posts
Otherwise you're hoping (as terran) that you can somehow hold out till HSM, or (as protoss) that you can end the game before muta | ||
Ftrunkz
Australia2474 Posts
but yeah, I only got beta friday night but i've definitely played most PvZ's.... | ||
deathgod6
United States5064 Posts
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520
United States2822 Posts
Protoss is the Terran of SC2. - Proper spellcasting is essential and will make or break a game. Terran is the Zerg of SC2. - Make a lot of units, cast a few support spells. | ||
bongjwa
United States199 Posts
by not player wise by any means zerg is the most popular conventional race in starcraft. its like the staple race almost. all the wow noobs and wc3 players are like oh hey zerg is coolest. | ||
Apexplayer
United States406 Posts
On March 22 2010 14:41 scintilliaSD wrote: Zerg is the Protoss of SC2. - Make a lot of units, attack move and stuff. Protoss is the Terran of SC2. - Proper spellcasting is essential and will make or break a game. Terran is the Zerg of SC2. - Make a lot of units, cast a few support spells. Lol wut | ||
MiniRoman
Canada3953 Posts
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Flakes
United States3125 Posts
On March 22 2010 15:04 Apexplayer wrote: Show nested quote + On March 22 2010 14:41 scintilliaSD wrote: Zerg is the Protoss of SC2. - Make a lot of units, attack move and stuff. Protoss is the Terran of SC2. - Proper spellcasting is essential and will make or break a game. Terran is the Zerg of SC2. - Make a lot of units, cast a few support spells. Lol wut As in terrans in BW only have one(!) unit that does not have some sort of castable ability, and even it shines with micro. And toss in SC2 need storm or they lose : \ | ||
Slunk
Germany768 Posts
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Exteray
United States1094 Posts
On March 22 2010 15:44 Flakes wrote: Show nested quote + On March 22 2010 15:04 Apexplayer wrote: On March 22 2010 14:41 scintilliaSD wrote: Zerg is the Protoss of SC2. - Make a lot of units, attack move and stuff. Protoss is the Terran of SC2. - Proper spellcasting is essential and will make or break a game. Terran is the Zerg of SC2. - Make a lot of units, cast a few support spells. Lol wut As in terrans in BW only have one(!) unit that does not have some sort of castable ability, and even it shines with micro. And toss in SC2 need storm or they lose : \ I count SCV, and Goliath. 2. | ||
Bibbit
Canada5377 Posts
On March 22 2010 16:35 Exteray wrote: Show nested quote + On March 22 2010 15:44 Flakes wrote: On March 22 2010 15:04 Apexplayer wrote: On March 22 2010 14:41 scintilliaSD wrote: Zerg is the Protoss of SC2. - Make a lot of units, attack move and stuff. Protoss is the Terran of SC2. - Proper spellcasting is essential and will make or break a game. Terran is the Zerg of SC2. - Make a lot of units, cast a few support spells. Lol wut As in terrans in BW only have one(!) unit that does not have some sort of castable ability, and even it shines with micro. And toss in SC2 need storm or they lose : \ I count SCV, and Goliath. 2. I think our definition of a spell/"castable ability" is getting pretty loose here. Most zerg units can burrow. So for zerg I think we just have ultras/guardians/devourers for no castable abilities. But getting a bit off track here, my bad. | ||
CharlieMurphy
United States22895 Posts
On March 22 2010 13:33 OmgIRok wrote: Show nested quote + On March 22 2010 13:28 eMbrace wrote: haven't touched my beta in a couple of weeks, what's the least popular race right now? because i'm a zerg right now as well but i'm thinking of switching -- but i like to play as the underdog =D, would that currently be Terran? surprisingly, its protoss actually, I'd say it's terran. They have topped the ladders with the most spots out of all the other races right now. Zerg is not the easiest at all. It seems to require the most apm of all the races imo. I regularly have 50-100 more apm than other top Ps or Ts and I can still lose just as much as I win. Early - Mid game zerg is really vulnerable and it's very difficult to get any recon done until lair. Also, just to add to the OP. Most of my games in SC2 have been ZvZ since I began the beta. Next most would be Terrans, and lastly Protoss. Lately (today) though, It seems I rarely play any zergs and I'm playing 55% T and 40% P. Up until then it was like 50% Z 35% T 15% P. It's a shame too because I've gotten pretty good in ZvZ and T's have gotten really good vs Z (TvZ used to be my best mu). | ||
Foucault
Sweden2826 Posts
On March 22 2010 13:15 Ideas wrote: everyone knows that zerg in sc2 is the protoss of sc1 You mean the race that probably has the hardest (PvZ) matchup of all the races in SC1? If it wasn't for PvT, protoss would suck in SC1. | ||
Slunk
Germany768 Posts
On March 22 2010 18:54 Foucault wrote: Show nested quote + On March 22 2010 13:15 Ideas wrote: everyone knows that zerg in sc2 is the protoss of sc1 You mean the race that probably has the hardest (PvZ) matchup of all the races in SC1? If it wasn't for PvT, protoss would suck in SC1. Same applies for ZvP actually, because there is no standart play. You have to outsmart your opponent in order to win. If it wasn't for ZvT, zerg would suck in SC2. | ||
TheAntZ
Israel6248 Posts
On March 22 2010 15:04 Apexplayer wrote: Show nested quote + On March 22 2010 14:41 scintilliaSD wrote: Zerg is the Protoss of SC2. - Make a lot of units, attack move and stuff. Protoss is the Terran of SC2. - Proper spellcasting is essential and will make or break a game. Terran is the Zerg of SC2. - Make a lot of units, cast a few support spells. Lol wut wut its not like any race is really hard to play/learn right now, in terms of mechanics, protoss atm is just not powerful enough in certain ways to beat a zerg at their own level. Terran suffers the same problem to a smaller degree you could draw a comparision of XvZ in sc2 to low level TvP in sc1, in that the terran has to be a better player than the protoss to be able to survive the onslaught of shit a toss can inflict on him | ||
buhhy
United States1113 Posts
On March 22 2010 18:54 Foucault wrote: Show nested quote + On March 22 2010 13:15 Ideas wrote: everyone knows that zerg in sc2 is the protoss of sc1 You mean the race that probably has the hardest (PvZ) matchup of all the races in SC1? If it wasn't for PvT, protoss would suck in SC1. Lolwut? I'd say TvZ / ZvT are the hardest matchups in SC1. And I'd say all races are the Protoss of SC2. | ||
AzureEye
United States1360 Posts
On March 23 2010 03:20 buhhy wrote: Show nested quote + On March 22 2010 18:54 Foucault wrote: On March 22 2010 13:15 Ideas wrote: everyone knows that zerg in sc2 is the protoss of sc1 You mean the race that probably has the hardest (PvZ) matchup of all the races in SC1? If it wasn't for PvT, protoss would suck in SC1. Lolwut? I'd say TvZ / ZvT are the hardest matchups in SC1. And I'd say all races are the Protoss of SC2. ZvT is wayyyyyyyyy harder than TvZ. ZvT is an uphill battle while TvZ dictates the pace of the game | ||
TheAntZ
Israel6248 Posts
On March 23 2010 03:20 buhhy wrote: Show nested quote + On March 22 2010 18:54 Foucault wrote: On March 22 2010 13:15 Ideas wrote: everyone knows that zerg in sc2 is the protoss of sc1 You mean the race that probably has the hardest (PvZ) matchup of all the races in SC1? If it wasn't for PvT, protoss would suck in SC1. Lolwut? I'd say TvZ / ZvT are the hardest matchups in SC1. And I'd say all races are the Protoss of SC2. wad? TvZ is among the 3 easier matchups in the game | ||
lgd-haze
Sweden547 Posts
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buhhy
United States1113 Posts
On March 23 2010 03:48 AzureEye wrote: Show nested quote + On March 23 2010 03:20 buhhy wrote: On March 22 2010 18:54 Foucault wrote: On March 22 2010 13:15 Ideas wrote: everyone knows that zerg in sc2 is the protoss of sc1 You mean the race that probably has the hardest (PvZ) matchup of all the races in SC1? If it wasn't for PvT, protoss would suck in SC1. Lolwut? I'd say TvZ / ZvT are the hardest matchups in SC1. And I'd say all races are the Protoss of SC2. ZvT is wayyyyyyyyy harder than TvZ. ZvT is an uphill battle while TvZ dictates the pace of the game Huh? If T goes standard bio and Z goes 2/3 hatch muta into lurkers, T has to prevent Z from getting a free 3rd. Lategame, T has to constantly produce vessels to cut down on defiler and ultra count while keeping Z from dark swarming into T's natural. Sure muta/ling/lurker micro is difficult but so is MnM/tank/vessel. I don't see how T dictates the pace of the game. T is pretty much the reactive side; they have to delay Z expos, delay/strike before defiler/ultra and prevent Z's push into the T base. I'd say the Z controls the pace of TvZ more than the T. On March 23 2010 04:36 TheAntZ wrote: Show nested quote + On March 23 2010 03:20 buhhy wrote: On March 22 2010 18:54 Foucault wrote: On March 22 2010 13:15 Ideas wrote: everyone knows that zerg in sc2 is the protoss of sc1 You mean the race that probably has the hardest (PvZ) matchup of all the races in SC1? If it wasn't for PvT, protoss would suck in SC1. Lolwut? I'd say TvZ / ZvT are the hardest matchups in SC1. And I'd say all races are the Protoss of SC2. wad? TvZ is among the 3 easier matchups in the game How so? | ||
Chef
10810 Posts
![]() If Zerg is popular in your division, maybe it's because all their units are so darn fast. Seriously, it's like speedlings off the bat so a probe can't scout once your pool is done, then roaches that can run so fast even if they get into a confrontation with a superior stalker army they don't take any losses because they can get away so quick. GRRRR... It's like every Zerg unit is the vulture from SC1 ![]() | ||
3FFA
United States3931 Posts
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AzureEye
United States1360 Posts
On March 23 2010 06:27 buhhy wrote: Show nested quote + On March 23 2010 03:48 AzureEye wrote: On March 23 2010 03:20 buhhy wrote: On March 22 2010 18:54 Foucault wrote: On March 22 2010 13:15 Ideas wrote: everyone knows that zerg in sc2 is the protoss of sc1 You mean the race that probably has the hardest (PvZ) matchup of all the races in SC1? If it wasn't for PvT, protoss would suck in SC1. Lolwut? I'd say TvZ / ZvT are the hardest matchups in SC1. And I'd say all races are the Protoss of SC2. ZvT is wayyyyyyyyy harder than TvZ. ZvT is an uphill battle while TvZ dictates the pace of the game Huh? If T goes standard bio and Z goes 2/3 hatch muta into lurkers, T has to prevent Z from getting a free 3rd. Lategame, T has to constantly produce vessels to cut down on defiler and ultra count while keeping Z from dark swarming into T's natural. Sure muta/ling/lurker micro is difficult but so is MnM/tank/vessel. I don't see how T dictates the pace of the game. T is pretty much the reactive side; they have to delay Z expos, delay/strike before defiler/ultra and prevent Z's push into the T base. I'd say the Z controls the pace of TvZ more than the T. Are u being serious? This is the 1st time I've heard anyone say Z dictates the pace of TvZ. Right now, the standard play is 2 hatch muta and 1 rax CC. Straight off the bat, T gets 2 bases which is enough to build a powerful MnM army and make timing pushes. Z needs that 3rd expo for gas to get hive tech, and T has the power to deny Z's 3rd or make a timing push to kill Z before he gets to hive. Not to mention 1 rax CC's economy > 2 hatch muta. Terran on 2 bases already has advantage on Zerg with 2 bases. T has the choice of going bio or mech, and Z has to adapt to Terran units because Z units are not jack-of-all-trade units like MnM. For example, lurkers are good versus bio but suck versus mech. On the other hand, T can just play MnM and does not have to change up units because of what Z produced. When was Z's 3rd expo ever free when T has map control during the entire fking time for TvZ? T also has various cheese options that are not risky at all compared to how risky 4 pool is. Which is why when T chooses to use a cheese, Z has to react to it, the reacting side is Zerg, not Terran, get it right. I don't see how controlling Z army is anything but difficult; have you ever tried to attack with swarm + lurkerlings on a very mobile MnM army? By the time the lurker is burrowing, MnM kills a lurker and just stims + run back. Swarm? Stim + move out of swarm + irradiate defiler. T has the power to kill Z whenever (before hive, after hive) or just turtle +dropship play and get 3 bases and run over Z's army. The sheer versatility + cheese options + flexibility of Terran in TvZ makes the matchup heavily disadvantaged for Zerg. Thats why you see mediocore Terrans taking down Jaedong from time to time while you barely see mediocore Zergs taking down Flash time to time. Again..I cannot believe you said Z dictates the pace of TvZ. Thats a completely ignorant and false statement | ||
buhhy
United States1113 Posts
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AzureEye
United States1360 Posts
On March 23 2010 10:05 buhhy wrote: Ok... I get it, TvZ is T dictated at high level play, no need to be so goddamn hostile. Not everyone is a pro player, I have enough trouble controlling MnM + vessel while macroing. What do you consider Terran cheese, BBS? my definition of T cheese differs from other people's defintion. Some people say builds like proxy rax is not considered cheese because its not risky at all, but I argue otherwise because I see it as a non-standard method of playing designed to kill off the other player early in the game. Whether its effective, risky, powerful, weak, I think cheese is still cheese Z possible cheese in TvZ: 4/5 pool, offensive hatchery with sunkens, slow ovie lurker drop, 3 hatch speedling all-in T possible cheese in TvZ: bunker rush, proxy fact, proxy rax, BBS, early wraiths, sunken break / Ayumi, landing building in Z's main, Fast Nuke, Fake Mech probably some I missed but Zerg cheese tends to be very risky and unforgiving | ||
TheAntZ
Israel6248 Posts
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FlameSworD
United States414 Posts
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Carnivorous Sheep
Baa?21242 Posts
On March 23 2010 10:05 buhhy wrote: Ok... I get it, TvZ is T dictated at high level play, no need to be so goddamn hostile. Not everyone is a pro player, I have enough trouble controlling MnM + vessel while macroing. What do you consider Terran cheese, BBS? Everytime a Zerg wins a ZvT it's nothing less than a goddamn miracle D: I still don't know why people like to say ___ is the ___ of SC2 after like, a month of the beta. chillax peepz. | ||
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